No scramble
BM3 Majikforce vs Avner +24
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java Combat - ANZAC Battle in Borneo Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 fighter moved from Queensland to Caroline Islands Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,33
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 25 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Novgorod to Vologda 2 infantry moved from Volgograd to Samara 1 bomber moved from Bryansk to Samara 1 fighter and 2 tactical_bombers moved from Bryansk to Samara 1 bomber, 1 fighter and 2 tactical_bombers moved from Bryansk to Vologda 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium 10 mech_infantrys moved from Western Germany to Normandy Bordeaux 4 fighters moved from Western Germany to Normandy Bordeaux 1 fighter moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Germany to Western Germany 3 bombers moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 bombers, 5 fighters and 10 mech_infantrys British defend with 1 artillery and 5 infantry; Americans defend with 2 armour, 1 factory_minor, 1 harbour and 5 infantry Germans roll dice for 3 bombers, 5 fighters and 10 mech_infantrys in Normandy Bordeaux, round 2 : 7/18 hits, 6.17 expected hits Americans roll dice for 2 armour, 1 artillery and 10 infantry in Normandy Bordeaux, round 2 : 7/13 hits, 4.67 expected hits 2 infantry owned by the Americans, 7 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 bombers, 5 fighters and 3 mech_infantrys in Normandy Bordeaux, round 3 : 3/11 hits, 5.00 expected hits Americans roll dice for 2 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 3/6 hits, 2.33 expected hits 3 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux 5 fighters owned by the Germans and 3 bombers owned by the Germans retreated Americans win with 2 armour and 1 artillery remaining. Battle score for attacker is -10 Casualties for Germans: 10 mech_infantrys Casualties for Americans: 5 infantry Casualties for British: 5 infantry Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Samara Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Samara, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber, 1 fighter and 2 tactical_bombers moved from Vologda to Bryansk 1 bomber, 1 fighter and 2 tactical_bombers moved from Samara to Bryansk 2 fighters moved from Bryansk to 97 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Germany 1 tactical_bomber moved from Holland Belgium to Germany 5 infantry moved from Germany to Western Germany 5 fighters moved from Normandy Bordeaux to Northern Italy 3 bombers moved from Normandy Bordeaux to Western Germany 1 aaGun and 8 infantry moved from Finland to Norway 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 artillery and 3 infantry moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy Place Units - Germans 10 infantry placed in Western Germany 10 infantry placed in Germany 3 infantry placed in Volgograd 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 3.00 Russians regular : 0.00 Germans regular : -3.17 British regular : 0.67
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@Avner That was some BS dicing! You are so freaking lucky. I guess even 100% battles can screw you over.
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Russians Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Samara Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia Place Units - Russians 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 2,17
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 6 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 fighter moved from Philippines to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from India to 42 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo 2 bombers moved from French Indo China to Borneo 1 submarine moved from 22 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 6 fighters moved from 6 Sea Zone to 22 Sea Zone 6 fighters moved from 6 Sea Zone to 23 Sea Zone 6 fighters moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 23 Sea Zone 2 fighters moved from India to 42 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 infantry and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Borneo, round 2 : 5/5 hits, 3.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 22 Sea Zone Japanese attack with 7 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 7 fighters in 22 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 7 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 4 fighters, 2 submarines and 2 tactical_bombers Americans defend with 3 destroyers; ANZAC defend with 1 transport Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits Americans roll dice for 3 destroyers and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits Americans roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 transport owned by the ANZAC and 2 destroyers owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 1 submarine Casualties for Americans: 3 destroyers Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 6 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 6 fighters moved from 25 Sea Zone to 6 Sea Zone 7 fighters moved from 22 Sea Zone to 6 Sea Zone 7 fighters moved from 23 Sea Zone to 6 Sea Zone 2 bombers moved from Borneo to French Indo China 2 carriers and 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 aaGun, 2 artilleries, 14 infantry and 1 mech_infantry moved from India to West India 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Szechwan 2 mech_infantrys moved from Szechwan to Anhwe 1 infantry moved from Hopei to Suiyuyan 2 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Chahar 3 infantry moved from Kiangsu to Anhwe 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Yunnan to French Indo China Place Units - Japanese 2 carriers and 1 submarine placed in 37 Sea Zone 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Borneo: 2 infantry EDIT: Changing ownership of Borneo from ANZAC to Japanese EDIT: Turning off Edit Mode 3 infantry placed in Kiangsu 1 destroyer and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 0.83 ANZAC regular : -0.67
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@Avner Forgot to unload the inf for the borneo fight. Made the edit.
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 armour, 2 carriers, 3 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 14 fighters and 5 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone Combat - Americans Battle in 23 Sea Zone Americans attack with 1 destroyer, 14 fighters and 5 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 14 fighters and 5 tactical_bombers in 23 Sea Zone, round 2 : 9/20 hits, 10,67 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win with 1 destroyer, 14 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 27 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 3 destroyers, 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 battleship, 10 carriers, 2 cruisers, 5 destroyers and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 fighter moved from Caroline Islands to Queensland 14 fighters and 5 tactical_bombers moved from 23 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 30 Sea Zone 4 destroyers moved from 27 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from 30 Sea Zone to Johnston Island 1 fighter moved from Egypt to Eastern Persia 1 armour moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France 12 infantry moved from Southern France to Normandy Bordeaux 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 90 Sea Zone to 101 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 3 fighters placed in Western United States 4 infantry placed in Central United States 3 infantry placed in Normandy Bordeaux 3 armour placed in Southern France Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -0,50
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Tsinghai 3 infantry moved from Shensi to Sikang 11 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 11 infantry Japanese defend with 2 infantry Chinese roll dice for 11 infantry in Szechwan, round 2 : 4/11 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 11 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Tsinghai Chinese attack with 3 infantry Italians defend with 1 mech_infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0,50 expected hits Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Tsinghai Chinese win, taking Tsinghai from Italians with 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Sikang Chinese attack with 3 infantry Italians defend with 1 mech_infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Sikang, round 3 : 2/3 hits, 0,50 expected hits Italians roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Sikang Chinese win, taking Sikang from Italians with 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 3,67 Italians regular : -1,00 Japanese regular : -0,67
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 armour, 2 carriers, 3 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 14 fighters and 5 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone Combat - Americans Battle in 23 Sea Zone Americans attack with 1 destroyer, 14 fighters and 5 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 14 fighters and 5 tactical_bombers in 23 Sea Zone, round 2 : 9/20 hits, 10,67 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win with 1 destroyer, 14 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 27 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 3 destroyers, 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 battleship, 10 carriers, 2 cruisers, 5 destroyers and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 fighter moved from Caroline Islands to Queensland 14 fighters and 5 tactical_bombers moved from 23 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 30 Sea Zone 4 destroyers moved from 27 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from 30 Sea Zone to Johnston Island 1 fighter moved from Egypt to Eastern Persia 1 armour moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France 12 infantry moved from Southern France to Normandy Bordeaux 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 90 Sea Zone to 101 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 3 fighters placed in Western United States 4 infantry placed in Central United States 3 infantry placed in Normandy Bordeaux 3 armour placed in Southern France Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Tsinghai 3 infantry moved from Shensi to Sikang 11 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 11 infantry Japanese defend with 2 infantry Chinese roll dice for 11 infantry in Szechwan, round 2 : 4/11 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 11 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Tsinghai Chinese attack with 3 infantry Italians defend with 1 mech_infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0,50 expected hits Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Tsinghai Chinese win, taking Tsinghai from Italians with 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Sikang Chinese attack with 3 infantry Italians defend with 1 mech_infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Sikang, round 3 : 2/3 hits, 0,50 expected hits Italians roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Sikang Chinese win, taking Sikang from Italians with 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 fighter, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Italians 1 artillery moved from Iraq to Persia British take Persia from Italians Combat - British Battle in Holland Belgium British attack with 1 artillery and 2 fighters Germans defend with 1 infantry British roll dice for 1 artillery and 2 fighters in Holland Belgium, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 8 infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 8 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 8 infantry moved from 92 Sea Zone to Gibraltar 4 armour, 2 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 1 battleship moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from Trans-Jordan to Egypt Place Units - British 3 submarines placed in 98 Sea Zone 1 fighter and 2 tactical_bombers placed in Union of South Africa Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 3,67 Americans regular : -0,33 Italians regular : -1,00 Japanese regular : -1,17 Germans regular : -0,33 British regular : 0,67
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Caucasus to Northwest Persia 2 armour and 5 mech_infantrys moved from Caucasus to Tsinghai 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia Combat - Italians Battle in Tunisia Battle in Northwest Persia Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Tunisia from Americans, taking Northwest Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tsinghai Italians attack with 2 armour and 5 mech_infantrys Chinese defend with 3 infantry Italians roll dice for 2 armour and 5 mech_infantrys in Tsinghai, round 2 : 1/7 hits, 1.83 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Tsinghai Italians roll dice for 2 armour and 4 mech_infantrys in Tsinghai, round 3 : 2/6 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the Chinese lost in Tsinghai Italians win, taking Tsinghai from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Italians: 2 mech_infantrys Casualties for Chinese: 3 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Caucasus to Volgograd 1 carrier and 2 fighters moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 artilleries moved from Southern Italy to Northern Italy 1 bomber moved from Northwest Persia to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -1.50 British regular : -0.67
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 carrier, 1 cruiser, 2 fighters and 4 submarines moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 carrier and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 infantry moved from Bryansk to Tambov 1 armour and 1 mech_infantry moved from Bryansk to Vologda Germans take Smolensk from Russians 1 infantry moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 2 bombers moved from Bryansk to Tambov 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium 10 mech_infantrys moved from Northern Italy to Normandy Bordeaux 5 fighters moved from Northern Italy to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Yunnan to Shensi Germans take Shensi from Chinese 1 submarine moved from 112 Sea Zone to 124 Sea Zone 2 fighters moved from 94 Sea Zone to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 bombers, 8 fighters, 10 mech_infantrys and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 15 infantry Germans roll dice for 3 bombers, 8 fighters, 10 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 9/22 hits, 8.33 expected hits Americans roll dice for 15 infantry in Normandy Bordeaux, round 2 : 5/15 hits, 5.00 expected hits 9 infantry owned by the Americans and 5 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans roll dice for 3 bombers, 8 fighters, 5 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 9/17 hits, 7.50 expected hits Americans roll dice for 6 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2.00 expected hits 6 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 bombers, 8 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Germans: 7 mech_infantrys Casualties for Americans: 15 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in Tambov Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Bryansk to Germany 1 aaGun and 13 infantry moved from Western Germany to Northern Italy 2 infantry moved from Northern Italy to Southern Italy 10 infantry moved from Germany to Western Germany 2 infantry moved from Norway to 113 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 3 bombers moved from Normandy Bordeaux to Northern Italy 1 tactical_bomber moved from Holland Belgium to Northern Italy 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 5 fighters moved from Normandy Bordeaux to Northern Italy 2 fighters moved from Normandy Bordeaux to France 2 bombers moved from Tambov to Northern Italy 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 1 tactical_bomber moved from Vologda to Bryansk 2 infantry moved from Novgorod to Archangel Place Units - Germans 1 fighter and 9 mech_infantrys placed in Western Germany 1 armour and 2 mech_infantrys placed in Novgorod 3 infantry placed in Volgograd 2 infantry placed in France Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : -1.00 Germans regular : 3.17 British regular : 0.67
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Russians Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0,83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Samara to Russia 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - Russians 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans regular : 0,17 Russians regular : 1,00
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 3 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Chahar 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 2 mech_infantrys moved from Anhwe to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from French Indo China to Yunnan 1 marine moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 22 Sea Zone to 23 Sea Zone 10 fighters moved from 6 Sea Zone to 23 Sea Zone 10 fighters moved from 6 Sea Zone to Guam 1 battleship and 1 cruiser moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Celebes 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Celebes 1 fighter moved from 37 Sea Zone to Celebes Combat - Japanese Battle in Marianas Battle in Guam Japanese attack with 10 fighters and 2 infantry Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 10 fighters and 2 infantry in Guam, round 2 : 7/12 hits, 5.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam Japanese win, taking Marianas from Americans, taking Guam from Americans with 10 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 armour Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/8 hits, 3.50 expected hits Americans roll dice for 1 armour in Celebes, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 10 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone Japanese win with 10 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 2 carriers moved from 37 Sea Zone to 44 Sea Zone 2 carriers and 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 5 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from 42 Sea Zone to Java 1 cruiser moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 2 destroyers moved from 6 Sea Zone to 21 Sea Zone 2 destroyers moved from 6 Sea Zone to 22 Sea Zone 5 carriers moved from 6 Sea Zone to 21 Sea Zone 5 carriers moved from 6 Sea Zone to 22 Sea Zone 3 submarines moved from 6 Sea Zone to 21 Sea Zone 2 submarines moved from 6 Sea Zone to 22 Sea Zone 10 fighters moved from Guam to 21 Sea Zone 10 fighters moved from 23 Sea Zone to 22 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 37 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in India 1 infantry and 1 mech_infantry placed in French Indo China 1 submarine placed in 36 Sea Zone 1 fighter placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 1.00
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I can’t publish the game or upload the file here.
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ENOSPC: spazio vuoto sul dispositivo, copyfile ‘/tmp/yZ_CuMKUx2CVo2gX_YNat-Pr.tsvg’ -> ‘/var/srv/nodebb/public/uploads/files/1641131186165-triplea_37511_16us.tsvg’
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 14:48:58
Savegame -
@Avner I get the same error :angry:
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@sovietishcat said in BM3 Majikforce vs Avner +24:
@Avner I get the same error :angry:
Yes, I also tried playing with Giallo. Same error.
Will it be a forum issue?