Giallo(x) vs WindowWasher(+13) BM

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 1 factory_minor, 1 fighter, 1 mech_infantry and 7 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Greece to Bulgaria
            1 bomber moved from Greece to Bulgaria
            1 mech_infantry moved from Greece to Yugoslavia
            1 infantry moved from Iraq to Northwest Persia
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 35 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            2 submarines moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            5 fighters and 4 tactical_bombers moved from 35 Sea Zone to Guam
            1 armour, 1 carrier, 1 infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 bomber moved from Greece to Yugoslavia
    
        Combat - Americans
            Battle in Yugoslavia
                Americans attack with 1 bomber and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
                Americans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Guam
                Americans attack with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers in Guam, round 2 : 10/11 hits, 5.83 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Bulgaria
                Americans attack with 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 infantry in Bulgaria, round 3 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bulgaria
                Americans win, taking Bulgaria from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Bulgaria to United Kingdom
            1 bomber moved from Yugoslavia to United Kingdom
            5 fighters and 4 tactical_bombers moved from Guam to 35 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to Queensland
            3 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            8 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            2 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 carrier, 2 fighters and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            1 fighter moved from Eastern United States to Morocco
    
        Place Units - Americans
            1 armour, 1 artillery and 1 mech_infantry placed in Greece
            1 factory_minor placed in Iraq
            1 bomber placed in Eastern United States
            1 fighter placed in Western United States
            2 destroyers and 7 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Shensi to Szechwan
            16 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 16 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 16 infantry in Kweichow, round 2 : 5/16 hits, 2.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 16 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 fighter
            EDIT: Adding units owned by Chinese to Shensi: 1 fighter
            EDIT: Turning off Edit Mode
            1 infantry placed in Shensi
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 11 PUs; 
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 fighter moved from 94 Sea Zone to Morocco
            1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 transports moved from 97 Sea Zone to 94 Sea Zone
            1 fighter moved from Greece to 94 Sea Zone
            6 armour and 2 mech_infantrys moved from Eastern Persia to India
            1 fighter moved from India to Caucasus
            1 fighter moved from India to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            3 armour moved from Persia to West India
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Syria to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            2 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 artillery and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Turkmenistan to Persia
            2 fighters moved from India to Syria
            2 fighters moved from India to Trans-Jordan
            2 fighters moved from India to Eastern Persia
    
        Combat - British
            Battle in Caucasus
                British attack with 1 artillery, 2 fighters and 2 mech_infantrys
                Italians defend with 2 armour
                    British roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 2 armour in Caucasus, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Italians lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Italians: 2 armour
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 armour, 2 infantry, 1 marine and 1 mech_infantry
            EDIT: Adding units owned by British to Syria: 1 armour, 2 infantry, 1 marine and 1 mech_infantry
            EDIT: Turning off Edit Mode
            2 fighters moved from Caucasus to Northwest Persia
            2 submarines moved from 97 Sea Zone to 93 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Persia
            2 fighters and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern Persia: 2 fighters
            EDIT: Adding units owned by British to India: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 2.67
    Americans regular : 4.50
    Japanese regular : -1.33
    Germans regular : -1.00
    British regular : 1.17
    

    Savegame

  • '21 '20

    edits: ncms done in combat move being redone

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Southern France to Northern Italy
            1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,3,2,1,6,5,6,5,6,3
            Italians collect 1 PU (9 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to Philippines
            1 infantry and 1 marine moved from Java to 42 Sea Zone
            1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry and 1 marine moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to Philippines
            1 infantry and 1 marine moved from Java to 42 Sea Zone
            1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry and 1 marine moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 96 PUs; 
            Germans buy 2 artilleries, 3 destroyers, 4 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Novgorod to Samara
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            3 bombers moved from Western Germany to Caucasus
            2 bombers moved from Western Germany to Caucasus
            1 mech_infantry moved from Tambov to Caucasus
            1 mech_infantry moved from Tambov to Caucasus
            16 armour, 31 artilleries, 27 infantry and 66 mech_infantrys moved from Tambov to Volgograd
            1 infantry moved from Russia to Samara
            1 mech_infantry moved from Romania to Albania
                  Italians take Albania from Americans
            1 mech_infantry moved from Romania to Bulgaria
            1 bomber moved from Western Germany to Bulgaria
            1 bomber moved from Western Germany to Bulgaria
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 16 armour, 31 artilleries, 27 infantry and 66 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 16 armour, 31 artilleries, 27 infantry and 66 mech_infantrys in Volgograd, round 2 : 41/140 hits, 39,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 16 armour, 31 artilleries, 27 infantry and 66 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bulgaria
                Germans attack with 2 bombers and 1 mech_infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Bulgaria, round 2 : 0/3 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers and 1 mech_infantry in Bulgaria, round 3 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Bulgaria
                Germans win, taking Bulgaria from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Caucasus
                Germans attack with 5 bombers and 2 mech_infantrys
                British defend with 1 artillery and 2 mech_infantrys
                    Germans roll dice for 5 bombers and 2 mech_infantrys in Caucasus, round 2 : 2/7 hits, 3,67 expected hits
                    British roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
                    Germans roll dice for 5 bombers in Caucasus, round 3 : 4/5 hits, 3,33 expected hits
                    British roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Caucasus
                Germans win with 5 bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 artillery and 2 mech_infantrys
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Novgorod to Bryansk
            2 mech_infantrys moved from Vyborg to Belarus
            1 aaGun moved from Tambov to Rostov
            5 mech_infantrys moved from Romania to Ukraine
            14 mech_infantrys moved from Western Germany to Yugoslavia
            2 bombers moved from Bulgaria to Western Germany
            1 mech_infantry moved from Germany to Eastern Poland
            1 aaGun moved from Romania to Yugoslavia
            3 artilleries moved from Ukraine to Rostov
            1 aaGun moved from Tambov to Bryansk
            5 bombers moved from Caucasus to Bryansk
            1 fighter and 1 tactical_bomber moved from Samara to Bryansk
            3 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
            1 tactical_bomber moved from Novgorod to Bryansk
            1 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            3 destroyers placed in 113 Sea Zone
            2 artilleries and 1 infantry placed in Ukraine
            3 infantry placed in Russia
            3 mech_infantrys placed in Novgorod
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3,2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,1,3,1,3,6,3,1,6,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
            Germans collect 56 PUs (7 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Russians regular : 0,33
    Germans regular : 0,67
    British regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 96 PUs; 
            Germans buy 2 artilleries, 3 destroyers, 4 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Novgorod to Samara
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            3 bombers moved from Western Germany to Caucasus
            2 bombers moved from Western Germany to Caucasus
            1 mech_infantry moved from Tambov to Caucasus
            1 mech_infantry moved from Tambov to Caucasus
            16 armour, 31 artilleries, 27 infantry and 66 mech_infantrys moved from Tambov to Volgograd
            1 infantry moved from Russia to Samara
            1 mech_infantry moved from Romania to Albania
                  Italians take Albania from Americans
            1 mech_infantry moved from Romania to Bulgaria
            1 bomber moved from Western Germany to Bulgaria
            1 bomber moved from Western Germany to Bulgaria
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 16 armour, 31 artilleries, 27 infantry and 66 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 16 armour, 31 artilleries, 27 infantry and 66 mech_infantrys in Volgograd, round 2 : 41/140 hits, 39,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 16 armour, 31 artilleries, 27 infantry and 66 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bulgaria
                Germans attack with 2 bombers and 1 mech_infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Bulgaria, round 2 : 0/3 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers and 1 mech_infantry in Bulgaria, round 3 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Bulgaria
                Germans win, taking Bulgaria from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Caucasus
                Germans attack with 5 bombers and 2 mech_infantrys
                British defend with 1 artillery and 2 mech_infantrys
                    Germans roll dice for 5 bombers and 2 mech_infantrys in Caucasus, round 2 : 2/7 hits, 3,67 expected hits
                    British roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
                    Germans roll dice for 5 bombers in Caucasus, round 3 : 4/5 hits, 3,33 expected hits
                    British roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Caucasus
                Germans win with 5 bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 artillery and 2 mech_infantrys
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Novgorod to Bryansk
            2 mech_infantrys moved from Vyborg to Belarus
            1 aaGun moved from Tambov to Rostov
            5 mech_infantrys moved from Romania to Ukraine
            14 mech_infantrys moved from Western Germany to Yugoslavia
            2 bombers moved from Bulgaria to Western Germany
            1 mech_infantry moved from Germany to Eastern Poland
            1 aaGun moved from Romania to Yugoslavia
            3 artilleries moved from Ukraine to Rostov
            1 aaGun moved from Tambov to Bryansk
            5 bombers moved from Caucasus to Bryansk
            1 fighter and 1 tactical_bomber moved from Samara to Bryansk
            3 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
            1 tactical_bomber moved from Novgorod to Bryansk
            1 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            3 destroyers placed in 113 Sea Zone
            2 artilleries and 1 infantry placed in Ukraine
            3 infantry placed in Russia
            3 mech_infantrys placed in Novgorod
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3,2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,1,3,1,3,6,3,1,6,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
            Germans collect 56 PUs (7 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
            EDIT: Adding units owned by Germans to Bryansk: 2 tactical_bombers
            EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Russians regular : 0,33
    Germans regular : 0,67
    British regular : 0,67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Yakut S.S.R. to Dzavhan
            1 artillery and 1 infantry moved from Novosibirsk to Vologda
            2 artilleries and 4 infantry moved from Kazakhstan to Tsinghai
    
        Combat - Russians
            Russians creates battle in territory 113 Sea Zone
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 3 destroyers and 3 fighters
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 3 destroyers and 3 fighters in 113 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 3 destroyers and 3 fighters remaining. Battle score for attacker is -18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Vologda
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 1 infantry
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            5 aaGuns, 19 artilleries and 80 infantry moved from Kazakhstan to Novosibirsk
            1 aaGun, 2 armour, 6 infantry and 1 mech_infantry moved from Shensi to Kweichow
            1 submarine moved from 125 Sea Zone to 127 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 1.33
    Russians regular : -1.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 2 destroyers and 4 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            1 bomber moved from Shan State to Szechwan
            1 bomber moved from Shan State to Szechwan
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Szechwan
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 25 Sea Zone, round 2 : 5/11 hits, 6,17 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            15 artilleries and 8 infantry moved from Shan State to Yunnan
            1 armour and 1 mech_infantry moved from Manchuria to Buryatia
            1 artillery and 1 infantry moved from Korea to Manchuria
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 marine moved from Japan to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            3 artilleries moved from French Indo China to Yunnan
            2 bombers moved from Szechwan to Yunnan
            1 aaGun moved from Shan State to Yunnan
            1 mech_infantry moved from Hunan to French Indo China
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Anhwe to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            6 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Japan
            2 destroyers placed in 6 Sea Zone
            3 artilleries placed in French Indo China
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
            Japanese collect 45 PUs (1 lost to blockades); end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,50
    Japanese regular : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @giallo I’m away for hollidays for a week

  • '21 '20

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Greece to Albania
            1 mech_infantry moved from Greece to Bulgaria
            1 bomber moved from United Kingdom to Albania
            1 bomber moved from United Kingdom to Bulgaria
            1 infantry moved from Northwest Persia to Caucasus
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to Philippines
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Malaya
            Battle in Bulgaria
                Americans attack with 1 bomber and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Bulgaria
                Americans win, taking Malaya from Japanese with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Albania
                Americans attack with 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 infantry in Albania, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Albania
                Americans win, taking Albania from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            8 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Albania to Greece
            1 bomber moved from Bulgaria to Greece
            1 fighter moved from Morocco to 99 Sea Zone
            2 infantry moved from Algeria to 94 Sea Zone
            1 mech_infantry moved from Algeria to 94 Sea Zone
            1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
            2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 aaGun moved from Newfoundland Labrador to Quebec
            1 aaGun moved from Ontario to Alberta Saskatchewan Manitoba
            1 aaGun moved from Quebec to Ontario
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
            2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
            3 infantry placed in Iraq
            3 infantry placed in Greece
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : 0.67
    Italians regular : -0.33
    Germans regular : 0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Anhwe
            2 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            12 infantry moved from Kweichow to Shensi
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 2.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Greece to Albania
            1 mech_infantry moved from Greece to Bulgaria
            1 bomber moved from United Kingdom to Albania
            1 bomber moved from United Kingdom to Bulgaria
            1 infantry moved from Northwest Persia to Caucasus
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to Philippines
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Malaya
            Battle in Bulgaria
                Americans attack with 1 bomber and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Bulgaria
                Americans win, taking Malaya from Japanese with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Albania
                Americans attack with 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 infantry in Albania, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Albania
                Americans win, taking Albania from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            8 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Albania to Greece
            1 bomber moved from Bulgaria to Greece
            1 fighter moved from Morocco to 99 Sea Zone
            2 infantry moved from Algeria to 94 Sea Zone
            1 mech_infantry moved from Algeria to 94 Sea Zone
            1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
            2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 aaGun moved from Newfoundland Labrador to Quebec
            1 aaGun moved from Ontario to Alberta Saskatchewan Manitoba
            1 aaGun moved from Quebec to Ontario
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
            2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
            3 infantry placed in Iraq
            3 infantry placed in Greece
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Anhwe
            2 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            12 infantry moved from Kweichow to Shensi
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from India to Shan State
                  UK_Pacific take Burma from Japanese
                  UK_Pacific take Shan State from Japanese
            2 fighters moved from Trans-Jordan to Greece
            2 fighters moved from Syria to Greece
            2 fighters moved from Northwest Persia to Greece
            2 fighters moved from 94 Sea Zone to Greece
            1 fighter moved from Morocco to 99 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 transports moved from 94 Sea Zone to 99 Sea Zone
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Syria to 99 Sea Zone
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Persia to West India
            5 armour, 7 artilleries, 29 infantry and 2 mech_infantrys moved from India to Burma
            3 armour moved from West India to Burma
            2 fighters moved from India to Iraq
            1 infantry moved from Persia to Iraq
            6 mech_infantrys moved from Egypt to Iraq
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 submarine moved from 105 Sea Zone to 103 Sea Zone
            1 fighter moved from United Kingdom to Algeria
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 99 Sea Zone to Greece
            3 aaGuns moved from India to Burma
    
        Place Units - British
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.17
    Japanese regular : 3.00
    Italians regular : -0.33
    Germans regular : 0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Greece to Albania
            1 mech_infantry moved from Greece to Bulgaria
            1 bomber moved from United Kingdom to Albania
            1 bomber moved from United Kingdom to Bulgaria
            1 infantry moved from Northwest Persia to Caucasus
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to Philippines
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Malaya
            Battle in Bulgaria
                Americans attack with 1 bomber and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Bulgaria
                Americans win, taking Malaya from Japanese with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Albania
                Americans attack with 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 infantry in Albania, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Albania
                Americans win, taking Albania from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            8 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Albania to Greece
            1 bomber moved from Bulgaria to Greece
            1 fighter moved from Morocco to 99 Sea Zone
            2 infantry moved from Algeria to 94 Sea Zone
            1 mech_infantry moved from Algeria to 94 Sea Zone
            1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
            2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 aaGun moved from Newfoundland Labrador to Quebec
            1 aaGun moved from Ontario to Alberta Saskatchewan Manitoba
            1 aaGun moved from Quebec to Ontario
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
            2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
            3 infantry placed in Iraq
            3 infantry placed in Greece
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Anhwe
            2 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            12 infantry moved from Kweichow to Shensi
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from India to Shan State
                  UK_Pacific take Burma from Japanese
                  UK_Pacific take Shan State from Japanese
            2 fighters moved from Trans-Jordan to Greece
            2 fighters moved from Syria to Greece
            2 fighters moved from Northwest Persia to Greece
            2 fighters moved from 94 Sea Zone to Greece
            1 fighter moved from Morocco to 99 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 transports moved from 94 Sea Zone to 99 Sea Zone
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Syria to 99 Sea Zone
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Persia to West India
            5 armour, 7 artilleries, 29 infantry and 2 mech_infantrys moved from India to Burma
            3 armour moved from West India to Burma
            2 fighters moved from India to Iraq
            1 infantry moved from Persia to Iraq
            6 mech_infantrys moved from Egypt to Iraq
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 submarine moved from 105 Sea Zone to 103 Sea Zone
            1 fighter moved from United Kingdom to Algeria
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 99 Sea Zone to Greece
            3 aaGuns moved from India to Burma
    
        Place Units - British
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 3 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 2 infantry
            EDIT: Adding units owned by British to Syria: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 2 armour
            EDIT: Adding units owned by British to Syria: 2 armour
            EDIT: Removing units owned by British from Iraq: 2 fighters
            EDIT: Adding units owned by British to India: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.17
    Japanese regular : 3.00
    Italians regular : -0.33
    Germans regular : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Caucasus
            1 artillery and 1 infantry moved from Yugoslavia to Albania
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 fighter
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Caucasus
                Italians win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Albania
                Italians attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Albania, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Albania
                Italians win, taking Albania from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Volgograd
            1 aaGun moved from Yugoslavia to Albania
            1 infantry moved from Northern Italy to France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,3,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5,1,1,2,1,2,2,4,6
            Italians collect 0 PUs (11 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : 0,83
    British regular : -0,33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Philippines to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 45 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Philippines to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 45 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Philippines to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 45 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
            1 destroyer moved from 94 Sea Zone to 99 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 73 PUs; 
            Germans buy 3 armour, 3 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                  Germans take Caucasus from British
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Vologda to Nenetsia
                  Germans take Nenetsia from Russians
            5 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 10 armour and 10 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 10 armour and 10 mech_infantrys in Northwest Persia, round 2 : 9/20 hits, 6,67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Volgograd to Northwest Persia
            4 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
            21 mech_infantrys moved from Volgograd to Northwest Persia
            4 infantry moved from Russia to Tambov
            2 mech_infantrys moved from Bryansk to Caucasus
            2 mech_infantrys moved from Belarus to Rostov
            3 artilleries moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Caucasus
            2 artilleries moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            3 mech_infantrys moved from Novgorod to Bryansk
            3 mech_infantrys moved from Western Germany to Yugoslavia
            7 mech_infantrys moved from Germany to Yugoslavia
            1 mech_infantry moved from Eastern Poland to Yugoslavia
            5 mech_infantrys moved from Ukraine to Caucasus
            4 tactical_bombers moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Rostov
            4 mech_infantrys moved from Volgograd to Rostov
            3 mech_infantrys moved from Volgograd to Northwest Persia
            1 fighter moved from Bryansk to Volgograd
            2 bombers moved from Western Germany to Volgograd
            13 mech_infantrys moved from Volgograd to Rostov
            5 bombers moved from Bryansk to Volgograd
            1 aaGun, 2 artilleries and 6 infantry moved from France to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 infantry placed in Russia
            3 armour placed in Novgorod
            3 mech_infantrys placed in Ukraine
            1 fighter placed in Western Germany
            2 submarines placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,4,3,6,6,1,3,4,6,6
            Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2,33
    British regular : 0,33
    

    Savegame

  • '21 '20

    @giallo sorry for the delay, will get it tonight.

    My end of year exams are coming up (luckily I don’t have too many since I’m an upperclassman) so i might be busy these next few weeks, but once summer comes, ill be able to move mostly every day i hope

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