@Witt Wow, max 8 RAF fig builds that can reach Paris next turn. All out defense of Paris and conquering the Kaiser’s Pacific colonies. But Italian cav didn’t move towards Paris, so for the want of a horse the battle is lost and G will prevail with 63 horses.
W@W team game 14
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Bunker, 6 Infantrys and 2 Tanks; Remaining resources: 4 PUs; Non Combat Move - Chinese 1 Infantry moved from Hupeh to Szechwan 1 Artillery and 2 Tanks moved from Hupeh to Shensi 1 Fighter moved from Hupeh to Shensi 1 Artillery moved from Suiyuan to Shensi 4 Infantrys moved from Lanchow to Shensi 4 Infantrys moved from Ningsia to Shensi 3 Tanks moved from Gobi Altai to Shensi 2 Infantrys moved from E.Qinghai to Ningsia 1 Artillery moved from E.Qinghai to Ningsia 1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow 3 Tanks moved from Urumqi to Gobi Altai 1 Adv.Fighter moved from Urumqi to Shensi 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai Place Units - Chinese 1 Bunker placed in Shensi 6 Infantrys placed in Hsining 2 ArmoredCars and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 26 PUs; end with 30 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Suiyuan : 1 Infantry E.Qinghai : 2 Artillerys and 4 Infantrys Hupeh : 1 Infantry Urumqi : 2 ArmoredCars, 1 Factory and 2 Tanks Lanchow : 1 Artillery and 2 Infantrys Shensi : 1 AAGun, 2 Adv.Fighters, 2 Artillerys, 1 Bunker, 1 Fighter, 10 Infantrys and 5 Tanks Ningsia : 1 AAGun, 1 Artillery and 2 Infantrys Szechwan : 1 Infantry Hsining : 1 Factory and 6 Infantrys Gobi Altai : 1 flag, 3 Tanks
Production/PUs Summary :
Germans : 116 / 119 Russians : 92 / 92 Italians : 58 / 60 French : 19 / 21 Yamamoto : 77 / 77 Chinese : 26 / 30 Hisaichi : 51 / 54 British : 113 / 117 Anzac : 36 / 36 Dutch : 14 / 22 Finns : 14 / 12 Romanians : 15 / 15 Thai : 18 / 18 Americans : 103 / 107
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Japan?
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@karl7 waiting on Colt
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Cool
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 4 Artillerys, 1 Elite and 3 Infantrys moved from Hunan to Hupeh 1 Artillery and 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from N.French Indochina to Hupeh 2 Infantrys moved from Chahar to Suiyuan 1 Bomber moved from Manila to Suiyuan 2 Tanks moved from Chahar to Hupeh Purchase Units - Hisaichi Hisaichi buy 1 Fighter, 12 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 5 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 5 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks in Hupeh, round 2 : 3/13 hits, 5.00 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 5 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Suiyuan Hisaichi attack with 1 Bomber and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 2 Infantrys in Suiyuan, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 3 Artillerys and 1 Infantry moved from Chahar to Shansi 1 AAGun moved from Peking to Liaoning 1 Artillery, 1 Elite and 4 Infantrys moved from N.French Indochina to Kweichow 1 Infantry moved from Kirin to Khabarovsk 1 Bomber moved from Suiyuan to Chahar 3 Tanks moved from Peking to Chahar 1 Artillery and 2 Infantrys moved from Hulunbuir to Peking 1 Tank moved from Heilungchiang to Peking 4 Infantrys moved from Changchun to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Peking 1 Infantry moved from Kirin to Liaoning 2 Infantrys moved from Changchun to Kirin 1 Carrier and 2 Destroyers moved from 93 Sea Zone to 101 Sea Zone 1 Destroyer moved from 92 Sea Zone to 101 Sea Zone 3 Artillerys and 3 Infantrys moved from Hong Kong to 92 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 92 Sea Zone to 84 Sea Zone 3 Artillerys and 3 Infantrys moved from 84 Sea Zone to Liaoning 3 Artillerys and 5 Infantrys moved from Shantung to Shansi 2 Tanks moved from Peking to Chahar 1 Infantry moved from Kwangsi to 92 Sea Zone 2 Fighters moved from Bangkok to Kweichow 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Fighter moved from Banjarmasin to Bangkok 1 Infantry and 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to Bangkok 1 Infantry and 1 Transport moved from 92 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to Bangkok 1 Submarine moved from 84 Sea Zone to 101 Sea Zone 1 Destroyer moved from 84 Sea Zone to 101 Sea Zone 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone Place Units - Hisaichi 3 Tanks placed in Shantung 1 Submarine placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 1 Fighter and 7 Infantrys placed in Changchun 2 Infantrys placed in Hong Kong Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Changchun: 1 Fighter EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Hisaichi regular : -1.00
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I knew Japans would be difficult to play but I thought I would get further than Yam1 before a massive blunder. Still fun yet tho.
If anyone else enjoys chess, Game 6 of Carlsen-Nepo was riveting
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 2 Fighters moved from 20 Sea Zone to 22 Sea Zone 1 Fighter moved from Dover to 22 Sea Zone 1 Infantry moved from Mersa Matruh to Tobruk British take Tobruk from Italians 1 Infantry moved from Mersa Matruh to Kufra British take Kufra from Italians 2 Infantrys moved from W.Iran to Azerbaijan 1 Tank moved from Iraq to Azerbaijan 1 Artillery, 1 Fighter and 2 Infantrys moved from Malaya to S.Thailand 1 Bomber moved from French Equatorial Africa to Hun 1 Fighter moved from Lower Egypt to N.Saudi Arabia 2 Fighters moved from 56 Sea Zone to N.Saudi Arabia 2 Tanks moved from Iraq to N.Saudi Arabia 1 Battleship moved from 56 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from Mozambique to 62 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 62 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to N.Saudi Arabia 1 Infantry moved from Cairo to 56 Sea Zone 2 Cruisers and 1 Infantry moved from 56 Sea Zone to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to N.Saudi Arabia 1 Infantry moved from Iraq to N.Saudi Arabia Purchase Units - British British buy 2 ArmoredCars, 8 Artillerys, 1 Bunker, 28 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Hun Bombing raid in Hun rolls: 4 and causes: 3 damage to unit: Factory Bombing raid in Hun causes 3 damage total. Battle in Azerbaijan British attack with 2 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 2 Infantrys and 1 Tank in Azerbaijan, round 2 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azerbaijan British loses 0 PUs for violating Azerbaijans neutrality. British win, taking Azerbaijan from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in N.Saudi Arabia British attack with 1 Artillery, 3 Fighters, 3 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 1 Battleship and 2 Cruisers in N.Saudi Arabia, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the Neutral lost in N.Saudi Arabia British roll dice for 1 Artillery, 3 Fighters, 3 Infantrys and 2 Tanks in N.Saudi Arabia, round 2 : 4/9 hits, 3.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in N.Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Saudi Arabia British loses 0 PUs for violating N.Saudi Arabias neutrality. British win, taking N.Saudi Arabia from Neutral with 1 Artillery, 3 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in S.Thailand British attack with 1 Artillery, 1 Fighter and 2 Infantrys Thai defend with 1 Artillery and 1 Infantry British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in S.Thailand British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 1/4 hits, 1.17 expected hits Thai roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery and 1 Infantry Casualties for British: 1 Infantry Battle in 22 Sea Zone British attack with 3 Fighters Germans defend with 1 Destroyer British roll dice for 3 Fighters in 22 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans and 1 Fighter owned by the British lost in 22 Sea Zone British win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 Fighter Casualties for Germans: 1 Destroyer Non Combat Move - British 2 Fighters moved from 22 Sea Zone to 20 Sea Zone 1 Battleship, 1 Destroyer and 1 Submarine moved from 12 Sea Zone to 20 Sea Zone 1 Transport moved from 12 Sea Zone to 21 Sea Zone 2 Infantrys moved from Manchester to 21 Sea Zone 2 Infantrys and 1 Transport moved from 21 Sea Zone to 20 Sea Zone 2 Infantrys and 1 Tank moved from Munster to 18 Sea Zone 1 Destroyer, 2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from Azores to 16 Sea Zone 5 Transports moved from 20 Sea Zone to 18 Sea Zone 3 Tanks moved from Munster to 18 Sea Zone 2 Infantrys moved from Munster to 18 Sea Zone 2 Infantrys moved from Manchester to 18 Sea Zone 3 Infantrys moved from Wales to 18 Sea Zone 7 Infantrys, 3 Tanks and 5 Transports moved from 18 Sea Zone to 20 Sea Zone 11 Infantrys and 4 Tanks moved from 20 Sea Zone to Brittany 1 Infantry, 1 Tank and 1 Transport moved from 16 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Manchester 5 Infantrys moved from London to Manchester 1 Infantry moved from French Sudan to French Equatorial Africa 5 Infantrys moved from Lower Egypt to Mersa Matruh 1 AAGun moved from Crete to 56 Sea Zone 1 AAGun moved from 56 Sea Zone to Cairo 1 AAGun moved from Palestine to Syria 3 Infantrys moved from Cairo to 56 Sea Zone 3 Infantrys moved from 56 Sea Zone to Mersa Matruh 2 Fighters moved from N.Saudi Arabia to 56 Sea Zone 2 Fighters moved from French Equatorial Africa to Mersa Matruh 1 Fighter moved from N.Saudi Arabia to Lower Egypt 1 Bomber moved from Hun to Lower Egypt 1 Infantry moved from Mersa Matruh to New Valley 2 Tanks moved from Kordofan to Lower Egypt 2 Infantrys moved from Iraq to Palestine 1 Infantry moved from W.Iran to Iraq 1 AAGun moved from Kenya to Equatoria 1 Tank moved from Mozambique to Equatoria 1 Fighter moved from S.Thailand to Malaya 5 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Hyderabad to Bihar 2 Infantrys moved from Kiska to 73 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 73 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 2 Infantrys moved from Kolyma to Okhotsk 2 Submarines moved from 63 Sea Zone to 57 Sea Zone Place Units - British 1 Artillery and 4 Infantrys placed in Delhi 1 ArmoredCar and 4 Tanks placed in Madras 1 Bunker placed in Malaya 1 ArmoredCar placed in Bombay 2 Artillerys and 4 Infantrys placed in Cairo 2 Artillerys and 4 Infantrys placed in Malaya 3 Infantrys placed in W.Iran 2 Artillerys and 2 Infantrys placed in Wales 1 Artillery and 3 Infantrys placed in Manchester 8 Infantrys placed in London Turn Complete - British British collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Thai regular : 0.00 Germans regular : 0.67 Neutral regular : -1.00 British regular : 2.17
Production/PUs Summary :
Germans : 116 / 119 Russians : 92 / 92 Italians : 55 / 60 French : 19 / 21 Yamamoto : 77 / 77 Chinese : 21 / 30 Hisaichi : 56 / 56 British : 122 / 122 Anzac : 36 / 36 Dutch : 14 / 22 Finns : 14 / 12 Romanians : 15 / 15 Thai : 16 / 18 Americans : 103 / 107
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 2 Infantrys moved from West Papua to Hollandia 1 Tank moved from Port Moresby to Hollandia Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Battleship, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Anzac Battle in Hollandia Anzac attack with 2 Infantrys and 1 Tank Yamamoto defend with 1 Infantry Anzac roll dice for 2 Infantrys and 1 Tank in Hollandia, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Hollandia Anzac roll dice for 1 Infantry and 1 Tank in Hollandia, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Hollandia Anzac roll dice for 1 Tank in Hollandia, round 4 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hollandia Anzac win, taking Hollandia from Yamamoto with 1 Tank remaining. Battle score for attacker is -2 Casualties for Anzac: 2 Infantrys Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 2 Transports moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from South Australia to Western Australia 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery moved from Lombok to Java 2 Infantrys moved from 67 Sea Zone to Lombok 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Artillery moved from Wellington to 122 Sea Zone 1 Infantry moved from North New Zealand to 122 Sea Zone 1 Infantry moved from South New Zealand to 122 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 2 Infantrys moved from 67 Sea Zone to Java Place Units - Anzac 1 Battleship placed in 67 Sea Zone 1 Artillery and 1 Tank placed in Broome 2 Infantrys placed in Townsville 1 Artillery placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00 Anzac regular : -1.00
Territory Summary for Anzac :
Western Australia : 1 Infantry West Papua : 2 Infantrys Port Moresby : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Wellington : 1 AAGun, 1 Factory and 1 Infantry Broome : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 6 Infantrys and 2 Tanks Northern Territory : 1 Infantry Bougainville : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry Townsville : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Hollandia : 1 Tank Soembawa : 2 Infantrys Lombok : 4 Infantrys Java : 3 Artillerys, 8 Infantrys and 1 Tank 67 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Submarines and 3 Transports
Production/PUs Summary :
Germans : 116 / 119 Russians : 92 / 92 Italians : 55 / 60 French : 19 / 21 Yamamoto : 75 / 77 Chinese : 21 / 30 Hisaichi : 56 / 56 British : 122 / 122 Anzac : 36 / 36 Dutch : 16 / 22 Finns : 14 / 12 Romanians : 15 / 15 Thai : 16 / 18 Americans : 103 / 107
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Dutch Dutch buy 2 Bunkers and 3 Infantrys; Remaining resources: 4 PUs; Non Combat Move - Dutch 1 Artillery and 1 Infantry moved from Java to Sumatra Place Units - Dutch 1 Bunker placed in Java 1 Bunker placed in Soembawa 3 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for Dutch :
Timor : 1 Infantry Soembawa : 1 Bunker Sumatra : 3 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank Suriname : 1 Factory, 3 Infantrys and 1 Tank Tanimbar : 1 Infantry Java : 1 Bunker Amazon : 1 Infantry 67 Sea Zone : 3 Destroyers, 2 Submarines and 1 Transport
Production/PUs Summary :
Germans : 116 / 119 Russians : 92 / 92 Italians : 55 / 60 French : 19 / 21 Yamamoto : 75 / 77 Chinese : 21 / 30 Hisaichi : 56 / 56 British : 122 / 122 Anzac : 36 / 36 Dutch : 16 / 20 Finns : 14 / 12 Romanians : 15 / 15 Thai : 16 / 18 Americans : 103 / 107
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 1 Elite and 1 Infantry moved from Oulu to N.Karelia 1 Fighter moved from Tampere to N.Karelia Purchase Units - Finns Finns buy 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Finns Battle in N.Karelia Finns attack with 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Elite, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 2 Artillerys and 3 Infantrys moved from Tampere to Oulu 1 Fighter moved from N.Karelia to Oulu 4 Infantrys moved from Helsinki to Tampere 1 Tank moved from Helsinki to Oulu Place Units - Finns 1 Transport placed in 24 Sea Zone 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 1.17 Russians regular : -0.33
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 2 Artillerys moved from Vinnytsia to Donetsk 2 Infantrys moved from Kiev to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 1 Fighter moved from Bucharest to Donetsk Purchase Units - Romanians Romanians buy 1 Factory; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 2 Fighters and 2 Infantrys Russians defend with 4 Infantrys Romanians roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Donetsk, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 4 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Donetsk, round 3 : 4/5 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Infantry Casualties for Russians: 4 Infantrys Non Combat Move - Romanians 2 Fighters moved from Donetsk to Kiev 1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia 3 Infantrys moved from Bulgaria to E.Romania 1 Tank moved from Bulgaria to E.Romania 1 Infantry moved from Bucharest to E.Romania 1 Elite moved from Bucharest to E.Romania 1 Tank moved from E.Romania to Vinnytsia Place Units - Romanians 1 Factory placed in Kiev Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 2.33 Russians regular : -1.00
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 2 Artillerys moved from Vinnytsia to Donetsk 2 Infantrys moved from Kiev to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 1 Fighter moved from Bucharest to Donetsk Purchase Units - Romanians Romanians buy 1 Factory; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 2 Fighters and 2 Infantrys Russians defend with 4 Infantrys Romanians roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Donetsk, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 4 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Donetsk, round 3 : 4/5 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Infantry Casualties for Russians: 4 Infantrys Non Combat Move - Romanians 2 Fighters moved from Donetsk to Kiev 1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia 3 Infantrys moved from Bulgaria to E.Romania 1 Tank moved from Bulgaria to E.Romania 1 Infantry moved from Bucharest to E.Romania 1 Elite moved from Bucharest to E.Romania 1 Tank moved from E.Romania to Vinnytsia Place Units - Romanians 1 Factory placed in Kiev Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 2.33 Russians regular : -1.00
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Artillery, 1 Fighter and 2 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Fighter and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 2/4 hits, 1.17 expected hits British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai Turning on Edit Mode EDIT: Turning off Edit Mode 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 1 Fighter and 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Thai regular : -0.33 British regular : -1.33
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 1 T.Boat moved from 32 Sea Zone to 33 Sea Zone 1 Artillery and 2 Elites moved from Washington to 13 Sea Zone 1 Artillery, 1 B.Transport and 2 Elites moved from 13 Sea Zone to 32 Sea Zone 1 Artillery and 2 Elites moved from 32 Sea Zone to Bahia 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank moved from Bahia to Salvador 1 Infantry moved from Rio De Janeiro to Bahia 2 Tanks moved from Amazon to Salvador 3 Tanks moved from Rio De Janeiro to Salvador 1 Infantry moved from Colombia to Amazon 1 Battleship and 2 Transports moved from 96 Sea Zone to 103 Sea Zone 1 Artillery moved from Eniwetok to 103 Sea Zone 1 Artillery moved from Kusaie to 103 Sea Zone 1 Artillery moved from Jaluit to 103 Sea Zone 1 Artillery moved from Rongelap to 103 Sea Zone 1 Infantry moved from Jaluit to 103 Sea Zone 1 Infantry moved from Kwajalein to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Ulithi 1 Bomber moved from Nauru to Ulithi 2 Adv.Fighters moved from 103 Sea Zone to Ulithi 2 Fighters moved from 103 Sea Zone to Woleai 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry moved from Rongelap to 103 Sea Zone 3 Artillerys, 1 Battleship, 4 Carriers, 4 Destroyers, 3 Infantrys, 1 Submarine and 3 Transports moved from 103 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape Americans take Ponape from Yamamoto 1 Artillery and 1 Infantry moved from 109 Sea Zone to Woleai 1 Artillery and 1 Infantry moved from 109 Sea Zone to Truk Americans take Truk from Yamamoto
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 1 T.Boat moved from 32 Sea Zone to 33 Sea Zone 1 Artillery and 2 Elites moved from Washington to 13 Sea Zone 1 Artillery, 1 B.Transport and 2 Elites moved from 13 Sea Zone to 32 Sea Zone 1 Artillery and 2 Elites moved from 32 Sea Zone to Bahia 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank moved from Bahia to Salvador 1 Infantry moved from Rio De Janeiro to Bahia 2 Tanks moved from Amazon to Salvador 3 Tanks moved from Rio De Janeiro to Salvador 1 Infantry moved from Colombia to Amazon 1 Battleship and 2 Transports moved from 96 Sea Zone to 103 Sea Zone 1 Artillery moved from Eniwetok to 103 Sea Zone 1 Artillery moved from Kusaie to 103 Sea Zone 1 Artillery moved from Jaluit to 103 Sea Zone 1 Artillery moved from Rongelap to 103 Sea Zone 1 Infantry moved from Jaluit to 103 Sea Zone 1 Infantry moved from Kwajalein to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Ulithi 1 Bomber moved from Nauru to Ulithi 2 Adv.Fighters moved from 103 Sea Zone to Ulithi 2 Fighters moved from 103 Sea Zone to Woleai 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry moved from Rongelap to 103 Sea Zone 3 Artillerys, 1 Battleship, 4 Carriers, 4 Destroyers, 3 Infantrys, 1 Submarine and 3 Transports moved from 103 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape Americans take Ponape from Yamamoto 1 Artillery and 1 Infantry moved from 109 Sea Zone to Woleai 1 Artillery and 1 Infantry moved from 109 Sea Zone to Truk Americans take Truk from Yamamoto Purchase Units - Americans Americans buy 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer and 2 S.Submarines; Remaining resources: 1 PUs; Combat - Americans Battle in Ulithi Americans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry in Ulithi, round 2 : 0/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Ulithi, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry in Ulithi, round 3 : 3/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Ulithi, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ulithi Americans win, taking Ulithi from Yamamoto with 2 Adv.Fighters, 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Woleai Americans attack with 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Woleai, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Woleai Americans win, taking Woleai from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Salvador Americans attack with 2 Artillerys, 2 Infantrys, 1 Marine and 6 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 2 Artillerys, 2 Infantrys, 1 Marine and 6 Tanks in Salvador, round 2 : 5/11 hits, 4.83 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans, 2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Artillery, 1 Marine and 6 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 2 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Non Combat Move - Americans 1 Artillery, 1 Infantry and 1 Marine moved from San Francisco to 83 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Marine moved from 83 Sea Zone to 98 Sea Zone 1 Artillery, 1 Infantry and 1 Marine moved from 98 Sea Zone to Johnston 1 Adv.Fighter moved from Johnston to 109 Sea Zone 1 Adv.Fighter moved from Johnston to 109 Sea Zone 1 Fighter moved from Woleai to 109 Sea Zone 1 Fighter moved from Woleai to 109 Sea Zone 1 Adv.Fighter moved from Ulithi to 109 Sea Zone 1 Adv.Fighter moved from Ulithi to 109 Sea Zone 1 Bomber moved from Ulithi to Tarawa 1 Bomber moved from Midway to Tarawa 1 Bomber moved from Midway to 116 Sea Zone 1 Bomber moved from 116 Sea Zone to Tarawa 1 Artillery moved from Johnston to 98 Sea Zone 1 Marine moved from Johnston to 98 Sea Zone 1 Infantry moved from Johnston to 98 Sea Zone 1 Infantry moved from Johnston to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 1 Artillery, 2 B.Transports, 1 Battleship, 1 Carrier, 4 Infantrys and 1 Marine moved from 98 Sea Zone to 104 Sea Zone 1 Artillery, 4 Infantrys and 1 Marine moved from 104 Sea Zone to Tarawa 2 Adv.Fighters moved from San Francisco to Johnston Place Units - Americans 1 Battleship, 1 Carrier and 1 Destroyer placed in 98 Sea Zone 2 S.Submarines placed in 13 Sea Zone 1 Bomber placed in South Central USA 3 Adv.Fighters placed in San Francisco Turn Complete - Americans Americans collect 110 PUs; end with 111 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : -1.17 Neutral regular : 1.33
Territory Summary for Americans :
Kusaie : 1 flag Kwajalein : 1 flag Ulithi : 1 flag, 1 Artillery Eniwetok : 1 flag Rongelap : 1 flag Jaluit : 1 flag Tarawa : 1 Artillery, 3 Bombers, 4 Infantrys and 1 Marine New Caledonia : 1 Infantry Washington : 1 AAGun and 1 Factory San Francisco : 1 AAGun, 3 Adv.Fighters and 1 Factory Pearl Harbor : 1 AAGun and 1 Factory Truk : 1 Artillery and 1 Infantry South Central USA : 1 Bomber and 1 Factory Ponape : 1 Artillery and 1 Infantry Wake : 1 Infantry Johnston : 2 Adv.Fighters, 1 Artillery, 1 Infantry and 1 Marine Northeast USA : 1 AAGun Woleai : 1 Artillery and 1 Infantry Kermandec : 1 Infantry South Atlantic USA : 1 AAGun, 1 Factory and 1 Infantry Bahia : 1 flag, 1 Artillery, 2 Elites and 1 Infantry W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 Marine and 6 Tanks Rio De Janeiro : 1 flag Central America : 1 flag Amazon : 1 Infantry Hispaniola : 1 flag Azores : 1 Fighter E.Mexico : 1 flag Venezuela : 1 flag 33 Sea Zone : 1 T.Boat 13 Sea Zone : 2 S.Submarines 32 Sea Zone : 3 B.Transports, 1 Destroyer and 1 Transport 103 Sea Zone : 1 Transport 109 Sea Zone : 4 Adv.Fighters, 1 Battleship, 4 Carriers, 4 Destroyers, 2 Fighters, 1 Submarine and 3 Transports 98 Sea Zone : 1 B.Transport, 1 Battleship, 1 Carrier and 1 Destroyer 104 Sea Zone : 2 B.Transports, 1 Battleship and 1 Carrier 108 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 116 / 119 Russians : 89 / 92 Italians : 55 / 60 French : 19 / 21 Yamamoto : 70 / 77 Chinese : 21 / 30 Hisaichi : 56 / 56 British : 120 / 122 Anzac : 36 / 36 Dutch : 16 / 20 Finns : 15 / 15 Romanians : 17 / 17 Thai : 18 / 18 Americans : 110 / 111
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Morning all.
Hope you all had a good weekend .
Not sure why I can’t move the line T in SZ103. Wanted to block that nasty Nip fleet, by moving to SZ 102.
Can someone look at the History , please , and say why they think I can’t edit it out of SZ103?
Thank you . -
@witt Just remove the existing transport and add a new one. It probably got bugged or something when you were doing all the loading/moving during combat move and for some reason thought it couldn’t move.
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Thanks Redrum.
if you think that everything is in order (as I do), @Karl7 , please just move that mad TT forward one SZ so as to block Yam’s fleet . Thanks . -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 1 Infantry moved from Kiev to Minsk 1 ArmoredCar moved from Kiev to Crimea Germans take Crimea from Russians 1 Infantry moved from Brest to Minsk 1 Infantry moved from Latvia to Novgorod 1 Fighter moved from Kiev to Minsk 1 Stuka moved from Kiev to Novgorod 1 Fighter moved from Kiev to Minsk 1 Infantry moved from Finnmark to Nordland 1 Artillery and 1 Infantry moved from Oslo to Nordland 2 Infantrys moved from Rhine to Belgium 1 Infantry moved from Picardy to Belgium 1 Stuka moved from Rhine to Belgium 1 Fighter moved from Paris to Belgium 1 Stuka moved from Paris to Belgium 1 Artillery moved from Lapland to Murmansk Germans take Murmansk from Russians 1 Adv.Fighter and 1 Fighter moved from 23 Sea Zone to Nordland 1 Bomber moved from Hamburg to Belgium Purchase Units - Germans Germans buy 2 ArmoredCars, 8 Artillerys, 2 Bunkers, 23 Infantrys, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 1 Infantry and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 1 Infantry and 1 Stuka in Novgorod, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry and 1 Stuka in Novgorod, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Minsk Germans attack with 2 Fighters and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 2 Fighters and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Belgium Germans attack with 1 Bomber, 1 Fighter, 3 Infantrys and 2 Stukas Neutral defend with 3 Infantrys Germans roll dice for 1 Bomber, 1 Fighter, 3 Infantrys and 2 Stukas in Belgium, round 2 : 5/7 hits, 2.83 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 1 Bomber, 1 Fighter, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in Nordland Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Neutral defend with 1 Infantry Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Nordland, round 2 : 3/5 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Nordland Germans loses 0 PUs for violating Nordlands neutrality. Germans win, taking Nordland from Neutral with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Germans 1 Fighter moved from Nordland to 23 Sea Zone 1 Adv.Fighter moved from Nordland to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 3 Infantrys, 1 T.Boat and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 5 Infantrys moved from 24 Sea Zone to East Prussia 1 Artillery and 1 Infantry moved from Brest to Kiev 2 Artillerys and 2 Infantrys moved from Vinnytsia to Kiev 2 Fighters moved from Minsk to Kiev 1 ArmoredCar moved from Odessa to Kiev 1 Stuka moved from Novgorod to Kiev 1 ArmoredCar moved from Latvia to Kiev 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 5 Tanks moved from Bohemia to Brest 1 Artillery and 1 Infantry moved from Odessa to Vinnytsia 2 Stukas moved from Belgium to Normandy 1 Fighter moved from Belgium to Normandy 1 Bomber moved from Belgium to Hamburg 1 ArmoredCar and 1 Infantry moved from Picardy to Normandy 1 Artillery moved from Aquitaine to Orleanais 1 Infantry moved from Orleanais to Aquitaine 2 Artillerys and 5 Infantrys moved from Paris to Normandy Place Units - Germans 1 Bunker placed in Hamburg 1 Bunker placed in Normandy 1 Artillery and 2 Infantrys placed in Normandy 3 Artillerys and 5 Infantrys placed in Paris 6 Infantrys placed in Hamburg 3 Infantrys placed in Middle Norrland 1 Transport placed in 23 Sea Zone 2 Infantrys placed in Danzig 2 Artillerys and 1 Infantry placed in Vinnytsia Germans undo move 5. 2 Artillerys and 4 Infantrys placed in Hamburg 2 ArmoredCars and 2 Tanks placed in Provence 2 Tanks placed in Bohemia 4 Infantrys placed in Warsaw 2 Infantrys placed in Rhine Turn Complete - Germans Germans collect 126 PUs; end with 126 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 3.83 Neutral regular : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to N.Karelia 1 Infantry moved from S.Karelia to N.Karelia 1 Infantry moved from Leningrad to Latvia Russians take Latvia from Germans 1 Infantry moved from Leningrad to Estonia Russians take Estonia from Germans 2 Infantrys moved from Leningrad to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Crimea 1 Bomber moved from Kursk to Crimea 2 ArmoredCars moved from Rostov to Donetsk 1 Infantry moved from Rostov to Donetsk 1 Infantry moved from Rostov to Donetsk 2 ArmoredCars moved from Yaroslavl to Novgorod 2 ArmoredCars moved from Yaroslavl to Smolensk 2 ArmoredCars moved from Smolensk to Minsk 1 Artillery and 1 Infantry moved from Chita to Heilungchiang 1 Artillery and 1 Infantry moved from Chita to Hulunbuir 1 Fighter moved from N.Buryat Mongolia to Heilungchiang Purchase Units - Russians Russians buy 4 Artillerys, 2 Elites and 36 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 2 ArmoredCars Germans defend with 1 Infantry Russians roll dice for 2 ArmoredCars in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 ArmoredCars in Novgorod, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 ArmoredCars in Novgorod, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Russians: 1 ArmoredCar Casualties for Germans: 1 Infantry Battle in Crimea Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 ArmoredCar Russians roll dice for 1 Bomber and 2 Infantrys in Crimea, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Crimea Russians win, taking Crimea from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in N.Karelia Russians attack with 2 Artillerys and 3 Infantrys Finns defend with 1 Elite and 1 Infantry Russians roll dice for 2 Artillerys and 3 Infantrys in N.Karelia, round 2 : 2/5 hits, 1.50 expected hits Finns roll dice for 1 Elite and 1 Infantry in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Finns and 1 Elite owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Finns: 1 Elite and 1 Infantry Battle in Minsk Russians attack with 2 ArmoredCars Germans defend with 1 Infantry Russians roll dice for 2 ArmoredCars in Minsk, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Donetsk Russians attack with 2 ArmoredCars and 2 Infantrys Romanians defend with 2 Artillerys and 1 Infantry Russians roll dice for 2 ArmoredCars and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.00 expected hits Romanians roll dice for 2 Artillerys and 1 Infantry in Donetsk, round 2 : 2/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Russians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.50 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 ArmoredCar and 1 Infantry Casualties for Romanians: 2 Artillerys and 1 Infantry Battle in Heilungchiang Russians attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Heilungchiang, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Hulunbuir Russians attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hulunbuir, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Vyborg Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 0/2 hits, 0.50 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg 1 Fighter owned by the Russians retreated Finns win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Non Combat Move - Russians 1 Fighter moved from Vyborg to Leningrad 2 Elites and 8 Infantrys moved from Yaroslavl to Kursk 1 HeavyTank and 2 Tanks moved from Moscow to Kursk 7 Infantrys moved from Moscow to Yaroslavl 1 Artillery and 1 Infantry moved from Penza to Tula 1 Artillery and 5 Infantrys moved from Rostov to Kursk 1 Elite and 4 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Bomber moved from Crimea to Kursk 2 ArmoredCars and 1 Tank moved from Kuybyshev to Rostov 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 5 Infantrys moved from Sverdlovsk to Perm 3 Infantrys moved from Surgut to Yeniseysk 6 Infantrys moved from Sibirsky to Khatanga 1 Artillery, 4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 4 Infantrys moved from Evenkia to Olyokminsk 1 Fighter moved from Heilungchiang to Chita 1 AAGun, 3 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita 3 Infantrys moved from Kolyma to Okhotsk Place Units - Russians 3 Infantrys placed in Kursk 4 Infantrys placed in Leningrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 1 Artillery, 1 Elite and 2 Infantrys placed in Stalingrad 1 Artillery and 2 Infantrys placed in Georgia 1 Elite and 5 Infantrys placed in Sibirsky 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent 1 Infantry placed in Stalingrad 10 Infantrys placed in Moscow Turn Complete - Russians Russians collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Romanians regular : 0.67 Finns regular : 0.67 Germans regular : -0.50 Russians regular : 1.17 Hisaichi regular : -1.33