G1 Scramble request and submerge requestG1.tsvg GLHF
Giallo(x) vs WindowWasher(+13) BM
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 4 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Southern France to Northern Italy 1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,3,2,1,6,5,6,5,6,3 Italians collect 1 PU (9 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to Philippines 1 infantry and 1 marine moved from Java to 42 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to Philippines 1 infantry and 1 marine moved from Java to 42 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 94 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 96 PUs; Germans buy 2 artilleries, 3 destroyers, 4 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Novgorod to Samara 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 3 bombers moved from Western Germany to Caucasus 2 bombers moved from Western Germany to Caucasus 1 mech_infantry moved from Tambov to Caucasus 1 mech_infantry moved from Tambov to Caucasus 16 armour, 31 artilleries, 27 infantry and 66 mech_infantrys moved from Tambov to Volgograd 1 infantry moved from Russia to Samara 1 mech_infantry moved from Romania to Albania Italians take Albania from Americans 1 mech_infantry moved from Romania to Bulgaria 1 bomber moved from Western Germany to Bulgaria 1 bomber moved from Western Germany to Bulgaria Combat - Germans Battle in Volgograd Germans attack with 16 armour, 31 artilleries, 27 infantry and 66 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 16 armour, 31 artilleries, 27 infantry and 66 mech_infantrys in Volgograd, round 2 : 41/140 hits, 39,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 16 armour, 31 artilleries, 27 infantry and 66 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bulgaria Germans attack with 2 bombers and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Bulgaria, round 2 : 0/3 hits, 1,50 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers and 1 mech_infantry in Bulgaria, round 3 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Bulgaria Germans win, taking Bulgaria from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Samara Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 5 bombers and 2 mech_infantrys British defend with 1 artillery and 2 mech_infantrys Germans roll dice for 5 bombers and 2 mech_infantrys in Caucasus, round 2 : 2/7 hits, 3,67 expected hits British roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1,00 expected hits 2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 5 bombers in Caucasus, round 3 : 4/5 hits, 3,33 expected hits British roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Caucasus Germans win with 5 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 artillery and 2 mech_infantrys Non Combat Move - Germans 2 mech_infantrys moved from Novgorod to Bryansk 2 mech_infantrys moved from Vyborg to Belarus 1 aaGun moved from Tambov to Rostov 5 mech_infantrys moved from Romania to Ukraine 14 mech_infantrys moved from Western Germany to Yugoslavia 2 bombers moved from Bulgaria to Western Germany 1 mech_infantry moved from Germany to Eastern Poland 1 aaGun moved from Romania to Yugoslavia 3 artilleries moved from Ukraine to Rostov 1 aaGun moved from Tambov to Bryansk 5 bombers moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 3 fighters and 2 tactical_bombers moved from Novgorod to Western Germany 1 tactical_bomber moved from Novgorod to Bryansk 1 infantry moved from Normandy Bordeaux to France Place Units - Germans 3 destroyers placed in 113 Sea Zone 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Russia 3 mech_infantrys placed in Novgorod 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3,2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,1,3,1,3,6,3,1,6,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 56 PUs (7 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Russians regular : 0,33 Germans regular : 0,67 British regular : 0,67
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 96 PUs; Germans buy 2 artilleries, 3 destroyers, 4 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Novgorod to Samara 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 3 bombers moved from Western Germany to Caucasus 2 bombers moved from Western Germany to Caucasus 1 mech_infantry moved from Tambov to Caucasus 1 mech_infantry moved from Tambov to Caucasus 16 armour, 31 artilleries, 27 infantry and 66 mech_infantrys moved from Tambov to Volgograd 1 infantry moved from Russia to Samara 1 mech_infantry moved from Romania to Albania Italians take Albania from Americans 1 mech_infantry moved from Romania to Bulgaria 1 bomber moved from Western Germany to Bulgaria 1 bomber moved from Western Germany to Bulgaria Combat - Germans Battle in Volgograd Germans attack with 16 armour, 31 artilleries, 27 infantry and 66 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 16 armour, 31 artilleries, 27 infantry and 66 mech_infantrys in Volgograd, round 2 : 41/140 hits, 39,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 16 armour, 31 artilleries, 27 infantry and 66 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bulgaria Germans attack with 2 bombers and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Bulgaria, round 2 : 0/3 hits, 1,50 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers and 1 mech_infantry in Bulgaria, round 3 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Bulgaria Germans win, taking Bulgaria from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Samara Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 5 bombers and 2 mech_infantrys British defend with 1 artillery and 2 mech_infantrys Germans roll dice for 5 bombers and 2 mech_infantrys in Caucasus, round 2 : 2/7 hits, 3,67 expected hits British roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1,00 expected hits 2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 5 bombers in Caucasus, round 3 : 4/5 hits, 3,33 expected hits British roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Caucasus Germans win with 5 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 artillery and 2 mech_infantrys Non Combat Move - Germans 2 mech_infantrys moved from Novgorod to Bryansk 2 mech_infantrys moved from Vyborg to Belarus 1 aaGun moved from Tambov to Rostov 5 mech_infantrys moved from Romania to Ukraine 14 mech_infantrys moved from Western Germany to Yugoslavia 2 bombers moved from Bulgaria to Western Germany 1 mech_infantry moved from Germany to Eastern Poland 1 aaGun moved from Romania to Yugoslavia 3 artilleries moved from Ukraine to Rostov 1 aaGun moved from Tambov to Bryansk 5 bombers moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 3 fighters and 2 tactical_bombers moved from Novgorod to Western Germany 1 tactical_bomber moved from Novgorod to Bryansk 1 infantry moved from Normandy Bordeaux to France Place Units - Germans 3 destroyers placed in 113 Sea Zone 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Russia 3 mech_infantrys placed in Novgorod 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3,2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,1,3,1,3,6,3,1,6,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 56 PUs (7 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers EDIT: Adding units owned by Germans to Bryansk: 2 tactical_bombers EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,67 Russians regular : 0,33 Germans regular : 0,67 British regular : 0,67
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Combat Move - Russians 1 artillery and 1 infantry moved from Yakut S.S.R. to Dzavhan 1 artillery and 1 infantry moved from Novosibirsk to Vologda 2 artilleries and 4 infantry moved from Kazakhstan to Tsinghai Combat - Russians Russians creates battle in territory 113 Sea Zone Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 3 destroyers and 3 fighters Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 destroyers and 3 fighters in 113 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 3 destroyers and 3 fighters remaining. Battle score for attacker is -18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 5 aaGuns, 19 artilleries and 80 infantry moved from Kazakhstan to Novosibirsk 1 aaGun, 2 armour, 6 infantry and 1 mech_infantry moved from Shensi to Kweichow 1 submarine moved from 125 Sea Zone to 127 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -1.83
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 4 artilleries, 2 destroyers and 4 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 bomber moved from Shan State to Szechwan 1 bomber moved from Shan State to Szechwan Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Szechwan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 25 Sea Zone, round 2 : 5/11 hits, 6,17 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 15 artilleries and 8 infantry moved from Shan State to Yunnan 1 armour and 1 mech_infantry moved from Manchuria to Buryatia 1 artillery and 1 infantry moved from Korea to Manchuria 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 marine moved from Japan to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 3 artilleries moved from French Indo China to Yunnan 2 bombers moved from Szechwan to Yunnan 1 aaGun moved from Shan State to Yunnan 1 mech_infantry moved from Hunan to French Indo China 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Kiangsu to Anhwe 6 infantry moved from Manchuria to Jehol Place Units - Japanese 1 artillery and 1 infantry placed in Japan 2 destroyers placed in 6 Sea Zone 3 artilleries placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1 Japanese collect 45 PUs (1 lost to blockades); end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,50 Japanese regular : -0,67
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@giallo I’m away for hollidays for a week
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Greece to Albania 1 mech_infantry moved from Greece to Bulgaria 1 bomber moved from United Kingdom to Albania 1 bomber moved from United Kingdom to Bulgaria 1 infantry moved from Northwest Persia to Caucasus 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 destroyer and 3 submarines moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to Philippines 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 submarine moved from 125 Sea Zone to 123 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 submarine moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Malaya Battle in Bulgaria Americans attack with 1 bomber and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Bulgaria Americans win, taking Malaya from Japanese with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Albania Americans attack with 1 bomber and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 infantry in Albania, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Albania Americans win, taking Albania from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to Hawaiian Islands 8 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Albania to Greece 1 bomber moved from Bulgaria to Greece 1 fighter moved from Morocco to 99 Sea Zone 2 infantry moved from Algeria to 94 Sea Zone 1 mech_infantry moved from Algeria to 94 Sea Zone 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 aaGun moved from Newfoundland Labrador to Quebec 1 aaGun moved from Ontario to Alberta Saskatchewan Manitoba 1 aaGun moved from Quebec to Ontario Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States 3 infantry placed in Iraq 3 infantry placed in Greece Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.67 Italians regular : -0.33 Germans regular : 0.67
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Anhwe 2 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Kweichow to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 2.33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Greece to Albania 1 mech_infantry moved from Greece to Bulgaria 1 bomber moved from United Kingdom to Albania 1 bomber moved from United Kingdom to Bulgaria 1 infantry moved from Northwest Persia to Caucasus 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 destroyer and 3 submarines moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to Philippines 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 submarine moved from 125 Sea Zone to 123 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 submarine moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Malaya Battle in Bulgaria Americans attack with 1 bomber and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Bulgaria Americans win, taking Malaya from Japanese with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Albania Americans attack with 1 bomber and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 infantry in Albania, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Albania Americans win, taking Albania from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to Hawaiian Islands 8 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Albania to Greece 1 bomber moved from Bulgaria to Greece 1 fighter moved from Morocco to 99 Sea Zone 2 infantry moved from Algeria to 94 Sea Zone 1 mech_infantry moved from Algeria to 94 Sea Zone 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 aaGun moved from Newfoundland Labrador to Quebec 1 aaGun moved from Ontario to Alberta Saskatchewan Manitoba 1 aaGun moved from Quebec to Ontario Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States 3 infantry placed in Iraq 3 infantry placed in Greece Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Anhwe 2 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Kweichow to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from India to Shan State UK_Pacific take Burma from Japanese UK_Pacific take Shan State from Japanese 2 fighters moved from Trans-Jordan to Greece 2 fighters moved from Syria to Greece 2 fighters moved from Northwest Persia to Greece 2 fighters moved from 94 Sea Zone to Greece 1 fighter moved from Morocco to 99 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 transports moved from 94 Sea Zone to 99 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Syria to 99 Sea Zone 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Persia to West India 5 armour, 7 artilleries, 29 infantry and 2 mech_infantrys moved from India to Burma 3 armour moved from West India to Burma 2 fighters moved from India to Iraq 1 infantry moved from Persia to Iraq 6 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 1 submarine moved from 105 Sea Zone to 103 Sea Zone 1 fighter moved from United Kingdom to Algeria 1 destroyer moved from 39 Sea Zone to 37 Sea Zone Combat - British Non Combat Move - British 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 99 Sea Zone to Greece 3 aaGuns moved from India to Burma Place Units - British 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.17 Japanese regular : 3.00 Italians regular : -0.33 Germans regular : 0.67
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Greece to Albania 1 mech_infantry moved from Greece to Bulgaria 1 bomber moved from United Kingdom to Albania 1 bomber moved from United Kingdom to Bulgaria 1 infantry moved from Northwest Persia to Caucasus 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 destroyer and 3 submarines moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to Philippines 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 submarine moved from 125 Sea Zone to 123 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 submarine moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Malaya Battle in Bulgaria Americans attack with 1 bomber and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Bulgaria Americans win, taking Malaya from Japanese with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Albania Americans attack with 1 bomber and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 infantry in Albania, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Albania Americans win, taking Albania from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to Hawaiian Islands 8 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Albania to Greece 1 bomber moved from Bulgaria to Greece 1 fighter moved from Morocco to 99 Sea Zone 2 infantry moved from Algeria to 94 Sea Zone 1 mech_infantry moved from Algeria to 94 Sea Zone 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 aaGun moved from Newfoundland Labrador to Quebec 1 aaGun moved from Ontario to Alberta Saskatchewan Manitoba 1 aaGun moved from Quebec to Ontario Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States 3 infantry placed in Iraq 3 infantry placed in Greece Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Anhwe 2 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Kweichow to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from India to Shan State UK_Pacific take Burma from Japanese UK_Pacific take Shan State from Japanese 2 fighters moved from Trans-Jordan to Greece 2 fighters moved from Syria to Greece 2 fighters moved from Northwest Persia to Greece 2 fighters moved from 94 Sea Zone to Greece 1 fighter moved from Morocco to 99 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 transports moved from 94 Sea Zone to 99 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Syria to 99 Sea Zone 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Persia to West India 5 armour, 7 artilleries, 29 infantry and 2 mech_infantrys moved from India to Burma 3 armour moved from West India to Burma 2 fighters moved from India to Iraq 1 infantry moved from Persia to Iraq 6 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 1 submarine moved from 105 Sea Zone to 103 Sea Zone 1 fighter moved from United Kingdom to Algeria 1 destroyer moved from 39 Sea Zone to 37 Sea Zone Combat - British Non Combat Move - British 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 99 Sea Zone to Greece 3 aaGuns moved from India to Burma Place Units - British 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 3 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 2 infantry EDIT: Adding units owned by British to Syria: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 2 armour EDIT: Adding units owned by British to Syria: 2 armour EDIT: Removing units owned by British from Iraq: 2 fighters EDIT: Adding units owned by British to India: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.17 Japanese regular : 3.00 Italians regular : -0.33 Germans regular : 0.67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Caucasus 1 artillery and 1 infantry moved from Yugoslavia to Albania Combat - Italians Battle in Caucasus Italians attack with 1 fighter Americans defend with 1 infantry Italians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Caucasus Italians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Albania Italians attack with 1 artillery and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Albania, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Albania Italians win, taking Albania from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Volgograd 1 aaGun moved from Yugoslavia to Albania 1 infantry moved from Northern Italy to France Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5,1,1,2,1,2,2,4,6 Italians collect 0 PUs (11 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 0,83 British regular : -0,33
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 4 PUs; Combat Move - ANZAC 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 35 Sea Zone to Philippines Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 4 PUs; Combat Move - ANZAC 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 35 Sea Zone to Philippines Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 4 PUs; Combat Move - ANZAC 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 35 Sea Zone to Philippines Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French 1 destroyer moved from 94 Sea Zone to 99 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 73 PUs; Germans buy 3 armour, 3 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Caucasus from British 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 mech_infantry moved from Vologda to Nenetsia Germans take Nenetsia from Russians 5 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 10 armour and 10 mech_infantrys British defend with 1 artillery and 1 infantry Germans roll dice for 10 armour and 10 mech_infantrys in Northwest Persia, round 2 : 9/20 hits, 6,67 expected hits British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Volgograd to Northwest Persia 4 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia 21 mech_infantrys moved from Volgograd to Northwest Persia 4 infantry moved from Russia to Tambov 2 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Belarus to Rostov 3 artilleries moved from Rostov to Volgograd 1 aaGun moved from Rostov to Caucasus 2 artilleries moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Novgorod to Bryansk 3 mech_infantrys moved from Western Germany to Yugoslavia 7 mech_infantrys moved from Germany to Yugoslavia 1 mech_infantry moved from Eastern Poland to Yugoslavia 5 mech_infantrys moved from Ukraine to Caucasus 4 tactical_bombers moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov 4 mech_infantrys moved from Volgograd to Rostov 3 mech_infantrys moved from Volgograd to Northwest Persia 1 fighter moved from Bryansk to Volgograd 2 bombers moved from Western Germany to Volgograd 13 mech_infantrys moved from Volgograd to Rostov 5 bombers moved from Bryansk to Volgograd 1 aaGun, 2 artilleries and 6 infantry moved from France to Western Germany Place Units - Germans 3 artilleries placed in Volgograd 3 infantry placed in Russia 3 armour placed in Novgorod 3 mech_infantrys placed in Ukraine 1 fighter placed in Western Germany 2 submarines placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,4,3,6,6,1,3,4,6,6 Germans collect 65 PUs (2 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans regular : 2,33 British regular : 0,33
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@giallo sorry for the delay, will get it tonight.
My end of year exams are coming up (luckily I don’t have too many since I’m an upperclassman) so i might be busy these next few weeks, but once summer comes, ill be able to move mostly every day i hope
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Shensi to India 1 armour moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 armour moved from Anhwe to Chahar 1 artillery moved from Dzavhan to Olgiy Russians take Olgiy from Japanese 1 infantry moved from Dzavhan to Tsagaan Olom Russians take Tsagaan Olom from Japanese 1 infantry moved from Tsinghai to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Novosibirsk to Samara Russians take Samara from Germans 1 infantry moved from Novosibirsk to Vologda Russians take Vologda from Germans Combat - Russians Battle in Chahar Russians attack with 1 armour Japanese defend with 1 mech_infantry Russians roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 1 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 aaGun, 1 armour, 6 infantry and 1 mech_infantry moved from Kweichow to Shensi 2 artilleries and 3 infantry moved from Tsinghai to Shensi 5 aaGuns, 20 artilleries and 80 infantry moved from Novosibirsk to Vologda Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 destroyers, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar 1 bomber moved from Yunnan to Chahar 1 infantry moved from Yunnan to Shan State 1 bomber moved from Yunnan to Shan State 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 8 fighters and 8 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Chahar Japanese attack with 1 bomber and 1 infantry Russians defend with 1 armour Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 armour in Chahar, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 armour in Chahar, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Chahar Japanese win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Shan State Japanese attack with 1 bomber and 1 infantry British defend with 1 armour Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in 25 Sea Zone Japanese attack with 1 destroyer, 8 fighters and 8 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 8 fighters and 8 tactical_bombers in 25 Sea Zone, round 2 : 8/17 hits, 9,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 8 fighters and 8 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 18 artilleries moved from Yunnan to Hunan 1 mech_infantry moved from Yunnan to French Indo China 6 infantry moved from Yunnan to Hunan 2 aaGuns moved from Yunnan to French Indo China 1 bomber moved from Shan State to French Indo China 5 infantry moved from Jehol to Manchuria 1 bomber moved from Chahar to Hunan 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Hunan to French Indo China Place Units - Japanese 2 destroyers and 1 transport placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,5,4,4 Japanese collect 41 PUs (2 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -0,33 Japanese regular : -2,17 UK_Pacific regular : -0,50