L21 Martin (X) - Elche (L+30) OOB

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 1 infantry moved from Gibraltar to 92 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            2 artilleries and 1 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Egypt
            1 fighter moved from Alexandria to Egypt
            1 bomber moved from Greece to Egypt
            1 fighter moved from Southern Italy to Egypt
            1 fighter moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 3 artilleries, 1 bomber, 2 fighters and 1 infantry
                British defend with 2 artilleries, 1 harbour and 1 infantry
                    Italians roll dice for 3 artilleries, 1 bomber, 2 fighters and 1 infantry in Egypt, round 2 : 2/7 hits, 3,00 expected hits
                    British roll dice for 2 artilleries and 1 infantry in Egypt, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
                    Italians roll dice for 3 artilleries, 1 bomber, 2 fighters and 1 infantry in Egypt, round 3 : 4/7 hits, 3,00 expected hits
                    British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Egypt
                Italians win, taking Egypt from British with 3 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
                Casualties for British: 2 artilleries and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Egypt to 98 Sea Zone
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Egypt to Greece
            1 aaGun moved from Albania to Greece
            1 aaGun moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    British regular : -1,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 fighter moved from New South Wales to Northern Territory
            1 armour moved from New South Wales to Northern Territory
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Northern Territory
                ANZAC attack with 1 armour and 1 fighter
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 armour and 1 fighter in Northern Territory, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Northern Territory, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Northern Territory to New South Wales
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 9 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 1,00
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 fighter moved from New South Wales to Northern Territory
            1 armour moved from New South Wales to Northern Territory
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Northern Territory
                ANZAC attack with 1 armour and 1 fighter
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 armour and 1 fighter in Northern Territory, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Northern Territory, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Northern Territory to New South Wales
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 9 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 1,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor; Remaining resources: 62 PUs; 
            Germans buy 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Morocco to Algeria
                  Germans take Algeria from British
            3 infantry moved from Belarus to Bryansk
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 submarine moved from 105 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Northern Italy to Southern France
            1 armour moved from Western Germany to Southern France
            1 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Ukraine to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            1 bomber moved from Western Ukraine to Bryansk
            2 mech_infantrys moved from Novgorod to Bryansk
            5 armour, 5 artilleries, 11 infantry and 13 mech_infantrys moved from Ukraine to Rostov
            3 armour moved from Bessarabia to Rostov
            1 mech_infantry moved from Bessarabia to Rostov
            2 mech_infantrys moved from Western Ukraine to Rostov
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Ukraine to Rostov
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 3 fighters
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in Bryansk
                Germans attack with 1 bomber, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 artilleries and 4 infantry
                    Germans roll dice for 1 bomber, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 0/9 hits, 2,33 expected hits
                    Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 1/7 hits, 2,00 expected hits
                    Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 3 : 2/6 hits, 2,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 3/5 hits, 1,67 expected hits
                    Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 4 : 3/5 hits, 1,67 expected hits
                    3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Russians win with 2 artilleries remaining. Battle score for attacker is -11
                Casualties for Germans: 5 infantry and 2 mech_infantrys
                Casualties for Russians: 4 infantry
            Battle in Rostov
                Germans attack with 8 armour, 5 artilleries, 12 infantry and 16 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 8 armour, 5 artilleries, 12 infantry and 16 mech_infantrys in Rostov, round 2 : 9/41 hits, 11,17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 8 armour, 5 artilleries, 11 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
    
        Non Combat Move - Germans
            1 bomber moved from Bryansk to Western Germany
            1 tactical_bomber moved from Bryansk to Novgorod
            1 infantry moved from Bessarabia to Western Ukraine
            2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Germany to Eastern Poland
            2 carriers moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 tactical_bomber moved from 92 Sea Zone to Egypt
            1 fighter moved from 92 Sea Zone to Egypt
            1 fighter moved from Western Germany to Southern Italy
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun moved from Southern France to 93 Sea Zone
            1 aaGun and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 aaGun moved from 92 Sea Zone to Gibraltar
            1 destroyer moved from 92 Sea Zone to 88 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Yugoslavia
            1 bomber and 1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            2 infantry and 1 mech_infantry placed in Western Ukraine
            Germans undo move 4.
            2 infantry placed in Ukraine
            3 mech_infantrys placed in Western Ukraine
            Germans undo move 4.
            Germans undo move 4.
            1 infantry and 1 mech_infantry placed in Ukraine
            1 infantry placed in Western Germany
            2 mech_infantrys placed in Western Ukraine
            Germans undo move 5.
            1 infantry placed in Western Ukraine
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,67
    Germans regular : -4,50
    British regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from 76 Sea Zone to Italian Somaliland
            2 infantry moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Samara
            9 artilleries moved from Tambov to Samara
            2 infantry moved from Smolensk to Belarus
            2 fighters moved from Russia to Belarus
            4 artilleries moved from Smolensk to Archangel
            4 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Russia to Bryansk
            2 artilleries moved from Bryansk to Smolensk
            2 infantry moved from Vologda to Archangel
            2 infantry moved from Tambov to Volgograd
            11 infantry moved from Tambov to Samara
            3 infantry moved from Buryatia to Amur
    
        Combat - Russians
            Battle in Italian Somaliland
            Battle in Archangel
                Russians attack with 4 artilleries and 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 artilleries and 6 infantry in Archangel, round 2 : 3/10 hits, 3,00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Italian Somaliland from Italians, taking Archangel from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Smolensk to Archangel
            2 fighters moved from Belarus to Russia
            1 aaGun moved from Tambov to Russia
            1 aaGun moved from Novosibirsk to Samara
            1 artillery moved from Russia to Samara
            2 infantry moved from Russia to Samara
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : 0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 transports moved from 35 Sea Zone to 33 Sea Zone
            1 artillery and 5 infantry moved from Queensland to New South Wales
            1 bomber moved from Philippines to New South Wales
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            2 fighters moved from 6 Sea Zone to Amur
            1 artillery and 1 infantry moved from Korea to Manchuria
            3 mech_infantrys moved from Kiangsu to Kwangsi
            1 artillery moved from Kiangsi to Kwangsi
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 tactical_bombers moved from Philippines to 55 Sea Zone
            1 tactical_bomber moved from Kiangsu to Kwangsi
            1 fighter moved from 20 Sea Zone to Kwangsi
            1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
            3 infantry moved from Caroline Islands to 33 Sea Zone
            3 infantry and 2 transports moved from 33 Sea Zone to 46 Sea Zone
            3 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from Japan to Manchuria
            1 battleship moved from 6 Sea Zone to 16 Sea Zone
            1 bomber moved from Japan to Kwangsi
            1 bomber moved from Kiangsu to Philippines
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in New South Wales
                Japanese attack with 1 artillery, 1 bomber and 5 infantry
                ANZAC defend with 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 5 infantry in New South Wales, round 2 : 3/7 hits, 2,00 expected hits
                    ANZAC roll dice for 1 armour, 3 artilleries, 1 fighter and 2 infantry in New South Wales, round 2 : 4/7 hits, 2,83 expected hits
                    4 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in New South Wales, round 3 : 1/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 armour, 2 artilleries and 1 fighter in New South Wales, round 3 : 2/4 hits, 1,83 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 1 bomber in New South Wales, round 4 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 armour, 1 artillery and 1 fighter in New South Wales, round 4 : 3/3 hits, 1,50 expected hits
                    1 artillery owned by the ANZAC and 1 bomber owned by the Japanese lost in New South Wales
                ANZAC win with 1 armour and 1 fighter remaining. Battle score for attacker is -13
                Casualties for Japanese: 1 artillery, 1 bomber and 5 infantry
                Casualties for ANZAC: 3 artilleries and 2 infantry
            Battle in New Guinea
                Japanese attack with 3 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 3 infantry in New Guinea, round 2 : 0/3 hits, 0,50 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                    Japanese roll dice for 2 infantry in New Guinea, round 3 : 1/2 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                    Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 5 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 6 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 7 : 1/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 7 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 tactical_bombers in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 tactical_bombers in 55 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Malaya
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 aaGun, 2 artilleries and 2 infantry
                    British roll AA dice in Kwangsi : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 2,83 expected hits
                    Chinese roll dice for 1 aaGun, 2 artilleries and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Kwangsi
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 3/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 1 aaGun, 2 artilleries and 2 infantry
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Amur
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Amur, round 2 : 0/4 hits, 1,67 expected hits
                    Russians roll dice for 3 infantry in Amur, round 2 : 3/3 hits, 1,00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
                1 fighter owned by the Japanese retreated
                Russians win with 3 infantry remaining. Battle score for attacker is -17
                Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Amur to 6 Sea Zone
            1 fighter moved from Manchuria to 6 Sea Zone
            2 tactical_bombers moved from 55 Sea Zone to Queensland
            1 carrier moved from 20 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
            1 fighter moved from Kwangsi to 43 Sea Zone
            1 bomber moved from Kwangsi to Kiangsu
            1 aaGun moved from Kiangsi to Kiangsu
            1 tactical_bomber moved from Kwangsi to Kiangsu
            1 infantry moved from Suiyuyan to Chahar
    
        Place Units - Japanese
            2 armour and 1 fighter placed in Queensland
            1 artillery and 2 infantry placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in Shantung
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,5,5
            Japanese collect 43 PUs (2 lost to blockades); end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Japanese regular : 0,50
    British AA : -0,50
    UK_Pacific regular : -0,33
    ANZAC regular : 1,50
    Russians regular : 2,00
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 fighter, 1 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
            1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to New Guinea
            1 fighter moved from Midway to 5 Sea Zone
            1 artillery moved from Soviet Far East to Siberia
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
            2 fighters moved from Midway to 16 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 fighters moved from 101 Sea Zone to 88 Sea Zone
            1 submarine moved from 101 Sea Zone to 88 Sea Zone
            3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 88 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 tactical_bomber and 1 transport
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 5 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in New Guinea
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in New Guinea, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                Germans defend with 1 aaGun, 1 fighter and 1 tactical_bomber; Italians defend with 1 fighter and 1 harbour
                    Germans roll AA dice in Gibraltar : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 aaGun, 2 fighters and 1 tactical_bomber in Gibraltar, round 2 : 2/3 hits, 1,83 expected hits
                    1 aaGun owned by the Germans, 1 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 fighter in Gibraltar, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 29
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 aaGun, 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 fighter
            Battle in 16 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 battleship
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits
                    Japanese roll dice for 1 battleship in 16 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 battleship owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 battleship
            Battle in 88 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 6 fighters in 88 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                    Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 88 Sea Zone
                Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters moved from 88 Sea Zone to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Gibraltar to British Guiana
            1 tactical_bomber moved from 46 Sea Zone to New South Wales
            1 carrier moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from New Guinea to 46 Sea Zone
            1 fighter moved from 5 Sea Zone to Siberia
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            2 artilleries and 1 infantry placed in Western United States
            2 tactical_bombers placed in Western United States
            1 artillery and 1 tactical_bomber placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : -0,50
    Japanese regular : 1,00
    Germans AA : -0,17
    Germans regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kweichow to Anhwe
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 artillery and 2 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery and 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Kweichow
    
        Place Units - Chinese
            2 artilleries and 4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 fighter, 1 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
            1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to New Guinea
            1 fighter moved from Midway to 5 Sea Zone
            1 artillery moved from Soviet Far East to Siberia
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
            2 fighters moved from Midway to 16 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 fighters moved from 101 Sea Zone to 88 Sea Zone
            1 submarine moved from 101 Sea Zone to 88 Sea Zone
            3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 88 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 tactical_bomber and 1 transport
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 5 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in New Guinea
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in New Guinea, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                Germans defend with 1 aaGun, 1 fighter and 1 tactical_bomber; Italians defend with 1 fighter and 1 harbour
                    Germans roll AA dice in Gibraltar : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 aaGun, 2 fighters and 1 tactical_bomber in Gibraltar, round 2 : 2/3 hits, 1,83 expected hits
                    1 aaGun owned by the Germans, 1 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 fighter in Gibraltar, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 29
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 aaGun, 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 fighter
            Battle in 16 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 battleship
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits
                    Japanese roll dice for 1 battleship in 16 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 battleship owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 battleship
            Battle in 88 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 6 fighters in 88 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                    Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 88 Sea Zone
                Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters moved from 88 Sea Zone to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Gibraltar to British Guiana
            1 tactical_bomber moved from 46 Sea Zone to New South Wales
            1 carrier moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from New Guinea to 46 Sea Zone
            1 fighter moved from 5 Sea Zone to Siberia
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            2 artilleries and 1 infantry placed in Western United States
            2 tactical_bombers placed in Western United States
            1 artillery and 1 tactical_bomber placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kweichow to Anhwe
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 artillery and 2 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery and 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Kweichow
    
        Place Units - Chinese
            2 artilleries and 4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 fighter moved from United Kingdom to 125 Sea Zone
            1 fighter moved from United Kingdom to 125 Sea Zone
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 battleship moved from 76 Sea Zone to 81 Sea Zone
            2 artilleries moved from Trans-Jordan to 81 Sea Zone
            2 artilleries moved from 81 Sea Zone to Egypt
            1 tactical_bomber moved from 81 Sea Zone to Egypt
            1 fighter moved from 81 Sea Zone to Egypt
            2 fighters moved from Trans-Jordan to Egypt
            1 bomber and 1 fighter moved from Persia to Egypt
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
            1 fighter moved from India to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
    
        Combat - British
            Battle in 37 Sea Zone
                British attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Egypt
                British attack with 2 artilleries, 1 bomber, 4 fighters and 1 tactical_bomber
                Germans defend with 1 fighter, 1 infantry and 1 tactical_bomber; Italians defend with 3 artilleries, 1 harbour and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 2 artilleries, 1 bomber, 4 fighters and 1 tactical_bomber in Egypt, round 2 : 3/8 hits, 4,00 expected hits
                    Italians roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/7 hits, 2,83 expected hits
                    3 artilleries owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 fighter owned by the British lost in Egypt
                    British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in Egypt, round 3 : 5/6 hits, 3,17 expected hits
                    Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 2/3 hits, 1,50 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Egypt
                British win, taking Egypt from Italians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 artillery and 3 fighters
                Casualties for Italians: 3 artilleries and 1 infantry
                Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
            Battle in Malaya
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya
                British win, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
            1 fighter moved from 37 Sea Zone to Burma
            3 infantry moved from India to Burma
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 aaGun moved from Yunnan to Hunan
            1 infantry moved from Persia to Iraq
            1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 fighter moved from Egypt to 81 Sea Zone
            1 bomber moved from Egypt to Persia
            2 fighters moved from 125 Sea Zone to Scotland
            1 infantry moved from Scotland to United Kingdom
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 artillery, 1 fighter and 1 tactical_bomber placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,1,4,4
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            1 artillery and 1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 1 fighter
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,33
    Italians regular : -0,83
    Japanese regular : 1,33
    Germans AA : -0,17
    Germans regular : -0,50
    British regular : 1,50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 bomber moved from Greece to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 artillery and 1 harbour
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Greece
            3 transports moved from 98 Sea Zone to 97 Sea Zone
            2 aaGuns moved from Southern Italy to 97 Sea Zone
            2 aaGuns moved from 97 Sea Zone to Greece
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from 98 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            3 artilleries and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from Northern Territory to New South Wales
            1 transport moved from 54 Sea Zone to 30 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 aaGun, 1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from Northern Territory to New South Wales
            1 transport moved from 54 Sea Zone to 30 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 aaGun, 1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_minor; Remaining resources: 70 PUs; 
            Germans buy 1 aaGun, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 armour moved from Southern France to 93 Sea Zone
            1 armour and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 armour moved from 92 Sea Zone to Gibraltar
            2 carriers and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to Gibraltar
            1 bomber moved from Western Germany to Gibraltar
            1 artillery moved from Algeria to Tunisia
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            3 mech_infantrys moved from Eastern Poland to Novgorod
            2 mech_infantrys moved from Western Ukraine to Belarus
            2 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            3 infantry moved from Rostov to Tambov
            1 tactical_bomber moved from Novgorod to Bryansk
            1 fighter moved from Western Germany to Belarus
            1 bomber moved from Western Germany to Tambov
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Rostov to Tambov
            4 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
            3 mech_infantrys moved from Ukraine to Volgograd
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            8 mech_infantrys moved from Rostov to Volgograd
            6 armour moved from Rostov to Volgograd
            6 mech_infantrys moved from Rostov to Volgograd
            2 artilleries moved from Rostov to Caucasus
            2 artilleries moved from Rostov to Volgograd
    
        Combat - Germans
            Battle in Gibraltar
                Germans attack with 1 armour, 1 bomber and 1 fighter
                British defend with 1 harbour; Americans defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour, 1 bomber and 1 fighter in Gibraltar, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                Germans win, taking Gibraltar from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 10
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in Belarus
                Germans attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 4 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1,17 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/5 hits, 1,17 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 4 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 4 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 bomber and 4 infantry in Tambov, round 2 : 0/5 hits, 1,33 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 bomber and 3 infantry in Tambov, round 3 : 2/4 hits, 1,17 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 4 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Tunisia
                Germans attack with 1 artillery
                British defend with 1 artillery
                    Germans roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Tunisia
                British win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery
            Battle in Volgograd
                Germans attack with 6 armour, 2 artilleries, 5 infantry and 17 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 17 mech_infantrys in Volgograd, round 2 : 7/30 hits, 7,67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 6 armour, 2 artilleries, 5 infantry and 17 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/7 hits, 2,50 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Bryansk to Novgorod
            1 fighter moved from Belarus to Novgorod
            1 bomber moved from Tambov to Rostov
            1 aaGun moved from Ukraine to Rostov
            1 infantry moved from Northern Italy to Southern France
            1 aaGun moved from Western Ukraine to Ukraine
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 bomber moved from Gibraltar to Algeria
            2 mech_infantrys moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Western Ukraine to Rostov
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            1 transport placed in 97 Sea Zone
            1 aaGun and 2 infantry placed in Novgorod
            1 artillery and 1 infantry placed in Yugoslavia
            1 bomber and 1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in Western Ukraine
            2 infantry placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
            Germans collect 60 PUs (1 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -3,67
    Germans regular : -2,17
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Italian Somaliland to Ethiopia
                  Russians take Ethiopia from Italians
            1 infantry moved from Samara to Kazakhstan
            1 artillery and 1 infantry moved from Archangel to Belarus
            1 infantry moved from Archangel to Belarus
            2 artilleries moved from Smolensk to Bryansk
            3 infantry moved from Smolensk to Bryansk
            3 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
            3 infantry moved from Amur to Manchuria
            1 infantry moved from Kansu to Novosibirsk
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 3 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 artillery
            Battle in Bryansk
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 artilleries in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 artilleries in Bryansk, round 5 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                    Russians roll dice for 1 artillery in Bryansk, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 6 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Russians: 2 artilleries and 3 infantry
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 1 artillery, 2 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Tambov, round 2 : 3/6 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 aaGun moved from Archangel to Vologda
            3 infantry moved from Vologda to Samara
            6 infantry moved from Russia to Samara
            2 fighters moved from Tambov to Russia
            1 artillery moved from Archangel to Vologda
            1 infantry moved from Archangel to Vologda
            1 artillery moved from Archangel to Smolensk
            2 infantry moved from Archangel to Smolensk
            1 artillery moved from Archangel to Smolensk
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    Germans regular : 1,33
    Russians regular : -1,83
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Queensland to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from Queensland to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 armour moved from Northern Territory to Queensland
            1 armour moved from South Australia to Queensland
            2 mech_infantrys moved from Shantung to Manchuria
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 fighter and 2 tactical_bombers moved from Queensland to 46 Sea Zone
            1 bomber moved from Philippines to 46 Sea Zone
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            1 bomber moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Kiangsu to Anhwe
            2 fighters moved from 6 Sea Zone to Anhwe
            1 fighter moved from Japan to Manchuria
            1 battleship moved from 6 Sea Zone to 24 Sea Zone
            1 battleship moved from 24 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Manchuria
                Japanese attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 mech_infantrys in Manchuria, round 2 : 2/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                Chinese defend with 2 artilleries and 7 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/9 hits, 3,50 expected hits
                    Chinese roll dice for 2 artilleries and 7 infantry in Anhwe, round 2 : 4/9 hits, 3,00 expected hits
                    4 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated
                1 artillery owned by the Japanese retreated to Kiangsu
                Chinese win with 2 artilleries and 6 infantry remaining. Battle score for attacker is -9
                Casualties for Japanese: 4 infantry
                Casualties for Chinese: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 3 tactical_bombers
                Americans defend with 1 carrier, 1 fighter and 1 transport
                    Japanese roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in 46 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
                    Americans roll dice for 1 carrier, 1 fighter and 1 transport in 46 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 carrier owned by the Americans lost in 46 Sea Zone
                    Japanese roll dice for 1 bomber and 2 tactical_bombers in 46 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
                    Americans roll dice for 1 fighter and 1 transport in 46 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 fighter and 2 tactical_bombers
                Casualties for Americans: 1 carrier, 1 fighter and 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 37 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
            1 bomber moved from 46 Sea Zone to Queensland
            1 carrier moved from 43 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Anhwe to Kiangsu
            2 fighters moved from Anhwe to Kiangsu
            1 bomber moved from Anhwe to Philippines
            1 fighter moved from Manchuria to Kiangsu
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in Queensland
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Americans regular : 1,33
    Japanese regular : -2,83
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter and 2 tactical_bombers moved from Western United States to 25 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 fighter moved from 16 Sea Zone to 25 Sea Zone
            1 artillery moved from Siberia to Amur
            1 fighter moved from Siberia to Amur
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 artilleries moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 88 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from 91 Sea Zone to Gibraltar
            3 fighters moved from 91 Sea Zone to Algeria
            1 bomber moved from British Guiana to United Kingdom
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Gibraltar
                Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 armour and 1 harbour
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Algeria
                Americans attack with 3 fighters
                Germans defend with 1 bomber
                    Americans roll dice for 3 fighters in Algeria, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 bomber in Algeria, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Germans lost in Algeria
                Americans win with 3 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 battleship
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 battleship in 25 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 25 Sea Zone to Midway
            1 tactical_bomber moved from 25 Sea Zone to Midway
            1 fighter moved from 25 Sea Zone to Wake Island
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from 25 Sea Zone to Midway
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Eastern United States to British Guiana
            3 fighters moved from Algeria to 91 Sea Zone
            3 fighters moved from Gibraltar to 91 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 carrier and 1 submarine placed in 101 Sea Zone
            1 tactical_bomber placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : -0,67
    Germans regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            2 artilleries and 5 infantry moved from Anhwe to Shantung
            1 fighter moved from Kweichow to Shantung
            1 infantry moved from Hopei to Anhwe
            2 infantry moved from Kweichow to Anhwe
            1 artillery moved from Kweichow to Anhwe
            1 infantry moved from Kiangsi to Anhwe
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 2 artilleries, 1 fighter and 5 infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Shantung, round 2 : 7/8 hits, 2,33 expected hits
                    Japanese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 3 infantry
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Anhwe
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 4,67
    Japanese regular : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter and 2 tactical_bombers moved from Western United States to 25 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 fighter moved from 16 Sea Zone to 25 Sea Zone
            1 artillery moved from Siberia to Amur
            1 fighter moved from Siberia to Amur
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 artilleries moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 88 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from 91 Sea Zone to Gibraltar
            3 fighters moved from 91 Sea Zone to Algeria
            1 bomber moved from British Guiana to United Kingdom
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Gibraltar
                Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 armour and 1 harbour
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Algeria
                Americans attack with 3 fighters
                Germans defend with 1 bomber
                    Americans roll dice for 3 fighters in Algeria, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 bomber in Algeria, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Germans lost in Algeria
                Americans win with 3 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 battleship
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 battleship in 25 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 25 Sea Zone to Midway
            1 tactical_bomber moved from 25 Sea Zone to Midway
            1 fighter moved from 25 Sea Zone to Wake Island
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from 25 Sea Zone to Midway
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Eastern United States to British Guiana
            3 fighters moved from Algeria to 91 Sea Zone
            3 fighters moved from Gibraltar to 91 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 carrier and 1 submarine placed in 101 Sea Zone
            1 tactical_bomber placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            2 artilleries and 5 infantry moved from Anhwe to Shantung
            1 fighter moved from Kweichow to Shantung
            1 infantry moved from Hopei to Anhwe
            2 infantry moved from Kweichow to Anhwe
            1 artillery moved from Kweichow to Anhwe
            1 infantry moved from Kiangsi to Anhwe
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 2 artilleries, 1 fighter and 5 infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Shantung, round 2 : 7/8 hits, 2,33 expected hits
                    Japanese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 3 infantry
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Anhwe
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Scotland to United Kingdom
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 artillery moved from Tunisia to Algeria
                  British take Algeria from Germans
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from 81 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 81 Sea Zone to Egypt
            1 fighter moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Yunnan to Samara
            1 fighter moved from India to Samara
            1 tactical_bomber moved from Persia to Samara
            1 infantry moved from Kwangsi to Kiangsi
            2 artilleries moved from Hunan to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 artillery moved from Yunnan to Kwangsi
            1 infantry moved from Burma to Yunnan
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            2 infantry moved from Burma to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from Persia to Egypt
            1 bomber moved from Persia to Egypt
            1 infantry moved from Iraq to Northwest Persia
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 transport moved from 81 Sea Zone to 72 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Borneo
            Battle in Egypt
                British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery, 1 harbour and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 4/5 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Egypt
                British win, taking Borneo from Japanese, taking Egypt from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 fighter moved from 98 Sea Zone to 81 Sea Zone
            1 bomber moved from Egypt to Persia
            1 aaGun moved from Hunan to Anhwe
            1 fighter moved from Burma to India
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 armour, 1 artillery and 1 infantry placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 submarine and 1 transport placed in 39 Sea Zone
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 28 PUs; end with 28 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
            Units Change Ownership
                Some Units in India change ownership: 2 artilleries
                Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport
    

    Combat Hit Differential Summary :

    Chinese regular : 4,67
    Americans regular : -0,67
    Italians regular : 1,33
    Japanese regular : -0,67
    Germans regular : -0,67
    British regular : 1,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Egypt
            1 infantry moved from 98 Sea Zone to Egypt
            1 bomber moved from Greece to Egypt
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 3 : 2/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Algeria
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 5 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery in Algeria, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 1 artillery in Algeria, round 6 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Algeria, round 6 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 7 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Algeria, round 7 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Algeria
                Italians win, taking Algeria from British with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery
            Battle in Egypt
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 artillery and 1 harbour
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 0/3 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 3 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Greece
            1 fighter moved from Gibraltar to 92 Sea Zone
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Southern France
            1 artillery and 2 infantry placed in Northern Italy
            Italians undo move 3.
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -4,33
    British regular : -2,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to South Australia
                  ANZAC take South Australia from Japanese
            1 armour moved from South Australia to New South Wales
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 30 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 7 PUs; end with 7 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

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