TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 62 PUs;
Germans buy 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Morocco to Algeria
Germans take Algeria from British
3 infantry moved from Belarus to Bryansk
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Northern Italy to Southern France
1 armour moved from Western Germany to Southern France
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 bomber moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
5 armour, 5 artilleries, 11 infantry and 13 mech_infantrys moved from Ukraine to Rostov
3 armour moved from Bessarabia to Rostov
1 mech_infantry moved from Bessarabia to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
1 infantry moved from Novgorod to Belarus
1 infantry moved from Ukraine to Rostov
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 3 fighters
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Bryansk
Germans attack with 1 bomber, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries and 4 infantry
Germans roll dice for 1 bomber, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 0/9 hits, 2,33 expected hits
Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 1/7 hits, 2,00 expected hits
Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 3 : 2/6 hits, 2,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 3/5 hits, 1,67 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 4 : 3/5 hits, 1,67 expected hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Russians win with 2 artilleries remaining. Battle score for attacker is -11
Casualties for Germans: 5 infantry and 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Rostov
Germans attack with 8 armour, 5 artilleries, 12 infantry and 16 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 8 armour, 5 artilleries, 12 infantry and 16 mech_infantrys in Rostov, round 2 : 9/41 hits, 11,17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 8 armour, 5 artilleries, 11 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
1 bomber moved from Bryansk to Western Germany
1 tactical_bomber moved from Bryansk to Novgorod
1 infantry moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
2 carriers moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 92 Sea Zone to Egypt
1 fighter moved from 92 Sea Zone to Egypt
1 fighter moved from Western Germany to Southern Italy
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 88 Sea Zone
Place Units - Germans
1 factory_minor placed in Yugoslavia
1 bomber and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Western Ukraine
Germans undo move 4.
2 infantry placed in Ukraine
3 mech_infantrys placed in Western Ukraine
Germans undo move 4.
Germans undo move 4.
1 infantry and 1 mech_infantry placed in Ukraine
1 infantry placed in Western Germany
2 mech_infantrys placed in Western Ukraine
Germans undo move 5.
1 infantry placed in Western Ukraine
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from 76 Sea Zone to Italian Somaliland
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Samara
9 artilleries moved from Tambov to Samara
2 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
4 artilleries moved from Smolensk to Archangel
4 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Bryansk
2 artilleries moved from Bryansk to Smolensk
2 infantry moved from Vologda to Archangel
2 infantry moved from Tambov to Volgograd
11 infantry moved from Tambov to Samara
3 infantry moved from Buryatia to Amur
Combat - Russians
Battle in Italian Somaliland
Battle in Archangel
Russians attack with 4 artilleries and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 6 infantry in Archangel, round 2 : 3/10 hits, 3,00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Italian Somaliland from Italians, taking Archangel from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Smolensk to Archangel
2 fighters moved from Belarus to Russia
1 aaGun moved from Tambov to Russia
1 aaGun moved from Novosibirsk to Samara
1 artillery moved from Russia to Samara
2 infantry moved from Russia to Samara
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 transports moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 5 infantry moved from Queensland to New South Wales
1 bomber moved from Philippines to New South Wales
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 fighters moved from 6 Sea Zone to Amur
1 artillery and 1 infantry moved from Korea to Manchuria
3 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from Philippines to 55 Sea Zone
1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter moved from 20 Sea Zone to Kwangsi
1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
3 infantry and 2 transports moved from 33 Sea Zone to 46 Sea Zone
3 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Japan to Manchuria
1 battleship moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to Kwangsi
1 bomber moved from Kiangsu to Philippines
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in New South Wales
Japanese attack with 1 artillery, 1 bomber and 5 infantry
ANZAC defend with 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 5 infantry in New South Wales, round 2 : 3/7 hits, 2,00 expected hits
ANZAC roll dice for 1 armour, 3 artilleries, 1 fighter and 2 infantry in New South Wales, round 2 : 4/7 hits, 2,83 expected hits
4 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in New South Wales, round 3 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 1 armour, 2 artilleries and 1 fighter in New South Wales, round 3 : 2/4 hits, 1,83 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 bomber in New South Wales, round 4 : 1/1 hits, 0,67 expected hits
ANZAC roll dice for 1 armour, 1 artillery and 1 fighter in New South Wales, round 4 : 3/3 hits, 1,50 expected hits
1 artillery owned by the ANZAC and 1 bomber owned by the Japanese lost in New South Wales
ANZAC win with 1 armour and 1 fighter remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery, 1 bomber and 5 infantry
Casualties for ANZAC: 3 artilleries and 2 infantry
Battle in New Guinea
Japanese attack with 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 3 infantry in New Guinea, round 2 : 0/3 hits, 0,50 expected hits
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in New Guinea
Japanese roll dice for 2 infantry in New Guinea, round 3 : 1/2 hits, 0,33 expected hits
ANZAC roll dice for 2 infantry in New Guinea, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 5 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 6 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 7 : 1/1 hits, 0,17 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 7 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 tactical_bombers in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 tactical_bombers in 55 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun, 2 artilleries and 2 infantry
British roll AA dice in Kwangsi : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 2,83 expected hits
Chinese roll dice for 1 aaGun, 2 artilleries and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits
1 mech_infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Kwangsi
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 3/6 hits, 2,67 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 aaGun, 2 artilleries and 2 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Amur, round 2 : 0/4 hits, 1,67 expected hits
Russians roll dice for 3 infantry in Amur, round 2 : 3/3 hits, 1,00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
1 fighter owned by the Japanese retreated
Russians win with 3 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Amur to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to Queensland
1 carrier moved from 20 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 bomber moved from Kwangsi to Kiangsu
1 aaGun moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kwangsi to Kiangsu
1 infantry moved from Suiyuyan to Chahar
Place Units - Japanese
2 armour and 1 fighter placed in Queensland
1 artillery and 2 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,5,5
Japanese collect 43 PUs (2 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : 0,50
British AA : -0,50
UK_Pacific regular : -0,33
ANZAC regular : 1,50
Russians regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 fighter, 1 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to New Guinea
1 fighter moved from Midway to 5 Sea Zone
1 artillery moved from Soviet Far East to Siberia
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Midway to 16 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from 101 Sea Zone to 88 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 88 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 tactical_bomber and 1 transport
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 46 Sea Zone
Americans win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 5 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in New Guinea, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 fighter and 1 tactical_bomber; Italians defend with 1 fighter and 1 harbour
Germans roll AA dice in Gibraltar : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 aaGun, 2 fighters and 1 tactical_bomber in Gibraltar, round 2 : 2/3 hits, 1,83 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 fighter in Gibraltar, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 29
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 fighter
Battle in 16 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits
Japanese roll dice for 1 battleship in 16 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Japanese lost in 16 Sea Zone
Americans win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 88 Sea Zone
Americans attack with 6 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 6 fighters in 88 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 88 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
6 fighters moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Gibraltar to British Guiana
1 tactical_bomber moved from 46 Sea Zone to New South Wales
1 carrier moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from New Guinea to 46 Sea Zone
1 fighter moved from 5 Sea Zone to Siberia
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western United States
2 tactical_bombers placed in Western United States
1 artillery and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -0,50
Japanese regular : 1,00
Germans AA : -0,17
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
Place Units - Chinese
2 artilleries and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 fighter, 1 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to New Guinea
1 fighter moved from Midway to 5 Sea Zone
1 artillery moved from Soviet Far East to Siberia
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Midway to 16 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from 101 Sea Zone to 88 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 88 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 tactical_bomber and 1 transport
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 46 Sea Zone
Americans win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 5 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in New Guinea, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 fighter and 1 tactical_bomber; Italians defend with 1 fighter and 1 harbour
Germans roll AA dice in Gibraltar : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 aaGun, 2 fighters and 1 tactical_bomber in Gibraltar, round 2 : 2/3 hits, 1,83 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 fighter in Gibraltar, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 29
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 fighter
Battle in 16 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits
Japanese roll dice for 1 battleship in 16 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Japanese lost in 16 Sea Zone
Americans win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 88 Sea Zone
Americans attack with 6 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 6 fighters in 88 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 88 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
6 fighters moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Gibraltar to British Guiana
1 tactical_bomber moved from 46 Sea Zone to New South Wales
1 carrier moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from New Guinea to 46 Sea Zone
1 fighter moved from 5 Sea Zone to Siberia
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western United States
2 tactical_bombers placed in Western United States
1 artillery and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
Place Units - Chinese
2 artilleries and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 battleship moved from 76 Sea Zone to 81 Sea Zone
2 artilleries moved from Trans-Jordan to 81 Sea Zone
2 artilleries moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to Egypt
2 fighters moved from Trans-Jordan to Egypt
1 bomber and 1 fighter moved from Persia to Egypt
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter moved from India to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Combat - British
Battle in 37 Sea Zone
British attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Egypt
British attack with 2 artilleries, 1 bomber, 4 fighters and 1 tactical_bomber
Germans defend with 1 fighter, 1 infantry and 1 tactical_bomber; Italians defend with 3 artilleries, 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 2 artilleries, 1 bomber, 4 fighters and 1 tactical_bomber in Egypt, round 2 : 3/8 hits, 4,00 expected hits
Italians roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/7 hits, 2,83 expected hits
3 artilleries owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 fighter owned by the British lost in Egypt
British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in Egypt, round 3 : 5/6 hits, 3,17 expected hits
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 2/3 hits, 1,50 expected hits
1 infantry owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 3 fighters
Casualties for Italians: 3 artilleries and 1 infantry
Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
Battle in Malaya
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from 37 Sea Zone to Burma
3 infantry moved from India to Burma
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Hunan
1 infantry moved from Persia to Iraq
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 bomber moved from Egypt to Persia
2 fighters moved from 125 Sea Zone to Scotland
1 infantry moved from Scotland to United Kingdom
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 tactical_bomber placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,1,4,4
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 fighter
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,33
Italians regular : -0,83
Japanese regular : 1,33
Germans AA : -0,17
Germans regular : -0,50
British regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 harbour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
3 transports moved from 98 Sea Zone to 97 Sea Zone
2 aaGuns moved from Southern Italy to 97 Sea Zone
2 aaGuns moved from 97 Sea Zone to Greece
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 98 Sea Zone to Southern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
3 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Northern Territory to New South Wales
1 transport moved from 54 Sea Zone to 30 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 aaGun, 1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Northern Territory to New South Wales
1 transport moved from 54 Sea Zone to 30 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 aaGun, 1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
Combat Move - French
2 infantry moved from United Kingdom to Scotland
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 70 PUs;
Germans buy 1 aaGun, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
2 carriers and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 bomber moved from Western Germany to Gibraltar
1 artillery moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Western Ukraine to Belarus
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
3 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Western Germany to Belarus
1 bomber moved from Western Germany to Tambov
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Tambov
4 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Caucasus
8 mech_infantrys moved from Rostov to Volgograd
6 armour moved from Rostov to Volgograd
6 mech_infantrys moved from Rostov to Volgograd
2 artilleries moved from Rostov to Caucasus
2 artilleries moved from Rostov to Volgograd
Combat - Germans
Battle in Gibraltar
Germans attack with 1 armour, 1 bomber and 1 fighter
British defend with 1 harbour; Americans defend with 1 artillery and 2 infantry
Germans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 armour, 1 bomber and 1 fighter in Gibraltar, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 4 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1,17 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/5 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 4 : 2/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 bomber and 4 infantry in Tambov, round 2 : 0/5 hits, 1,33 expected hits
Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 bomber and 3 infantry in Tambov, round 3 : 2/4 hits, 1,17 expected hits
Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 4 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Tunisia
Germans attack with 1 artillery
British defend with 1 artillery
Germans roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Tunisia
British win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Volgograd
Germans attack with 6 armour, 2 artilleries, 5 infantry and 17 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 17 mech_infantrys in Volgograd, round 2 : 7/30 hits, 7,67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 6 armour, 2 artilleries, 5 infantry and 17 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/7 hits, 2,50 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Belarus to Novgorod
1 bomber moved from Tambov to Rostov
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Western Ukraine to Ukraine
1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Algeria
2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Western Ukraine to Rostov
1 aaGun moved from Western Germany to France
Place Units - Germans
1 transport placed in 97 Sea Zone
1 aaGun and 2 infantry placed in Novgorod
1 artillery and 1 infantry placed in Yugoslavia
1 bomber and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Western Ukraine
2 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Germans collect 60 PUs (1 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Italian Somaliland to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Samara to Kazakhstan
1 artillery and 1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
2 artilleries moved from Smolensk to Bryansk
3 infantry moved from Smolensk to Bryansk
3 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
2 fighters moved from Russia to Tambov
3 infantry moved from Amur to Manchuria
1 infantry moved from Kansu to Novosibirsk
Combat - Russians
Battle in Manchuria
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Bryansk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 artilleries in Bryansk, round 5 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery in Bryansk, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Russians: 2 artilleries and 3 infantry
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Tambov, round 2 : 3/6 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 aaGun moved from Archangel to Vologda
3 infantry moved from Vologda to Samara
6 infantry moved from Russia to Samara
2 fighters moved from Tambov to Russia
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Smolensk
2 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Smolensk
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour moved from Northern Territory to Queensland
1 armour moved from South Australia to Queensland
2 mech_infantrys moved from Shantung to Manchuria
1 infantry moved from Chahar to Anhwe
1 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 fighter and 2 tactical_bombers moved from Queensland to 46 Sea Zone
1 bomber moved from Philippines to 46 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
2 fighters moved from 6 Sea Zone to Anhwe
1 fighter moved from Japan to Manchuria
1 battleship moved from 6 Sea Zone to 24 Sea Zone
1 battleship moved from 24 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Manchuria
Japanese attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Manchuria, round 2 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Chinese defend with 2 artilleries and 7 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/9 hits, 3,50 expected hits
Chinese roll dice for 2 artilleries and 7 infantry in Anhwe, round 2 : 4/9 hits, 3,00 expected hits
4 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated
1 artillery owned by the Japanese retreated to Kiangsu
Chinese win with 2 artilleries and 6 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 3 tactical_bombers
Americans defend with 1 carrier, 1 fighter and 1 transport
Japanese roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in 46 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
Americans roll dice for 1 carrier, 1 fighter and 1 transport in 46 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 carrier owned by the Americans lost in 46 Sea Zone
Japanese roll dice for 1 bomber and 2 tactical_bombers in 46 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 fighter and 1 transport in 46 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter and 2 tactical_bombers
Casualties for Americans: 1 carrier, 1 fighter and 1 transport
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
1 carrier moved from 43 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Anhwe to Kiangsu
2 fighters moved from Anhwe to Kiangsu
1 bomber moved from Anhwe to Philippines
1 fighter moved from Manchuria to Kiangsu
1 carrier moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 fighter and 2 infantry placed in Queensland
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67
Americans regular : 1,33
Japanese regular : -2,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 2 tactical_bombers moved from Western United States to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 16 Sea Zone to 25 Sea Zone
1 artillery moved from Siberia to Amur
1 fighter moved from Siberia to Amur
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Algeria
1 bomber moved from British Guiana to United Kingdom
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Gibraltar
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Algeria
Americans attack with 3 fighters
Germans defend with 1 bomber
Americans roll dice for 3 fighters in Algeria, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 bomber in Algeria, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Germans lost in Algeria
Americans win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 battleship
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Japanese roll dice for 1 battleship in 25 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Non Combat Move - Americans
1 tactical_bomber moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to Wake Island
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Eastern United States to British Guiana
3 fighters moved from Algeria to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier and 1 submarine placed in 101 Sea Zone
1 tactical_bomber placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
2 artilleries and 5 infantry moved from Anhwe to Shantung
1 fighter moved from Kweichow to Shantung
1 infantry moved from Hopei to Anhwe
2 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Kiangsi to Anhwe
Combat - Chinese
Battle in Shantung
Chinese attack with 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 factory_minor and 3 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Shantung, round 2 : 7/8 hits, 2,33 expected hits
Japanese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 fighter moved from Shantung to Anhwe
Place Units - Chinese
1 artillery and 5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 2 tactical_bombers moved from Western United States to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 16 Sea Zone to 25 Sea Zone
1 artillery moved from Siberia to Amur
1 fighter moved from Siberia to Amur
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Algeria
1 bomber moved from British Guiana to United Kingdom
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Gibraltar
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Algeria
Americans attack with 3 fighters
Germans defend with 1 bomber
Americans roll dice for 3 fighters in Algeria, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 bomber in Algeria, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Germans lost in Algeria
Americans win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 battleship
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Japanese roll dice for 1 battleship in 25 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Non Combat Move - Americans
1 tactical_bomber moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to Wake Island
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Eastern United States to British Guiana
3 fighters moved from Algeria to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier and 1 submarine placed in 101 Sea Zone
1 tactical_bomber placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
2 artilleries and 5 infantry moved from Anhwe to Shantung
1 fighter moved from Kweichow to Shantung
1 infantry moved from Hopei to Anhwe
2 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Kiangsi to Anhwe
Combat - Chinese
Battle in Shantung
Chinese attack with 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 factory_minor and 3 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Shantung, round 2 : 7/8 hits, 2,33 expected hits
Japanese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 fighter moved from Shantung to Anhwe
Place Units - Chinese
1 artillery and 5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Scotland to United Kingdom
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 artillery moved from Tunisia to Algeria
British take Algeria from Germans
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 fighter moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Yunnan to Samara
1 fighter moved from India to Samara
1 tactical_bomber moved from Persia to Samara
1 infantry moved from Kwangsi to Kiangsi
2 artilleries moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Burma to Yunnan
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Persia to Egypt
1 bomber moved from Persia to Egypt
1 infantry moved from Iraq to Northwest Persia
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Borneo
Battle in Egypt
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 4/5 hits, 2,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Egypt
British win, taking Borneo from Japanese, taking Egypt from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from Egypt to Persia
1 aaGun moved from Hunan to Anhwe
1 fighter moved from Burma to India
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in Persia
Turn Complete - British
British collect 34 PUs; end with 39 PUs
Place Units - UK_Pacific
1 submarine and 1 transport placed in 39 Sea Zone
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries
Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport
Combat Hit Differential Summary :
Chinese regular : 4,67
Americans regular : -0,67
Italians regular : 1,33
Japanese regular : -0,67
Germans regular : -0,67
British regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
1 fighter moved from 92 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1,17 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 3 : 2/3 hits, 1,17 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 0/2 hits, 0,67 expected hits
British roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 5 : 0/2 hits, 0,67 expected hits
British roll dice for 1 artillery in Algeria, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery in Algeria, round 6 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Algeria, round 6 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Algeria, round 7 : 1/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Algeria, round 7 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Algeria
Italians win, taking Algeria from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 harbour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 0/3 hits, 1,33 expected hits
British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 3 : 1/3 hits, 1,33 expected hits
British roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 fighter moved from Gibraltar to 92 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Northern Italy
Italians undo move 3.
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to New South Wales
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 30 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 7 PUs; end with 7 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to New South Wales
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 30 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 7 PUs; end with 7 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 artillery and 1 harbour
French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Egypt
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
3 mech_infantrys moved from Novgorod to Belarus
1 armour and 1 artillery moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Rostov to Smolensk
1 bomber moved from Rostov to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Tambov
3 armour moved from Volgograd to Northwest Persia
5 mech_infantrys moved from Volgograd to Northwest Persia
3 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Tambov
1 fighter moved from Western Germany to 92 Sea Zone
2 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Southern Italy
3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Kazakhstan
Combat - Germans
Battle in Syria
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2,17 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 3/4 hits, 1,33 expected hits
2 infantry owned by the Russians, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Russians win, taking Syria from French with 2 artilleries remaining. Battle score for attacker is -11
Casualties for Germans: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 armour, 1 artillery, 5 infantry and 5 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 5 infantry and 5 mech_infantrys in Belarus, round 2 : 2/12 hits, 2,67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 1 artillery, 4 infantry and 5 mech_infantrys in Belarus, round 3 : 1/11 hits, 2,50 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Tambov
Germans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Tambov, round 2 : 4/6 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Northwest Persia
Germans attack with 5 armour, 2 artilleries, 1 infantry and 7 mech_infantrys
British defend with 1 infantry
Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 7 mech_infantrys in Northwest Persia, round 2 : 5/15 hits, 4,83 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 5 armour, 2 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 bomber moved from Smolensk to Greece
3 armour and 9 mech_infantrys moved from Volgograd to Bryansk
1 artillery moved from Rostov to Bryansk
1 aaGun moved from Rostov to Caucasus
1 tactical_bomber moved from Smolensk to Novgorod
1 aaGun moved from France to Southern France
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
Place Units - Germans
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery placed in Yugoslavia
1 bomber and 1 fighter placed in Western Germany
2 infantry placed in France
3 mech_infantrys placed in Novgorod
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Western Ukraine
Germans undo move 5.
Germans undo move 7.
3 mech_infantrys placed in Western Ukraine
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Samara to Kazakhstan
2 artilleries moved from Samara to Kazakhstan
2 infantry moved from Samara to Volgograd
2 artilleries moved from Samara to Volgograd
2 infantry moved from Samara to Tambov
2 artilleries moved from Samara to Tambov
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Smolensk
2 artilleries moved from Smolensk to Russia
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Tambov
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 artillery, 1 infantry and 2 mech_infantrys
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Tambov, round 2 : 3/6 hits, 2,00 expected hits
Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Tambov, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Tambov
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Tambov, round 3 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
Battle in Volgograd
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Volgograd, round 2 : 4/6 hits, 2,00 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Kazakhstan
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 artillery, 2 infantry and 1 mech_infantry
Russians roll dice for 2 artilleries and 4 infantry in Kazakhstan, round 2 : 3/6 hits, 1,67 expected hits
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
Russians roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 3 : 3/3 hits, 1,00 expected hits
Germans roll dice for 1 artillery in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Russians: 4 infantry
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
2 artilleries moved from Samara to Russia
1 artillery moved from Samara to Russia
6 infantry moved from Samara to Russia
2 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
Place Units - Russians
4 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone
4 infantry moved from Caucasus to Karelia S.S.R.
2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R.
1 armour moved from Soviet Far East to Novosibirsk
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Combat - Russians
Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
Non Combat Move - Russians
1 aaGun moved from Russia to Caucasus
Place Units - Russians
8 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 armour moved from Albania to Bulgaria
1 armour moved from Bulgaria to Greece
2 infantry moved from Albania to Greece
1 artillery moved from Northern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
Combat - Italians
Battle in Gibraltar
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 3/8 hits, 3.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Greece
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tobruk
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6
Italians collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 67 PUs;
Russians buy 1 airfield, 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Baltic States to Poland
1 infantry moved from Baltic States to Poland
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
1 armour moved from Leningrad to Karelia
Russians take Karelia from Germans
1 mech_infantry moved from Northern Belarus to Vyborg
1 infantry moved from Leningrad to Vyborg
1 armour moved from Leningrad to Vyborg
1 fighter moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
2 infantry moved from Northern Manchuria to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Siberia to Southern Manchuria
Combat - Russians
Battle in Southern Manchuria
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Poland, round 2 : 2/7 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vyborg
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
7 infantry moved from Northern Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Romania to Syria
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Northeast Persia to Southern Persia
3 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
2 mech_infantrys moved from Northern Belarus to Eastern Poland
5 infantry moved from Smolensk to Northern Belarus
1 armour moved from Russia to Northern Belarus
1 artillery and 2 infantry moved from Russia to Smolensk
1 submarine moved from 117 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Korea
1 armour and 1 mech_infantry moved from Northern Manchuria to Siberia
1 aaGun moved from Amur to Siberia
1 infantry moved from Northern Manchuria to Korea
2 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
2 fighters moved from Poland to Leningrad
2 tactical_bombers moved from Poland to Eastern Poland
Place Units - Russians
1 airfield placed in Syria
3 infantry placed in Siberia
1 artillery and 2 infantry placed in Leningrad
1 infantry placed in Southern Persia
1 infantry placed in Urals
9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,4,6,1
Russians collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 62 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 68 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Urals to Western Sinkiang
1 tactical_bomber moved from Hopei to Western Sinkiang
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Timguska to Komi
1 infantry moved from Evenkiyskiy to Komi
1 artillery and 1 infantry moved from Urals to Western Sinkiang
2 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
2 bombers moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Celebes
2 marines moved from Sumatra to 38 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry moved from Malaya to 38 Sea Zone
1 battleship, 2 cruisers, 2 infantry, 2 marines and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 battleship, 2 cruisers, 2 infantry, 2 marines and 1 transport moved from 132 Sea Zone to 44 Sea Zone
1 battleship, 2 cruisers, 2 infantry, 2 marines and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 marines moved from 45 Sea Zone to Celebes
2 infantry moved from 45 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 38 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone
1 fighter moved from 38 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 132 Sea Zone
1 fighter moved from 38 Sea Zone to 132 Sea Zone
1 destroyer moved from 38 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Yunnan to Burma
2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from Urals to Samara
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Komi
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Komi, round 2 : 4/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Komi
Japanese win, taking Komi from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Japanese attack with 2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys in Samara, round 2 : 8/17 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Celebes, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 132 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 132 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Western Sinkiang
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Western Sinkiang, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 fighter in Western Sinkiang, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Western Sinkiang
1 fighter owned by the Chinese lost in Western Sinkiang
Japanese win, taking Western Sinkiang from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Battle in Burma
Japanese attack with 2 bombers and 4 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 4 infantry in Burma, round 2 : 2/6 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
1 submarine moved from 7 Sea Zone to 26 Sea Zone
2 fighters moved from French Indo China to 7 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
3 carriers moved from 38 Sea Zone to 43 Sea Zone
2 carriers moved from 38 Sea Zone to 45 Sea Zone
1 fighter moved from Celebes to 45 Sea Zone
1 tactical_bomber moved from Celebes to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 43 Sea Zone
1 infantry moved from Malaya to 38 Sea Zone
1 infantry and 2 transports moved from 38 Sea Zone to 43 Sea Zone
2 aaGuns, 5 artilleries and 12 infantry moved from French Indo China to Shan State
2 infantry moved from Tsinghai to Hopei
1 aaGun and 1 infantry moved from Kansu to Inner Mongolia
2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
2 infantry moved from Shantung to Anhwe
1 infantry moved from Inner Mongolia to Shansi
1 armour moved from Shansi to Hopei
2 infantry moved from Southern Manchuria to Jehol
2 bombers moved from Burma to French Indo China
1 tactical_bomber moved from Western Sinkiang to Urals
1 aaGun moved from Evenkiyskiy to Komi
3 infantry moved from Yenisey to Timguska
1 infantry moved from Olgiy to Northern Sinkiang
1 infantry moved from Hopei to Szechwan
Place Units - Japanese
1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
1 factory_minor placed in Urals
3 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
Japanese collect 77 PUs (3 lost to blockades); end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : 5.17
UK_Pacific regular : -0.67
Russians regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Vologda
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Gorky to Vologda
1 tactical_bomber moved from Russia to Vologda
1 armour moved from Russia to Vologda
1 infantry moved from Tambov to Kursk
Russians take Kursk from Germans
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Tula to Kursk
14 infantry moved from Stalingrad to Rostov
6 artilleries moved from Stalingrad to Rostov
1 armour moved from Southern Caucasus to Rostov
1 tactical_bomber moved from Stalingrad to Vologda
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Smolensk to Northern Belarus
1 fighter moved from Russia to Northern Belarus
2 fighters moved from Russia to Vologda
1 fighter moved from Stalingrad to Vologda
Combat - Russians
Battle in Northern Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians roll dice for 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers in Vologda, round 2 : 6/9 hits, 3.83 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Vologda, round 2 : 3/5 hits, 2.00 expected hits
3 infantry owned by the Russians lost in Vologda
1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Russians: 3 infantry
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Non Combat Move - Russians
6 infantry moved from Russia to Gorky
2 artilleries and 5 infantry moved from Samara to Gorky
4 artilleries moved from Russia to Gorky
1 aaGun moved from Russia to Gorky
1 fighter moved from Northern Belarus to Russia
2 fighters moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Gorky
2 infantry moved from Amur to Siberia
1 armour moved from Northern Manchuria to Siberia
3 artilleries and 12 infantry moved from Northern Manchuria to Buryatia
1 mech_infantry moved from Russia to Stalingrad
1 fighter moved from Stalingrad to Rostov
1 fighter moved from Stalingrad to Rostov
1 armour and 1 mech_infantry moved from Stalingrad to Rostov
1 mech_infantry moved from Stalingrad to Rostov
1 armour moved from Stalingrad to Rostov
1 mech_infantry moved from Stalingrad to Rostov
2 aaGuns, 6 artilleries and 26 infantry moved from Bryansk to Kursk
Place Units - Russians
1 infantry placed in Siberia
3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs