@captainwalker 506de085-390f-4069-b24b-02198740c12c-triplea_41695_7ger.tsvg
Dawg v Entek TRS
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans 1 unit repaired. 1 EarlyFighter moved from Lambok to Malaya 1 Destroyer moved from sz20 to sz3 1 Transport moved from sz5 to sz4 1 Infantry and 1 Tank moved from Alaska to sz4 1 Infantry and 1 Tank moved from sz4 to Palana 2 Infantrys moved from Alaska to sz4 1 Artillery and 1 Infantry moved from N.Canada to Anchorage 2 Infantrys moved from Seattle to sz6 2 Infantrys and 1 Transport moved from sz6 to sz5 2 Infantrys moved from sz5 to Alaska 1 Artillery and 1 Infantry moved from Nor Cal to sz14 1 Artillery, 1 Infantry and 1 Transport moved from sz14 to sz5 1 Artillery and 1 Infantry moved from sz5 to Alaska 1 Battleship and 1 Destroyer moved from sz25 to sz20 3 EarlyFighters moved from Wake to Palana 1 Bomber moved from Wake to Palana 3 Infantrys moved from British Columbia to N.Canada 2 Artillerys, 2 Infantrys and 1 Tank moved from Canada to N.Canada 1 Tank moved from N.Canada to Anchorage 1 Infantry and 1 Tank moved from Seattle to British Columbia 4 Infantrys and 2 Tanks moved from Portland to Seattle 2 Tanks moved from Seattle to British Columbia 1 Infantry moved from Nor Cal to Portland 1 Destroyer moved from sz20 to sz5 Purchase Units - Americans Americans buy 1 Carrier, 1 Destroyer, 2 EarlyFighters, 2 Factorys and 8 Tankettes; Remaining resources: 0 PUs; Combat - Americans Non Combat Move - Americans Place Units - Americans 1 Factory placed in Alaska 1 Factory placed in Anchorage 8 Tankettes placed in Rocky Mt 1 Carrier and 1 Destroyer placed in sz25 2 EarlyFighters placed in sz25 Turn Complete - Americans Americans collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Masaharu round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Masaharu 1 Artillery, 1 Infantry and 1 Tank moved from Belogorsk to Quingdao 1 Tank moved from Sukhalin to sz1 1 Artillery moved from Sukhalin to sz1 2 Infantrys moved from Sukhalin to sz1 1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Vostok 2 Transports moved from sz1 to sz15 1 Tank moved from N.Japan to sz15 2 Infantrys moved from N.Japan to sz15 1 Marine moved from Akina to sz15 2 Infantrys, 1 Marine, 1 Tank and 2 Transports moved from sz15 to sz1 2 Infantrys, 1 Marine and 1 Tank moved from sz1 to Vostok 1 Infantry moved from Amursk to sz1 1 Infantry moved from sz1 to Yakutsk Masaharu take Yakutsk from Russians 1 Tank moved from Amursk to Quingdao 1 EarlyFighter moved from Manchuria to Quingdao 1 Bomber moved from Manchuria to Quingdao 1 Artillery and 1 Tank moved from Jinan to Quingdao 1 Artillery and 4 Infantrys moved from Manchuria to Hsingan 1 Artillery and 2 Infantrys moved from Amursk to Belogorsk 1 Infantry moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 2 B.Transports and 7 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 1 Artillery, 4 Infantrys, 1 Marine and 2 Tanks Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery, 4 Infantrys, 1 Marine and 2 Tanks in Vostok, round 2 : 3/8 hits, 2.50 expected hits Russians roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Vostok Masaharu win, taking Vostok from Russians with 1 Artillery, 3 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Infantry Battle in Quingdao Masaharu attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Infantry and 3 Tanks Russians defend with 4 Infantrys Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Infantry and 3 Tanks in Quingdao, round 2 : 6/8 hits, 3.50 expected hits Russians roll dice for 4 Infantrys in Quingdao, round 2 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao Masaharu win, taking Quingdao from Russians with 2 Artillerys, 1 Bomber, 1 EarlyFighter and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Masaharu: 1 Infantry Casualties for Russians: 4 Infantrys Non Combat Move - Masaharu 1 Bomber moved from Quingdao to Hsingan 1 EarlyFighter moved from Quingdao to Hsingan Place Units - Masaharu 2 B.Transports placed in sz15 4 Infantrys placed in Manchuria 3 Infantrys placed in Amursk Turn Complete - Masaharu Masaharu collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Masaharu regular : 3.00 Russians regular : 0.33
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Russians 1 Infantry moved from Ulaan Ude to Irkutsk 2 Artillerys and 4 Infantrys moved from Kyzal to Ulaan Ude 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan 1 Infantry moved from Tulun to Ulaan Ude 1 Tank moved from Bratsk to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 2 Tanks moved from N.Mongolia to Ulaan Ude 1 Infantry moved from N.Mongolia to Kyzal 1 Infantry moved from Jinquan to Kyzal 3 Infantrys moved from Kaask to Kyzal 1 Tank moved from Punjab to Haixi 1 Artillery and 1 Infantry moved from Kyzyl to Jinquan Purchase Units - Russians Russians buy 1 Fighter, 6 Infantrys and 3 Mech.Infs; Remaining resources: 1 PUs; Combat - Russians Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 2 Infantrys moved from Palana to Magadan 1 EarlyFighter moved from Jinan to Ulaan Ude Place Units - Russians 6 Infantrys placed in Kaask 1 Fighter and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.33 Russians regular : 0.33
-
TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Research Technology - Yamamoto Combat Move - Yamamoto 1 unit repaired. 4 Artillerys moved from Spralty to sz70 1 Infantry moved from Spralty to sz70 4 Infantrys moved from Davao to sz70 1 Artillery moved from Davao to sz70 1 Artillery moved from Davao to sz70 6 Artillerys, 5 Infantrys and 6 Transports moved from sz70 to sz73 6 Artillerys and 5 Infantrys moved from sz73 to Malaya 2 Bombers moved from Phuket to Malaya 2 EarlyFighters moved from sz60 to Malaya 4 Tanks moved from Nagasaki to sz78 2 Infantrys moved from Nagasaki to sz78 2 B.Transports, 2 Infantrys and 4 Tanks moved from sz78 to sz67 2 Infantrys and 4 Tanks moved from sz67 to Frenchindochina 1 Infantry moved from Kwangsi to N.French I. Yamamoto take N.French I. from British 1 Artillery and 2 Infantrys moved from Kwangsi to Chunking 1 EarlyFighter moved from Kiangsi to Chunking 5 Infantrys moved from Shangsi to Szechwan 4 Tanks moved from Hanan to Szechwan 2 Artillerys, 4 Infantrys and 1 Tank moved from Hsingan to Jinan 1 Infantry moved from Tientsin to Hsingan 1 Infantry moved from Nagasaki to sz74 1 Infantry and 1 T.Boat moved from sz74 to sz68 1 Infantry moved from sz68 to N.B Yamamoto take N.B from British Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 2 B.Transports, 3 Destroyers and 2 Infantrys; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Szechwan Yamamoto attack with 5 Infantrys and 4 Tanks Chinese defend with 1 EarlyFighter and 1 Infantry Yamamoto roll dice for 5 Infantrys and 4 Tanks in Szechwan, round 2 : 5/9 hits, 2.83 expected hits Chinese roll dice for 1 EarlyFighter and 1 Infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits 1 EarlyFighter owned by the Chinese, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 EarlyFighter and 1 Infantry Battle in Jinan Yamamoto attack with 2 Artillerys, 4 Infantrys and 1 Tank Russians defend with 2 Infantrys Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Jinan, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 2 Infantrys in Jinan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Jinan Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Jinan, round 3 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinan Yamamoto win, taking Jinan from Russians with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Chunking Yamamoto attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Chunking, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chunking Yamamoto win, taking Chunking from Chinese with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Frenchindochina Yamamoto attack with 2 Infantrys and 4 Tanks British defend with 1 Artillery and 3 Tanks Yamamoto roll dice for 2 Infantrys and 4 Tanks in Frenchindochina, round 2 : 4/6 hits, 2.33 expected hits British roll dice for 1 Artillery and 3 Tanks in Frenchindochina, round 2 : 1/4 hits, 1.83 expected hits 3 Tanks owned by the British, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Frenchindochina Yamamoto win, taking Frenchindochina from British with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 17 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery and 3 Tanks Battle in Malaya Yamamoto attack with 6 Artillerys, 2 Bombers, 2 EarlyFighters and 5 Infantrys British defend with 3 Artillerys and 5 Infantrys; Americans defend with 1 EarlyFighter Yamamoto roll dice for 6 Artillerys, 2 Bombers, 2 EarlyFighters and 5 Infantrys in Malaya, round 2 : 6/15 hits, 5.67 expected hits British roll dice for 3 Artillerys, 1 EarlyFighter and 5 Infantrys in Malaya, round 2 : 2/9 hits, 3.17 expected hits 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 5 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 6 Artillerys, 2 Bombers, 2 EarlyFighters and 3 Infantrys in Malaya, round 3 : 8/13 hits, 5.00 expected hits British roll dice for 2 Artillerys and 1 EarlyFighter in Malaya, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto, 2 Artillerys owned by the British and 1 EarlyFighter owned by the Americans lost in Malaya Yamamoto win, taking Malaya from British with 6 Artillerys, 2 Bombers, 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 24 Casualties for Yamamoto: 3 Infantrys Casualties for British: 3 Artillerys and 5 Infantrys Casualties for Americans: 1 EarlyFighter Non Combat Move - Yamamoto 2 EarlyFighters moved from Malaya to sz60 1 Transport moved from sz60 to sz70 1 Destroyer moved from sz70 to sz73 1 Battleship, 1 Carrier, 2 EarlyFighters and 1 Submarine moved from sz70 to sz73 2 Destroyers moved from sz78 to sz7 1 EarlyFighter moved from Chunking to Hanan 2 Bombers moved from Malaya to Phuket Place Units - Yamamoto 2 B.Transports and 3 Destroyers placed in sz78 2 Artillerys and 2 Infantrys placed in Davao 2 Artillerys placed in S.Japan Turn Complete - Yamamoto Yamamoto collect 69 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Yamamoto regular : 7.83 Russians regular : 0.00 British regular : -2.17
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Chinese 2 Artillerys, 1 EarlyFighter, 7 Infantrys and 3 Tanks moved from Gansu to Szechwan 1 Infantry moved from Tsingnan to Gansu 1 Bomber moved from Urumal to Tsingnan Purchase Units - Chinese Chinese buy 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 2 Artillerys, 1 EarlyFighter, 7 Infantrys and 3 Tanks Yamamoto defend with 4 Infantrys and 4 Tanks Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 7 Infantrys and 3 Tanks in Szechwan, round 2 : 4/13 hits, 4.00 expected hits Yamamoto roll dice for 4 Infantrys and 4 Tanks in Szechwan, round 2 : 2/8 hits, 3.33 expected hits 4 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Szechwan Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 3 Tanks in Szechwan, round 3 : 3/11 hits, 3.67 expected hits Yamamoto roll dice for 4 Tanks in Szechwan, round 3 : 2/4 hits, 2.00 expected hits 3 Tanks owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Szechwan Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 3 Tanks in Szechwan, round 4 : 3/9 hits, 3.33 expected hits Yamamoto roll dice for 1 Tank in Szechwan, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 2 Artillerys, 1 EarlyFighter, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 18 Casualties for Chinese: 5 Infantrys Casualties for Yamamoto: 4 Infantrys and 4 Tanks Non Combat Move - Chinese 1 EarlyFighter moved from Szechwan to Tsingnan 2 Infantrys moved from Tsingnan to Sikang 1 Tank moved from N.Chunking to Sikang 2 Tanks moved from Gobi to Sikang 1 Artillery and 2 Infantrys moved from Gobi to Tsingnan 2 Artillerys, 3 Infantrys and 1 Marine moved from Xining to Nancheng 1 Tank moved from Urumal to Gobi 2 Infantrys moved from Urumal to Quyan Place Units - Chinese 6 Infantrys placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.83 Chinese regular : -1.00
-
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Hisaichi 1 Artillery and 7 Infantrys moved from N.Shangsi to Gansu 7 Tanks moved from Sian to Gansu 1 Infantry moved from Hanan to N.Chunking Hisaichi take N.Chunking from Chinese 1 Artillery and 1 Infantry moved from Hanan to W.Sian 1 Artillery and 3 Infantrys moved from Hanan to Sian 1 EarlyFighter moved from Shansi to Gansu 2 Tanks moved from Hsingan to Jinan 5 Infantrys moved from Tientsin to Hsingan 2 Artillerys and 2 Tanks moved from S.Borneo to W.Borneo 2 EarlyFighters moved from sz60 to W.Borneo 1 Artillery moved from Seoul to sz79 1 Marine moved from Seoul to sz79 3 Infantrys moved from Vladivostok to sz79 3 Infantrys moved from Seoul to sz79 1 Artillery, 3 Destroyers, 6 Infantrys, 1 Marine, 2 Submarines and 4 Transports moved from sz79 to sz68 1 Artillery, 6 Infantrys and 1 Marine moved from sz68 to Borneo 1 Bomber moved from Phuket to W.Sian Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 2 B.Transports, 2 Destroyers, 1 Elite, 4 Infantrys and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Gansu Hisaichi attack with 1 Artillery, 1 EarlyFighter, 7 Infantrys and 7 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 7 Infantrys and 7 Tanks in Gansu, round 2 : 7/16 hits, 5.50 expected hits Chinese roll dice for 1 Infantry in Gansu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Gansu Hisaichi win, taking Gansu from Chinese with 1 Artillery, 1 EarlyFighter, 7 Infantrys and 7 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Borneo Hisaichi attack with 1 Artillery, 6 Infantrys and 1 Marine Anzac defend with 1 EarlyFighter; Dutch defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 6 Infantrys and 1 Marine in Borneo, round 2 : 2/8 hits, 1.83 expected hits Dutch roll dice for 1 EarlyFighter and 2 Infantrys in Borneo, round 2 : 1/3 hits, 1.17 expected hits 2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Borneo Hisaichi roll dice for 1 Artillery, 5 Infantrys and 1 Marine in Borneo, round 3 : 1/7 hits, 1.67 expected hits Dutch roll dice for 1 EarlyFighter in Borneo, round 3 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Borneo Hisaichi win, taking Borneo from Dutch with 1 Artillery, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Infantrys Casualties for Dutch: 2 Infantrys Casualties for Anzac: 1 EarlyFighter Battle in W.Borneo Hisaichi attack with 2 Artillerys, 2 EarlyFighters and 2 Tanks British defend with 1 Artillery and 1 Tank Hisaichi roll dice for 2 Artillerys, 2 EarlyFighters and 2 Tanks in W.Borneo, round 2 : 4/6 hits, 2.33 expected hits British roll dice for 1 Artillery and 1 Tank in W.Borneo, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in W.Borneo Hisaichi win, taking W.Borneo from British with 1 Artillery, 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Artillery Casualties for British: 1 Artillery and 1 Tank Battle in W.Sian Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in W.Sian, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Sian Hisaichi win, taking W.Sian from Chinese with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from W.Sian to Hanan 1 EarlyFighter moved from Gansu to Sian 2 EarlyFighters moved from W.Borneo to sz60 Place Units - Hisaichi 3 Tankettes placed in Peking Turning on Edit Mode EDIT: Adding units owned by Hisaichi to Kiangsi: 6 Tankettes EDIT: Removing units owned by Hisaichi from Hongkong: 1 Tankette EDIT: Removing units owned by Hisaichi from Hongkong: 5 Tankettes EDIT: Turning off Edit Mode 1 Infantry and 5 Tankettes placed in Hongkong 2 Artillerys, 1 Elite and 1 Infantry placed in S.Borneo 2 Artillerys and 2 Infantrys placed in Seoul 2 B.Transports and 2 Destroyers placed in sz79 Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 British regular : 0.17 Dutch regular : 0.33 Hisaichi regular : 2.33
-
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Dutch 1 Infantry moved from Bali to Java 1 Destroyer moved from sz57 to sz50 1 T.Boat moved from sz57 to sz59 1 Infantry moved from Celebs to sz59 1 Infantry moved from sz59 to Java 1 Infantry moved from N.G to New Guinea Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Thai 1 Infantry moved from Phuket to Thailand Thai take Thailand from British 2 Transports moved from sz60 to sz73 1 Elite moved from Phuket to sz73 3 Infantrys moved from Phuket to sz73 1 Elite, 3 Infantrys and 2 Transports moved from sz73 to sz60 1 Elite and 3 Infantrys moved from sz60 to Sumatra Purchase Units - Thai Thai buy 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Sumatra Thai attack with 1 Elite and 3 Infantrys British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Elite and 3 Infantrys in Sumatra, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Sumatra Thai roll dice for 1 Elite and 3 Infantrys in Sumatra, round 3 : 2/4 hits, 1.00 expected hits British roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Sumatra Thai win, taking Sumatra from British with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai Place Units - Thai 3 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Thai regular : 1.00 British regular : -1.00
-
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - British 1 B.Transport, 3 Destroyers, 2 Submarines, 2 T.Boats and 2 Transports moved from sz66 to sz64 5 Infantrys and 1 Tank moved from E.India to sz64 5 Infantrys and 1 Tank moved from sz64 to Bengal 1 Marine moved from Calcutta to sz63 1 Infantry moved from Calcutta to sz63 1 B.Transport, 1 Infantry and 1 Marine moved from sz63 to sz64 2 Destroyers moved from sz63 to sz64 3 Mech.Infs moved from Dheli to N.Tibet 1 Tank moved from Agra to N.Tibet 1 Infantry moved from W.Tibet to N.Tibet 1 Artillery, 2 Infantrys and 1 Tank moved from W.Tibet to S.Tibet 5 EarlyFighters and 1 Fighter moved from E.India to S.Tibet 3 Infantrys moved from Calcutta to C.India 1 Infantry moved from New Guinea to sz49 3 Infantrys moved from Moresby to sz49 4 Infantrys and 2 Transports moved from sz49 to sz50 4 Infantrys moved from sz50 to Soem 2 Tankettes moved from Vancouver to N.Canada 1 Infantry moved from Vancouver to British Columbia Purchase Units - British British buy 1 Factory, 1 Fighter, 9 Infantrys, 3 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in N.Tibet British attack with 1 Infantry, 3 Mech.Infs and 1 Tank Neutral defend with 1 Bunker British roll dice for 1 Infantry, 3 Mech.Infs and 1 Tank in N.Tibet, round 2 : 1/5 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in N.Tibet, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry, 3 Mech.Infs and 1 Tank in N.Tibet, round 3 : 1/5 hits, 1.83 expected hits Neutral roll dice for 1 Bunker in N.Tibet, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in N.Tibet British loses 0 PUs for violating N.Tibets neutrality. British win, taking N.Tibet from Neutral with 1 Infantry, 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in S.Tibet British attack with 1 Artillery, 5 EarlyFighters, 1 Fighter, 2 Infantrys and 1 Tank Neutral defend with 1 Bunker British roll dice for 1 Artillery, 5 EarlyFighters, 1 Fighter, 2 Infantrys and 1 Tank in S.Tibet, round 2 : 6/10 hits, 3.50 expected hits Neutral roll dice for 1 Bunker in S.Tibet, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in S.Tibet British loses 0 PUs for violating S.Tibets neutrality. British win, taking S.Tibet from Neutral with 1 Artillery, 5 EarlyFighters, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Non Combat Move - British 1 Marine moved from sz64 to Bengal 1 Infantry moved from sz64 to Bengal 5 EarlyFighters and 1 Fighter moved from S.Tibet to Bengal Place Units - British 1 Factory placed in Bengal 3 Mech.Infs placed in Dheli 1 Infantry and 2 Tankettes placed in Vancouver 1 Infantry and 2 Tanks placed in Moresby 1 Fighter and 7 Infantrys placed in Calcutta Turn Complete - British British collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Neutral regular : -1.50 British regular : 0.83
-
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode 1 Transport moved from sz50 to sz49 1 Infantry moved from N.Australia to sz49 1 Infantry and 1 Transport moved from sz49 to sz50 1 Artillery moved from Derby to sz50 1 Tank moved from Derby to sz50 1 Tank moved from W.Australia to sz50 2 Transports moved from sz57 to sz50 1 Artillery moved from W.Australia to sz50 1 Tank moved from W.Australia to sz50 2 Infantrys moved from W.Australia to sz51 4 Infantrys moved from W.Australia to sz50 2 Infantrys and 2 T.Boats moved from sz51 to sz50 3 Infantrys moved from Darwin to Derby 5 Infantrys moved from Melbourne to S.W.Australia 2 Artillerys, 7 Infantrys and 3 Tanks moved from sz50 to Soem 1 Battleship and 1 Submarine moved from sz57 to sz50 1 Fighter moved from Melbourne to sz50 Purchase Units - Anzac Anzac buy 1 Factory, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac Place Units - Anzac Turning on Edit Mode EDIT: Removing units owned by British from sz57: 1 Destroyer and 1 Submarine EDIT: Adding units owned by British to sz50: 1 Destroyer and 1 Submarine EDIT: Turning off Edit Mode 1 Factory placed in W.Australia 2 Infantrys and 1 Marine placed in Darwin 2 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Americans 1 Carrier, 1 Destroyer and 2 EarlyFighters moved from sz25 to sz20 1 Infantry moved from Portland to Seattle 4 Infantrys moved from Seattle to Canada 2 Artillerys moved from N.Canada to sz5 2 Infantrys moved from N.Canada to sz5 8 Tankettes moved from Rocky Mt to N.Canada 1 Infantry and 3 Tanks moved from British Columbia to N.Canada 3 Infantrys and 3 Tanks moved from N.Canada to Anchorage 1 Artillery and 1 Infantry moved from Alaska to sz4 2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz5 to sz4 1 Artillery, 1 Infantry and 1 Tank moved from Anchorage to Alaska 3 Artillerys and 5 Infantrys moved from sz4 to Palana Purchase Units - Americans Americans buy 3 B.Transports, 4 Destroyers, 9 Infantrys, 1 Marine and 4 Tankettes; Remaining resources: 0 PUs; Combat - Americans Non Combat Move - Americans Place Units - Americans 1 B.Transport and 1 Destroyer placed in sz25 2 Destroyers placed in sz25 1 Destroyer placed in sz4 2 B.Transports placed in sz5 1 Infantry placed in Alaska Americans undo move 5. 1 Marine placed in Alaska 9 Infantrys and 4 Tankettes placed in Rocky Mt Turn Complete - Americans Americans collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Americans 1 Carrier, 1 Destroyer and 2 EarlyFighters moved from sz25 to sz20 1 Infantry moved from Portland to Seattle 4 Infantrys moved from Seattle to Canada 2 Artillerys moved from N.Canada to sz5 2 Infantrys moved from N.Canada to sz5 8 Tankettes moved from Rocky Mt to N.Canada 1 Infantry and 3 Tanks moved from British Columbia to N.Canada 3 Infantrys and 3 Tanks moved from N.Canada to Anchorage 1 Artillery and 1 Infantry moved from Alaska to sz4 2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz5 to sz4 1 Artillery, 1 Infantry and 1 Tank moved from Anchorage to Alaska 3 Artillerys and 5 Infantrys moved from sz4 to Palana Purchase Units - Americans Americans buy 3 B.Transports, 4 Destroyers, 9 Infantrys, 1 Marine and 4 Tankettes; Remaining resources: 0 PUs; Combat - Americans Non Combat Move - Americans Place Units - Americans 1 B.Transport and 1 Destroyer placed in sz25 2 Destroyers placed in sz25 1 Destroyer placed in sz4 2 B.Transports placed in sz5 1 Infantry placed in Alaska Americans undo move 5. 1 Marine placed in Alaska 9 Infantrys and 4 Tankettes placed in Rocky Mt Turn Complete - Americans Americans collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Masaharu round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Masaharu 1 Artillery and 1 Infantry moved from Vostok to Angarsk 1 Infantry moved from Vostok to Irkutsk 1 Marine moved from Vostok to Irkutsk 1 Infantry moved from Vostok to Angarsk 1 Artillery and 2 Infantrys moved from Belogorsk to Quingdao 2 Tanks moved from Vostok to Quingdao 2 Infantrys moved from N.Japan to sz1 2 Infantrys moved from sz1 to Yakutsk 3 Infantrys moved from Amursk to sz1 3 Infantrys moved from sz1 to Yakutsk 4 Infantrys moved from Manchuria to Hsingan 1 EarlyFighter moved from Hsingan to Angarsk 1 Destroyer and 1 Submarine moved from sz7 to sz3 1 Bomber moved from Hsingan to sz3 Purchase Units - Masaharu Masaharu buy 4 Artillerys and 9 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Angarsk Masaharu attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Angarsk, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Angarsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Angarsk Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Angarsk, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Angarsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Angarsk Masaharu win, taking Angarsk from Russians with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Infantry Battle in Irkutsk Masaharu attack with 1 Infantry and 1 Marine Russians defend with 1 Infantry Masaharu roll dice for 1 Infantry and 1 Marine in Irkutsk, round 2 : 2/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Irkutsk Masaharu win, taking Irkutsk from Russians with 1 Marine remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Infantry Battle in sz3 Masaharu attack with 1 Bomber, 1 Destroyer and 1 Submarine Americans defend with 1 Destroyer Masaharu roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Bomber and 1 Destroyer in sz3, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Masaharu lost in sz3 Masaharu win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Submarine Casualties for Americans: 1 Destroyer Non Combat Move - Masaharu 1 Bomber moved from sz3 to N.Japan 1 EarlyFighter moved from Angarsk to Vostok Place Units - Masaharu 2 Artillerys and 2 Infantrys placed in Manchuria 1 Artillery and 2 Infantrys placed in Amursk 1 Artillery and 5 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Masaharu regular : 1.00 Russians regular : 1.00
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Purchase Units - Russians Russians buy 5 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs; Non Combat Move - Russians 5 Infantrys moved from Kyzal to Ulaan Ude 1 Artillery and 1 Infantry moved from Jinquan to Kyzal 1 AAGun and 6 Infantrys moved from Kaask to Kyzal 1 Tank moved from Haixi to Kyzal 1 Fighter moved from Achinsk to Ulaan Ude 3 Mech.Infs moved from Achinsk to Kyzal Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 4 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Research Technology - Yamamoto Combat Move - Yamamoto 1 Infantry moved from N.B to sz68 1 Infantry moved from sz68 to Mindor Yamamoto take Mindor from Americans 1 Artillery and 1 Infantry moved from Hainan to sz67 1 Infantry moved from Frenchindochina to sz67 3 Tanks moved from Frenchindochina to sz67 1 Infantry moved from N.French I. to Burma Yamamoto take Burma from British 1 Artillery and 2 Infantrys moved from Chunking to W.Chunking Yamamoto take W.Chunking from Chinese 1 Artillery, 2 B.Transports, 1 Infantry and 3 Tanks moved from sz67 to sz60 1 Artillery, 2 EarlyFighters, 1 Infantry and 3 Tanks moved from sz60 to N.S 1 Infantry and 1 T.Boat moved from sz67 to sz68 1 Infantry moved from sz68 to N.B 1 Tank moved from Davao to Mindanao Yamamoto take Mindanao from Americans 1 Artillery and 1 Infantry moved from Davao to sz70 1 Artillery and 1 Infantry moved from sz70 to Celebs Yamamoto take Celebs from Dutch 2 EarlyFighters moved from sz73 to N.S 6 Transports moved from sz73 to sz74 4 Infantrys and 3 Tanks moved from Nagasaki to sz74 4 Infantrys and 3 Tanks moved from sz74 to Tientsin 2 Tanks moved from Tokyo to sz78 2 Artillerys moved from Tokyo to sz78 2 Infantrys moved from Tokyo to sz78 2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tanks moved from sz78 to sz74 2 Artillerys, 2 Infantrys and 2 Tanks moved from sz74 to Tientsin 1 Infantry moved from Hsingan to Jinan 1 Artillery and 9 Infantrys moved from Tokyo to S.Japan 3 Destroyers moved from sz78 to sz76 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from sz73 to sz70 1 EarlyFighter moved from Hanan to W.Sian Purchase Units - Yamamoto Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial Yamamoto buy 4 Artillerys, 1 Carrier, 3 Destroyers, 1 EarlyFighter and 5 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.S Yamamoto attack with 1 Artillery, 4 EarlyFighters, 1 Infantry and 3 Tanks Dutch defend with 1 Artillery, 1 Bunker, 4 Infantrys and 1 Tank Yamamoto roll dice for 1 Artillery, 4 EarlyFighters, 1 Infantry and 3 Tanks in N.S, round 2 : 2/9 hits, 3.50 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker, 4 Infantrys and 1 Tank in N.S, round 2 : 1/7 hits, 2.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in N.S Yamamoto roll dice for 1 Artillery, 4 EarlyFighters and 3 Tanks in N.S, round 3 : 4/8 hits, 3.17 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 3 Infantrys and 1 Tank in N.S, round 3 : 2/6 hits, 2.33 expected hits 1 Artillery owned by the Dutch, 1 Artillery owned by the Yamamoto, 3 Infantrys owned by the Dutch and 1 EarlyFighter owned by the Yamamoto lost in N.S Yamamoto roll dice for 3 EarlyFighters and 3 Tanks in N.S, round 4 : 2/6 hits, 2.50 expected hits Dutch roll dice for 1 Bunker and 1 Tank in N.S, round 4 : 2/2 hits, 1.00 expected hits 1 Bunker owned by the Dutch, 2 Tanks owned by the Yamamoto and 1 Tank owned by the Dutch lost in N.S Yamamoto win, taking N.S from Dutch with 3 EarlyFighters and 1 Tank remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Artillery, 1 EarlyFighter, 1 Infantry and 2 Tanks Casualties for Dutch: 1 Artillery, 1 Bunker, 4 Infantrys and 1 Tank Non Combat Move - Yamamoto 1 EarlyFighter moved from N.S to sz60 1 EarlyFighter moved from N.S to sz60 1 EarlyFighter moved from N.S to Malaya Place Units - Yamamoto 2 Artillerys and 2 Infantrys placed in Davao 1 Carrier and 3 Destroyers placed in sz78 1 EarlyFighter placed in sz78 1 Artillery and 3 Infantrys placed in S.Japan 1 Artillery placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.17 Dutch regular : -1.00
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Tsingnan to Gansu 2 Artillerys, 1 Infantry and 3 Tanks moved from Szechwan to Gansu 2 Infantrys and 3 Tanks moved from Sikang to Gansu 2 Artillerys, 3 Infantrys and 1 Marine moved from Nancheng to Sikang 1 Bomber and 1 EarlyFighter moved from Tsingnan to Gansu 1 Tank moved from Gobi to Gansu 4 Infantrys moved from Xining to Nancheng 2 Infantrys moved from Xining to Tsingnan 2 Infantrys moved from Quyan to Gobi 4 Mech.Infs moved from Urumal to Tsingnan Purchase Units - Chinese Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial Chinese buy 6 Infantrys, 2 Marines and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Gansu Chinese attack with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 5 Infantrys and 7 Tanks Hisaichi defend with 1 Artillery, 7 Infantrys and 7 Tanks Chinese roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter, 5 Infantrys and 7 Tanks in Gansu, round 2 : 6/17 hits, 6.83 expected hits Hisaichi roll dice for 1 Artillery, 7 Infantrys and 7 Tanks in Gansu, round 2 : 6/15 hits, 6.17 expected hits 6 Infantrys owned by the Hisaichi, 5 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Gansu Chinese roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 7 Tanks in Gansu, round 3 : 5/11 hits, 5.17 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 7 Tanks in Gansu, round 3 : 1/9 hits, 4.17 expected hits 3 Tanks owned by the Hisaichi, 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Gansu Chinese roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter and 7 Tanks in Gansu, round 4 : 3/10 hits, 4.83 expected hits Hisaichi roll dice for 4 Tanks in Gansu, round 4 : 3/4 hits, 2.00 expected hits 1 EarlyFighter owned by the Chinese, 3 Tanks owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Artillery owned by the Chinese lost in Gansu Chinese roll dice for 1 Bomber and 6 Tanks in Gansu, round 5 : 3/7 hits, 3.67 expected hits Hisaichi roll dice for 1 Tank in Gansu, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Gansu Chinese win, taking Gansu from Hisaichi with 1 Bomber and 6 Tanks remaining. Battle score for attacker is 18 Casualties for Chinese: 3 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank Casualties for Hisaichi: 1 Artillery, 7 Infantrys and 7 Tanks Non Combat Move - Chinese 1 Bomber moved from Gansu to Tsingnan Place Units - Chinese 4 Infantrys and 2 Marines placed in Xining 2 Infantrys and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : -3.50 Hisaichi regular : -2.83
-
TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Hisaichi 1 Artillery, 1 EarlyFighter and 6 Infantrys moved from Sian to Szechwan 6 Tankettes moved from Kiangsi to W.Sian 1 Infantry moved from W.Sian to E.Tibet Hisaichi take E.Tibet from Chinese 2 Tankettes moved from Peking to Shangsi 1 Artillery and 2 Infantrys moved from Peking to E.Shansi 1 Tankette moved from Peking to E.Shansi 5 Infantrys moved from Hsingan to Jinan 5 Tankettes moved from Hongkong to Kiangsi 1 Infantry moved from Hongkong to Kwangtung 1 Artillery and 2 Tanks moved from W.Borneo to sz60 1 Elite and 1 Infantry moved from S.Borneo to sz60 1 Artillery moved from S.Borneo to sz60 1 Artillery, 1 Tank and 2 Transports moved from sz60 to sz68 1 Marine moved from Borneo to sz68 1 Infantry moved from Borneo to sz68 1 Artillery, 1 Infantry, 1 Marine, 1 Tank and 2 Transports moved from sz68 to sz60 1 Artillery and 3 Infantrys moved from Borneo to sz68 1 Artillery, 3 Infantrys and 2 Transports moved from sz68 to sz60 3 Artillerys, 2 EarlyFighters, 1 Elite, 5 Infantrys, 1 Marine and 2 Tanks moved from sz60 to Java 2 Submarines moved from sz68 to sz59 2 Artillerys and 2 Infantrys moved from Seoul to sz79 2 Artillerys, 2 B.Transports, 2 Destroyers and 2 Infantrys moved from sz79 to sz1 2 Artillerys and 2 Infantrys moved from sz1 to Yakutsk 1 EarlyFighter moved from Phuket to sz59 1 Bomber moved from Hanan to Sian 1 Bomber moved from Sian to Szechwan Purchase Units - Hisaichi Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial Hisaichi buy 4 Artillerys, 2 Elites, 9 Infantrys and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Java Hisaichi attack with 3 Artillerys, 2 EarlyFighters, 1 Elite, 5 Infantrys, 1 Marine and 2 Tanks Anzac defend with 4 Infantrys; Dutch defend with 2 Infantrys Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 2 EarlyFighters, 1 Elite, 5 Infantrys, 1 Marine and 2 Tanks in Java, round 2 : 4/14 hits, 4.83 expected hits Dutch roll dice for 6 Infantrys in Java, round 2 : 1/6 hits, 2.00 expected hits 4 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java Hisaichi roll dice for 3 Artillerys, 2 EarlyFighters, 1 Elite, 4 Infantrys, 1 Marine and 2 Tanks in Java, round 3 : 4/13 hits, 4.67 expected hits Dutch roll dice for 2 Infantrys in Java, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Dutch lost in Java Hisaichi win, taking Java from Dutch with 3 Artillerys, 2 EarlyFighters, 1 Elite, 4 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 4 Infantrys Casualties for Dutch: 2 Infantrys Battle in Szechwan Hisaichi attack with 1 Artillery, 1 Bomber, 1 EarlyFighter and 6 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter and 6 Infantrys in Szechwan, round 2 : 3/9 hits, 2.50 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 Artillery, 1 Bomber, 1 EarlyFighter and 6 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in sz59 Hisaichi attack with 1 EarlyFighter and 2 Submarines Dutch defend with 1 T.Boat Hisaichi roll dice for 2 Submarines in sz59, round 2 : 2/2 hits, 0.67 expected hits 1 T.Boat owned by the Dutch lost in sz59 Hisaichi win with 1 EarlyFighter and 2 Submarines remaining. Battle score for attacker is 5 Casualties for Dutch: 1 T.Boat Non Combat Move - Hisaichi 1 EarlyFighter moved from sz59 to sz60 2 EarlyFighters moved from Java to sz60 1 EarlyFighter moved from Szechwan to Sian 1 Bomber moved from Szechwan to Sian 1 T.Boat moved from sz74 to sz79 Place Units - Hisaichi 2 Artillerys, 1 Elite and 1 Infantry placed in S.Borneo 6 Tankettes placed in Hongkong 1 Artillery and 2 Infantrys placed in Peking 1 Artillery, 1 Elite and 6 Infantrys placed in Seoul Turning on Edit Mode EDIT: Adding units owned by Hisaichi to sz79: 3 Destroyers and 2 Transports EDIT: Removing units owned by Hisaichi from sz68: 3 Destroyers and 2 Transports EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Dutch regular : -1.67 Hisaichi regular : -0.33
-
TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Dutch 1 Destroyer moved from sz50 to sz59 Purchase Units - Dutch Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial Combat - Dutch Battle in sz59 Dutch attack with 1 Destroyer Hisaichi defend with 2 Submarines Hisaichi roll dice for 2 Submarines in sz59, round 2 : 0/2 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer in sz59, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Hisaichi lost in sz59 Hisaichi roll dice for 1 Submarine in sz59, round 3 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer in sz59, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in sz59, round 4 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer in sz59, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in sz59, round 5 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer in sz59, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in sz59, round 6 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer in sz59, round 6 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Hisaichi lost in sz59 Dutch win with 1 Destroyer remaining. Battle score for attacker is 12 Casualties for Hisaichi: 2 Submarines Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
Dutch regular : 0.33 Hisaichi regular : -1.00
-
TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Thai 6 Infantrys moved from Phuket to Thailand 1 Marine moved from Phuket to Thailand 1 Elite and 3 Infantrys moved from Sumatra to N.S 2 Infantrys moved from E.Borneo to sz60 2 Infantrys moved from sz60 to N.S Purchase Units - Thai Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial Thai buy 6 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - British 1 Infantry moved from N.Tibet to E.Tibet 1 Artillery and 2 Infantrys moved from S.Tibet to E.Tibet 2 Infantrys moved from Bengal to Burma 5 EarlyFighters and 1 Fighter moved from Bengal to Burma 1 Fighter moved from Calcutta to Burma 1 Marine and 1 Tank moved from Bengal to sz64 2 B.Transports, 1 Marine, 1 Tank and 2 Transports moved from sz64 to sz63 3 Infantrys moved from C.India to sz63 7 Infantrys moved from Calcutta to sz63 2 B.Transports, 10 Infantrys, 1 Marine, 1 Tank and 2 Transports moved from sz63 to sz61 2 Infantrys moved from Bengal to sz64 2 Infantrys and 2 T.Boats moved from sz64 to sz66 2 Infantrys moved from sz66 to N.S 10 Infantrys, 1 Marine and 1 Tank moved from sz61 to N.S 2 Infantrys moved from Bengal to W.Chunking 1 Tank moved from S.Tibet to W.Chunking 3 Mech.Infs moved from N.Tibet to Bengal 3 Mech.Infs moved from Bengal to W.Chunking 1 Tank moved from N.Tibet to E.Tibet 1 Artillery and 2 Infantrys moved from Agra to W.Tibet 3 Mech.Infs moved from Dheli to Nepal 4 Infantrys moved from Soem to sz50 1 Destroyer, 4 Infantrys and 2 Transports moved from sz50 to sz56 4 Infantrys moved from sz56 to Sumatra British take Sumatra from Thai 1 Submarine moved from sz50 to sz56 5 Destroyers and 2 Submarines moved from sz64 to sz61 1 Transport moved from sz4 to sz5 2 Tankettes moved from N.Canada to sz5 2 Tankettes and 1 Transport moved from sz5 to sz4 1 Infantry moved from British Columbia to N.Canada 2 Tankettes moved from Vancouver to N.Canada 1 Infantry moved from Vancouver to British Columbia 2 Tankettes moved from sz4 to Palana 4 Infantrys moved from Palana to Magadan Purchase Units - British Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial British buy 2 Artillerys, 1 B.Transport, 10 Infantrys, 3 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in E.Tibet British attack with 1 Artillery, 3 Infantrys and 1 Tank Hisaichi defend with 1 Infantry British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in E.Tibet, round 2 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in E.Tibet, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in E.Tibet British win, taking E.Tibet from Hisaichi with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Burma British attack with 5 EarlyFighters, 2 Fighters and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 5 EarlyFighters, 2 Fighters and 2 Infantrys in Burma, round 2 : 2/9 hits, 3.00 expected hits Yamamoto roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Burma British win, taking Burma from Yamamoto with 5 EarlyFighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in W.Chunking British attack with 2 Infantrys, 3 Mech.Infs and 1 Tank Yamamoto defend with 1 Artillery and 2 Infantrys British roll dice for 2 Infantrys, 3 Mech.Infs and 1 Tank in W.Chunking, round 2 : 2/6 hits, 2.17 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in W.Chunking, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto lost in W.Chunking British roll dice for 2 Infantrys, 3 Mech.Infs and 1 Tank in W.Chunking, round 3 : 1/6 hits, 2.17 expected hits Yamamoto roll dice for 1 Artillery in W.Chunking, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the British lost in W.Chunking British win, taking W.Chunking from Yamamoto with 1 Infantry, 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 2 Infantrys Casualties for British: 1 Infantry Battle in N.S British attack with 12 Infantrys, 1 Marine and 1 Tank Yamamoto defend with 1 Tank; Thai defend with 1 Elite and 5 Infantrys British roll dice for 12 Infantrys, 1 Marine and 1 Tank in N.S, round 2 : 2/14 hits, 2.83 expected hits Yamamoto roll dice for 1 Elite, 5 Infantrys and 1 Tank in N.S, round 2 : 4/7 hits, 2.50 expected hits 2 Infantrys owned by the Thai and 4 Infantrys owned by the British lost in N.S British roll dice for 8 Infantrys, 1 Marine and 1 Tank in N.S, round 3 : 4/10 hits, 2.17 expected hits Yamamoto roll dice for 1 Elite, 3 Infantrys and 1 Tank in N.S, round 3 : 2/5 hits, 1.83 expected hits 3 Infantrys owned by the Thai, 1 Elite owned by the Thai and 2 Infantrys owned by the British lost in N.S British roll dice for 6 Infantrys, 1 Marine and 1 Tank in N.S, round 4 : 1/8 hits, 1.83 expected hits Yamamoto roll dice for 1 Tank in N.S, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in N.S British win, taking N.S from Yamamoto with 5 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 7 Infantrys Casualties for Thai: 1 Elite and 5 Infantrys Casualties for Yamamoto: 1 Tank Non Combat Move - British 5 EarlyFighters and 2 Fighters moved from Burma to Bengal Place Units - British 1 B.Transport placed in sz49 1 Infantry placed in Moresby 2 Tankettes placed in Vancouver 3 Infantrys placed in Dheli British undo move 4. 3 Mech.Infs placed in Dheli Turning on Edit Mode EDIT: Removing units owned by British from Nepal: 3 Mech.Infs EDIT: Adding units owned by British to Bengal: 3 Mech.Infs EDIT: Turning off Edit Mode 1 Artillery and 1 Infantry placed in Bengal 1 Artillery and 7 Infantrys placed in Calcutta 1 Infantry placed in Moresby Turn Complete - British British collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.50 British regular : -1.67 Hisaichi regular : -0.33