@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
W@W team game 13
-
Colt - Greater East Asia Co-Prosperity Sphere
Karl7 - Germany
Captain Walker - China Anzac/Dutch
Redrum - UK/France
Degrasse - 66
Witt - 70
Entek - 87@Degrasse Your pick!
-
I will go with Italy please.
-
-
@redrum said in W@W team game 13:
@Witt Your pick!
@Karl7 Are you able to start up a new game and thread? Or do you need someone to set it up?
Ooo, I might need someone to set it up… I don’t have everyone’s email.
-
@karl7 You can just copy the list from the last game and if anyone wants their dice email added they can add it on their turn.
-
cool
-
Witt you and entek need to chose right?
-
-
Ok will aim for tomorrow morning
-
Morning all.
Sorry I didn’t answer yesterday . I was at work and wearing my lens to see properly , which meant that I couldn’t properly read the messages here .
I think I will take America this time.
Will WhatsApp Matt and tell him he is Russia . -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 9:03:38 PM
Savegame -
@karl7 You’ll want to create a new thread and change the ID to that :)
-
@karl7 Germany moving
-
-
-
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 12:26:35 AM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 12:33:57 AM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 12:35:35 AM
Savegame -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Germans 1 Submarine moved from 36 Sea Zone to 34 Sea Zone 1 Submarine moved from 37 Sea Zone to 34 Sea Zone 1 Submarine moved from 42 Sea Zone to 31 Sea Zone 1 Submarine moved from 29 Sea Zone to 31 Sea Zone 1 Submarine moved from 27 Sea Zone to 25 Sea Zone 1 Submarine moved from 28 Sea Zone to 13 Sea Zone 1 Submarine moved from 15 Sea Zone to 13 Sea Zone 1 Submarine moved from 16 Sea Zone to 8 Sea Zone 1 Submarine moved from 3 Sea Zone to 8 Sea Zone 1 Submarine moved from 4 Sea Zone to 8 Sea Zone 1 Battleship, 1 Destroyer and 1 Submarine moved from 23 Sea Zone to 24 Sea Zone 2 Fighters moved from Hamburg to 24 Sea Zone 2 Artillerys, 6 Infantrys and 1 Tank moved from Rhine to Lorraine 6 Infantrys and 2 Tanks moved from Bavaria to Lorraine 1 Tank moved from Austria to Lorraine 1 Tank moved from Brandenburg to Lorraine 2 Tanks moved from Saxony to Lorraine 2 Tanks moved from Hamburg to Lorraine 3 Infantrys moved from Hamburg to Denmark 1 Artillery and 1 Infantry moved from Hamburg to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from 22 Sea Zone to 23 Sea Zone 1 Artillery and 2 Infantrys moved from 23 Sea Zone to Stockholm 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery and 1 Infantry moved from 23 Sea Zone to Stockholm 1 Bomber moved from Berlin to Stockholm 2 Stukas moved from Berlin to Denmark 2 Artillerys and 4 Infantrys moved from Austria to Hungary 1 Tank moved from Bohemia to Lorraine 1 Artillery moved from Bohemia to Krakow 6 Infantrys moved from Bohemia to Krakow 1 Tank moved from Bohemia to Hungary 1 Fighter moved from Bohemia to Hungary 2 Tanks moved from Silesia to Krakow 1 Artillery and 4 Infantrys moved from Pomerania to Danzig 2 Tanks moved from Pomerania to Danzig 1 Artillery and 3 Infantrys moved from Silesia to Krakow 1 Artillery moved from Silesia to Krakow Purchase Units - Germans Germans buy 6 ArmoredCars, 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Danzig Germans attack with 1 Artillery, 4 Infantrys and 2 Tanks Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank Germans roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Danzig, round 2 : 5/7 hits, 2.17 expected hits Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 2/4 hits, 1.67 expected hits 1 Bunker owned by the Neutral, 2 Infantrys owned by the Germans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Danzig Germans loses 0 PUs for violating Danzigs neutrality. Germans win, taking Danzig from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 11 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank Battle in Stockholm Germans attack with 2 Artillerys, 1 Bomber and 3 Infantrys Neutral defend with 1 Bunker Germans roll dice for 2 Artillerys, 1 Bomber and 3 Infantrys in Stockholm, round 2 : 2/6 hits, 2.17 expected hits Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Stockholm Germans loses 0 PUs for violating Stockholms neutrality. Germans win, taking Stockholm from Neutral with 2 Artillerys, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Hungary Germans attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Hungary, round 2 : 3/8 hits, 2.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Hungary Germans loses 0 PUs for violating Hungarys neutrality. Germans win, taking Hungary from Neutral with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in 24 Sea Zone Germans attack with 1 Battleship, 1 Destroyer, 2 Fighters and 1 Submarine Russians defend with 1 Destroyer, 2 Submarines and 1 Transport Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Germans Germans roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Submarine owned by the Germans, 1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 24 Sea Zone Russians roll dice for 1 Submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Russians and 1 Destroyer owned by the Russians lost in 24 Sea Zone Germans win with 1 Battleship, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 21 Casualties for Germans: 1 Submarine Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport Battle in Krakow Germans attack with 3 Artillerys, 9 Infantrys and 2 Tanks Neutral defend with 2 Infantrys and 1 Tank Germans roll dice for 3 Artillerys, 9 Infantrys and 2 Tanks in Krakow, round 2 : 3/14 hits, 4.00 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 3/3 hits, 1.17 expected hits 3 Infantrys owned by the Germans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Krakow Germans loses 0 PUs for violating Krakows neutrality. Germans win, taking Krakow from Neutral with 3 Artillerys, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Germans: 3 Infantrys Casualties for Neutral: 2 Infantrys and 1 Tank Battle in 34 Sea Zone Germans attack with 2 Submarines French defend with 1 Transport Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 Submarines in 34 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 Transport in 34 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Germans lost in 34 Sea Zone Germans roll dice for 1 Submarine in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Transport in 34 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 34 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Transport in 34 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 34 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 Transport owned by the French lost in 34 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is -1 Casualties for Germans: 1 Submarine Casualties for French: 1 Transport Battle in 25 Sea Zone Germans attack with 1 Submarine Americans defend with 1 Transport Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Transport in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Germans lost in 25 Sea Zone Americans win with 1 Transport remaining. Battle score for attacker is -7 Casualties for Germans: 1 Submarine Battle in 8 Sea Zone Germans attack with 3 Submarines British defend with 1 Destroyer and 1 Transport Germans roll dice for 3 Submarines in 8 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the British and 1 Destroyer owned by the British lost in 8 Sea Zone Germans win with 3 Submarines remaining. Battle score for attacker is 14 Casualties for British: 1 Destroyer and 1 Transport Battle in Lorraine Germans attack with 2 Artillerys, 12 Infantrys and 10 Tanks French defend with 3 Bunkers, 3 Infantrys and 1 Tank Germans roll dice for 2 Artillerys, 12 Infantrys and 10 Tanks in Lorraine, round 2 : 6/24 hits, 8.00 expected hits Units damaged: 3 Bunkers owned by the French French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 2/7 hits, 3.00 expected hits 2 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Lorraine Germans roll dice for 2 Artillerys, 10 Infantrys and 10 Tanks in Lorraine, round 3 : 11/22 hits, 7.67 expected hits French roll dice for 3 Bunkers and 1 Tank in Lorraine, round 3 : 1/4 hits, 2.00 expected hits 3 Bunkers owned by the French, 1 Tank owned by the French and 1 Infantry owned by the Germans lost in Lorraine Germans win, taking Lorraine from French with 2 Artillerys, 9 Infantrys and 10 Tanks remaining. Battle score for attacker is 23 Casualties for Germans: 3 Infantrys Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank Battle in 13 Sea Zone Germans attack with 2 Submarines Americans defend with 1 Destroyer and 1 Transport Germans roll dice for 2 Submarines in 13 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits Germans roll dice for 2 Submarines in 13 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Germans and 1 Transport owned by the Americans lost in 13 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Casualties for Americans: 1 Destroyer and 1 Transport Battle in 31 Sea Zone Germans attack with 2 Submarines British defend with 1 Cruiser Germans roll dice for 2 Submarines in 31 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Cruiser owned by the British lost in 31 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 12 Casualties for British: 1 Cruiser Battle in Denmark Germans attack with 3 Infantrys and 2 Stukas Neutral defend with 3 Infantrys Germans roll dice for 3 Infantrys and 2 Stukas in Denmark, round 2 : 1/5 hits, 1.83 expected hits Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Denmark Germans roll dice for 2 Infantrys and 2 Stukas in Denmark, round 3 : 2/4 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Denmark, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Denmark Germans loses 0 PUs for violating Denmarks neutrality. Germans win, taking Denmark from Neutral with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for Neutral: 3 Infantrys Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by French from N.Tunisia: 1 Infantry EDIT: Removing units owned by French from S.Tunisia: 1 Infantry EDIT: Changing ownership of N.Tunisia from French to Germans EDIT: Changing ownership of S.Tunisia from French to Germans EDIT: Turning off Edit Mode 2 Fighters moved from 24 Sea Zone to East Prussia 1 Destroyer moved from 22 Sea Zone to 5 Sea Zone 2 Stukas moved from Denmark to Hamburg 2 Infantrys moved from Saxony to Rhine 6 Infantrys moved from Brandenburg to Silesia 1 Tank moved from Berlin to Rhine 2 Artillerys moved from Berlin to Brandenburg 4 Infantrys moved from Berlin to Brandenburg 1 Fighter moved from Hungary to Bavaria 2 Tanks moved from El Agheila to S.Tunisia 2 Tanks moved from Lombardy to 44 Sea Zone 2 Infantrys moved from Lombardy to 44 Sea Zone 1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 45 Sea Zone 2 Infantrys and 2 Tanks moved from 45 Sea Zone to N.Tunisia 2 Infantrys moved from El Agheila to Kufra 1 Bomber moved from Stockholm to Hamburg Place Units - Germans 1 ArmoredCar and 2 Tanks placed in Bavaria 4 ArmoredCars placed in Rhine 1 ArmoredCar placed in Bohemia 1 Elite and 3 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs 1 unit repaired.
Combat Hit Differential Summary :
Americans regular : 0.83 French regular : -1.67 Russians regular : 0.17 Germans regular : 3.67 British regular : -0.50 Neutral regular : 3.00
-
@karl7 missing a couple of game options I believe. LHTR for carriers and shore bombard restricted…