Funky to scramble 110 but not 111. Guessing it is to make sure you have a fighter left for Taranto.
Was hoping to scare off a 111 scramble with my sending of only one sub. Less keen on the 110 scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Northern Australia to Western Australia
Japanese take Western Australia from ANZAC
1 infantry moved from Northern Australia to South Australia
Japanese take South Australia from ANZAC
1 artillery, 2 infantry and 2 marines moved from Queensland to New South Wales
4 fighters and 4 tactical_bombers moved from 55 Sea Zone to New South Wales
2 bombers moved from Caroline Islands to New South Wales
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 artillery and 2 infantry moved from Shansi to Honan
1 infantry moved from Anhwe to Honan
Combat - Japanese
Battle in New South Wales
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry, 2 marines and 4 tactical_bombers
ANZAC defend with 2 aaGuns, 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
ANZAC roll AA dice in New South Wales : 1/6 hits, 1.00 expected hits
1 bomber owned by the Japanese lost in New South Wales
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry, 2 marines and 4 tactical_bombers in New South Wales, round 2 : 5/14 hits, 6.33 expected hits
ANZAC roll dice for 2 aaGuns, 2 armour, 2 infantry and 1 mech_infantry in New South Wales, round 2 : 2/5 hits, 2.17 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the ANZAC, 2 aaGuns owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 bomber, 4 fighters, 1 infantry, 2 marines and 4 tactical_bombers in New South Wales, round 3 : 5/12 hits, 5.67 expected hits
ANZAC roll dice for 2 armour in New South Wales, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the ANZAC lost in New South Wales
Japanese captures 14PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 bomber, 4 fighters, 1 infantry, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
Casualties for ANZAC: 2 aaGuns, 2 armour, 2 infantry and 1 mech_infantry
Battle in Honan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Honan, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Honan, round 3 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 tactical_bomber moved from 21 Sea Zone to Caroline Islands
1 bomber, 2 fighters and 1 tactical_bomber moved from New South Wales to Queensland
2 fighters and 3 tactical_bombers moved from New South Wales to 55 Sea Zone
1 fighter moved from Malaya to 55 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 aaGun and 3 infantry moved from Kwangtung to 21 Sea Zone
1 aaGun, 1 carrier, 3 infantry and 2 transports moved from 21 Sea Zone to 132 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 transport moved from 56 Sea Zone to 57 Sea Zone
1 aaGun and 3 infantry moved from 132 Sea Zone to Malaya
1 artillery, 1 infantry and 1 marine moved from Shan State to Malaya
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Davao
1 artillery moved from Chahar to Shansi
1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Hopei to Hunan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 transport moved from 55 Sea Zone to 132 Sea Zone
1 transport moved from 55 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 fighter and 1 mech_infantry placed in Malaya
1 fighter placed in 132 Sea Zone
2 infantry placed in Kiangsu
1 fighter placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from New South Wales: 1 infantry
EDIT: Adding units owned by Japanese to New South Wales: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -3.00
ANZAC AA : 0.00
ANZAC regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 carriers and 4 submarines moved from 91 Sea Zone to 90 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 90 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 90 Sea Zone
1 transport moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to Central United States
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 marines and 3 submarines moved from 31 Sea Zone to 27 Sea Zone
1 transport moved from 31 Sea Zone to 30 Sea Zone
1 aaGun moved from Line Islands to 30 Sea Zone
1 aaGun and 1 transport moved from 30 Sea Zone to 27 Sea Zone
1 infantry moved from Johnston Island to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 31 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 51 Sea Zone to 27 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 90 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to Eastern United States
2 destroyers moved from 91 Sea Zone to 90 Sea Zone
1 armour moved from French Equatorial Africa to Egypt
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 91 Sea Zone
3 submarines moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 3 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters placed in Western United States
1 armour placed in Central United States
1 marine placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Kansu to Yunnan
2 infantry moved from Szechwan to Yunnan
14 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Kweichow, round 2 : 1/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -1,50
Japanese regular : 0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 carriers and 4 submarines moved from 91 Sea Zone to 90 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 90 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 90 Sea Zone
1 transport moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to Central United States
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 marines and 3 submarines moved from 31 Sea Zone to 27 Sea Zone
1 transport moved from 31 Sea Zone to 30 Sea Zone
1 aaGun moved from Line Islands to 30 Sea Zone
1 aaGun and 1 transport moved from 30 Sea Zone to 27 Sea Zone
1 infantry moved from Johnston Island to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 31 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 51 Sea Zone to 27 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 90 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to Eastern United States
2 destroyers moved from 91 Sea Zone to 90 Sea Zone
1 armour moved from French Equatorial Africa to Egypt
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 91 Sea Zone
3 submarines moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 3 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters placed in Western United States
1 armour placed in Central United States
1 marine placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Kansu to Yunnan
2 infantry moved from Szechwan to Yunnan
14 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Kweichow, round 2 : 1/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 fighter moved from 83 Sea Zone to 100 Sea Zone
3 fighters moved from Egypt to 100 Sea Zone
1 tactical_bomber moved from Belgian Congo to 100 Sea Zone
Combat - British
Battle in 100 Sea Zone
British attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Germans roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 100 Sea Zone
British win, taking 100 Sea Zone from Germans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to British
EDIT: Turning off Edit Mode
2 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from French Equatorial Africa to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 transport moved from 82 Sea Zone to 83 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Baluchistan
1 infantry moved from Baluchistan to Central India
1 artillery moved from Southern Persia to Baluchistan
3 artilleries moved from Burma to Yunnan
8 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Eastern India
1 fighter moved from Szechwan to Kweichow
2 artilleries moved from Eastern India to Burma
6 infantry moved from Burma to Eastern India
2 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 destroyer moved from 79 Sea Zone to 83 Sea Zone
1 fighter moved from 100 Sea Zone to Egypt
1 fighter moved from 100 Sea Zone to Baluchistan
1 fighter moved from 100 Sea Zone to Baluchistan
1 fighter moved from 100 Sea Zone to Egypt
1 tactical_bomber moved from 100 Sea Zone to Egypt
1 infantry moved from Tobruk to Libya
2 artilleries and 11 infantry moved from Alexandria to Egypt
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 fighters moved from 91 Sea Zone to 90 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 109 Sea Zone
1 infantry placed in Quebec
1 destroyer placed in 83 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,50
Japanese regular : 0,33
Germans regular : -0,17
British regular : 0,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Libya
1 bomber and 1 fighter moved from Southern Italy to Libya
Combat - Italians
Battle in Libya
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Libya, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 fighter moved from Libya to Algeria
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Gibraltar
2 armour moved from Western Ukraine to Romania
1 infantry moved from Bulgaria to Romania
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Combat Move - ANZAC
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 marine moved from Johnston Island to 27 Sea Zone
1 cruiser and 1 submarine moved from 31 Sea Zone to 27 Sea Zone
1 destroyer moved from 50 Sea Zone to 27 Sea Zone
1 artillery and 3 infantry moved from Johnston Island to 31 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 27 Sea Zone
1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
Turn Complete - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Combat Move - ANZAC
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 marine moved from Johnston Island to 27 Sea Zone
1 cruiser and 1 submarine moved from 31 Sea Zone to 27 Sea Zone
1 destroyer moved from 50 Sea Zone to 27 Sea Zone
1 artillery and 3 infantry moved from Johnston Island to 31 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 27 Sea Zone
1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
Turn Complete - ANZAC
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Didn’t consider a blocker. Have to look at it, but G may proceed since there’s no impact.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Combat Move - ANZAC
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 marine moved from Johnston Island to 27 Sea Zone
1 cruiser and 1 submarine moved from 31 Sea Zone to 27 Sea Zone
1 destroyer moved from 50 Sea Zone to 27 Sea Zone
1 artillery and 3 infantry moved from Johnston Island to 31 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 27 Sea Zone
1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
Turn Complete - ANZAC
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 27 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 31 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@trulpen said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:
Didn’t consider a blocker. Have to look at it, but G may proceed since there’s no impact.
Was a bit too shaky without it.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 62 PUs;
Germans buy 1 fighter, 6 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Northern Belarus
1 fighter and 1 tactical_bomber moved from Leningrad to Northern Belarus
1 infantry moved from Vyborg to Karelia
Germans take Karelia from Russians
1 armour moved from Leningrad to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Leningrad
Combat - Germans
Battle in Northern Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad
1 armour, 2 infantry and 1 mech_infantry moved from Baltic States to Leningrad
1 aaGun, 6 armour, 2 artilleries, 12 infantry and 6 mech_infantrys moved from Western Ukraine to Eastern Poland
1 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Romania
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 1 infantry moved from Germany to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 destroyer moved from 118 Sea Zone to 115 Sea Zone
1 submarine moved from 128 Sea Zone to 115 Sea Zone
2 submarines moved from 108 Sea Zone to 94 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Gibraltar
3 fighters and 3 tactical_bombers moved from Malta to Southern Italy
Place Units - Germans
3 infantry placed in Leningrad
1 fighter and 1 tactical_bomber placed in Western Germany
2 infantry placed in Germany
1 infantry placed in Southern France
2 submarines placed in 95 Sea Zone
2 submarines placed in 108 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Southern Belarus to Northern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus
2 fighters moved from Ukraine to Northern Belarus
1 armour moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
Combat - Russians
Battle in Northern Belarus
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Northern Belarus to Novgorod
2 aaGuns, 1 armour, 7 artilleries, 27 infantry and 1 mech_infantry moved from Vologda to Novgorod
5 infantry moved from Yaroslavl to Novgorod
1 infantry moved from Smolensk to Novgorod
1 infantry moved from Bryansk to Southern Belarus
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Kursk to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Rostov to Ukraine
1 infantry moved from Kursk to Tula
3 infantry moved from Stalingrad to Rostov
6 infantry moved from Kursk to Ukraine
4 infantry moved from Siberia to Amur
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Gorky
4 infantry moved from Russia to Yaroslavl
Place Units - Russians
3 artilleries placed in Ukraine
10 infantry placed in Russia
2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -0,33
Assumed no scramble.
At 2:1 odds, a safe assumption.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 3 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Western Australia to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to New Guinea
1 bomber, 2 fighters and 1 tactical_bomber moved from Queensland to New Guinea
2 cruisers moved from 55 Sea Zone to 64 Sea Zone
2 marines moved from New South Wales to 64 Sea Zone
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
1 destroyer moved from 55 Sea Zone to 47 Sea Zone
1 carrier moved from 55 Sea Zone to 47 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
2 battleships, 3 carriers, 1 cruiser and 1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
1 infantry moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 fighter moved from 132 Sea Zone to Shan State
1 artillery and 2 infantry moved from Honan to Tsinghai
Combat - Japanese
Battle in New Britain
Battle in Dutch New Guinea
Battle in Solomon Islands
Battle in New Guinea
Japanese attack with 1 bomber, 5 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber, 5 fighters, 2 infantry and 4 tactical_bombers in New Guinea, round 2 : 6/12 hits, 6.00 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC with 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 132 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from New Guinea to Queensland
1 infantry moved from South Australia to Queensland
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 35 Sea Zone
1 bomber moved from New Guinea to Davao
1 transport moved from 36 Sea Zone to 22 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
2 fighters moved from Caroline Islands to 35 Sea Zone
1 fighter moved from Japan to Davao
1 carrier moved from 7 Sea Zone to 21 Sea Zone
1 fighter moved from Shan State to Hunan
1 fighter moved from Shan State to 21 Sea Zone
1 fighter and 2 tactical_bombers moved from Caroline Islands to Davao
1 artillery moved from Shansi to Honan
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsi to Anhwe
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
2 infantry moved from Kiangsu to Fukien
1 submarine moved from 7 Sea Zone to 35 Sea Zone
2 transports moved from 132 Sea Zone to 36 Sea Zone
1 submarine moved from 132 Sea Zone to 35 Sea Zone
1 carrier and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 aaGun and 8 infantry moved from Korea to Southern Manchuria
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Queensland: 1 infantry
EDIT: Changing ownership of Victoria from ANZAC to Japanese
EDIT: Adding units owned by Japanese to Victoria: 1 infantry
EDIT: Turning off Edit Mode
3 fighters and 2 infantry placed in Japan
3 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Malaya
3 infantry placed in New South Wales
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.50
UK_Pacific regular : -0.33
ANZAC regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 marine moved from Eastern United States to 104 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
3 fighters and 3 tactical_bombers moved from 90 Sea Zone to 93 Sea Zone
3 carriers and 3 destroyers moved from 90 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
7 fighters moved from 27 Sea Zone to 50 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea Zone
EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Western United States to 93 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 50 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win, taking Morocco from Germans with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun and 1 armour moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 mech_infantry moved from Eastern United States to 104 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 6 transports moved from 104 Sea Zone to 90 Sea Zone
3 infantry moved from French Guiana to 90 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 6 transports moved from 90 Sea Zone to 93 Sea Zone
2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
5 submarines moved from 90 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Morocco
7 fighters moved from 50 Sea Zone to 27 Sea Zone
1 armour moved from Egypt to Iraq
3 transports moved from 27 Sea Zone to 11 Sea Zone
Place Units - Americans
2 carriers, 2 destroyers and 1 submarine placed in 11 Sea Zone
Americans undo move 1.
2 carriers and 2 destroyers placed in 11 Sea Zone
2 artilleries and 4 infantry placed in Western United States
1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Hopei
1 fighter moved from Burma to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
1 infantry moved from Yunnan to Szechwan
15 infantry moved from Kweichow to Szechwan
Place Units - Chinese
2 artilleries placed in Szechwan
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 marine moved from Eastern United States to 104 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
3 fighters and 3 tactical_bombers moved from 90 Sea Zone to 93 Sea Zone
3 carriers and 3 destroyers moved from 90 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
7 fighters moved from 27 Sea Zone to 50 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea Zone
EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Western United States to 93 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 50 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win, taking Morocco from Germans with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun and 1 armour moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 mech_infantry moved from Eastern United States to 104 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 6 transports moved from 104 Sea Zone to 90 Sea Zone
3 infantry moved from French Guiana to 90 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 6 transports moved from 90 Sea Zone to 93 Sea Zone
2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
5 submarines moved from 90 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Morocco
7 fighters moved from 50 Sea Zone to 27 Sea Zone
1 armour moved from Egypt to Iraq
3 transports moved from 27 Sea Zone to 11 Sea Zone
Place Units - Americans
2 carriers, 2 destroyers and 1 submarine placed in 11 Sea Zone
Americans undo move 1.
2 carriers and 2 destroyers placed in 11 Sea Zone
2 artilleries and 4 infantry placed in Western United States
1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Hopei
1 fighter moved from Burma to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
1 infantry moved from Yunnan to Szechwan
15 infantry moved from Kweichow to Szechwan
Place Units - Chinese
2 artilleries placed in Szechwan
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 artilleries and 6 infantry moved from Burma to Shan State
3 artilleries and 9 infantry moved from Yunnan to Shan State
1 fighter moved from Kweichow to Shan State
Combat - British
Battle in Shan State
British attack with 5 artilleries, 1 fighter and 15 infantry
Japanese defend with 1 infantry
British roll dice for 5 artilleries, 1 fighter and 15 infantry in Shan State, round 2 : 5/21 hits, 5,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 5 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Yunnan to Shan State
1 aaGun moved from Burma to Shan State
1 fighter moved from Shan State to Szechwan
2 fighters moved from Baluchistan to Eastern India
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
1 artillery and 2 infantry moved from Baluchistan to Western India
1 infantry moved from Central India to Eastern India
10 infantry moved from Eastern India to Burma
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 90 Sea Zone to 93 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 90 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Quebec to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 carrier moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from United Kingdom to 93 Sea Zone
2 fighters moved from United Kingdom to Morocco
1 marine moved from Egypt to 83 Sea Zone
1 battleship and 1 marine moved from 83 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 83 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
2 cruisers and 1 destroyer moved from 83 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 transport moved from 82 Sea Zone to 40 Sea Zone
Place Units - British
1 fighter and 1 tactical_bomber placed in Egypt
1 carrier placed in 109 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,67
Japanese regular : -1,67
British regular : -0,50
Changing NCM by Cairo.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 marine moved from Eastern United States to 104 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
3 fighters and 3 tactical_bombers moved from 90 Sea Zone to 93 Sea Zone
3 carriers and 3 destroyers moved from 90 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
7 fighters moved from 27 Sea Zone to 50 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea Zone
EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Western United States to 93 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 50 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win, taking Morocco from Germans with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun and 1 armour moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 mech_infantry moved from Eastern United States to 104 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 6 transports moved from 104 Sea Zone to 90 Sea Zone
3 infantry moved from French Guiana to 90 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 6 transports moved from 90 Sea Zone to 93 Sea Zone
2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
5 submarines moved from 90 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Morocco
7 fighters moved from 50 Sea Zone to 27 Sea Zone
1 armour moved from Egypt to Iraq
3 transports moved from 27 Sea Zone to 11 Sea Zone
Place Units - Americans
2 carriers, 2 destroyers and 1 submarine placed in 11 Sea Zone
Americans undo move 1.
2 carriers and 2 destroyers placed in 11 Sea Zone
2 artilleries and 4 infantry placed in Western United States
1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Hopei
1 fighter moved from Burma to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
1 infantry moved from Yunnan to Szechwan
15 infantry moved from Kweichow to Szechwan
Place Units - Chinese
2 artilleries placed in Szechwan
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 artilleries and 6 infantry moved from Burma to Shan State
3 artilleries and 9 infantry moved from Yunnan to Shan State
1 fighter moved from Kweichow to Shan State
Combat - British
Battle in Shan State
British attack with 5 artilleries, 1 fighter and 15 infantry
Japanese defend with 1 infantry
British roll dice for 5 artilleries, 1 fighter and 15 infantry in Shan State, round 2 : 5/21 hits, 5,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 5 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Yunnan to Shan State
1 aaGun moved from Burma to Shan State
1 fighter moved from Shan State to Szechwan
2 fighters moved from Baluchistan to Eastern India
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
1 artillery and 2 infantry moved from Baluchistan to Western India
1 infantry moved from Central India to Eastern India
10 infantry moved from Eastern India to Burma
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 90 Sea Zone to 93 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 90 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Quebec to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 carrier moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from United Kingdom to 93 Sea Zone
2 fighters moved from United Kingdom to Morocco
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
1 transport moved from 82 Sea Zone to 83 Sea Zone
1 tactical_bomber moved from Egypt to Baluchistan
1 fighter moved from 93 Sea Zone to Morocco
Place Units - British
1 tactical_bomber placed in Egypt
1 fighter placed in 83 Sea Zone
1 carrier placed in 109 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,67
Japanese regular : -1,67
British regular : -0,50