L21 BM Surfer (L+17) vs AetV (X)

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Germans
            2 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Samara to Bryansk
            1 tactical_bomber moved from Vologda to Bryansk
            1 infantry and 2 mech_infantrys moved from Russia to Bryansk
            2 infantry moved from Caucasus to Rostov
            7 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            1 armour, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            2 bombers moved from Yunnan to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 1/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kweichow to Yunnan
            1 artillery, 1 marine and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 marine moved from 37 Sea Zone to Malaya
            1 mech_infantry moved from Malaya to Yunnan
            1 infantry moved from Chahar to Anhwe
            5 infantry moved from Jehol to Chahar
            1 tactical_bomber moved from Japan to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Hunan
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            4 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            2 battleships, 7 carriers, 1 cruiser, 7 fighters, 4 submarines and 7 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            2 artilleries moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 carrier, 1 cruiser and 1 destroyer placed in 37 Sea Zone
            2 infantry and 1 marine placed in French Indo China
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -0,50
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 46 Sea Zone to 45 Sea Zone
            3 fighters moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            3 fighters moved from 42 Sea Zone to 43 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Albania to Yugoslavia
            3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Yugoslavia
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Borneo
            Battle in Yugoslavia
                Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/5 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                Americans win, taking Borneo from Japanese, taking Yugoslavia from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 44 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            3 fighters moved from 45 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer and 7 submarines moved from 63 Sea Zone to 42 Sea Zone
            4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            7 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Queensland
            2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yugoslavia to 98 Sea Zone
            2 fighters moved from Yugoslavia to 97 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 artillery, 1 fighter and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.00
    Italians regular : -0.33
    Japanese regular : 0.00
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
            3 infantry moved from Shensi to Sikang
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Sikang, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 6 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Japanese regular : 0.33
    

    Savegame

  • 2024 '23 '22 '21 '20

    Before the UK moves, I’m editing the US move to put a sub from SZ105 to SZ91

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 46 Sea Zone to 45 Sea Zone
            3 fighters moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            3 fighters moved from 42 Sea Zone to 43 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Albania to Yugoslavia
            3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Yugoslavia
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Borneo
            Battle in Yugoslavia
                Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/5 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                Americans win, taking Borneo from Japanese, taking Yugoslavia from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 44 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            3 fighters moved from 45 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer and 7 submarines moved from 63 Sea Zone to 42 Sea Zone
            4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            7 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Queensland
            2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yugoslavia to 98 Sea Zone
            2 fighters moved from Yugoslavia to 97 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 artillery, 1 fighter and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
            3 infantry moved from Shensi to Sikang
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Sikang, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 6 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 infantry moved from Albania to Bulgaria
            3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Bulgaria
            1 bomber moved from India to Malaya
    
        Combat - British
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Malaya causes 3 damage total. 
            Battle in Bulgaria
                British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Bulgaria
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Bulgaria to 97 Sea Zone
            3 infantry moved from 97 Sea Zone to Albania
            2 artilleries moved from 97 Sea Zone to Albania
            2 battleships moved from 97 Sea Zone to 95 Sea Zone
            1 marine moved from Sardinia to 95 Sea Zone
            1 marine moved from Sicily to 95 Sea Zone
            2 battleships and 2 marines moved from 95 Sea Zone to 97 Sea Zone
            2 marines moved from 97 Sea Zone to Albania
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Albania
            2 transports moved from 97 Sea Zone to 98 Sea Zone
            3 infantry moved from Persia to Iraq
            1 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from Malaya to India
            1 infantry moved from Albania to Greece
    
        Place Units - British
            3 infantry placed in Persia
            1 armour and 2 infantry placed in Greece
            1 artillery and 2 infantry placed in Egypt
            1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 destroyer placed in 110 Sea Zone
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 1 artillery and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Americans regular : 3.00
    Italians regular : 0.33
    Japanese regular : 0.33
    Japanese AA : -0.17
    British regular : -0.33
    

    Savegame


  • I can’t DL the file right now. It says that there is no more storageroom left.
    Will contact @djensen and let him know.
    This might take a while.


  • @aequitas-et-veritas Not sure what is wrong. Works for me. Would you like me to email you a copy?

    Cheers


  • @surfer said in L21 BM Surfer (L+17) vs AetV (X):

    @aequitas-et-veritas Not sure what is wrong. Works for me. Would you like me to email you a copy?

    Cheers

    What i meant is, i did my turn but i cant upload it onto the forum.
    The Server capacity is exhausted.
    But Panther is allready on it to get a hold on DJensen.


  • @aequitas-et-veritas Ah! Looks like the New Year has some surprises already.


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
            4 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 fighter and 4 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 4 infantry in Yugoslavia, round 2 : 3/5 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Yugoslavia
                Italians win, taking Yugoslavia from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Rostov
                Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Rostov to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            2 mech_infantrys moved from Northern Italy to Romania
            1 fighter moved from Yugoslavia to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,1,4,5,2,6,2,6,5,1,2,1,4,3,5
            Italians collect 2 PUs (9 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : 2,50
    Russians regular : 0,33
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Java to Malaya
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: harbour
                Bombing raid in Malaya causes 6 damage total. 
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 bomber moved from Malaya to Java
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from New South Wales to Queensland
            1 armour and 2 mech_infantrys moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese AA : -0.17
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Java to Malaya
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: harbour
                Bombing raid in Malaya causes 6 damage total. 
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 bomber moved from Malaya to Java
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from New South Wales to Queensland
            1 armour and 2 mech_infantrys moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from Greece to Bulgaria
                  French take Bulgaria from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novosibirsk to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Ukraine to Volgograd
                  Germans take Rostov from Russians
                  Germans take Volgograd from Russians
            1 armour moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Novosibirsk to Samara
            1 fighter moved from Novosibirsk to Samara
            1 fighter and 1 mech_infantry moved from Novgorod to Vologda
            1 infantry moved from Smolensk to Vologda
            2 bombers moved from Novosibirsk to Albania
            3 mech_infantrys moved from Romania to Albania
            1 bomber and 2 fighters moved from Western Germany to Albania
            4 fighters moved from Southern Italy to Albania
            10 mech_infantrys moved from Northern Italy to Albania
            1 fighter moved from Novgorod to Samara
    
        Combat - Germans
            Battle in Samara
                Germans attack with 2 fighters and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters and 2 mech_infantrys in Samara, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 fighter and 1 mech_infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                1 fighter owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Albania
                Germans attack with 3 bombers, 6 fighters and 13 mech_infantrys
                British defend with 1 aaGun, 3 artilleries, 10 infantry and 2 marines; Americans defend with 1 infantry
                    British roll AA dice in Albania : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 3 bombers, 6 fighters and 13 mech_infantrys in Albania, round 2 : 3/22 hits, 7,17 expected hits
                    Americans roll dice for 1 aaGun, 3 artilleries, 11 infantry and 2 marines in Albania, round 2 : 7/16 hits, 5,33 expected hits
                    1 aaGun owned by the British, 7 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Albania
                    Germans roll dice for 3 bombers, 6 fighters and 6 mech_infantrys in Albania, round 3 : 8/15 hits, 6,00 expected hits
                    Americans roll dice for 3 artilleries, 9 infantry and 2 marines in Albania, round 3 : 6/14 hits, 4,67 expected hits
                    1 infantry owned by the Americans, 6 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Albania
                6 fighters owned by the Germans and 3 bombers owned by the Germans retreated
                Americans win with 3 artilleries, 1 infantry and 2 marines remaining. Battle score for attacker is -17
                Casualties for Germans: 13 mech_infantrys
                Casualties for British: 1 aaGun and 9 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
            4 mech_infantrys moved from Germany to Yugoslavia
            1 bomber moved from Albania to Southern Italy
            2 bombers moved from Albania to Yugoslavia
            3 fighters moved from Albania to Western Germany
            3 fighters moved from Albania to Yugoslavia
            3 artilleries and 5 infantry moved from France to Northern Italy
            1 infantry moved from Novgorod to Archangel
            1 fighter moved from Vologda to Novgorod
            2 mech_infantrys moved from Novgorod to Eastern Poland
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter moved from Samara to Ukraine
            1 fighter moved from Samara to Kazakhstan
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Norway to Finland
            1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Novgorod
            2 infantry and 1 mech_infantry placed in Western Germany
            4 mech_infantrys placed in Germany
            1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
            Germans collect 62 PUs (3 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3,00
    British AA : -0,50
    Russians regular : 1,33
    Germans regular : -2,00
    

    Savegame


  • Diced in Albania. Exploded right in my face.

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Germans
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 mech_infantry moved from Russia to Urals
                  Russians take Urals from Germans
            2 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
            2 infantry moved from Bryansk to Rostov
            1 tactical_bomber moved from Bryansk to Rostov
            3 infantry moved from Bryansk to Tambov
            3 infantry moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Tambov
            1 fighter moved from Russia to Rostov
            1 armour moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            3 infantry moved from Russia to Samara
            1 armour moved from Russia to Samara
            3 mech_infantrys moved from Bryansk to Samara
            1 infantry moved from Bryansk to Tambov
            1 tactical_bomber moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 7 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 7 infantry in Tambov, round 2 : 3/8 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 armour, 1 fighter, 5 infantry and 3 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter, 5 infantry and 3 mech_infantrys in Samara, round 2 : 1/10 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 armour, 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Bryansk to Tambov
            2 aaGuns moved from Bryansk to Russia
            2 tactical_bombers moved from Rostov to Russia
            1 fighter moved from Samara to Russia
            1 fighter moved from Rostov to Russia
            1 infantry moved from Bryansk to Tambov
            9 artilleries and 71 infantry moved from Bryansk to Russia
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 6 infantry moved from Sakha to Amur
    
        Place Units - Russians
            3 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.83
    Russians regular : -0.00
    

    Savegame


  • @aequitas-et-veritas 3/22 hits expecting 7.17…ouch.


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            9 fighters and 7 tactical_bombers moved from 37 Sea Zone to Borneo
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            2 bombers moved from Yunnan to Szechwan
            10 mech_infantrys moved from Hunan to Kweichow
            1 armour moved from Yunnan to Kweichow
            1 fighter moved from French Indo China to Kweichow
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Yunnan to Szechwan
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 9 fighters, 1 infantry and 7 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 9 fighters, 1 infantry and 7 tactical_bombers in Borneo, round 2 : 13/18 hits, 9,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 9 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 10 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 10 mech_infantrys in Kweichow, round 2 : 3/13 hits, 2,83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 3 : 3/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Szechwan to French Indo China
            1 fighter moved from Kweichow to French Indo China
            1 armour and 2 mech_infantrys moved from Hunan to Jehol
            3 infantry moved from Chahar to Jehol
            4 infantry moved from Chahar to Hopei
            1 marine moved from Malaya to 37 Sea Zone
            2 battleships, 9 carriers, 2 cruisers, 2 destroyers, 1 marine and 4 submarines moved from 37 Sea Zone to 36 Sea Zone
            9 fighters and 7 tactical_bombers moved from Borneo to 36 Sea Zone
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
            1 destroyer and 4 submarines moved from 20 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 destroyers placed in 36 Sea Zone
            1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
            Japanese collect 53 PUs (3 lost to blockades); end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : 3,83
    UK_Pacific regular : -0,33
    ANZAC regular : 0,33
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 4 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            8 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sumatra
                Americans attack with 8 fighters and 2 tactical_bombers
                Japanese defend with 1 artillery
                    Americans roll dice for 8 fighters and 2 tactical_bombers in Sumatra, round 2 : 4/10 hits, 5.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 4 fighters and 16 submarines moved from 42 Sea Zone to 41 Sea Zone
            8 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
            1 fighter moved from 43 Sea Zone to 41 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 submarine moved from 45 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            6 submarines moved from 54 Sea Zone to 41 Sea Zone
            2 transports moved from 98 Sea Zone to 92 Sea Zone
            1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
            3 transports moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to Egypt
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Queensland to 26 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            3 transports placed in 101 Sea Zone
            2 artilleries, 4 fighters and 3 infantry placed in Eastern United States
            Americans undo move 4.
            2 artilleries and 3 infantry placed in Eastern United States
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Sikang to Tsinghai
            8 infantry moved from Shensi to Tsinghai
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.33
    

    Savegame

Suggested Topics

  • 3
  • 80
  • 45
  • 76
  • 80
  • 65
  • 2.4k
  • 1.8k
Axis & Allies Boardgaming Custom Painted Miniatures

52

Online

17.5k

Users

40.0k

Topics

1.7m

Posts