It’s rare to see dice that bad, wow 🤯
dawgoneit Axis-VS- Entek Allies TRS. tie breaker
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here we go again
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Test summary from TripleA, engine version: 2.5.22294, time: 8:07:55 PM
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Test summary from TripleA, engine version: 2.5.22294, time: 8:10:58 PM
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@dawgoneit i’llget it going soon
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Test summary from TripleA, engine version: 2.5.22294, time: 2:45:58 PM
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Yamamoto 2 Submarines moved from sz30 to sz25 1 Carrier, 2 EarlyFighters and 3 Submarines moved from sz20 to sz25 1 Submarine moved from sz21 to sz25 1 Submarine moved from sz12 to sz25 1 Carrier, 1 Cruiser, 2 EarlyFighters and 1 Submarine moved from sz11 to sz25 1 Submarine moved from sz76 to sz70 1 Submarine moved from sz17 to sz45 1 EarlyFighter moved from Marcus to sz45 1 EarlyFighter moved from Iwo Jima to sz70 1 Destroyer and 1 Submarine moved from sz78 to sz71 1 Battleship moved from sz78 to sz71 1 Carrier moved from sz78 to sz71 2 Submarines moved from sz67 to sz60 1 Bomber moved from Tokyo to sz60 1 Bomber moved from Japan to sz60 2 EarlyFighters moved from sz74 to sz60 1 Destroyer moved from sz74 to sz68 1 Infantry moved from Hainan to sz67 1 Infantry and 1 T.Boat moved from sz67 to sz68 1 Infantry moved from sz68 to Spralty 2 Artillerys moved from Japan to sz16 1 Infantry moved from Japan to sz78 1 Infantry and 1 T.Boat moved from sz78 to sz75 1 Infantry moved from Japan to sz78 1 Infantry and 1 Transport moved from sz78 to sz75 1 Infantry moved from Japan to sz78 1 Infantry and 1 Transport moved from sz78 to sz75 1 Infantry moved from Japan to sz78 1 Infantry and 1 Transport moved from sz78 to sz75 1 Artillery and 2 Tanks moved from Iwo Jima to sz75 1 Artillery, 4 Infantrys and 2 Tanks moved from sz75 to Manila 2 Artillerys and 3 Transports moved from sz16 to sz78 1 Artillery moved from Bonin to sz78 1 Infantry moved from Ani Jima to sz78 1 Infantry moved from Ototo Jima to sz78 1 Infantry moved from Bonin to sz78 3 Artillerys, 3 Infantrys and 3 Transports moved from sz78 to sz75 3 Artillerys and 3 Infantrys moved from sz75 to Manila 2 EarlyFighters moved from sz78 to sz70 1 Artillery moved from S.Japan to sz74 1 Infantry moved from S.Japan to sz74 1 Artillery, 2 Infantrys and 1 Tank moved from Kwangsi to Kiangsi 1 Artillery moved from Kwangsi to N.French I. 1 Infantry moved from Kwangsi to N.French I. 1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz67 1 Artillery and 1 Infantry moved from sz67 to N.French I. 5 Infantrys and 4 Tanks moved from Hopeh to Shansi 2 Artillerys, 4 Infantrys and 1 Tank moved from Korea to Tientsin 1 Tank moved from Tientsin to Hopeh 2 EarlyFighters moved from Tokyo to sz68 1 Carrier moved from sz74 to sz68 1 EarlyFighter moved from Korea to Phuket 1 Artillery, 6 Infantrys and 2 Tanks moved from Tokyo to S.Japan 1 Artillery, 5 Infantrys and 4 Tanks moved from S.Japan to Nagasaki 1 Tank moved from Kochi to Nagasaki 1 Artillery moved from Naha to Nagasaki 4 Infantrys and 4 Tanks moved from Japan to S.Japan 4 Tanks moved from S.Japan to Nagasaki Purchase Units - Yamamoto Yamamoto buy 3 B.Transports and 1 Factory; Remaining resources: 1 PUs; Combat - Yamamoto Battle in sz68 Yamamoto attack with 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 T.Boat British defend with 1 Submarine British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 T.Boat in sz68, round 2 : 1/5 hits, 1.50 expected hits 1 Submarine owned by the British lost in sz68 Yamamoto win with 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Battle in sz45 Yamamoto attack with 1 EarlyFighter and 1 Submarine Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 EarlyFighter in sz45, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Submarine in sz45, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 EarlyFighter in sz45, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 3 : 0/2 hits, 0.67 expected hits 1 Transport owned by the Americans lost in sz45 Yamamoto roll dice for 1 Submarine in sz45, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 EarlyFighter in sz45, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz45, round 4 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz45 Yamamoto win with 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Americans: 1 Destroyer and 1 Transport Battle in sz60 Yamamoto attack with 2 Bombers, 2 EarlyFighters and 2 Submarines Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports Yamamoto roll dice for 2 Submarines in sz60, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Bombers and 2 EarlyFighters in sz60, round 2 : 2/4 hits, 2.00 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 1/4 hits, 1.33 expected hits 2 Transports owned by the Dutch and 1 Submarine owned by the Yamamoto lost in sz60 Yamamoto roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Bombers and 2 EarlyFighters in sz60, round 3 : 1/4 hits, 2.00 expected hits Dutch roll dice for 2 Destroyers in sz60, round 3 : 2/2 hits, 1.00 expected hits 1 Submarine owned by the Dutch, 1 Submarine owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz60 Yamamoto roll dice for 2 Bombers and 1 EarlyFighter in sz60, round 4 : 1/3 hits, 1.67 expected hits Dutch roll dice for 2 Destroyers in sz60, round 4 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Dutch and 1 EarlyFighter owned by the Yamamoto lost in sz60 Yamamoto roll dice for 2 Bombers in sz60, round 5 : 1/2 hits, 1.33 expected hits Dutch roll dice for 1 Destroyer in sz60, round 5 : 1/1 hits, 0.50 expected hits 1 Bomber owned by the Yamamoto and 1 Destroyer owned by the Dutch lost in sz60 Yamamoto win with 1 Bomber remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Bomber, 2 EarlyFighters and 2 Submarines Casualties for Dutch: 2 Destroyers, 1 Submarine and 2 Transports Battle in sz25 Yamamoto attack with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 8 Submarines Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 8 Submarines in sz25, round 2 : 3/8 hits, 2.67 expected hits Units damaged: 3 Battleships owned by the Americans Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 3/7 hits, 2.17 expected hits Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 5/7 hits, 4.00 expected hits 2 Carriers owned by the Americans, 5 Submarines owned by the Yamamoto and 1 Cruiser owned by the Americans lost in sz25 Yamamoto roll dice for 3 Submarines in sz25, round 3 : 3/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 4/7 hits, 2.17 expected hits Americans roll dice for 3 Battleships and 1 Destroyer in sz25, round 3 : 4/4 hits, 2.50 expected hits 1 Destroyer owned by the Americans, 3 Submarines owned by the Yamamoto, 3 Battleships owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz25 Yamamoto win with 2 Carriers, 1 Cruiser and 3 EarlyFighters remaining. Battle score for attacker is 50 Casualties for Yamamoto: 1 EarlyFighter and 8 Submarines Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Battle in Spralty Battle in sz71 Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz71, round 2 : 2/3 hits, 1.17 expected hits 1 Submarine owned by the Americans lost in sz71 Yamamoto win, taking Spralty from Americans with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in sz70 Yamamoto attack with 3 EarlyFighters and 1 Submarine Americans defend with 1 Destroyer, 1 Submarine and 1 Transport Yamamoto roll dice for 1 Submarine in sz70, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 3 EarlyFighters in sz70, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 2/2 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto, 1 Transport owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz70 2 EarlyFighters owned by the Yamamoto retreated Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 EarlyFighter and 1 Submarine Casualties for Americans: 1 Transport Battle in Manila Yamamoto attack with 4 Artillerys, 7 Infantrys and 2 Tanks Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 4 Artillerys, 7 Infantrys and 2 Tanks in Manila, round 2 : 3/13 hits, 4.17 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Manila Yamamoto roll dice for 4 Artillerys, 5 Infantrys and 2 Tanks in Manila, round 3 : 5/11 hits, 3.83 expected hits Americans roll dice for 1 EarlyFighter and 1 Tank in Manila, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto, 1 Tank owned by the Americans and 1 EarlyFighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 4 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 15 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Battle in Kiangsi Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry and 1 Tank Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/2 hits, 0.83 expected hits 1 Tank owned by the Chinese, 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Infantry and 1 Tank Battle in N.French I. Yamamoto attack with 2 Artillerys and 2 Infantrys Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 2 Artillerys and 2 Infantrys in N.French I., round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Dutch lost in N.French I. Yamamoto roll dice for 2 Artillerys and 2 Infantrys in N.French I., round 3 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 3 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Dutch and 1 Tank owned by the Dutch lost in N.French I. Yamamoto win, taking N.French I. from Dutch with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 11 Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Yamamoto 1 Bomber moved from sz60 to Phuket 2 EarlyFighters moved from sz70 to sz71 1 EarlyFighter moved from sz45 to Iwo Jima Place Units - Yamamoto 1 Factory placed in S.Japan 3 B.Transports placed in sz78 Turning on Edit Mode EDIT: Removing units owned by Yamamoto from sz16: 1 Destroyer and 1 Submarine EDIT: Adding units owned by Yamamoto to sz78: 1 Destroyer and 1 Submarine EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 46 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Yamamoto regular : 2.67 Americans regular : 1.67 Dutch regular : -1.17 British regular : -0.17
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Chunking to Kwangsi Chinese take Kwangsi from Yamamoto 2 Infantrys moved from Hanan to Kiangsi 1 Infantry moved from Hankou to Kiangsi 1 Infantry moved from Kwangtung to Kiangsi 1 Infantry moved from Haixi to W.Mongolia 1 Infantry moved from Quyan to Gobi 1 Tank moved from Urumal to W.Mongolia 1 Tank moved from Urumal to Gobi 1 EarlyFighter moved from Urumal to W.Mongolia 1 EarlyFighter moved from Xining to Gobi Purchase Units - Chinese Chinese buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Mongolia Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in W.Mongolia, round 2 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Mongolia Chinese loses 0 PUs for violating W.Mongolias neutrality. Chinese win, taking W.Mongolia from Neutral with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Kiangsi Chinese attack with 4 Infantrys Yamamoto defend with 1 Artillery and 1 Tank Chinese roll dice for 4 Infantrys in Kiangsi, round 2 : 1/4 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Kiangsi, round 2 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto lost in Kiangsi Chinese roll dice for 4 Infantrys in Kiangsi, round 3 : 0/4 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 3 Infantrys in Kiangsi, round 4 : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Kiangsi, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 3 Infantrys in Kiangsi, round 5 : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Kiangsi, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 3 Infantrys in Kiangsi, round 6 : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Kiangsi, round 6 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 Infantrys in Kiangsi, round 7 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Kiangsi, round 7 : 0/1 hits, 0.50 expected hits 2 Infantrys owned by the Chinese retreated to Hankou Yamamoto win with 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Artillery Casualties for Chinese: 2 Infantrys Battle in Gobi Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in Gobi, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Gobi 1 EarlyFighter owned by the Chinese retreated 1 Tank owned by the Chinese retreated to Quyan Neutral win with 1 Bunker remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 EarlyFighter moved from Gobi to Sikang 1 Artillery, 3 Infantrys and 1 Tank moved from Szechwan to Sian 2 Infantrys moved from N.Chunking to Hanan 1 Infantry moved from W.Sian to Sian 1 Tank moved from W.Chunking to W.Sian 1 Infantry moved from Sikang to Szechwan 1 Infantry moved from Shangsi to Sian 1 Infantry moved from Gansu to Shangsi 1 Tank moved from Tsingnan to Szechwan 1 Infantry moved from Tsingnan to Gansu 2 Tanks moved from Xining to Sikang 2 Artillerys moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Nancheng to Sikang 1 AAGun moved from Xining to Tsingnan 1 Infantry moved from Ming Jong to Tsingnan 1 EarlyFighter moved from W.Mongolia to Ming Jong 1 Artillery moved from Cheng to Ming Jong 1 Artillery and 1 Infantry moved from Urumal to Quyan 1 AAGun moved from Urumal to Quyan 1 Infantry moved from Yecheng to Quyan Place Units - Chinese 3 Infantrys placed in Xining Turn Complete - Chinese Chinese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33 Chinese regular : -2.17 Neutral regular : -0.50
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Hisaichi 3 Submarines moved from sz79 to sz68 2 Carriers moved from sz79 to sz68 4 EarlyFighters moved from sz79 to sz70 1 Battleship moved from sz74 to sz73 1 Submarine moved from sz74 to sz70 1 Destroyer moved from sz74 to sz73 2 Destroyers moved from sz79 to sz68 1 Bomber moved from Formosa to Sian 2 Artillerys and 4 Infantrys moved from Shansi to Sian 1 Tank moved from E.Shansi to Sian 1 Tank moved from Shantung to Sian 1 EarlyFighter moved from Fukien to Sian 1 Bomber moved from Seoul to Sian 1 EarlyFighter moved from Peking to Sian 3 Infantrys moved from Shantung to Shansi 4 Infantrys moved from Peking to E.Shansi 1 Tank moved from Peking to E.Shansi 1 Tank moved from Tientsin to Shansi 1 Tank moved from Tientsin to E.Shansi 1 Transport moved from sz79 to sz74 2 Artillerys, 5 Infantrys and 3 Tanks moved from Seoul to sz79 2 Artillerys, 2 Infantrys and 2 Transports moved from sz79 to sz67 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67 2 Artillerys, 3 Infantrys and 1 Tank moved from sz67 to Hongkong 1 Tank moved from Fukien to Hongkong Hisaichi take Kwangtung from Chinese 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67 1 Infantry and 1 Tank moved from sz67 to Macau 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67 1 Infantry and 1 Tank moved from sz67 to Kwangsi 1 Artillery and 2 Infantrys moved from Fukien to Hankou 1 Artillery and 2 Infantrys moved from Fukien to Kichedung 1 Infantry moved from Fukien to Hankou 1 Infantry moved from Fukien to Kichedung 1 Tank moved from Fukien to Hankou 1 Tank moved from Fukien to Kichedung 2 Artillerys, 3 Infantrys and 1 Tank moved from Formosa to sz74 1 Infantry moved from Formosa to sz74 1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz67 1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67 1 Infantry and 1 T.Boat moved from sz74 to sz67 1 Artillery, 3 Infantrys and 1 Tank moved from sz67 to Frenchindochina 2 EarlyFighters moved from Formosa to Frenchindochina 1 EarlyFighter moved from Seoul to N.French I. 1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz67 1 Artillery and 1 Infantry moved from sz67 to N.French I. 2 Tanks moved from Fukien to Hongkong 1 Infantry moved from Seoul to Manchuria 4 Infantrys moved from Tientsin to Hopeh Purchase Units - Hisaichi Hisaichi buy 1 Bomber, 1 Factory, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Frenchindochina Hisaichi attack with 1 Artillery, 2 EarlyFighters, 3 Infantrys and 1 Tank Dutch defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantrys and 1 Tank in Frenchindochina, round 2 : 2/7 hits, 2.17 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 3/3 hits, 1.00 expected hits 2 Infantrys owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Frenchindochina Hisaichi roll dice for 1 Artillery, 2 EarlyFighters and 1 Tank in Frenchindochina, round 3 : 0/4 hits, 1.50 expected hits Dutch roll dice for 1 Artillery in Frenchindochina, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Frenchindochina Hisaichi roll dice for 2 EarlyFighters and 1 Tank in Frenchindochina, round 4 : 3/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery in Frenchindochina, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch and 1 EarlyFighter owned by the Hisaichi lost in Frenchindochina Hisaichi win, taking Frenchindochina from Dutch with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -10 Casualties for Hisaichi: 1 Artillery, 1 EarlyFighter and 3 Infantrys Casualties for Dutch: 1 Artillery and 2 Infantrys Battle in Kichedung Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kichedung, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Kichedung Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kichedung, round 3 : 3/5 hits, 1.50 expected hits Chinese roll dice for 1 Infantry in Kichedung, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kichedung Hisaichi win, taking Kichedung from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Hankou Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hankou, round 2 : 0/5 hits, 1.50 expected hits Chinese roll dice for 2 Infantrys in Hankou, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hankou, round 3 : 0/5 hits, 1.50 expected hits Chinese roll dice for 2 Infantrys in Hankou, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hankou, round 4 : 1/5 hits, 1.50 expected hits Chinese roll dice for 2 Infantrys in Hankou, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hankou Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hankou, round 5 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Hankou, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hankou Hisaichi win, taking Hankou from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Kwangsi Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kwangsi Hisaichi roll dice for 1 Tank in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Kwangsi, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Kwangsi, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Kwangsi Chinese win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Infantry and 1 Tank Battle in Macau Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Macau, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Macau, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Macau Hisaichi win, taking Macau from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hongkong Hisaichi attack with 2 Artillerys, 3 Infantrys and 4 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Hongkong, round 2 : 3/9 hits, 3.50 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the British lost in Hongkong Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Hongkong, round 3 : 5/9 hits, 3.50 expected hits British roll dice for 1 Bunker in Hongkong, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Hongkong Hisaichi win, taking Hongkong from British with 2 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 10 Casualties for British: 1 Bunker and 2 Infantrys Battle in sz70 Hisaichi attack with 4 EarlyFighters and 1 Submarine Americans defend with 1 Destroyer and 1 Submarine Hisaichi roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 4 EarlyFighters in sz70, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in sz70 Hisaichi win with 4 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Americans: 1 Destroyer and 1 Submarine Battle in Sian Hisaichi attack with 2 Artillerys, 2 Bombers, 2 EarlyFighters, 4 Infantrys and 2 Tanks Chinese defend with 2 Artillerys, 7 Infantrys and 1 Tank Hisaichi roll dice for 2 Artillerys, 2 Bombers, 2 EarlyFighters, 4 Infantrys and 2 Tanks in Sian, round 2 : 2/12 hits, 4.67 expected hits Chinese roll dice for 2 Artillerys, 7 Infantrys and 1 Tank in Sian, round 2 : 4/10 hits, 3.50 expected hits 4 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Sian Hisaichi roll dice for 2 Artillerys, 2 Bombers, 2 EarlyFighters and 2 Tanks in Sian, round 3 : 3/8 hits, 3.67 expected hits Chinese roll dice for 2 Artillerys, 5 Infantrys and 1 Tank in Sian, round 3 : 3/8 hits, 2.83 expected hits 1 EarlyFighter owned by the Hisaichi, 3 Infantrys owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in Sian Hisaichi roll dice for 2 Bombers, 1 EarlyFighter and 2 Tanks in Sian, round 4 : 2/5 hits, 2.67 expected hits Chinese roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Sian, round 4 : 1/5 hits, 1.83 expected hits 1 EarlyFighter owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Sian Hisaichi roll dice for 2 Bombers and 2 Tanks in Sian, round 5 : 1/4 hits, 2.33 expected hits Chinese roll dice for 2 Artillerys and 1 Tank in Sian, round 5 : 2/3 hits, 1.17 expected hits 2 Tanks owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Sian 2 Bombers owned by the Hisaichi retreated Chinese win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -24 Casualties for Hisaichi: 2 Artillerys, 2 EarlyFighters, 4 Infantrys and 2 Tanks Casualties for Chinese: 1 Artillery and 7 Infantrys Non Combat Move - Hisaichi 2 Bombers moved from Sian to Shansi 4 EarlyFighters moved from sz70 to sz68 1 EarlyFighter moved from Frenchindochina to N.French I. Place Units - Hisaichi 1 Factory placed in Peking 1 Bomber, 4 Infantrys and 1 Marine placed in Seoul Turn Complete - Hisaichi Hisaichi collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -0.67 British regular : -1.67 Dutch regular : 3.33 Hisaichi regular : -8.50
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Dutch 1 Artillery and 1 Infantry moved from E.Borneo to S.Borneo 2 Infantrys moved from Borneo to W.Borneo 1 Destroyer moved from sz81 to sz70 1 EarlyFighter moved from Sarong to sz70 1 T.Boat moved from sz58 to sz70 1 Transport moved from sz81 to sz57 1 Infantry moved from Soem to Lambok 1 Transport moved from sz57 to sz61 1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S 1 Infantry moved from Java to Sumatra 1 Artillery and 1 Infantry moved from Sarong to New Guinea Purchase Units - Dutch Dutch buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in sz70 Dutch attack with 1 Destroyer, 1 EarlyFighter and 1 T.Boat Hisaichi defend with 1 Submarine Hisaichi roll dice for 1 Submarine in sz70, round 2 : 1/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer, 1 EarlyFighter and 1 T.Boat in sz70, round 2 : 1/3 hits, 1.00 expected hits 1 T.Boat owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz70 Dutch win with 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 1 Casualties for Dutch: 1 T.Boat Casualties for Hisaichi: 1 Submarine Non Combat Move - Dutch 1 EarlyFighter moved from sz70 to Celebs Place Units - Dutch 3 Infantrys placed in S.Borneo Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Dutch regular : 0.00 Hisaichi regular : 0.83
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from Phuket to sz73 1 Infantry and 1 T.Boat moved from sz73 to sz68 1 Infantry moved from sz68 to Borneo Thai take Borneo from Dutch 2 Artillerys and 2 Infantrys moved from Phuket to sz73 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60 1 Artillery and 1 Infantry moved from sz60 to Java Thai take Java from Dutch 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60 1 Artillery and 1 Infantry moved from sz60 to Sumatra 1 Destroyer moved from sz73 to sz60 1 Tank moved from Thailand to Phuket 1 Artillery moved from Thailand to Phuket 1 Infantry moved from Thailand to N.French I. 1 Infantry moved from Thailand to Phuket Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Sumatra Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Sumatra, round 4 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Sumatra Thai win, taking Sumatra from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Thai regular : -1.00 Dutch regular : -1.00
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - British 1 Artillery and 1 Infantry moved from Burma to Thailand 1 EarlyFighter moved from Burma to Thailand 1 Artillery and 1 Infantry moved from Ceylon to sz63 1 Artillery, 1 Infantry and 2 Transports moved from sz63 to sz65 1 Artillery moved from S.A to sz65 1 Infantry moved from Amdanam to sz65 2 Artillerys, 2 Infantrys and 2 Transports moved from sz65 to sz66 2 Artillerys and 2 Infantrys moved from sz66 to Malaya 1 Artillery and 1 Infantry moved from W.Borneo to S.Borneo 1 Infantry and 1 Tank moved from N.B to Borneo 1 Infantry moved from W.India to Bikaner 1 Artillery and 1 Infantry moved from Bhopal to Bikaner Purchase Units - British British buy 1 Carrier and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Borneo British attack with 1 Infantry and 1 Tank Thai defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Borneo, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 1 Tank in Borneo, round 3 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Borneo British win, taking Borneo from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Bikaner British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Bikaner, round 2 : 3/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Bikaner British loses 0 PUs for violating Bikaners neutrality. British win, taking Bikaner from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Thailand British attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Thailand, round 2 : 2/3 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Thailand British win, taking Thailand from Thai with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 1 EarlyFighter moved from Thailand to Malaya 1 Tank moved from Burma to Malaya 1 Infantry moved from Burma to Bengal 1 Infantry moved from E.India to sz64 1 Infantry moved from Bengal to sz64 2 Infantrys, 1 Submarine and 2 T.Boats moved from sz64 to sz66 2 Infantrys moved from sz66 to Malaya 1 Infantry moved from Nepal to Bengal 1 Infantry moved from Nagpur to E.India 1 Artillery and 1 Infantry moved from C.India to E.India 4 Infantrys moved from Calcutta to C.India 1 Artillery moved from Calcutta to C.India 1 Tank moved from Calcutta to E.India 1 EarlyFighter moved from Calcutta to Malaya 1 EarlyFighter moved from Dheli to sz63 1 EarlyFighter moved from Bhopa to sz63 1 Tank moved from S.India to C.India 1 Infantry moved from M.India to C.India 2 Infantrys moved from India to C.India 1 Artillery and 1 Infantry moved from Bhopa to Nepal 1 Tank moved from Dheli to Nepal 2 Infantrys moved from Dheli to Bhopa 1 AAGun moved from Dheli to Bhopa 1 Artillery moved from E.G to Moresby 1 Infantry moved from New Guinea to Moresby 1 Infantry moved from N.G to E.G 1 Submarine moved from sz47 to sz70 1 Infantry moved from Vancouver to sz6 1 Infantry moved from British Columbia to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana 1 Infantry moved from N.Canada to Anchorage 1 Infantry moved from Canada to N.Canada Place Units - British 1 Carrier and 2 Transports placed in sz63 Turn Complete - British British collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Thai regular : 0.00 Neutral regular : 0.67 British regular : 2.83
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Anzac 1 Submarine moved from sz41 to sz49 1 Artillery and 1 Infantry moved from E.Australia to sz41 1 Artillery, 1 Infantry and 1 Transport moved from sz41 to sz51 1 Artillery and 1 Infantry moved from sz51 to W.Australia 1 Artillery and 3 Infantrys moved from Darwin to Derby 1 Infantry moved from N.Australia to Derby 1 Tank moved from Australia to Derby 2 Infantrys moved from Townsville to N.Australia 1 Infantry moved from Sydney to S.W.Australia 2 Tanks moved from Melbourne to W.Australia 1 Artillery and 1 Infantry moved from Melbourne to sz37 1 Artillery, 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Infantry and 1 Transport moved from sz37 to sz50 1 Artillery and 1 Infantry moved from sz50 to Soem 1 EarlyFighter moved from Sydney to sz50 1 EarlyFighter moved from Melbourne to Soem 2 Infantrys moved from Melbourne to S.W.Australia 2 Infantrys moved from Wellington to sz35 1 Artillery moved from Wellington to sz35 1 Infantry moved from New Zealand to sz35 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37 1 Artillery and 3 Infantrys moved from sz37 to E.Australia 2 Infantrys moved from New Caledonia to sz38 2 Infantrys and 2 T.Boats moved from sz38 to sz41 2 Infantrys moved from sz41 to Townsville Purchase Units - Anzac Anzac buy 1 Destroyer; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 1 Destroyer moved from sz27 to sz25 1 Submarine moved from sz13 to sz25 1 EarlyFighter moved from Kauai to sz25 1 EarlyFighter moved from Midway to sz25 1 Destroyer and 1 Submarine moved from sz31 to sz25 1 EarlyFighter moved from Johnston to sz25 1 EarlyFighter moved from San Francisco to sz25 1 Bomber moved from Portland to sz25 1 EarlyFighter moved from Alaska to sz25 2 Submarines moved from sz40 to sz45 1 EarlyFighter moved from Davao to S.Borneo 1 Artillery and 1 Infantry moved from Mindanao to Davao 1 Infantry moved from Punay to Mindor Purchase Units - Americans Americans buy 2 B.Transports and 1 Infantry; Remaining resources: 0 PUs; Combat - Americans Battle in sz25 Americans attack with 1 Bomber, 2 Destroyers, 5 EarlyFighters and 2 Submarines Yamamoto defend with 2 Carriers, 1 Cruiser and 3 EarlyFighters Americans roll dice for 2 Submarines in sz25, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Bomber, 2 Destroyers and 5 EarlyFighters in sz25, round 2 : 4/8 hits, 3.00 expected hits Yamamoto roll dice for 2 Carriers, 1 Cruiser and 3 EarlyFighters in sz25, round 2 : 5/6 hits, 3.00 expected hits 2 Submarines owned by the Americans, 1 Cruiser owned by the Yamamoto, 3 EarlyFighters owned by the Americans and 3 EarlyFighters owned by the Yamamoto lost in sz25 Americans roll dice for 1 Bomber, 2 Destroyers and 2 EarlyFighters in sz25, round 3 : 3/5 hits, 2.00 expected hits Yamamoto roll dice for 2 Carriers in sz25, round 3 : 1/2 hits, 1.00 expected hits 2 Carriers owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz25 Americans win with 1 Bomber, 2 Destroyers and 1 EarlyFighter remaining. Battle score for attacker is 18 Casualties for Americans: 4 EarlyFighters and 2 Submarines Casualties for Yamamoto: 2 Carriers, 1 Cruiser and 3 EarlyFighters Battle in sz45 Americans attack with 2 Submarines Yamamoto defend with 1 Submarine Americans roll dice for 2 Submarines in sz45, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Americans lost in sz45 1 Submarine owned by the Americans submerged Yamamoto win with 1 Submarine remaining. Battle score for attacker is -6 Casualties for Americans: 1 Submarine Non Combat Move - Americans 1 Tank moved from Phonpei to Pula 1 Artillery moved from Pikelot to Pula 1 Artillery moved from Fais to Ifalk 1 Infantry and 1 Tank moved from Alaska to sz5 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz4 1 Infantry and 1 Tank moved from sz4 to Palana 1 Infantry moved from Anchorage to Alaska 3 Infantrys moved from Seattle to British Columbia 1 Infantry moved from Olympic Penn to Seattle 1 Artillery and 2 Infantrys moved from Rocky Mt to Canada 1 Tank moved from High Desert to Canada 2 Tanks moved from San Francisco to Portland 1 Tank moved from Central Valley to Seattle 2 Infantrys moved from Central Valley to Portland 2 Infantrys moved from Nor Cal to Portland 1 Artillery and 1 Infantry moved from San Francisco to sz23 1 Artillery, 1 Battleship, 1 Carrier, 1 Infantry and 1 Transport moved from sz23 to sz25 1 Infantry moved from sz25 to Kauai 1 Bomber moved from sz25 to Kauai 1 Artillery moved from sz25 to Kauai 1 Transport moved from sz27 to sz23 1 Artillery and 1 Infantry moved from San Francisco to sz23 1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz14 1 Artillery and 1 Infantry moved from sz14 to Seattle 2 Infantrys moved from Los Angeles to High Desert 1 Infantry moved from San Francisco to Nor Cal Place Units - Americans 2 B.Transports placed in sz23 1 Infantry placed in Hilo Turn Complete - Americans Americans collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.83 Americans regular : 0.67
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TripleA Turn Summary: Masaharu round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Masaharu 1 Artillery moved from N.Japan to sz15 2 Infantrys moved from Akina to sz15 1 Artillery and 4 Infantrys moved from Manchuria to Vladivostok 1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from sz15 to sz1 1 Artillery and 2 Infantrys moved from sz1 to Belogorsk 2 Transports moved from sz1 to sz15 1 Tank moved from Akina to sz15 1 Artillery moved from N.Japan to sz15 2 Infantrys moved from Akina to sz15 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz15 to sz1 1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Amursk 1 Tank moved from N.Japan to sz7 1 Infantry moved from N.Japan to sz7 1 Infantry, 1 Tank and 1 Transport moved from sz7 to sz1 1 Infantry and 1 Tank moved from sz1 to Amursk 1 Artillery, 2 Infantrys and 1 Tank moved from Hsingan to Jinan 1 Artillery, 2 Infantrys and 1 Tank moved from Hsingan to Quingdao 1 EarlyFighter moved from Akina to Belogorsk 1 Bomber moved from Akina to Belogorsk Purchase Units - Masaharu Masaharu buy 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Belogorsk Masaharu attack with 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys in Belogorsk, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Belogorsk Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Vladivostok Masaharu attack with 1 Artillery and 4 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery and 4 Infantrys in Vladivostok, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Vladivostok Masaharu win, taking Vladivostok from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Jinan Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Jinan, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Jinan, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Quingdao Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Quingdao, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Quingdao, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Quingdao, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Quingdao, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Amursk Masaharu attack with 1 Artillery, 3 Infantrys and 2 Tanks Russians defend with 1 AAGun, 1 Bunker and 1 Factory Masaharu roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Amursk, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 Bunker in Amursk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Amursk Masaharu win, taking Amursk from Russians with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Masaharu 2 Infantrys and 1 Tank moved from Akina to N.Japan 1 Destroyer moved from sz1 to sz7 2 Destroyers and 1 Submarine moved from sz7 to sz3 1 Bomber moved from Belogorsk to Sukhalin 1 EarlyFighter moved from Belogorsk to Manchuria Place Units - Masaharu 6 Infantrys placed in Akina 1 Destroyer placed in sz16 Turn Complete - Masaharu Masaharu collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.67 Russians regular : 0.50
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Russians 2 Infantrys moved from Irkutsk to Quingdao 2 Infantrys moved from Ulaan Ude to Quingdao 1 EarlyFighter moved from Kaask to Quingdao Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 EarlyFighter and 4 Infantrys Masaharu defend with 1 Artillery, 1 Infantry and 1 Tank Russians roll dice for 1 EarlyFighter and 4 Infantrys in Quingdao, round 2 : 0/5 hits, 1.00 expected hits Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Quingdao Russians roll dice for 1 EarlyFighter and 3 Infantrys in Quingdao, round 3 : 0/4 hits, 0.83 expected hits Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Quingdao 1 EarlyFighter owned by the Russians retreated 2 Infantrys owned by the Russians retreated to Ulaan Ude Masaharu win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Non Combat Move - Russians 1 EarlyFighter moved from Quingdao to Ulaan Ude 1 Infantry moved from Angarsk to Irkutsk 1 Infantry moved from Palana to Magadan 1 Infantry moved from Magadan to Yakutsk 1 Infantry moved from Yakutsk to Vostok 1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude 3 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 2 Tanks moved from Kaask to Ulaan Ude 1 AAGun, 2 Artillerys and 4 Infantrys moved from Kaask to Tulun 1 Infantry moved from Krasnoyarsk to Bratsk 1 Infantry moved from Jinquan to Kyzal 1 Infantry moved from Kyzyl to Jinquan 1 Tank moved from Abakan to Jinquan 1 Infantry moved from Maltan to Haixi 1 Artillery moved from Achinsk to Kyzyl 1 Tank moved from Achinsk to Jinquan 1 Infantry moved from Achinsk to Kyzyl 1 AAGun moved from Achinsk to Kyzyl Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.33 Russians regular : -1.83
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 1 Bomber moved from Phuket to sz66 1 EarlyFighter moved from Phuket to sz66 2 EarlyFighters moved from sz68 to sz66 1 Artillery and 1 Infantry moved from N.French I. to Burma 1 Artillery and 1 Infantry moved from N.French I. to Thailand 4 Artillerys and 2 Tanks moved from Manila to sz75 1 Battleship moved from sz71 to sz70 1 EarlyFighter moved from Iwo Jima to sz45 2 EarlyFighters moved from sz71 to sz66 1 Carrier moved from sz71 to sz60 1 Destroyer and 1 Submarine moved from sz71 to sz70 4 Infantrys moved from Iwo Jima to sz75 2 Infantrys moved from Manila to sz75 2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from sz75 to sz70 1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz70 1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz70 1 T.Boat moved from sz75 to sz74 1 Infantry moved from Nagasaki to sz74 1 Infantry moved from sz74 to Manila 3 B.Transports moved from sz78 to sz74 1 Artillery and 1 Infantry moved from Hainan to sz67 4 Artillerys, 6 Infantrys and 2 Tanks moved from sz70 to Davao 1 Destroyer moved from sz68 to sz70 1 Carrier moved from sz68 to sz60 3 Tanks moved from Nagasaki to sz74 3 Artillerys moved from Nagasaki to sz74 3 Infantrys moved from S.Japan to sz74 1 T.Boat moved from sz68 to sz74 1 Infantry moved from S.Japan to sz74 3 Artillerys, 4 Infantrys and 3 Tanks moved from sz74 to Manila 1 Tank moved from Kiangsi to Kwangsi 1 Artillery and 1 Infantry moved from sz67 to Kwangsi 2 Infantrys moved from Shansi to Sian 1 Infantry moved from Shansi to Nanking 1 Infantry moved from Shansi to Shangsi 1 Tank moved from Hopeh to Nanking 1 Tank moved from Shansi to Nanking 2 Tanks moved from Shansi to Sian 1 Tank moved from Shansi to Shangsi 1 Infantry moved from Shansi to Shangsi 2 Artillerys and 4 Infantrys moved from Tientsin to Hopeh Purchase Units - Yamamoto Yamamoto buy 3 B.Transports, 2 Destroyers, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Nanking Yamamoto attack with 1 Infantry and 2 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in Nanking, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Nanking Yamamoto win, taking Nanking from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in sz70 Yamamoto attack with 1 Battleship, 2 Destroyers, 1 Submarine and 6 Transports British defend with 1 Submarine; Dutch defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz70, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship, 2 Destroyers and 6 Transports in sz70, round 2 : 1/3 hits, 1.33 expected hits Dutch roll dice for 1 Destroyer in sz70, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the British and 1 Submarine owned by the Yamamoto lost in sz70 Yamamoto roll dice for 1 Battleship, 2 Destroyers and 6 Transports in sz70, round 3 : 0/3 hits, 1.33 expected hits Dutch roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz70 Yamamoto roll dice for 1 Battleship, 1 Destroyer and 6 Transports in sz70, round 4 : 0/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in sz70, round 4 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Battleship, 1 Destroyer and 6 Transports in sz70, round 5 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in sz70, round 5 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Dutch lost in sz70 Yamamoto win with 1 Battleship, 1 Destroyer and 6 Transports remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Destroyer and 1 Submarine Casualties for British: 1 Submarine Casualties for Dutch: 1 Destroyer Battle in sz45 Yamamoto attack with 1 EarlyFighter and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 EarlyFighter in sz45, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto submerged 1 EarlyFighter owned by the Yamamoto retreated Battle in sz66 Yamamoto attack with 1 Bomber and 5 EarlyFighters British defend with 1 Submarine, 2 T.Boats and 2 Transports Yamamoto roll dice for 1 Bomber and 5 EarlyFighters in sz66, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 2 T.Boats and 2 Transports in sz66, round 2 : 2/4 hits, 0.67 expected hits 2 T.Boats owned by the British and 2 EarlyFighters owned by the Yamamoto lost in sz66 1 Submarine owned by the British submerged Yamamoto roll dice for 1 Bomber and 3 EarlyFighters in sz66, round 3 : 3/4 hits, 1.67 expected hits British roll dice for 2 Transports in sz66, round 3 : 0/2 hits, 0.33 expected hits 2 Transports owned by the British lost in sz66 Yamamoto winAmericans win with 1 Submarine remaining with 1 Bomber and 3 EarlyFighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 2 EarlyFighters Casualties for British: 2 T.Boats and 2 Transports Battle in Shangsi Yamamoto attack with 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 2 Infantrys and 1 Tank in Shangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in Shangsi, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Yamamoto win, taking Shangsi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Thailand Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Artillery Yamamoto roll dice for 1 Artillery and 1 Infantry in Thailand, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery in Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Thailand Yamamoto roll dice for 1 Artillery in Thailand, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 Artillery in Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Artillery owned by the British lost in Thailand British win with no units remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Artillery and 1 Infantry Casualties for British: 1 Artillery Battle in Davao Yamamoto attack with 4 Artillerys, 6 Infantrys and 2 Tanks Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks Yamamoto roll dice for 4 Artillerys, 6 Infantrys and 2 Tanks in Davao, round 2 : 3/12 hits, 4.00 expected hits Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Davao, round 2 : 1/5 hits, 2.00 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Davao Yamamoto roll dice for 4 Artillerys, 5 Infantrys and 2 Tanks in Davao, round 3 : 2/11 hits, 3.83 expected hits Americans roll dice for 2 Tanks in Davao, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 2 Tanks owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 4 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 14 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks Battle in Burma Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Burma Yamamoto roll dice for 1 Artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma Yamamoto win, taking Burma from British with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Infantry Battle in Kwangsi Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Sian Yamamoto attack with 2 Infantrys and 2 Tanks Chinese defend with 1 Artillery and 1 Tank Yamamoto roll dice for 2 Infantrys and 2 Tanks in Sian, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 1 Tank in Sian, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Chinese and 1 Artillery owned by the Chinese lost in Sian Yamamoto win, taking Sian from Chinese with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Chinese: 1 Artillery and 1 Tank Non Combat Move - Yamamoto 3 EarlyFighters moved from sz66 to sz60 1 Bomber moved from sz66 to Phuket 1 EarlyFighter moved from sz45 to Iwo Jima 1 Destroyer and 1 Submarine moved from sz78 to sz7 Place Units - Yamamoto 3 B.Transports placed in sz74 2 Destroyers placed in sz78 1 Marine placed in S.Japan 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -2.17 Yamamoto regular : -3.83 Americans regular : -1.17 British regular : 2.67 Dutch regular : 0.83
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Infantry and 1 Tank moved from Szechwan to Sian 1 Infantry moved from Hanan to Kiangsi Chinese take Kiangsi from Yamamoto 1 Infantry moved from Hanan to Sian 1 Tank moved from W.Sian to Sian 1 EarlyFighter moved from Sikang to Sian 1 Infantry moved from Gansu to Shangsi 2 Tanks moved from Sikang to Shangsi 1 Infantry and 1 Tank moved from W.Mongolia to Gobi 1 Artillery, 2 Infantrys and 1 Tank moved from Quyan to Gobi 1 EarlyFighter moved from Ming Jong to Shangsi 1 Infantry moved from Chunking to N.Chunking Purchase Units - Chinese Chinese buy 1 Elite, 5 Tanks and 4 Tankettes; Remaining resources: 0 PUs; Combat - Chinese Battle in Sian Chinese attack with 1 EarlyFighter, 2 Infantrys and 2 Tanks Yamamoto defend with 2 Infantrys and 2 Tanks Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 2 Tanks in Sian, round 2 : 1/5 hits, 1.67 expected hits Yamamoto roll dice for 2 Infantrys and 2 Tanks in Sian, round 2 : 2/4 hits, 1.67 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Sian 1 EarlyFighter owned by the Chinese retreated 2 Tanks owned by the Chinese retreated to W.Sian Yamamoto win with 1 Infantry and 2 Tanks remaining. Battle score for attacker is -2 Casualties for Chinese: 2 Infantrys Casualties for Yamamoto: 1 Infantry Battle in Shangsi Chinese attack with 1 EarlyFighter, 1 Infantry and 2 Tanks Yamamoto defend with 2 Infantrys and 1 Tank Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in Shangsi, round 2 : 3/4 hits, 1.50 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in Shangsi, round 2 : 1/3 hits, 1.17 expected hits 2 Infantrys owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shangsi Chinese win, taking Shangsi from Yamamoto with 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 2 Infantrys and 1 Tank Battle in Gobi Chinese attack with 1 Artillery, 3 Infantrys and 2 Tanks Neutral defend with 1 Bunker Chinese roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Gobi, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Gobi Chinese loses 0 PUs for violating Gobis neutrality. Chinese win, taking Gobi from Neutral with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Non Combat Move - Chinese 1 AAGun, 2 Artillerys and 6 Infantrys moved from Tsingnan to Gansu 1 Infantry moved from Sikang to Szechwan 1 EarlyFighter moved from Sian to Gansu 1 EarlyFighter moved from Shangsi to Gansu 3 Infantrys moved from Xining to Tsingnan 1 Artillery moved from Ming Jong to Tsingnan 1 AAGun moved from Quyan to Ming Jong Place Units - Chinese 1 Elite, 1 Tank and 4 Tankettes placed in Xining 4 Tanks placed in Urumal Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Chinese regular : 0.83 Neutral regular : -0.50
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 2 Artillerys, 3 Infantrys and 4 Tanks moved from Hongkong to sz67 1 Infantry and 1 Tank moved from Macau to sz67 1 Artillery and 1 Infantry moved from N.French I. to sz67 1 Tank moved from Frenchindochina to Thailand Thai take Thailand from British 3 Artillerys, 5 Infantrys, 5 Tanks and 8 Transports moved from sz67 to sz60 3 Artillerys, 5 Infantrys and 5 Tanks moved from sz60 to S.Borneo 4 EarlyFighters moved from sz68 to S.Borneo 1 Infantry moved from Manchuria to Hsingan 1 Infantry moved from Hankou to Hanan Hisaichi take Hanan from Chinese 1 Artillery and 1 Infantry moved from Hankou to Kiangsi 3 Infantrys moved from Shansi to Shangsi 3 Infantrys moved from E.Shansi to N.Shangsi 1 Bomber moved from Seoul to N.Shangsi 1 Artillery, 4 Infantrys and 2 Tanks moved from E.Shansi to Shangsi 2 Bombers moved from Shansi to N.Shangsi 1 Tank moved from Shansi to Shangsi 1 Artillery and 3 Infantrys moved from Kichedung to Nanking 1 Tank moved from Hankou to Kiangsi 1 Tank moved from Kichedung to Kiangsi 4 Infantrys moved from Hopeh to Shansi 2 EarlyFighters moved from N.French I. to sz61 1 Battleship moved from sz73 to sz60 1 Tank moved from Thailand to N.French I. 1 T.Boat moved from sz67 to sz74 4 Infantrys and 1 Marine moved from Seoul to Manchuria 2 Carriers, 2 Destroyers and 3 Submarines moved from sz68 to sz60 1 Destroyer moved from sz73 to sz60 Purchase Units - Hisaichi Hisaichi buy 1 Elite, 11 Infantrys, 1 Tank and 4 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Borneo Hisaichi attack with 3 Artillerys, 4 EarlyFighters, 5 Infantrys and 5 Tanks British defend with 1 Artillery and 1 Infantry; Americans defend with 1 EarlyFighter; Dutch defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 5 Infantrys and 1 Tank Dutch roll AA dice in S.Borneo : 0/4 hits, 0.67 expected hits Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in S.Borneo Hisaichi roll dice for 3 Artillerys, 4 EarlyFighters, 5 Infantrys and 5 Tanks in S.Borneo, round 2 : 10/17 hits, 6.17 expected hits Dutch roll dice for 3 Artillerys, 2 EarlyFighters, 5 Infantrys and 1 Tank in S.Borneo, round 2 : 4/11 hits, 4.17 expected hits 2 Artillerys owned by the Dutch, 1 Artillery owned by the British, 1 EarlyFighter owned by the Dutch, 5 Infantrys owned by the Dutch, 1 Tank owned by the Dutch and 4 Infantrys owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 3 Artillerys, 4 EarlyFighters, 1 Infantry and 5 Tanks in S.Borneo, round 3 : 5/13 hits, 5.17 expected hits Dutch roll dice for 1 EarlyFighter in S.Borneo, round 3 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Americans lost in S.Borneo Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking S.Borneo from Dutch with 3 Artillerys, 4 EarlyFighters, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 37 Casualties for British: 1 Artillery and 1 Infantry Casualties for Hisaichi: 4 Infantrys Casualties for Dutch: 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank Casualties for Americans: 1 EarlyFighter Battle in N.Shangsi Hisaichi attack with 3 Bombers and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 3 Bombers and 3 Infantrys in N.Shangsi, round 2 : 4/6 hits, 2.50 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 3 Bombers and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shangsi Hisaichi attack with 1 Artillery, 7 Infantrys and 3 Tanks Chinese defend with 2 Tanks Hisaichi roll dice for 1 Artillery, 7 Infantrys and 3 Tanks in Shangsi, round 2 : 4/11 hits, 3.17 expected hits Chinese roll dice for 2 Tanks in Shangsi, round 2 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 7 Infantrys and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Chinese: 2 Tanks Battle in Kiangsi Hisaichi attack with 1 Artillery, 1 Infantry and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Kiangsi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in sz61 Hisaichi attack with 2 EarlyFighters Dutch defend with 1 Transport Hisaichi roll dice for 2 EarlyFighters in sz61, round 2 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Transport in sz61, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in sz61 Hisaichi win with 2 EarlyFighters remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Non Combat Move - Hisaichi 2 EarlyFighters moved from sz61 to Sumatra 2 EarlyFighters moved from S.Borneo to Sumatra 1 EarlyFighter moved from S.Borneo to Sumatra 1 EarlyFighter moved from S.Borneo to Java 2 Bombers moved from N.Shangsi to Shansi 1 Bomber moved from N.Shangsi to E.Shansi Place Units - Hisaichi 1 Tank and 2 Tankettes placed in Peking 1 Elite and 7 Infantrys placed in Seoul 4 Infantrys and 2 Tankettes placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 53 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Dutch AA : -0.67 Dutch regular : -0.83 Hisaichi regular : 8.00
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Dutch 1 EarlyFighter moved from Celebs to Malaya 1 T.Boat moved from sz57 to sz56 1 Transport moved from sz57 to sz50 Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from N.French I. to Chunking Thai take Chunking from Chinese 2 Transports moved from sz60 to sz73 1 Infantry moved from Phuket to sz73 1 Infantry and 1 Transport moved from sz73 to sz60 1 Infantry moved from sz60 to E.Borneo Thai take E.Borneo from Dutch 1 Infantry moved from Phuket to sz73 1 Infantry and 1 Transport moved from sz73 to sz68 1 Infantry moved from sz68 to Punay Thai take Punay from Americans 1 T.Boat moved from sz68 to sz73 1 Infantry moved from Phuket to Thailand Purchase Units - Thai Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 4 Infantrys, 1 Marine and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :