Thanks, but I’m good with the R1 posted. Those boats will help more in the Baltic, I think.
FYI - I’ll be out the rest of the night. If you are going for a J1 COW, no scramble in 35 and submerge in 37 (assuming you send the CR + 3 planes).
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 61 Sea Zone to 42 Sea Zone
6 carriers, 1 cruiser, 4 destroyers, 12 fighters and 5 submarines moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Hawaiian Islands to Amur
2 artilleries and 2 infantry moved from Siberia to Amur
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Shantung
4 bombers moved from India to 42 Sea Zone
Combat - Americans
Battle in Guam
Battle in Shantung
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Guam from Japanese, taking Shantung from Japanese, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Amur
Americans attack with 2 artilleries, 2 bombers and 2 infantry
Germans defend with 4 armour and 2 mech_infantrys
Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Amur, round 2 : 3/6 hits, 2,67 expected hits
Germans roll dice for 4 armour and 2 mech_infantrys in Amur, round 2 : 3/6 hits, 2,67 expected hits
1 armour owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Amur
Americans roll dice for 1 artillery and 2 bombers in Amur, round 3 : 2/3 hits, 1,67 expected hits
Germans roll dice for 3 armour in Amur, round 3 : 3/3 hits, 1,50 expected hits
2 armour owned by the Germans, 2 bombers owned by the Americans and 1 artillery owned by the Americans lost in Amur
Germans win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 2 artilleries, 2 bombers and 2 infantry
Casualties for Germans: 3 armour and 2 mech_infantrys
Battle in 42 Sea Zone
British loiter and taunt; ANZAC loiter and taunt; Americans attack with 4 bombers, 6 carriers, 1 cruiser, 4 destroyers, 7 fighters and 7 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 13 submarines, 2 tactical_bombers and 2 transports
Americans roll dice for 7 submarines in 42 Sea Zone, round 2 : 0/7 hits, 2,33 expected hits
Americans roll dice for 4 bombers, 6 carriers, 1 cruiser, 4 destroyers and 7 fighters in 42 Sea Zone, round 2 : 7/16 hits, 8,00 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 13 submarines in 42 Sea Zone, round 2 : 2/13 hits, 2,17 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 7/14 hits, 6,17 expected hits
Units damaged: 2 carriers owned by the Americans
1 submarine owned by the Americans, 4 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 2/6 hits, 2,00 expected hits
Americans roll dice for 4 bombers, 3 carriers, 1 cruiser, 4 destroyers and 7 fighters in 42 Sea Zone, round 3 : 8/16 hits, 8,00 expected hits
Combat Hit Differential Summary :
Americans regular : -1,33
Japanese regular : 0,33
Germans regular : 1,83
@bretters am aware of that lol, but it is called on the battle dice screen first strike even there are DD’s present.
Another 8 hits. Ool?
@aequitas-et-veritas all subs
Subs first and then destroyers
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 61 Sea Zone to 42 Sea Zone
6 carriers, 1 cruiser, 4 destroyers, 12 fighters and 5 submarines moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Hawaiian Islands to Amur
2 artilleries and 2 infantry moved from Siberia to Amur
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Shantung
4 bombers moved from India to 42 Sea Zone
Combat - Americans
Battle in Guam
Battle in Shantung
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Guam from Japanese, taking Shantung from Japanese, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Amur
Americans attack with 2 artilleries, 2 bombers and 2 infantry
Germans defend with 4 armour and 2 mech_infantrys
Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Amur, round 2 : 3/6 hits, 2,67 expected hits
Germans roll dice for 4 armour and 2 mech_infantrys in Amur, round 2 : 3/6 hits, 2,67 expected hits
1 armour owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Amur
Americans roll dice for 1 artillery and 2 bombers in Amur, round 3 : 2/3 hits, 1,67 expected hits
Germans roll dice for 3 armour in Amur, round 3 : 3/3 hits, 1,50 expected hits
2 armour owned by the Germans, 2 bombers owned by the Americans and 1 artillery owned by the Americans lost in Amur
Germans win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 2 artilleries, 2 bombers and 2 infantry
Casualties for Germans: 3 armour and 2 mech_infantrys
Battle in 42 Sea Zone
British loiter and taunt; ANZAC loiter and taunt; Americans attack with 4 bombers, 6 carriers, 1 cruiser, 4 destroyers, 7 fighters and 7 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 13 submarines, 2 tactical_bombers and 2 transports
Americans roll dice for 7 submarines in 42 Sea Zone, round 2 : 0/7 hits, 2,33 expected hits
Americans roll dice for 4 bombers, 6 carriers, 1 cruiser, 4 destroyers and 7 fighters in 42 Sea Zone, round 2 : 7/16 hits, 8,00 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 13 submarines in 42 Sea Zone, round 2 : 2/13 hits, 2,17 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 7/14 hits, 6,17 expected hits
Units damaged: 2 carriers owned by the Americans
1 submarine owned by the Americans, 4 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 2/6 hits, 2,00 expected hits
Americans roll dice for 4 bombers, 3 carriers, 1 cruiser, 4 destroyers and 7 fighters in 42 Sea Zone, round 3 : 8/16 hits, 8,00 expected hits
Japanese roll dice for 9 submarines in 42 Sea Zone, round 3 : 2/9 hits, 1,50 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 4/14 hits, 6,17 expected hits
6 submarines owned by the Americans, 1 destroyer owned by the Japanese and 9 submarines owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 4 bombers, 3 carriers, 1 cruiser, 4 destroyers and 7 fighters in 42 Sea Zone, round 4 : 9/16 hits, 8,00 expected hits
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -1,33
Germans regular : 1,83
@bretters 9 more to go.
@aequitas-et-veritas 2 carrier , 5 destroyer , 1 cruiser , 1 tac
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
9 artilleries and 10 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 9 artilleries and 10 infantry
Japanese defend with 1 aaGun, 11 artilleries, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry and 2 tactical_bombers
Chinese roll dice for 9 artilleries and 10 infantry in Kwangtung, round 2 : 7/19 hits, 6,17 expected hits
Combat Hit Differential Summary :
Chinese regular : 1,67
Japanese regular : -0,33
@bretters China on Kwangtung 7 hits first round.
Bmbrs and AA Guns first? or do you want me to take out your Inf First?
Ool?
@aequitas-et-veritas bombers and inf
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 61 Sea Zone to 42 Sea Zone
6 carriers, 1 cruiser, 4 destroyers, 12 fighters and 5 submarines moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Hawaiian Islands to Amur
2 artilleries and 2 infantry moved from Siberia to Amur
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Shantung
4 bombers moved from India to 42 Sea Zone
Combat - Americans
Battle in Guam
Battle in Shantung
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Guam from Japanese, taking Shantung from Japanese, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Amur
Americans attack with 2 artilleries, 2 bombers and 2 infantry
Germans defend with 4 armour and 2 mech_infantrys
Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Amur, round 2 : 3/6 hits, 2,67 expected hits
Germans roll dice for 4 armour and 2 mech_infantrys in Amur, round 2 : 3/6 hits, 2,67 expected hits
1 armour owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Amur
Americans roll dice for 1 artillery and 2 bombers in Amur, round 3 : 2/3 hits, 1,67 expected hits
Germans roll dice for 3 armour in Amur, round 3 : 3/3 hits, 1,50 expected hits
2 armour owned by the Germans, 2 bombers owned by the Americans and 1 artillery owned by the Americans lost in Amur
Germans win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 2 artilleries, 2 bombers and 2 infantry
Casualties for Germans: 3 armour and 2 mech_infantrys
Battle in 42 Sea Zone
British loiter and taunt; ANZAC loiter and taunt; Americans attack with 4 bombers, 6 carriers, 1 cruiser, 4 destroyers, 7 fighters and 7 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 13 submarines, 2 tactical_bombers and 2 transports
Americans roll dice for 7 submarines in 42 Sea Zone, round 2 : 0/7 hits, 2,33 expected hits
Americans roll dice for 4 bombers, 6 carriers, 1 cruiser, 4 destroyers and 7 fighters in 42 Sea Zone, round 2 : 7/16 hits, 8,00 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 13 submarines in 42 Sea Zone, round 2 : 2/13 hits, 2,17 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 7/14 hits, 6,17 expected hits
Units damaged: 2 carriers owned by the Americans
1 submarine owned by the Americans, 4 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 2/6 hits, 2,00 expected hits
Americans roll dice for 4 bombers, 3 carriers, 1 cruiser, 4 destroyers and 7 fighters in 42 Sea Zone, round 3 : 8/16 hits, 8,00 expected hits
Japanese roll dice for 9 submarines in 42 Sea Zone, round 3 : 2/9 hits, 1,50 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 4/14 hits, 6,17 expected hits
6 submarines owned by the Americans, 1 destroyer owned by the Japanese and 9 submarines owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 4 bombers, 3 carriers, 1 cruiser, 4 destroyers and 7 fighters in 42 Sea Zone, round 4 : 9/16 hits, 8,00 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 4 : 7/13 hits, 5,83 expected hits
1 tactical_bomber owned by the Japanese, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 5 destroyers owned by the Japanese, 4 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 3 carriers owned by the Americans and 3 fighters owned by the British retreated to 37 Sea Zone
Japanese win with 1 battleship, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 27
Casualties for Americans: 3 carriers, 3 destroyers, 4 fighters and 7 submarines
Casualties for Japanese: 2 carriers, 1 cruiser, 6 destroyers, 13 submarines and 1 tactical_bomber
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese forced to land in Java
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Americans
3 fighters moved from 42 Sea Zone to Malaya
4 bombers moved from 42 Sea Zone to India
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 battleship, 2 carriers, 4 destroyers, 2 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 armour moved from Libya to Alexandria
1 infantry moved from Libya to Tunisia
1 armour moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
9 artilleries and 10 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 9 artilleries and 10 infantry
Japanese defend with 1 aaGun, 11 artilleries, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry and 2 tactical_bombers
Chinese roll dice for 9 artilleries and 10 infantry in Kwangtung, round 2 : 7/19 hits, 6,17 expected hits
Japanese roll dice for 1 aaGun, 11 artilleries, 3 bombers, 1 fighter, 11 infantry and 2 tactical_bombers in Kwangtung, round 2 : 11/28 hits, 9,50 expected hits
4 infantry owned by the Japanese, 3 bombers owned by the Japanese, 10 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung
8 artilleries owned by the Chinese retreated to Kwangsi
Japanese win with 1 aaGun, 11 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Chinese: 1 artillery and 10 infantry
Casualties for Japanese: 3 bombers and 4 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 artilleries and 2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 2 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Egypt to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Cyprus
2 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kwangsi to Anhwe
2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter moved from Queensland to 33 Sea Zone
Combat - British
Japanese scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
Battle in 99 Sea Zone
British attack with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Cyprus
Battle in 33 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer, 3 submarines and 2 transports
3 submarines owned by the Japanese Submerged
British roll dice for 1 fighter in 33 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the British lost in 33 Sea Zone
Japanese win, taking Cyprus from Italians with 1 destroyer and 2 transports remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in Anhwe
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
British attack with 1 submarine; ANZAC loiter and taunt
Japanese defend with 1 battleship, 2 fighters, 1 tactical_bomber and 2 transports
British roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 battleship owned by the Japanese lost in 42 Sea Zone
British roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese lost in 42 Sea Zone
British roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 42 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese lost in 42 Sea Zone
1 submarine owned by the British Submerged
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 1 battleship and 2 transports
Moving scrambled unit from 42 Sea Zone back to originating territory: Java
Moving scrambled unit from 42 Sea Zone back to originating territory: Java
Moving scrambled unit from 42 Sea Zone back to originating territory: Java
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 61 Sea Zone to 55 Sea Zone
3 infantry moved from Yunnan to Kwangsi
2 armour moved from India to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship, 1 cruiser and 1 marine moved from 61 Sea Zone to 62 Sea Zone
1 marine moved from 62 Sea Zone to New South Wales
2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
3 armour and 3 mech_infantrys moved from Caucasus to Ukraine
1 armour and 1 mech_infantry moved from Caucasus to Rostov
5 artilleries moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Archangel: 3 fighters
EDIT: Removing units owned by British from Bessarabia: 3 fighters
EDIT: Removing units owned by Americans from Yunnan: 1 fighter
EDIT: Adding units owned by Americans to Kwangsi: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 98 Sea Zone
2 infantry placed in Union of South Africa
1 destroyer and 1 submarine placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,2,5,4,5,2,5,2,6,4,4,1,5,1,2,4,1,1,1,3,2,4,5,4,5,1,4,2,6,3,4,6,1,1
British collect 28 PUs (8 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 destroyer placed in 37 Sea Zone
1 armour and 1 mech_infantry placed in Malaya
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in Malaya change ownership: 1 armour and 1 mech_infantry
Some Units in 37 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 1,67
Americans regular : -0,33
Italians regular : 0,67
Japanese regular : 2,33
Germans regular : 1,83
British regular : 1,67
@bretters can you please move my UK DD in sz 55 to sz 54 along with my BB and the CR from sz 62 and move the Marine up to Queensland?
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 artillery placed in Northern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : 0.67
@aequitas-et-veritas I didn’t do your moves , you can do them during Anzac turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 33 Sea Zone
1 bomber moved from Kwangsi to 33 Sea Zone
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer, 3 submarines and 2 transports
3 submarines owned by the Japanese Submerged
ANZAC roll dice for 1 bomber and 1 fighter in 33 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 33 Sea Zone
2 transports owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Non Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to New Guinea
1 bomber moved from 33 Sea Zone to New Guinea
1 fighter moved from Hawaiian Islands to 10 Sea Zone
2 fighters moved from New South Wales to Queensland
1 submarine moved from 42 Sea Zone to 54 Sea Zone
5 submarines moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Eastern Persia to West India
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Move - French
1 fighter moved from Egypt to 92 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter; Americans loiter and taunt
Italians defend with 1 destroyer
French roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
1 fighter moved from 92 Sea Zone to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,33
French regular : -0,17
Japanese regular : 0,33
ANZAC regular : -0,17
@bretters said in L21 BM3 bretters axis vs aequitas-et-veritas allies+19:
@aequitas-et-veritas I didn’t do your moves , you can do them during Anzac turn
Done.
Gracias!
@aequitas-et-veritas I see no edits?
@bretters DL the file/map and you’ll see.
I made the edits before my Anzak GO to ensure that i don’t take any advantage of my Anzak outcome.
You’ll also see the edits in the History.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Amur to Sakha
Germans take Sakha from Russians
1 armour moved from Sakha to Amur
1 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Western Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
3 artilleries and 3 infantry moved from France to Northern Italy
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 104 Sea Zone
1 battleship and 2 destroyers moved from 112 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 carriers, 1 cruiser, 1 destroyer and 10 submarines moved from 109 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 10 submarines and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
2 fighters and 2 tactical_bombers moved from Belarus to Novgorod
4 transports moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to Greater Southern Germany
3 infantry moved from Poland to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
3 infantry moved from Germany to Greater Southern Germany
8 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
8 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
3 infantry placed in Novgorod
8 mech_infantrys placed in Western Germany
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 aaGuns
EDIT: Adding units owned by Germans to Northern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 0.00
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
2 armour, 10 artilleries, 6 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber moved from Archangel to Belarus
1 artillery moved from Romania to Bulgaria
1 artillery moved from Romania to Slovakia Hungary
7 mech_infantrys moved from Russia to Belarus
2 armour, 5 artilleries and 6 mech_infantrys moved from Romania to Eastern Poland
2 infantry moved from Bessarabia to Eastern Poland
3 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
2 infantry moved from Siberia to Amur
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 3 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 3 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Amur
Russians attack with 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour in Amur, round 4 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Amur, round 5 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour in Amur, round 5 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Amur, round 6 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour in Amur, round 6 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Amur, round 7 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour in Amur, round 7 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Amur
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 2 armour, 10 artilleries, 6 fighters, 30 infantry, 8 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 armour, 10 artilleries, 6 fighters, 30 infantry, 8 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 17/57 hits, 16,00 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour, 10 artilleries, 6 fighters, 30 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bulgaria
Russians attack with 1 artillery
Italians defend with 1 infantry
Russians roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Bulgaria
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Battle in Slovakia Hungary
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Slovakia Hungary
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Battle in Eastern Poland
Russians attack with 2 armour, 5 artilleries, 2 infantry and 6 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 5 artilleries, 2 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 2/15 hits, 4,83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 5 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bessarabia to Eastern Poland
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Archangel to Belarus
1 infantry moved from Vologda to Archangel
1 infantry moved from Urals to Vologda
6 fighters and 1 tactical_bomber moved from Belarus to Russia
3 mech_infantrys moved from Ukraine to Belarus
Place Units - Russians
2 infantry and 1 mech_infantry placed in Ukraine
8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -1,67
Russians regular : -3,33