@leemorrison This will be the thread where we can post turns back and fourth for the league
L21 BM Avner (L+18) vs AetV (X)
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everything ok?
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to Philippines 1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 2 transports moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 2 bombers moved from French Indo China to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to Philippines 1 fighter moved from Caroline Islands to Philippines 1 tactical_bomber moved from Caroline Islands to Philippines 2 fighters moved from French Indo China to 37 Sea Zone Combat - Japanese Battle in Sumatra Battle in Guam Battle in Philippines Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 3/3 hits, 1,83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Philippines from Americans with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers moved from Philippines to French Indo China 2 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 2 artilleries and 1 infantry moved from Malaya to Shan State 1 armour moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Anhwe to Japan 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 aaGun, 1 artillery, 2 fighters and 11 infantry moved from Manchuria to Korea 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Kiangsi to Kiangsu 1 armour moved from Shan State to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Yunnan Place Units - Japanese 1 factory_minor placed in Malaya 1 fighter and 2 infantry placed in French Indo China 2 destroyers placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -1,17 Japanese regular : 2,83
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All good. I apologize for the wait. I had a load of work at my job lately.
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 15 infantry moved from Hopei to Chahar Combat - Chinese Battle in Chahar Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Chahar, round 2 : 1/15 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -1,83 Japanese regular : 0,00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 marine moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 54 Sea Zone to 55 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 55 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 1 mech_infantry moved from Western United States to British Columbia 1 mech_infantry moved from Western United States to British Columbia 1 mech_infantry moved from Western United States to British Columbia Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 15 infantry moved from Hopei to Chahar Combat - Chinese Battle in Chahar Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Chahar, round 2 : 1/15 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Libya to Tunisia 1 artillery moved from Crete to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 1 fighter moved from India to 41 Sea Zone 1 bomber moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 fighter moved from Egypt to Ethiopia 1 infantry moved from Iraq to Syria 1 mech_infantry moved from Iraq to Syria 1 fighter moved from Egypt to Syria 1 fighter moved from 99 Sea Zone to Tunisia 1 fighter moved from 99 Sea Zone to Tunisia 1 cruiser moved from 99 Sea Zone to 94 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French Madagascar Battle in Burma British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tunisia British attack with 1 armour, 1 artillery, 2 fighters and 1 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 1/5 hits, 2,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia British roll dice for 1 armour, 1 artillery and 2 fighters in Tunisia, round 3 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Tunisia British roll dice for 1 armour and 2 fighters in Tunisia, round 4 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Ethiopia British attack with 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Ethiopia 1 fighter owned by the British retreated Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Syria British attack with 1 fighter, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Syria, round 2 : 1/3 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria British win, taking Syria from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 fighter moved from Syria to Iraq 1 fighter moved from 99 Sea Zone to 91 Sea Zone 1 carrier moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 fighter moved from Tunisia to 94 Sea Zone 1 fighter moved from Tunisia to 94 Sea Zone 1 carrier moved from 99 Sea Zone to 94 Sea Zone 1 fighter moved from 99 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Cyprus to 94 Sea Zone 1 destroyer moved from 99 Sea Zone to 94 Sea Zone 1 carrier moved from 99 Sea Zone to 94 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 fighter moved from Ethiopia to Egypt 1 fighter moved from Iraq to Persia 1 battleship moved from 80 Sea Zone to 72 Sea Zone 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to India 1 bomber moved from Burma to India 1 fighter moved from 41 Sea Zone to India Place Units - British 1 airfield placed in Gibraltar 2 fighters placed in United Kingdom 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6 British collect 36 PUs (2 lost to blockades); end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,83 Americans regular : 0,00 Italians regular : 0,67 Japanese regular : -0,67 Neutral_Axis regular : 0,33 British regular : -2,67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Rostov Italians take Rostov from Russians 1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber and 1 fighter French defend with 1 destroyer Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 99 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy 2 armour moved from Bessarabia to Ukraine 1 armour moved from Romania to Ukraine 2 infantry moved from Romania to Bessarabia 1 artillery moved from Romania to Bessarabia 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 Italians collect 11 PUs (6 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
French regular : -0,33 Italians regular : -0,17
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 1 infantry Italians defend with 1 infantry ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win with no units remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Iraq to Northwest Persia ANZAC take Northwest Persia from Neutral_Allies 1 fighter moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,33 ANZAC regular : 0,67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 submarine moved from 109 Sea Zone to 119 Sea Zone Combat - Germans Non Combat Move - Germans 2 armour and 10 mech_infantrys moved from Romania to Ukraine 4 mech_infantrys moved from Germany to Romania 4 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Baltic States to Eastern Poland 1 mech_infantry moved from Archangel to Eastern Poland 1 bomber moved from Southern Italy to Western Germany 1 bomber moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 1 destroyer moved from 110 Sea Zone to 104 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine Germans undo move 1. 3 artilleries placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 3 armour and 2 mech_infantrys placed in Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4 Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Volgograd 1 artillery moved from Kazakhstan to Volgograd 1 mech_infantry moved from Samara to Caucasus 1 infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Bryansk to Rostov 1 fighter moved from Bryansk to Rostov 1 fighter moved from Russia to Caucasus 1 fighter moved from Bryansk to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus 1 fighter owned by the Russians retreated Germans win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 2 armour and 1 mech_infantry moved from Samara to Bryansk 1 artillery moved from Russia to Samara 1 infantry moved from Russia to Samara 6 artilleries and 1 infantry moved from Russia to Bryansk 1 fighter moved from Volgograd to Bryansk 1 fighter moved from Caucasus to Bryansk 10 infantry moved from Smolensk to Bryansk 1 fighter moved from Rostov to Bryansk 1 tactical_bomber moved from Rostov to Bryansk Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0,50 Germans regular : 1,00 Russians regular : -0,83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 infantry moved from Szechwan to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Yunnan to Szechwan 2 bombers moved from French Indo China to Burma 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in 55 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 6/9 hits, 5,00 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/8 hits, 4,00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 artilleries moved from Shan State to Yunnan 2 infantry moved from French Indo China to Yunnan 2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 aaGun, 2 artilleries, 2 fighters and 12 infantry moved from Korea to Manchuria 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : -1,00 UK_Pacific regular : 0,33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in 55 Sea Zone Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from 55 Sea Zone to Queensland 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 0,67 Germans regular : 0,67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 15 infantry moved from Chahar to Anhwe 1 fighter moved from Suiyuyan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 15 infantry in Anhwe, round 2 : 4/16 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Anhwe to Chahar Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in 55 Sea Zone Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from 55 Sea Zone to Queensland 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 15 infantry moved from Chahar to Anhwe 1 fighter moved from Suiyuyan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 15 infantry in Anhwe, round 2 : 4/16 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Anhwe to Chahar Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 bomber moved from India to Malaya 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis Combat - British Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in Anglo Egyptian Sudan Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Anglo Egyptian Sudan from Italians, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to India 1 fighter moved from Burma to India 1 bomber moved from Malaya to India 1 mech_infantry moved from Syria to Persia 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Egypt to Persia 1 battleship moved from 72 Sea Zone to 81 Sea Zone 1 armour moved from Tunisia to Morocco 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 91 Sea Zone Place Units - British 2 submarines placed in 98 Sea Zone 1 fighter placed in Egypt 1 fighter placed in Union of South Africa 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1,1,3 British collect 37 PUs (2 lost to blockades); end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : -0,50 Japanese regular : 1,00 Japanese AA : -0,17 Germans regular : 0,67 British regular : 0,00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Romania to Ukraine 1 artillery and 2 infantry moved from Bessarabia to Ukraine Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 3 fighters moved from Queensland to 46 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 4 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to Queensland 1 fighter moved from 46 Sea Zone to Queensland 1 fighter moved from 46 Sea Zone to Queensland 1 fighter moved from 46 Sea Zone to Queensland 1 infantry moved from Northwest Persia to Persia Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,00
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov 1 fighter and 2 tactical_bombers moved from Ukraine to Rostov 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from ANZAC Combat - Germans Battle in Rostov Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus 1 fighter and 2 tactical_bombers moved from Rostov to Ukraine 1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Romania to Ukraine 3 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Novgorod to Belarus 3 artilleries and 3 infantry moved from Novgorod to Archangel 2 bombers moved from Western Germany to Ukraine 1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 122 Sea Zone Place Units - Germans 3 armour placed in Ukraine 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Novgorod 2 artilleries and 1 infantry placed in Normandy Bordeaux 5 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Norway: 4 infantry EDIT: Removing units owned by Germans from Finland: 4 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Rostov 1 artillery moved from Volgograd to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Rostov 1 fighter moved from Bryansk to Smolensk Combat - Russians Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Caucasus to Persia 1 tactical_bomber moved from Caucasus to Persia 3 artilleries and 7 infantry moved from Russia to Samara 1 fighter moved from Smolensk to Russia 4 aaGuns, 2 armour, 11 artilleries, 54 infantry and 1 mech_infantry moved from Bryansk to Russia 1 fighter moved from Rostov to Russia 1 submarine moved from 125 Sea Zone to 123 Sea Zone 2 aaGuns and 18 infantry moved from Amur to Sakha Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 1,50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 62 PUs; 6 SuicideAttackTokens; Japanese buy 2 carriers and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 2 fighters moved from Manchuria to Chahar 2 artilleries and 12 infantry moved from Manchuria to Jehol 2 bombers moved from French Indo China to Chahar 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Java to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Chahar Japanese attack with 2 bombers and 2 fighters Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 bombers and 2 fighters in Chahar, round 2 : 1/4 hits, 2,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 2 bombers and 1 fighter in Chahar, round 3 : 2/3 hits, 1,83 expected hits Chinese roll dice for 1 fighter in Chahar, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Chinese lost in Chahar Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 fighter Casualties for Chinese: 1 fighter and 1 infantry Battle in Jehol Japanese attack with 2 artilleries and 12 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 12 infantry in Jehol, round 2 : 7/14 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/6 hits, 2,67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 3 : 2/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from 41 Sea Zone to Malaya 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 2 fighters moved from French Indo China to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Japan to 6 Sea Zone 1 aaGun moved from Manchuria to Jehol 2 bombers moved from Chahar to Manchuria 1 fighter moved from Chahar to Manchuria 1 mech_infantry moved from Szechwan to Sikang 1 artillery moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Kweichow 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Soviet Far East to Siberia 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Java to 35 Sea Zone 1 fighter moved from Burma to Malaya 1 fighter and 2 tactical_bombers moved from Burma to French Indo China 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 2 carriers placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 1,17 UK_Pacific regular : -1,00 ANZAC regular : -0,33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 6 fighters moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 41 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 6 fighters in 55 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to United Kingdom 1 fighter moved from 104 Sea Zone to United Kingdom 1 marine moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 bomber moved from 41 Sea Zone to India 6 fighters moved from 55 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Algeria to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 bomber placed in Western United States 1 fighter placed in Eastern United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Japanese regular : 0,33 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 13 infantry moved from Anhwe to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,33