L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 3 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter, 2 infantry and 1 tactical_bomber moved from Leningrad to Archangel
            1 fighter, 2 infantry and 1 tactical_bomber moved from Leningrad to Vologda
            1 submarine moved from 100 Sea Zone to 97 Sea Zone
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Leningrad to Vyborg
            5 artilleries and 12 infantry moved from Leningrad to Baltic States
            7 armour and 7 mech_infantrys moved from Leningrad to Baltic States
            10 artilleries moved from Germany to Slovakia Hungary
            5 armour and 4 mech_infantrys moved from Slovakia Hungary to Poland
            1 armour moved from Western Germany to Slovakia Hungary
            1 submarine moved from 108 Sea Zone to 115 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malta to Western Germany
            2 fighters and 1 tactical_bomber moved from Malta to Western Germany
            1 fighter and 1 tactical_bomber moved from Archangel to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Vologda to Slovakia Hungary
    
        Place Units - Germans
            6 artilleries, 3 infantry and 1 mech_infantry placed in Germany
            2 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.00
    

    Savegame


  • @artofwar1947

    Wait; I need to make an adjustment to the G-11 NCM.


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 3 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter, 2 infantry and 1 tactical_bomber moved from Leningrad to Archangel
            1 fighter, 2 infantry and 1 tactical_bomber moved from Leningrad to Vologda
            1 submarine moved from 100 Sea Zone to 97 Sea Zone
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Leningrad to Vyborg
            5 artilleries and 12 infantry moved from Leningrad to Baltic States
            7 armour and 7 mech_infantrys moved from Leningrad to Baltic States
            10 artilleries moved from Germany to Slovakia Hungary
            5 armour and 4 mech_infantrys moved from Slovakia Hungary to Poland
            1 armour moved from Western Germany to Slovakia Hungary
            1 submarine moved from 108 Sea Zone to 115 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malta to Western Germany
            2 fighters and 1 tactical_bomber moved from Malta to Western Germany
            1 fighter and 1 tactical_bomber moved from Archangel to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Vologda to Slovakia Hungary
    
        Place Units - Germans
            6 artilleries, 3 infantry and 1 mech_infantry placed in Germany
            2 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Slovakia Hungary: 7 armour and 7 mech_infantrys
            EDIT: Removing units owned by Germans from Slovakia Hungary: 7 armour and 7 mech_infantrys
            EDIT: Adding units owned by Germans to Poland: 7 armour and 7 mech_infantrys
            EDIT: Removing units owned by Germans from Baltic States: 7 armour and 7 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Leningrad
                  Russians take Leningrad from Germans
            1 armour and 1 mech_infantry moved from Novgorod to Vologda
            2 infantry moved from Novgorod to Vologda
            1 artillery moved from Novgorod to Vologda
            1 infantry moved from Novgorod to Vologda
            1 infantry moved from Southern Belarus to Eastern Poland
            1 infantry moved from Northern Belarus to Eastern Poland
            2 infantry moved from Romania to Bulgaria
            1 infantry moved from Romania to Yugoslavia
            1 tactical_bomber moved from Russia to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
            1 fighter moved from Romania to Yugoslavia
            1 fighter moved from Romania to Eastern Poland
            1 artillery moved from Novgorod to Vologda
            1 infantry moved from Novgorod to Vologda
            1 infantry moved from Romania to Yugoslavia
    
        Combat - Russians
            Battle in Yugoslavia
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
                Russians win, taking Yugoslavia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Bulgaria
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bulgaria
                Russians win, taking Bulgaria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Vologda, round 2 : 1/8 hits, 2,50 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Vologda, round 3 : 2/7 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Eastern Poland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Romania to Bessarabia
            1 armour and 1 mech_infantry moved from Romania to Bessarabia
            14 artilleries and 30 infantry moved from Romania to Bessarabia
            1 fighter moved from Yugoslavia to Northern Belarus
            1 fighter and 1 tactical_bomber moved from Bulgaria to Northern Belarus
            1 fighter moved from Eastern Poland to Northern Belarus
            1 tactical_bomber moved from Eastern Poland to Northern Belarus
            2 infantry moved from Russia to Gorky
            2 infantry moved from Russia to Gorky
            2 aaGuns, 13 artilleries and 44 infantry moved from Novgorod to Northern Belarus
            6 artilleries and 1 infantry moved from Smolensk to Northern Belarus
            1 artillery and 4 infantry moved from Russia to Smolensk
            3 artilleries moved from Ukraine to Bessarabia
            1 infantry moved from Sakha to Amur
            2 aaGuns and 14 infantry moved from Siberia to Amur
    
        Place Units - Russians
            4 artilleries, 1 fighter and 5 infantry placed in Russia
            3 infantry placed in Ukraine
            1 armour and 1 mech_infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 49 PUs; end with 49 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    Germans regular : 0,67
    Russians regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Leningrad
                  Russians take Leningrad from Germans
            1 armour and 1 mech_infantry moved from Novgorod to Vologda
            2 infantry moved from Novgorod to Vologda
            1 artillery moved from Novgorod to Vologda
            1 infantry moved from Novgorod to Vologda
            1 infantry moved from Southern Belarus to Eastern Poland
            1 infantry moved from Northern Belarus to Eastern Poland
            2 infantry moved from Romania to Bulgaria
            1 infantry moved from Romania to Yugoslavia
            1 tactical_bomber moved from Russia to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
            1 fighter moved from Romania to Yugoslavia
            1 fighter moved from Romania to Eastern Poland
            1 artillery moved from Novgorod to Vologda
            1 infantry moved from Novgorod to Vologda
            1 infantry moved from Romania to Yugoslavia
    
        Combat - Russians
            Battle in Yugoslavia
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
                Russians win, taking Yugoslavia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Bulgaria
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bulgaria
                Russians win, taking Bulgaria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Vologda, round 2 : 1/8 hits, 2,50 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Vologda, round 3 : 2/7 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Eastern Poland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Romania to Bessarabia
            1 armour and 1 mech_infantry moved from Romania to Bessarabia
            14 artilleries and 30 infantry moved from Romania to Bessarabia
            1 fighter moved from Yugoslavia to Northern Belarus
            1 fighter and 1 tactical_bomber moved from Bulgaria to Northern Belarus
            1 fighter moved from Eastern Poland to Northern Belarus
            1 tactical_bomber moved from Eastern Poland to Northern Belarus
            2 infantry moved from Russia to Gorky
            2 infantry moved from Russia to Gorky
            2 aaGuns, 13 artilleries and 44 infantry moved from Novgorod to Northern Belarus
            6 artilleries and 1 infantry moved from Smolensk to Northern Belarus
            1 artillery and 4 infantry moved from Russia to Smolensk
            3 artilleries moved from Ukraine to Bessarabia
            1 infantry moved from Sakha to Amur
            2 aaGuns and 14 infantry moved from Siberia to Amur
    
        Place Units - Russians
            4 artilleries, 1 fighter and 5 infantry placed in Russia
            3 infantry placed in Ukraine
            1 armour and 1 mech_infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 49 PUs; end with 49 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 11 Sea Zone: 1 fighter
            EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    Germans regular : 0,67
    Russians regular : -0,67
    

    Savegame


  • Second post, please. Obviously forgot to move the aussie-fig to Hawaii.


  • TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 27 Sea Zone to 28 Sea Zone
            2 marines moved from Johnston Island to 27 Sea Zone
            5 artilleries moved from Johnston Island to 27 Sea Zone
            15 infantry moved from Johnston Island to 27 Sea Zone
            5 artilleries, 2 battleships, 9 carriers, 3 cruisers, 7 destroyers, 9 fighters, 15 infantry, 2 marines, 4 submarines, 7 tactical_bombers and 10 transports moved from 27 Sea Zone to 11 Sea Zone
            1 marine moved from 11 Sea Zone to Mexico
            5 artilleries, 15 infantry and 1 marine moved from 11 Sea Zone to Western United States
            2 tactical_bombers moved from Japan to 11 Sea Zone
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Western United States
    

    Combat Hit Differential Summary :

    Savegame


  • @artofwar1947

    Scramble fighters from WUS to defend SZ 11,
    scramble fighters from CV in SZ 11 to defend WUS,
    or no scramble?


  • I must ask to be able to redo that and block the attack on z11. I thought it was not reachable, with 3 zones, but see now that it actually is only 2.


  • @trulpen

    And in the last game I overlooked that India could be reached from Java. Scramble decision?


  • @artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:

    @trulpen

    And in the last game I overlooked that India could be reached from Java. Scramble decision?

    Lol, like it’s even comparable. But fine. Scramble 3 figs.


  • @trulpen

    I also allowed the French to rethink the scramble on N-B, which was a game changer. (The first time I played PTV, my opponent scrambled the French fighter, I was not allowed to redo my G-1 CM, Germany did not take N-B, and the Axis lost.)

    Scramble fighters from WUS to SZ 11 or from SZ 11 to WUS.


  • Yes, you’ve been lenient in our game, but this obvious overlook is rather disappointing anyway. Unfortunate that you don’t keep up the lenience, but it’s your choice.

    That’s right, there’s both options. Scramble to sea.


  • Think I was planning to block, but then missed it when executing. Shit happens.


  • @trulpen

    II had Adam on the ropes because his UK-1 attack on the Italian DD & Tran failed completely. Italian DD knocked out Fig, Tac, and Sub without sustaining damage. Then I forgot to block SZ 113 with a DD, and the US invaded Norway. It was down hill after that.


  • It’s the game and we’re all different. I prefer to allow obvious changes. I often even ask. Many don’t, but sack every opportunity. Sure, it’s the league, so the latter is probably advisable, but I just don’t like to play that way.

    So, in short, I appreciate the changes we both have been allowed to make during this game.


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 27 Sea Zone to 28 Sea Zone
            2 marines moved from Johnston Island to 27 Sea Zone
            5 artilleries moved from Johnston Island to 27 Sea Zone
            15 infantry moved from Johnston Island to 27 Sea Zone
            5 artilleries, 2 battleships, 9 carriers, 3 cruisers, 7 destroyers, 9 fighters, 15 infantry, 2 marines, 4 submarines, 7 tactical_bombers and 10 transports moved from 27 Sea Zone to 11 Sea Zone
            1 marine moved from 11 Sea Zone to Mexico
            5 artilleries, 15 infantry and 1 marine moved from 11 Sea Zone to Western United States
            2 tactical_bombers moved from Japan to 11 Sea Zone
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Western United States
    
        Combat - Japanese
            Americans scrambles 3 units out of Western United States to defend against the attack in 11 Sea Zone
            Battle in 28 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport; Americans defend with 2 transports
                    1 transport owned by the British and 2 transports owned by the Americans lost in 28 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 18
                Casualties for Americans: 2 transports
                Casualties for British: 1 transport
            Battle in 11 Sea Zone
                Japanese attack with 2 battleships, 9 carriers, 3 cruisers, 7 destroyers, 8 fighters, 4 submarines, 8 tactical_bombers and 10 transports
                British defend with 1 carrier; Americans defend with 1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 6 fighters, 8 submarines and 2 transports; ANZAC defend with 1 cruiser and 2 transports
                    Japanese roll dice for 4 submarines in 11 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
                    Japanese roll dice for 2 battleships, 9 carriers, 3 cruisers, 7 destroyers, 8 fighters, 8 tactical_bombers and 10 transports in 11 Sea Zone, round 2 : 14/28 hits, 14.50 expected hits
                Units damaged: 7 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 8 submarines in 11 Sea Zone, round 2 : 3/8 hits, 1.33 expected hits
                Units damaged: 3 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 9 carriers, 3 cruisers, 4 destroyers, 6 fighters and 4 transports in 11 Sea Zone, round 2 : 10/23 hits, 9.00 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    6 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 4 submarines owned by the Japanese lost in 11 Sea Zone
                    Japanese roll dice for 2 battleships, 6 carriers, 3 cruisers, 6 destroyers, 8 fighters, 8 tactical_bombers and 10 transports in 11 Sea Zone, round 3 : 13/27 hits, 14.17 expected hits
                    Americans roll dice for 2 submarines in 11 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 9 carriers, 3 cruisers, 4 destroyers, 6 fighters and 4 transports in 11 Sea Zone, round 3 : 8/23 hits, 9.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 6 destroyers owned by the Japanese, 8 carriers owned by the Americans and 1 carrier owned by the British lost in 11 Sea Zone
                    Japanese roll dice for 2 battleships, 6 carriers, 3 cruisers, 7 fighters, 7 tactical_bombers and 10 transports in 11 Sea Zone, round 4 : 14/19 hits, 11.00 expected hits
                    Americans roll dice for 1 battleship, 3 cruisers, 2 destroyers, 6 fighters and 4 transports in 11 Sea Zone, round 4 : 10/12 hits, 6.83 expected hits
                    5 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 transports owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 6 fighters owned by the Americans and 1 battleship owned by the Americans lost in 11 Sea Zone
                    2 transports owned by the Americans lost in 11 Sea Zone
                Japanese win, taking 11 Sea Zone from Neutral with 2 battleships, 5 carriers, 3 cruisers, 4 fighters, 2 tactical_bombers and 10 transports remaining. Battle score for attacker is 115
                Casualties for Japanese: 4 carriers, 7 destroyers, 4 fighters, 4 submarines and 6 tactical_bombers
                Casualties for Americans: 1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 6 fighters, 8 submarines and 2 transports
                Casualties for British: 1 carrier
                Casualties for ANZAC: 1 cruiser and 2 transports
            Battle in Mexico
            Battle in Western United States
                Japanese attack with 5 artilleries, 1 fighter, 15 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 factory_major, 1 harbour and 4 infantry
                    Japanese roll dice for 5 artilleries, 1 fighter, 15 infantry, 1 marine and 1 tactical_bomber in Western United States, round 2 : 5/23 hits, 6.50 expected hits
                    Americans roll dice for 4 infantry in Western United States, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Americans lost in Western United States
                Japanese converts factory_major into different units
                Japanese win, taking Mexico from Americans, taking Western United States from Americans with 5 artilleries, 1 fighter, 14 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 4 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
            2 tactical_bombers moved from Japan to 11 Sea Zone
            2 fighters moved from Wake Island to Kwangtung
            1 mech_infantry moved from Kiangsu to Kwangtung
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kiangsi to Kwangtung
            2 fighters moved from 27 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
            1 destroyer moved from 31 Sea Zone to 34 Sea Zone
            1 bomber moved from Caroline Islands to Davao
    
        Place Units - Japanese
            1 armour and 2 fighters placed in Malaya
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            2 artilleries and 2 infantry placed in Japan
            1 carrier, 1 cruiser and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 102 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 4.17
    Japanese regular : 0.50
    

    Savegame


  • Need to take some time off, but will be back.


  • @trulpen

    No problem. Thanks for letting me know.


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 fighters and 13 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            9 fighters and 1 tactical_bomber moved from Hawaiian Islands to Central United States
            1 fighter moved from Hawaiian Islands to Central United States
            2 fighters moved from Hawaiian Islands to Central United States
            1 submarine moved from 106 Sea Zone to 104 Sea Zone
            1 armour moved from Shan State to Yunnan
    
        Place Units - Americans
            10 infantry placed in Central United States
            3 fighters and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 42 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame

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