dawg (allies) v. Entek (axis)


  • TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Panay
                  Hisaichi take Panay from Americans
            1 Tank moved from Changchun to 84 Sea Zone
            2 Artillerys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from Korea to 84 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 107 Sea Zone
            1 Infantry and 1 Tank moved from 107 Sea Zone to Davao
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
            2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone
            1 Destroyer, 2 Infantrys, 2 Submarines, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Bomber moved from Changchun to 110 Sea Zone
            2 Fighters moved from 84 Sea Zone to 110 Sea Zone
            2 Infantrys and 2 Tanks moved from 110 Sea Zone to West Borneo
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to S.French Indochina
                  Hisaichi take S.French Indochina from French
            1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone
            1 Artillery and 2 Infantrys moved from Kirin to Vladivostok
            1 Tank moved from Kirin to Khabarovsk
            2 Infantrys moved from Heilungchiang to Khabarovsk
            1 Infantry and 1 Tank moved from Heilungchiang to Ayan
            1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
            3 Tanks moved from Liaoning to Chita
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            1 Fighter moved from Peking to Chahar
            1 Artillery and 2 Infantrys moved from Shantung to Shanghai
            1 Infantry moved from Shantung to Anhwei
            1 Infantry moved from Shantung to Shansi
            1 Tank moved from Shantung to Anhwei
            2 Tanks moved from Peking to Anhwei
            1 Fighter moved from Changchun to Anhwei
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Elite, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 1 Artillery, 3 Infantrys and 3 Tanks
                Russians defend with 1 Bunker and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Chita, round 2 : 4/7 hits, 2.50 expected hits
                    Russians roll dice for 1 Bunker and 1 Infantry in Chita, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker and 1 Infantry
            Battle in Mindanao
                Hisaichi attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Mindanao, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Mindanao, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Mindanao, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Mindanao
                Hisaichi win, taking Mindanao from Americans with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 5 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Infantry
            Battle in Shanghai
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters, 2 Submarines and 2 Transports
                Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber, 1 Destroyer, 2 Fighters and 2 Transports in 110 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Transport owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber, 1 Destroyer, 2 Fighters and 2 Transports in 110 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone
                Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports remaining. Battle score for attacker is 14
                Casualties for Hisaichi: 1 Submarine
                Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in West Borneo
                Hisaichi attack with 2 Infantrys and 2 Tanks
                Dutch defend with 2 Infantrys
                    Hisaichi roll dice for 2 Infantrys and 2 Tanks in West Borneo, round 2 : 4/4 hits, 1.33 expected hits
                    Dutch roll dice for 2 Infantrys in West Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Dutch lost in West Borneo
                Hisaichi win, taking West Borneo from Dutch with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Dutch: 2 Infantrys
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chahar, round 3 : 2/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Khabarovsk
                Hisaichi attack with 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 3 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 5 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 6 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 6 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Vladivostok
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Vladivostok, round 2 : 1/3 hits, 0.83 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Vladivostok
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Vladivostok, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Vladivostok
                    Hisaichi roll dice for 1 Artillery in Vladivostok, round 4 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Bunker
            Battle in Anhwei
                Hisaichi attack with 1 Fighter, 1 Infantry and 3 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter, 1 Infantry and 3 Tanks in Anhwei, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 1 Infantry and 1 Tank
                Russians defend with 1 Bunker and 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 1 Tank in Ayan, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 3 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the Hisaichi lost in Ayan
                Russians win with 1 Bunker and 1 Infantry remaining. Battle score for attacker is -7
                Casualties for Hisaichi: 1 Infantry and 1 Tank
            Battle in Davao
                Hisaichi attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Davao, round 2 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 0/4 hits, 1.67 expected hits
                    1 Infantry owned by the Americans lost in Davao
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Davao, round 3 : 0/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Davao, round 3 : 1/3 hits, 1.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Davao
                    Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Davao, round 4 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Davao, round 4 : 1/3 hits, 1.33 expected hits
                    1 Infantry owned by the Americans, 1 Tank owned by the Americans and 1 Infantry owned by the Hisaichi lost in Davao
                    Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Davao, round 5 : 4/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Fighter in Davao, round 5 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans lost in Davao
                Hisaichi win, taking Davao from Americans with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 13
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Bomber moved from 110 Sea Zone to Palawan
            2 Fighters moved from 110 Sea Zone to 106 Sea Zone
            1 Destroyer and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone
            1 Infantry moved from Korea to Liaoning
            3 Infantrys moved from Liaoning to Heilungchiang
            1 Fighter moved from Chahar to Peking
            1 Fighter moved from Anhwei to Shantung
    
        Place Units - Hisaichi
            1 Factory placed in Peking
            1 Elite and 6 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -2.83
    Russians regular : -0.50
    Dutch regular : -1.17
    Hisaichi regular : 2.17
    

    Savegame


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - British
            1 unit repaired.
            1 Battleship and 1 Destroyer moved from 10 Sea Zone to 5 Sea Zone
            1 Bomber moved from London to 5 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
            1 Submarine moved from 18 Sea Zone to 20 Sea Zone
            1 Tank moved from Quebec to 2 Sea Zone
            1 Infantry moved from Montreal to 2 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
            1 Fighter moved from Montreal to Greenland
            1 Infantry moved from Quebec to Montreal
            1 Tank moved from Ontario to British Columbia
            1 Infantry moved from Canadian Prairies to British Columbia
            1 Infantry moved from British Columbia to Yukon
            1 Infantry moved from Yukon to Alaska
            2 Infantrys moved from Vancouver to 80 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
            2 Infantrys moved from 71 Sea Zone to Attu
            2 Tanks moved from Manchester to Northern Ireland
            1 Infantry moved from Scotland to Northern Ireland
            1 Tank moved from London to Scotland
            5 Infantrys moved from London to Dover
            2 Infantrys moved from Manchester to Dover
            1 Infantry moved from Nigeria to French Equatorial Africa
            1 Infantry moved from Gold Coast to French Sudan
            1 Fighter moved from Gibraltar to French Equatorial Africa
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Transport moved from 56 Sea Zone to 58 Sea Zone
            1 Artillery moved from Aden to 58 Sea Zone
            1 Infantry moved from Aden to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
            1 Infantry moved from Mersa Matruh to Tobruk
                  British take Tobruk from Italians
            1 Tank moved from Nubia to 57 Sea Zone
            1 Infantry moved from New Valley to Nubia
            1 Infantry moved from Lower Egypt to Mersa Matruh
            1 Cruiser moved from 56 Sea Zone to 58 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to W.Iran
            1 Infantry and 1 Tank moved from Iraq to W.Iran
            1 Tank moved from Palestine to W.Iran
            1 Infantry moved from Palestine to 57 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry and 1 Tank moved from 58 Sea Zone to W.Iran
            1 Artillery moved from Baluchistan to 59 Sea Zone
            2 Infantrys moved from Bombay to 59 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran
            1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Artillery moved from Cairo to 56 Sea Zone
            1 Artillery and 1 Infantry moved from 56 Sea Zone to Crete
            1 Artillery moved from Kenya to Italian East Africa
            1 Infantry moved from British Somaliland to Italian East Africa
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Cape Town to South Africa
            1 Destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 Destroyer moved from 57 Sea Zone to 56 Sea Zone
            1 Destroyer moved from 60 Sea Zone to 65 Sea Zone
            1 Fighter moved from Madras to 110 Sea Zone
            1 Destroyer moved from 65 Sea Zone to 110 Sea Zone
            1 Submarine moved from 60 Sea Zone to 110 Sea Zone
            1 Infantry moved from Punjab to W.Tibet
            1 Infantry moved from Bihar to W.Tibet
            1 Tank moved from Delhi to W.Tibet
            1 Tank moved from Hyderabad to W.Tibet
            1 Artillery moved from Assam to W.Tibet
            1 Infantry moved from Burma to S.Thailand
            1 Infantry moved from Assam to Burma
            1 Infantry moved from Calcutta to Assam
            1 Infantry moved from Rajputana to Hyderabad
            1 Infantry moved from Mysore to Hyderabad
            1 Artillery moved from Bombay to Rajputana
            2 Artillerys moved from Madras to 60 Sea Zone
            1 Infantry moved from Ceylon to 60 Sea Zone
            1 Infantry moved from Andaman to 60 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
            1 Infantry moved from Delhi to Bihar
            2 Infantrys moved from Madras to Hyderabad
            1 Submarine moved from 115 Sea Zone to 113 Sea Zone
            1 Infantry moved from British Guiana to Amazon
    
        Purchase Units - British
            British buy 1 Carrier and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Iceland
                British attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Iceland
                British loses 0 PUs for violating Icelands neutrality.
                British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in W.Iran
                British attack with 2 Artillerys, 6 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    British roll dice for 2 Cruisers in W.Iran, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    British roll dice for 2 Artillerys, 6 Infantrys and 3 Tanks in W.Iran, round 2 : 4/11 hits, 3.50 expected hits
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits, 1.83 expected hits
                    4 Infantrys owned by the Neutral and 3 Infantrys owned by the British lost in W.Iran
                    British roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in W.Iran, round 3 : 1/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Bunker in W.Iran, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in W.Iran
                British loses 0 PUs for violating W.Irans neutrality.
                British win, taking W.Iran from Neutral with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for British: 3 Infantrys
                Casualties for Neutral: 1 Bunker and 4 Infantrys
            Battle in 110 Sea Zone
                British attack with 1 Destroyer, 1 Fighter and 1 Submarine
                Hisaichi defend with 1 Destroyer, 1 Submarine and 2 Transports
                    British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer and 2 Transports in 110 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    2 Transports owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                    British roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
                British win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 27
                Casualties for Hisaichi: 1 Destroyer, 1 Submarine and 2 Transports
            Battle in W.Tibet
                British attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in W.Tibet, round 2 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in W.Tibet
                British loses 0 PUs for violating W.Tibets neutrality.
                British win, taking W.Tibet from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in 5 Sea Zone
                British attack with 1 Battleship, 1 Bomber and 1 Destroyer
                Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Finns roll dice for 1 Submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Battleship, 1 Bomber and 1 Destroyer in 5 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                Units damaged: 1 Battleship owned by the British
                    1 Transport owned by the Finns, 1 Submarine owned by the Finns and 1 Destroyer owned by the Finns lost in 5 Sea Zone
                British win with 1 Battleship, 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 21
                Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in Crete
                British attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 AAGun and 1 Artillery
                    British roll dice for 1 Artillery and 1 Infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                British loses 0 PUs for violating Cretes neutrality.
                British win, taking Crete from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
    
        Non Combat Move - British
            1 Bomber moved from 5 Sea Zone to Dover
            1 Fighter moved from Lower Egypt to 56 Sea Zone
            1 Fighter moved from Cyprus to 56 Sea Zone
            1 Fighter moved from Malta to Cairo
            1 Fighter moved from Trucial Coast to Cairo
            1 Artillery and 1 Infantry moved from British Borneo to East And South Borneo
            2 Fighters moved from London to Wales
            1 Fighter moved from 110 Sea Zone to Malaya
            2 Fighters moved from 56 Sea Zone to Cairo
    
        Place Units - British
            1 Carrier placed in 56 Sea Zone
                2 Fighters moved from Cairo to 56 Sea Zone
            3 Infantrys placed in Delhi
    
        Turn Complete - British
            British collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.17
    Neutral regular : -0.67
    British regular : 2.67
    Hisaichi regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Anzac
            1 Submarine moved from 113 Sea Zone to 67 Sea Zone
            1 Tank moved from New Georgia to 114 Sea Zone
            1 Infantry moved from Guadalcanal to 114 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Java
            1 Submarine moved from 123 Sea Zone to 122 Sea Zone
            4 Infantrys moved from Canberra to New South Wales
            1 Infantry moved from Queensland to South Australia
            1 Infantry moved from Northern Territory to Western Australia
            1 Fighter moved from Townsville to 67 Sea Zone
            1 Infantry and 1 Tank moved from Townsville to Northern Territory
            1 Tank moved from Northern Territory to Western Australia
            1 Artillery and 1 Infantry moved from West Papua to Hollandia
            1 Tank moved from Port Moresby to Hollandia
            1 Infantry moved from Milne Bay to West Papua
            3 Infantrys moved from Port Moresby to West Papua
            1 Submarine moved from 122 Sea Zone to 70 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Transport placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Infantry moved from Soembawa to Lombok
            1 Artillery and 2 Infantrys moved from Sumatra to Java
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            1 Infantry and 1 Tank moved from Suriname to Amazon
            1 Infantry and 1 Tank moved from Merauke to Hollandia
            1 Destroyer moved from 111 Sea Zone to 67 Sea Zone
            1 Fighter moved from Banjarmasin to Java
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
            1 Infantry moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
            1 Tank moved from Helsinki to Tampere
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            2 Infantrys moved from Bucharest to E.Romania
            1 Tank moved from Bucharest to E.Romania
            1 Fighter moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 6/8 hits, 2.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Romanians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from E.Romania to Bucharest
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 3.50
    Russians regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone
            2 Infantrys moved from Bangkok to 105 Sea Zone
            1 Artillery moved from Bangkok to 105 Sea Zone
            1 Artillery and 1 Tank moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to British Borneo
                  Thai take British Borneo from British
            2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from 110 Sea Zone to East And South Borneo
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Fighter and 1 Tank
                British defend with 1 Infantry; French defend with 1 Artillery
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in S.Thailand, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 2/2 hits, 0.67 expected hits
                    1 Tank owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
                1 Fighter owned by the Thai retreated
                French win with 1 Artillery remaining. Battle score for attacker is -7
                Casualties for Thai: 1 Artillery and 1 Tank
                Casualties for British: 1 Infantry
            Battle in 110 Sea Zone
                Thai attack with 1 Destroyer, 1 Submarine and 2 Transports
                British defend with 1 Destroyer and 1 Submarine
                    Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer and 2 Transports in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the British, 1 Destroyer owned by the Thai and 1 Submarine owned by the Thai lost in 110 Sea Zone
                2 Transports owned by the Thai retreated to 105 Sea Zone
                British win with 1 Destroyer remaining. Battle score for attacker is -8
                Casualties for Thai: 1 Destroyer and 1 Submarine
                Casualties for British: 1 Submarine
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.33
    Thai regular : 0.17
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            3 units repaired.
            1 Bomber moved from South Central USA to Southwest USA
            1 Bomber moved from North Central USA to Southwest USA
            2 Bombers moved from Southwest USA to 88 Sea Zone
            1 Fighter moved from Midway to 88 Sea Zone
            1 Bomber and 1 Fighter moved from Pearl Harbor to 88 Sea Zone
            3 Battleships and 1 Cruiser moved from 91 Sea Zone to 88 Sea Zone
            1 Fighter moved from Palmyra to 88 Sea Zone
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 74 Sea Zone to 71 Sea Zone
            2 Infantrys and 2 Tanks moved from San Francisco to W.Mexico
            1 Tank moved from Northwest USA to W.Mexico
            1 Tank moved from Southwest USA to W.Mexico
            1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone
            1 Artillery moved from San Francisco to 83 Sea Zone
            1 Infantry moved from Southwest USA to 83 Sea Zone
            1 Artillery and 1 Infantry moved from Southwest USA to W.Mexico
            2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 83 Sea Zone to 98 Sea Zone
            2 Artillerys and 2 Infantrys moved from 98 Sea Zone to Johnston
            1 Artillery moved from Oahu to Pearl Harbor
            1 Infantry moved from Kauai to Oahu
            2 Carriers and 2 Fighters moved from 118 Sea Zone to 98 Sea Zone
            3 Infantrys moved from Colombia to Central America
            1 Destroyer and 2 Transports moved from 99 Sea Zone to 98 Sea Zone
            1 Fighter moved from Washington to 25 Sea Zone
            1 Infantry and 1 Tank moved from South Atlantic USA to South Central USA
            1 Infantry moved from Northeast USA to South Central USA
            3 Infantrys moved from Washington to Northeast USA
            1 Infantry moved from North Central USA to South Central USA
            1 Transport moved from 74 Sea Zone to 71 Sea Zone
            1 Fighter moved from Manila to Malaya
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 1 Carrier and 2 Fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Fighter in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 25 Sea Zone
                Americans win with 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in W.Mexico
                Americans attack with 1 Artillery, 3 Infantrys and 4 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in W.Mexico, round 2 : 4/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 1 Artillery, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 7
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in 88 Sea Zone
                Americans attack with 3 Battleships, 3 Bombers, 1 Cruiser, 1 Destroyer, 3 Fighters and 1 Submarine
                Yamamoto defend with 1 Battleship, 2 Carriers, 1 Fighter, 2 Submarines and 1 Transport
                    Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Submarines in 88 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 3 Battleships, 3 Bombers, 1 Cruiser, 1 Destroyer and 3 Fighters in 88 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship, 2 Carriers, 1 Fighter and 1 Transport in 88 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    1 Submarine owned by the Americans, 2 Submarines owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Transport owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 88 Sea Zone
                    Americans roll dice for 3 Battleships, 3 Bombers, 1 Cruiser, 1 Destroyer and 3 Fighters in 88 Sea Zone, round 3 : 7/11 hits, 5.83 expected hits
                    Yamamoto roll dice for 1 Battleship and 1 Carrier in 88 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 Fighter owned by the Americans, 1 Battleship owned by the Yamamoto and 1 Carrier owned by the Yamamoto lost in 88 Sea Zone
                Americans win with 3 Battleships, 3 Bombers, 1 Cruiser, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 61
                Casualties for Americans: 1 Fighter and 1 Submarine
                Casualties for Yamamoto: 1 Battleship, 2 Carriers, 1 Fighter, 2 Submarines and 1 Transport
            Battle in Central America
                Americans attack with 3 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 3 Infantrys in Central America, round 2 : 0/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 Infantrys in Central America, round 3 : 1/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            3 Bombers and 2 Fighters moved from 88 Sea Zone to Midway
            1 Fighter moved from 25 Sea Zone to South Central USA
    
        Place Units - Americans
            1 Battleship and 1 Carrier placed in 98 Sea Zone
            1 Fighter placed in 98 Sea Zone
            1 Fighter placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.83
    Americans regular : 2.67
    Neutral regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            2 Tanks moved from S.Tunisia to S.Algeria
            1 Artillery and 2 Infantrys moved from Lorraine to Picardy
            1 Artillery, 8 Infantrys and 11 Tanks moved from Lorraine to Burgundy
            4 ArmoredCars and 1 Tank moved from Rhine to Burgundy
            3 ArmoredCars and 2 Stukas moved from Bavaria to Burgundy
            2 Tanks moved from Provence to Languedoc
            1 Tank moved from Krakow to Vinnytsia
                  Germans take Vinnytsia from Russians
            1 Tank moved from Vinnytsia to Brest
            1 Artillery and 2 Infantrys moved from Danzig to Brest
            2 Tanks moved from Danzig to Warsaw
            2 Artillerys moved from Krakow to Warsaw
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            5 Infantrys moved from Pomerania to 23 Sea Zone
            5 Infantrys, 1 T.Boat and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            5 Infantrys moved from 24 Sea Zone to Latvia
            1 Tank moved from Hamburg to Danzig
            3 ArmoredCars moved from Hamburg to Danzig
            1 Infantry moved from Pomerania to Danzig
            1 Infantry moved from Oslo to Nordland
            2 Fighters moved from Hamburg to Nordland
            1 Fighter moved from Bohemia to Brest
            1 Artillery, 4 Infantrys and 1 Tank moved from Hungary to Krakow
            2 Artillerys and 2 Infantrys moved from Croatia to Hungary
            2 Infantrys moved from Tripoli to El Agheila
            2 Submarines moved from 13 Sea Zone to 8 Sea Zone
            2 Submarines moved from 31 Sea Zone to 17 Sea Zone
            1 Submarine moved from 34 Sea Zone to 17 Sea Zone
            1 Bomber moved from Lombardy to Picardy
    
        Purchase Units - Germans
            Germans buy 6 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Destroyer, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 Artillery, 1 Bomber and 2 Infantrys
                French defend with 1 Bunker
                    Germans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Picardy, round 2 : 1/4 hits, 1.50 expected hits
                Units damaged: 1 Bunker owned by the French
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Picardy, round 3 : 2/4 hits, 1.50 expected hits
                    French roll dice for 1 Bunker in Picardy, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy
                Germans win, taking Picardy from French with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Bunker
            Battle in Brest
                Germans attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Brest, round 2 : 2/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Brest
                    Germans roll dice for 1 Artillery, 1 Fighter and 1 Tank in Brest, round 3 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery in Brest, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Latvia
                Germans attack with 5 Infantrys
                Russians defend with 6 Infantrys and 1 Tank
                    Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Germans roll dice for 5 Infantrys in Latvia, round 2 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 5 Infantrys and 1 Tank in Latvia, round 2 : 4/6 hits, 2.17 expected hits
                    4 Infantrys owned by the Germans lost in Latvia
                    Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 5 Infantrys and 1 Tank in Latvia, round 3 : 2/6 hits, 2.17 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win with 5 Infantrys and 1 Tank remaining. Battle score for attacker is -8
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 5 Infantrys
            Battle in Warsaw
                Germans attack with 2 Artillerys and 2 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 2 Artillerys and 2 Tanks in Warsaw, round 2 : 2/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Warsaw
                    Germans roll dice for 2 Artillerys and 2 Tanks in Warsaw, round 3 : 1/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery in Warsaw, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Nordland
                Germans attack with 2 Fighters and 1 Infantry
                Neutral defend with 1 Infantry
                    Germans roll dice for 2 Fighters and 1 Infantry in Nordland, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Nordland
                2 Fighters owned by the Germans retreated
                Neutral win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 1 Infantry
            Battle in S.Algeria
                Germans attack with 2 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 2 Tanks in S.Algeria, round 2 : 0/2 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Tanks in S.Algeria, round 3 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Tank owned by the Germans lost in S.Algeria
                Germans win, taking S.Algeria from French with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Tank
                Casualties for French: 1 Infantry
            Battle in Burgundy
                Germans attack with 7 ArmoredCars, 1 Artillery, 8 Infantrys, 2 Stukas and 12 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 7 ArmoredCars, 1 Artillery, 8 Infantrys, 2 Stukas and 12 Tanks in Burgundy, round 2 : 14/30 hits, 11.50 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 7 ArmoredCars, 1 Artillery, 7 Infantrys, 2 Stukas and 12 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Languedoc
                Germans attack with 2 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 2 Tanks in Languedoc, round 2 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Tank owned by the Germans lost in Languedoc
                Germans win, taking Languedoc from French with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Tank
                Casualties for French: 1 Infantry
            Battle in 8 Sea Zone
                Germans attack with 2 Submarines
                French defend with 1 Destroyer
                    Germans roll dice for 2 Submarines in 8 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    French roll dice for 1 Destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the French lost in 8 Sea Zone
                Germans win with 2 Submarines remaining. Battle score for attacker is 8
                Casualties for French: 1 Destroyer
    
        Non Combat Move - Germans
            5 Infantrys moved from Rhine to Lorraine
            1 Bomber moved from Picardy to Saxony
            1 Fighter moved from Brest to Krakow
            2 Fighters moved from Nordland to Oslo
            1 Destroyer moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
            2 Stukas moved from Burgundy to Lorraine
    
        Place Units - Germans
            3 Artillerys and 3 Infantrys placed in Hamburg
            4 ArmoredCars placed in Provence
            Germans undo move 1.
            1 Carrier and 1 Destroyer placed in 23 Sea Zone
            2 Artillerys and 2 Infantrys placed in Hamburg
            2 Tanks placed in Rhine
            2 ArmoredCars, 2 Artillerys and 1 Infantry placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.33
    Russians regular : 1.67
    Germans regular : 1.17
    Neutral regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Russians
            1 unit repaired.
            1 Infantry moved from Kiev to Vinnytsia
                  Russians take Vinnytsia from Germans
            1 Artillery and 3 Infantrys moved from Kiev to Brest
            1 Infantry moved from Latvia to East Prussia
                  Russians take East Prussia from Germans
            3 Infantrys and 1 Tank moved from Lapland to Oulu
            1 Infantry moved from N.Karelia to Oulu
            2 Infantrys moved from Vyborg to Kotka
            1 Bomber moved from Leningrad to Kotka
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            4 Infantrys moved from 6 Sea Zone to Finnmark
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry moved from Rostov to 54 Sea Zone
            1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Odessa
            2 Infantrys moved from Rostov to Kursk
            1 Artillery and 2 Infantrys moved from Yaroslavl to Kursk
            1 Fighter moved from Kursk to Brest
            1 Artillery moved from Azerbaijan to Erzurum
            1 Artillery, 1 Infantry and 1 Tank moved from Astrakhan to Erzurum
            1 Tank moved from Kuybyshev to Erzurum
            1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
            1 Infantry moved from Ayan to N.Buryat Mongolia
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
            3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Evenkia to Olyokminsk
            1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk
            2 Tanks moved from Khobdo to N.Buryat Mongolia
            1 Infantry moved from Khobdo to Irkutsk
            2 Infantrys moved from Yeniseysk to Evenkia
            1 Artillery and 4 Infantrys moved from Kolyma to Zhigansk
            2 Infantrys moved from Novosibirsk to Krasnoyarsk
            1 Infantry moved from Vologda to S.Karelia
            2 Infantrys moved from S.Karelia to Leningrad
            1 Tank moved from Latvia to Kursk
            4 Infantrys moved from Latvia to Leningrad
            1 Infantry moved from Novgorod to Minsk
            1 Infantry moved from Kirov to Vologda
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 6 Artillerys, 1 Elite, 1 Factory, 26 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Oulu
                Russians attack with 4 Infantrys and 1 Tank
                Finns defend with 2 Infantrys
                    Russians roll dice for 4 Infantrys and 1 Tank in Oulu, round 2 : 0/5 hits, 1.17 expected hits
                    Finns roll dice for 2 Infantrys in Oulu, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Oulu
                    Russians roll dice for 2 Infantrys and 1 Tank in Oulu, round 3 : 0/3 hits, 0.83 expected hits
                    Finns roll dice for 2 Infantrys in Oulu, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Oulu
                    Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 4 : 1/2 hits, 0.67 expected hits
                    Finns roll dice for 2 Infantrys in Oulu, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Oulu
                    Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 5 : 1/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Oulu, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Oulu
                Russians win, taking Oulu from Finns with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Russians: 3 Infantrys
                Casualties for Finns: 2 Infantrys
            Battle in Finnmark
                Russians attack with 4 Infantrys
                Neutral defend with 1 Infantry
                    Russians roll dice for 4 Infantrys in Finnmark, round 2 : 1/4 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Finnmark, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Finnmark
                Russians loses 0 PUs for violating Finnmarks neutrality.
                Russians win, taking Finnmark from Neutral with 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Kotka
                Russians attack with 1 Bomber and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in Kotka, round 2 : 1/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Kotka
                Russians win, taking Kotka from Finns with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Brest
                Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Germans defend with 1 Artillery and 1 Tank
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Brest, round 2 : 2/5 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Brest, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Brest
                Russians win, taking Brest from Germans with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery and 1 Tank
    
        Non Combat Move - Russians
            1 Fighter moved from Brest to Kursk
            1 Bomber moved from Kotka to Kursk
    
        Place Units - Russians
            1 Factory placed in Kursk
            2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Sibirsky
            3 Infantrys placed in Georgia
            Russians undo move 3.
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery and 4 Infantrys placed in Stalingrad
            2 Artillerys, 1 Elite and 1 Infantry placed in Arkhangelsk
            2 Artillerys and 2 Infantrys placed in Leningrad
            10 Infantrys placed in Moscow
            2 Infantrys placed in Tashkent
            5 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.33
    Germans regular : 0.17
    Russians regular : -0.33
    Neutral regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            3 Artillerys, 1 Infantry and 1 Tank moved from Serbia to Greece
            1 Artillery and 2 Infantrys moved from Campania to 49 Sea Zone
            1 Artillery and 2 Infantrys moved from 49 Sea Zone to Greece
            2 Infantrys moved from Tripoli to 47 Sea Zone
            2 Infantrys moved from Sicily to 47 Sea Zone
            1 Transport moved from 47 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            1 Battleship, 2 Destroyers and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone
            6 Infantrys moved from 48 Sea Zone to Tobruk
            3 Transports moved from 46 Sea Zone to 44 Sea Zone
            2 Artillerys, 2 Infantrys and 1 Tank moved from Provence to 44 Sea Zone
            1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 44 Sea Zone to 45 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 45 Sea Zone
            2 Artillerys, 2 Infantrys and 1 Tank moved from 45 Sea Zone to N.Tunisia
            4 Tanks moved from Tunis to N.Tunisia
            2 Infantrys moved from Tunis to N.Tunisia
            1 Infantry moved from S.Tunisia to N.Tunisia
            1 Fighter moved from S.Tunisia to N.Tunisia
            2 Fighters moved from Sicily to 48 Sea Zone
            1 Infantry and 1 Tank moved from Equatoria to French Equatorial Africa
            2 Infantrys moved from Darfur to French Equatorial Africa
            1 Fighter moved from Kufra to French Equatorial Africa
            1 Artillery and 1 Infantry moved from Kufra to New Valley
            2 Infantrys and 1 Tank moved from Kufra to Mersa Matruh
            1 Artillery and 2 Infantrys moved from Kordofan to Nubia
            1 Submarine moved from 40 Sea Zone to 36 Sea Zone
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Greece
                Italians attack with 4 Artillerys, 3 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                    Italians roll dice for 4 Artillerys, 3 Infantrys and 1 Tank in Greece, round 2 : 3/8 hits, 2.83 expected hits
                    Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits
                    3 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Greece
                    Italians roll dice for 4 Artillerys and 1 Tank in Greece, round 3 : 1/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Greece, round 3 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Italians lost in Greece
                    Italians roll dice for 3 Artillerys and 1 Tank in Greece, round 4 : 2/4 hits, 1.50 expected hits
                    Neutral roll dice for 1 Fighter, 1 Infantry and 1 Tank in Greece, round 4 : 0/3 hits, 1.33 expected hits
                    1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Greece
                    Italians roll dice for 3 Artillerys and 1 Tank in Greece, round 5 : 2/4 hits, 1.50 expected hits
                    Neutral roll dice for 1 Fighter in Greece, round 5 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Neutral and 1 Artillery owned by the Italians lost in Greece
                Italians loses 0 PUs for violating Greeces neutrality.
                Italians win, taking Greece from Neutral with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Italians: 2 Artillerys and 3 Infantrys
                Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
            Battle in 48 Sea Zone
                Italians attack with 1 Battleship, 2 Destroyers, 2 Fighters, 1 Submarine and 3 Transports
                French defend with 1 Submarine
                    Italians roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 2 Destroyers, 2 Fighters and 3 Transports in 48 Sea Zone, round 2 : 0/5 hits, 2.00 expected hits
                    Italians roll dice for 1 Submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 2 Destroyers, 2 Fighters and 3 Transports in 48 Sea Zone, round 3 : 2/5 hits, 2.00 expected hits
                    1 Submarine owned by the French lost in 48 Sea Zone
                Italians win with 1 Battleship, 2 Destroyers, 2 Fighters, 1 Submarine and 3 Transports remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
            Battle in N.Tunisia
                Italians attack with 2 Artillerys, 1 Fighter, 5 Infantrys and 5 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 5 Tanks in N.Tunisia, round 2 : 3/13 hits, 4.67 expected hits
                    French roll dice for 1 Infantry in N.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in N.Tunisia
                Italians win, taking N.Tunisia from French with 2 Artillerys, 1 Fighter, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Tobruk
                Italians attack with 6 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 6 Infantrys in Tobruk, round 2 : 0/6 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 6 Infantrys in Tobruk, round 3 : 1/6 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Tobruk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 5 Infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in New Valley
                Italians attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 1 Infantry in New Valley, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Nubia
                Italians attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 2 Infantrys in Nubia, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Nubia
                Italians win, taking Nubia from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Mersa Matruh
                Italians attack with 2 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 2 Infantrys and 1 Tank in Mersa Matruh, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in French Equatorial Africa
                Italians attack with 1 Fighter, 3 Infantrys and 1 Tank
                British defend with 1 Fighter and 1 Infantry; French defend with 2 Infantrys
                    Italians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in French Equatorial Africa, round 2 : 1/5 hits, 1.33 expected hits
                    French roll dice for 1 Fighter and 3 Infantrys in French Equatorial Africa, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in French Equatorial Africa
                    Italians roll dice for 1 Fighter, 1 Infantry and 1 Tank in French Equatorial Africa, round 3 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Fighter and 2 Infantrys in French Equatorial Africa, round 3 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 Fighter, 1 Infantry and 1 Tank in French Equatorial Africa, round 4 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Fighter and 2 Infantrys in French Equatorial Africa, round 4 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 Fighter, 1 Infantry and 1 Tank in French Equatorial Africa, round 5 : 2/3 hits, 1.00 expected hits
                    French roll dice for 1 Fighter and 2 Infantrys in French Equatorial Africa, round 5 : 1/3 hits, 1.17 expected hits
                    2 Infantrys owned by the French and 1 Infantry owned by the Italians lost in French Equatorial Africa
                    Italians roll dice for 1 Fighter and 1 Tank in French Equatorial Africa, round 6 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 Fighter in French Equatorial Africa, round 6 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the British lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 1 Fighter and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Italians: 3 Infantrys
                Casualties for British: 1 Fighter and 1 Infantry
                Casualties for French: 2 Infantrys
    
        Non Combat Move - Italians
            2 Fighters could not land in 46 Sea Zone and were removed
            1 Fighter moved from French Equatorial Africa to Kufra
            2 Fighters moved from 48 Sea Zone to 46 Sea Zone
            1 Fighter moved from N.Tunisia to Tunis
    
        Place Units - Italians
            1 Carrier placed in 46 Sea Zone
            3 ArmoredCars placed in Hun
            1 ArmoredCar, 2 Artillerys and 1 Elite placed in Tunis
            2 Artillerys and 4 Infantrys placed in Rome
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 46 Sea Zone: 2 Fighters
            EDIT: Adding units owned by French to 48 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    French regular : -2.50
    Italians regular : -5.50
    British regular : 0.33
    Neutral regular : -1.17
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
            2 Infantrys moved from Orleanais to Paris
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Italian East Africa to Equatoria
                  British take Equatoria from Italians
            2 Infantrys moved from Syria to Palestine
            1 Submarine moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from N.Algeria to E.Morocco
            1 Infantry moved from N.French Indochina to Kwangsi
            1 Artillery moved from S.Thailand to Malaya
            1 Infantry moved from Amazon to Colombia
            1 Transport moved from 2 Sea Zone to 1 Sea Zone
            1 Infantry moved from Keewatin to Baffin
    
        Purchase Units - French
            French buy 1 Destroyer, 1 Elite, 5 Infantrys, 1 T.Boat and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            4 Tanks placed in E.Morocco
            1 Elite, 5 Infantrys and 2 Tanks placed in Paris
            1 Destroyer and 1 T.Boat placed in 1 Sea Zone
    
        Turn Complete - French
            French collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            2 Artillerys moved from Hainan to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Artillery moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Tank moved from Hong Kong to 92 Sea Zone
            3 Artillerys, 4 Infantrys, 1 Tank and 4 Transports moved from 92 Sea Zone to 110 Sea Zone
            3 Artillerys, 4 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
            2 Fighters moved from 107 Sea Zone to Banjarmasin
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 110 Sea Zone
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Banjarmasin
            2 Fighters moved from Peleliu to 110 Sea Zone
            1 Destroyer moved from 106 Sea Zone to 110 Sea Zone
            2 Tanks moved from Kwangtung to Kwangsi
            3 Tanks moved from Hong Kong to Kwangsi
            1 Bomber moved from Hainan to Kwangsi
            1 Artillery and 1 Tank moved from Kiangsi to Hunan
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Kyushu to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to Kwangsi
            1 Battleship moved from 92 Sea Zone to 110 Sea Zone
            1 Bomber moved from Kwajalein to Formosa
            1 Marine moved from Tokyo to 85 Sea Zone
            1 Artillery moved from Chubu to 85 Sea Zone
            2 Elites moved from Tokyo to 85 Sea Zone
            2 Infantrys moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Kyushu to 85 Sea Zone
            1 Artillery, 1 B.Transport, 1 Cruiser, 2 Elites, 3 Infantrys, 1 Marine and 1 Transport moved from 85 Sea Zone to 93 Sea Zone
            1 Artillery, 2 Elites, 3 Infantrys and 1 Marine moved from 93 Sea Zone to Manila
    
        Purchase Units - Yamamoto
            Yamamoto buy 6 ArmoredCars, 1 B.Transport, 1 Carrier, 2 Fighters and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Hunan
                Yamamoto attack with 1 Artillery and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 3 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 110 Sea Zone
                Yamamoto attack with 1 Battleship, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 4 Transports
                British defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    1 Destroyer owned by the British lost in 110 Sea Zone
                Yamamoto win with 1 Battleship, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 4 Transports remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Banjarmasin
                Yamamoto attack with 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank
                Dutch defend with 1 AAGun, 1 Factory, 7 Infantrys and 2 Tanks
                    Dutch roll AA dice in Banjarmasin : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank in Banjarmasin, round 2 : 6/11 hits, 3.50 expected hits
                    Dutch roll dice for 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 5/9 hits, 3.33 expected hits
                    5 Infantrys owned by the Yamamoto and 6 Infantrys owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 3 Artillerys, 2 Fighters and 1 Tank in Banjarmasin, round 3 : 2/6 hits, 2.17 expected hits
                    Dutch roll dice for 1 Infantry and 2 Tanks in Banjarmasin, round 3 : 0/3 hits, 1.33 expected hits
                    1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 3 Artillerys, 2 Fighters and 1 Tank in Banjarmasin, round 4 : 1/6 hits, 2.17 expected hits
                    Dutch roll dice for 1 Tank in Banjarmasin, round 4 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Yamamoto and 1 Tank owned by the Dutch lost in Banjarmasin
                Yamamoto captures 24PUs while taking Dutch capital
                Yamamoto win, taking Banjarmasin from Dutch with 2 Artillerys, 2 Fighters and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 1 Artillery and 5 Infantrys
                Casualties for Dutch: 7 Infantrys and 2 Tanks
            Battle in Kwangsi
                Yamamoto attack with 1 Bomber, 2 Infantrys and 5 Tanks
                French defend with 1 Infantry; Chinese defend with 1 Artillery, 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Bomber, 2 Infantrys and 5 Tanks in Kwangsi, round 2 : 4/8 hits, 3.50 expected hits
                    Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits
                    1 Tank owned by the Chinese, 2 Infantrys owned by the Yamamoto, 1 Infantry owned by the French, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 1 Bomber and 5 Tanks remaining. Battle score for attacker is 9
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank
                Casualties for French: 1 Infantry
            Battle in Manila
                Yamamoto attack with 1 Artillery, 2 Elites, 3 Infantrys and 1 Marine
                Americans defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 1 Cruiser in Manila, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery, 2 Elites, 3 Infantrys and 1 Marine in Manila, round 2 : 1/7 hits, 2.17 expected hits
                    Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Artillery, 2 Elites, 1 Infantry and 1 Marine in Manila, round 3 : 3/5 hits, 1.83 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 3 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Elite and 1 Marine remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Elite and 3 Infantrys
                Casualties for Americans: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Yamamoto
            1 Carrier moved from 107 Sea Zone to 110 Sea Zone
            2 Fighters moved from Banjarmasin to West Borneo
            1 Bomber moved from Kwangsi to Hong Kong
    
        Place Units - Yamamoto
            6 ArmoredCars placed in Hong Kong
            1 B.Transport and 1 Carrier placed in 85 Sea Zone
            2 Fighters placed in 85 Sea Zone
            1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 69 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Yamamoto regular : 2.17
    Americans regular : 2.33
    Dutch AA : -0.33
    Dutch regular : 0.83
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Artillery and 3 Infantrys moved from Hupeh to Hunan
            1 Fighter moved from Shensi to Hunan
            1 Infantry moved from Shansi to Hupeh
            1 Infantry moved from Suiyuan to Shansi
            1 Tank moved from Sikang to Shensi
            1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow
            2 Infantrys moved from E.Qinghai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            1 Infantry and 3 Tanks moved from Gobi Altai to Ningsia
            3 Tanks moved from Ningsia to Shensi
            1 Tank moved from N.Thailand to Hunan
            1 Tank moved from N.Thailand to S.French Indochina
            2 Infantrys moved from E.Sinkiang to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Infantrys, 1 Marine, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in S.French Indochina
                Chinese attack with 1 Tank
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Tank in S.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in S.French Indochina
                Chinese win, taking S.French Indochina from Hisaichi with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Hunan
                Chinese attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Tank
                    Chinese roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Hunan, round 2 : 2/6 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Tank
    
        Non Combat Move - Chinese
            1 Fighter moved from Hunan to Shensi
    
        Place Units - Chinese
            2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank placed in Hsining
            1 Adv.Fighter, 2 ArmoredCars and 1 Mech.Inf placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.17
    Chinese regular : 0.67
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Tank moved from 111 Sea Zone to Lombok
            1 Artillery and 2 Infantrys moved from Shanghai to Hunan
            1 Fighter moved from Shantung to Hunan
            1 Tank moved from Shantung to Hunan
            2 Tanks moved from Anhwei to Hunan
            1 Artillery and 1 Infantry moved from Chahar to Shansi
            1 Fighter moved from Peking to Shansi
            1 Infantry and 1 Tank moved from Khabarovsk to Ayan
            1 Infantry moved from Heilungchiang to Ayan
            2 Infantrys moved from Heilungchiang to Chita
            1 Artillery moved from Vladivostok to Khabarovsk
            1 Transport moved from 93 Sea Zone to 84 Sea Zone
            1 Elite and 1 Infantry moved from Changchun to 84 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Elite and 1 Infantry moved from 92 Sea Zone to S.French Indochina
            1 Infantry moved from Davao to 107 Sea Zone
            2 Artillerys moved from Davao to 107 Sea Zone
            1 Tank moved from Davao to 107 Sea Zone
            2 Artillerys, 1 Infantry and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
            1 Infantry moved from Panay to 111 Sea Zone
            1 Artillery moved from Panay to Mindoro
                  Hisaichi take Mindoro from Americans
            1 Artillery moved from Mindanao to Samar
                  Hisaichi take Samar from Americans
            1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from 111 Sea Zone to 110 Sea Zone
            1 Infantry moved from West Borneo to 110 Sea Zone
            1 Infantry and 2 Tanks moved from West Borneo to East And South Borneo
            2 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Sumatra
            1 Fighter moved from 106 Sea Zone to S.French Indochina
            1 Fighter moved from 106 Sea Zone to Sumatra
            1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
            1 Battleship, 1 Carrier and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
            1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            1 Infantry moved from Liaoning to Peking
            4 Infantrys moved from Changchun to Kirin
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 Artillerys, 1 B.Transport, 1 Factory and 7 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Shansi
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 3 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hunan
                Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks
                Chinese defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks in Hunan, round 2 : 1/7 hits, 2.67 expected hits
                    Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hunan, round 2 : 0/4 hits, 1.50 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks in Hunan, round 3 : 3/7 hits, 2.67 expected hits
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 3 : 0/3 hits, 1.17 expected hits
                    1 Tank owned by the Chinese, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 13
                Casualties for Chinese: 1 Artillery, 2 Infantrys and 1 Tank
            Battle in Sumatra
                Hisaichi attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
                Dutch defend with 1 Bunker
                    Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Hisaichi roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Sumatra, round 2 : 2/7 hits, 2.33 expected hits
                    Dutch roll dice for 1 Bunker in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Sumatra
                Hisaichi win, taking Sumatra from Dutch with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Bunker
            Battle in Ayan
                Hisaichi attack with 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 4 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 5 : 1/3 hits, 0.83 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Ayan, round 5 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 6 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 6 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Lombok
                Hisaichi attack with 1 Infantry and 1 Tank
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Lombok, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Lombok, round 3 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Lombok
                Hisaichi win, taking Lombok from Dutch with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Dutch: 1 Infantry
            Battle in East And South Borneo
                Hisaichi attack with 1 Infantry and 2 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 2 Tanks in East And South Borneo, round 2 : 2/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in East And South Borneo
                Hisaichi win, taking East And South Borneo from Dutch with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in S.French Indochina
                Hisaichi attack with 1 Elite, 1 Fighter and 1 Infantry
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in S.French Indochina, round 2 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 Tank in S.French Indochina, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in S.French Indochina, round 3 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 Tank in S.French Indochina, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in S.French Indochina, round 4 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 Tank in S.French Indochina, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in S.French Indochina
                Hisaichi win, taking S.French Indochina from French with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
    
        Non Combat Move - Hisaichi
            1 Fighter moved from S.French Indochina to Bangkok
            1 Fighter moved from Sumatra to 110 Sea Zone
            1 Fighter moved from Shansi to Peking
            1 Fighter moved from Hunan to Shantung
    
        Place Units - Hisaichi
            1 Artillery and 2 Infantrys placed in Peking
            2 Artillerys and 2 Infantrys placed in Davao
            3 Artillerys and 3 Infantrys placed in Changchun
            1 B.Transport placed in 84 Sea Zone
            1 Factory placed in Hulunbuir
    
        Turn Complete - Hisaichi
            Hisaichi collect 70 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.33
    French regular : -1.50
    Russians regular : -1.50
    Dutch regular : -0.83
    Hisaichi regular : -5.50
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 unit repaired.
            1 Infantry moved from Italian East Africa to Kordofan
                  British take Kordofan from Italians
            2 Artillerys, 3 Infantrys and 1 Tank moved from W.Iran to 58 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Submarine, 1 Tank and 3 Transports moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from Crete to 56 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 52 Sea Zone
            1 Artillery and 1 Infantry moved from 52 Sea Zone to Greece
            2 Fighters moved from 56 Sea Zone to Greece
            2 Fighters moved from Cairo to Greece
            1 Submarine moved from 57 Sea Zone to 56 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 57 Sea Zone to Nubia
            1 Artillery moved from Italian East Africa to Nubia
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from Kenya to Equatoria
            1 Fighter moved from Malaya to 105 Sea Zone
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            4 Infantrys moved from Hyderabad to 60 Sea Zone
            4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            4 Infantrys moved from 65 Sea Zone to Malaya
            1 Infantry moved from Assam to Burma
            1 Infantry moved from Burma to S.Thailand
            1 Infantry moved from Bihar to Assam
            1 Artillery, 2 Infantrys and 2 Tanks moved from W.Tibet to Assam
            2 Tanks moved from Assam to Burma
            1 Artillery moved from Rajputana to Hyderabad
            3 Infantrys moved from Delhi to Bihar
            1 Transport moved from 71 Sea Zone to 74 Sea Zone
            1 Infantry moved from Alaska to 74 Sea Zone
            1 Infantry moved from Yukon to 74 Sea Zone
            1 Infantry and 1 Tank moved from British Columbia to Yukon
            2 Infantrys and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
            2 Infantrys moved from 71 Sea Zone to Kiska
            1 Destroyer moved from 9 Sea Zone to 17 Sea Zone
            1 Submarine moved from 20 Sea Zone to 17 Sea Zone
            1 Bomber moved from Dover to 17 Sea Zone
            3 Fighters moved from Wales to 17 Sea Zone
            1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys and 1 Tank moved from 18 Sea Zone to Munster
            2 Infantrys and 2 Tanks moved from Northern Ireland to Dublin
            1 Tank moved from Scotland to Dublin
            1 Artillery and 1 Infantry moved from Wales to Dover
            1 Infantry moved from Amazon to Colombia
            2 Cruisers moved from 58 Sea Zone to 56 Sea Zone
    
        Purchase Units - British
            British buy 4 ArmoredCars, 2 Artillerys, 1 Carrier, 2 Destroyers, 13 Infantrys, 2 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Munster
                British attack with 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    British roll dice for 2 Infantrys and 1 Tank in Munster, round 2 : 2/3 hits, 0.83 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Dublin
                British attack with 2 Infantrys and 3 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 2 Infantrys and 3 Tanks in Dublin, round 2 : 1/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral and 2 Infantrys owned by the British lost in Dublin
                    British roll dice for 3 Tanks in Dublin, round 3 : 0/3 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 3 Tanks in Dublin, round 4 : 1/3 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Dublin
                    British roll dice for 3 Tanks in Dublin, round 5 : 1/3 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery in Dublin, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 3 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in 105 Sea Zone
                British attack with 1 Fighter
                Thai defend with 2 Artillerys, 2 Infantrys and 2 Transports
                    British roll dice for 1 Fighter in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 2 Transports in 105 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 Transport owned by the Thai, 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in 105 Sea Zone
                    British roll dice for 1 Fighter in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Transport in 105 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the British lost in 105 Sea Zone
                Thai win with 1 Transport remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Artillery, 1 Infantry and 1 Transport
                Casualties for British: 1 Fighter
            Battle in 17 Sea Zone
                British attack with 1 Bomber, 1 Destroyer, 3 Fighters and 1 Submarine
                Germans defend with 3 Submarines
                    British roll dice for 1 Submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 Submarines in 17 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Bomber, 1 Destroyer and 3 Fighters in 17 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                    3 Submarines owned by the Germans and 1 Submarine owned by the British lost in 17 Sea Zone
                British win with 1 Bomber, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 14
                Casualties for British: 1 Submarine
                Casualties for Germans: 3 Submarines
            Battle in Nubia
                British attack with 3 Artillerys, 3 Infantrys and 1 Tank
                Italians defend with 1 Artillery and 2 Infantrys
                    British roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Nubia, round 2 : 3/7 hits, 2.50 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Nubia, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Nubia
                British win, taking Nubia from Italians with 3 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Artillery and 2 Infantrys
            Battle in Greece
                British attack with 1 Artillery, 4 Fighters and 1 Infantry
                Italians defend with 1 AAGun, 2 Artillerys and 1 Tank
                    Italians roll AA dice in Greece : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Greece, round 2 : 1/6 hits, 2.00 expected hits
                    Italians roll dice for 2 Artillerys and 1 Tank in Greece, round 2 : 1/3 hits, 1.17 expected hits
                    1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Greece
                    British roll dice for 1 Artillery and 4 Fighters in Greece, round 3 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 1 Artillery and 1 Tank in Greece, round 3 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in Greece
                British win, taking Greece from Italians with 1 Artillery and 4 Fighters remaining. Battle score for attacker is 11
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Artillerys and 1 Tank
    
        Non Combat Move - British
            1 Carrier moved from 56 Sea Zone to 52 Sea Zone
            2 Fighters moved from Greece to 52 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Crete
            1 Infantry moved from Cairo to Lower Egypt
            2 Fighters moved from Greece to Crete
            3 Fighters moved from 17 Sea Zone to Wales
            1 Bomber moved from 17 Sea Zone to Wales
    
        Place Units - British
            1 Carrier, 2 Destroyers and 1 Submarine placed in 56 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 5 Sea Zone: 1 Battleship and 1 Destroyer
            EDIT: Adding units owned by British to 10 Sea Zone: 1 Battleship and 1 Destroyer
            EDIT: Turning off Edit Mode
            2 Mech.Infs placed in Cape Town
            1 Artillery and 1 Infantry placed in Cairo
            1 Artillery and 2 Infantrys placed in W.Iran
            4 ArmoredCars placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            3 Infantrys placed in Manchester
            Turning on Edit Mode
            EDIT: Removing units owned by British from Crete: 2 Fighters
            EDIT: Adding units owned by British to 56 Sea Zone: 2 Fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Thai regular : 0.50
    Germans regular : 0.00
    Neutral regular : -0.33
    British regular : -1.33
    Italians AA : -0.67
    

    Savegame


  • TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            2 Fighters moved from 67 Sea Zone to 92 Sea Zone
            1 Artillery moved from Wellington to 122 Sea Zone
            1 Infantry moved from North New Zealand to 122 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Lombok
            1 Submarine moved from 70 Sea Zone to 111 Sea Zone
            1 Submarine moved from 67 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Tank moved from Java to Lombok
            1 Infantry moved from Northern Territory to Western Australia
            1 Infantry moved from South Australia to Western Australia
            4 Infantrys moved from New South Wales to South Australia
    
        Purchase Units - Anzac
            Anzac buy 1 Destroyer, 2 Fighters, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 1 Artillery, 3 Infantrys and 2 Tanks
                Hisaichi defend with 1 Tank
                    Anzac roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Lombok, round 2 : 3/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Tank in Lombok, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Lombok
                Anzac win, taking Lombok from Hisaichi with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in 92 Sea Zone
                Anzac attack with 2 Fighters
                Hisaichi defend with 1 Transport; Yamamoto defend with 1 Transport
                    Anzac roll dice for 2 Fighters in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Transports in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Anzac roll dice for 2 Fighters in 92 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Transports in 92 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Anzac roll dice for 2 Fighters in 92 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Transports in 92 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
                    1 Transport owned by the Hisaichi and 1 Fighter owned by the Anzac lost in 92 Sea Zone
                    Anzac roll dice for 1 Fighter in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Fighter in 92 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Fighter in 92 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Fighter in 92 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Fighter in 92 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 92 Sea Zone
                Anzac win with 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Anzac: 1 Fighter
                Casualties for Hisaichi: 1 Transport
                Casualties for Yamamoto: 1 Transport
            Battle in 111 Sea Zone
                Anzac attack with 1 Destroyer and 2 Submarines
                Hisaichi defend with 1 Destroyer and 1 Transport
                    Anzac roll dice for 2 Submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits
                    2 Submarines owned by the Anzac lost in 111 Sea Zone
                1 Destroyer owned by the Anzac retreated to 67 Sea Zone
                Hisaichi win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -14
                Casualties for Anzac: 2 Submarines
    
        Non Combat Move - Anzac
            1 Fighter moved from 92 Sea Zone to N.French Indochina
    
        Place Units - Anzac
            1 Destroyer and 1 Transport placed in 67 Sea Zone
            Anzac undo move 1.
            1 Destroyer placed in 67 Sea Zone
            2 Fighters placed in Broome
            1 Transport placed in 122 Sea Zone
            3 Infantrys placed in Townsville
            Turning on Edit Mode
            EDIT: Removing units owned by Anzac from Broome: 2 Fighters
            EDIT: Adding units owned by Anzac to 67 Sea Zone: 2 Fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.83
    Anzac regular : -1.67
    Hisaichi regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Amazon to Peru
            1 Destroyer and 1 Submarine moved from 67 Sea Zone to 111 Sea Zone
            1 Fighter moved from Java to 105 Sea Zone
    
        Combat - Dutch
            Battle in Peru
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Artillery and 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Peru
                    Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 4 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery in Peru, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Peru
                Dutch loses 0 PUs for violating Perus neutrality.
                Dutch win, taking Peru from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in 105 Sea Zone
                Dutch attack with 1 Fighter
                Thai defend with 1 Artillery, 1 Infantry and 1 Transport
                    Dutch roll dice for 1 Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Transport in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Dutch roll dice for 1 Fighter in 105 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Transport in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Thai, 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in 105 Sea Zone
                Dutch win with 1 Fighter remaining. Battle score for attacker is 12
                Casualties for Thai: 1 Artillery, 1 Infantry and 1 Transport
            Battle in 111 Sea Zone
                Dutch attack with 1 Destroyer and 1 Submarine
                Hisaichi defend with 1 Destroyer and 1 Transport
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits
                    1 Transport owned by the Hisaichi, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 111 Sea Zone
                Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -9
                Casualties for Dutch: 1 Destroyer and 1 Submarine
                Casualties for Hisaichi: 1 Transport
    
        Non Combat Move - Dutch
            1 Fighter moved from 105 Sea Zone to Malaya
    
        Turn Complete - Dutch
            Dutch collect 18 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Dutch from Java: 2 Artillerys
            EDIT: Adding units owned by Dutch to Lombok: 2 Artillerys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Thai regular : -0.33
    Neutral regular : -1.33
    Dutch regular : 0.67
    Hisaichi regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            3 Infantrys and 1 Tank moved from Tampere to Oulu
            1 Fighter moved from Helsinki to Oulu
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Oulu
                Finns attack with 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Infantry and 1 Tank
                    Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Oulu, round 2 : 3/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry and 1 Tank
    
        Non Combat Move - Finns
            3 Infantrys moved from Helsinki to Tampere
            1 Fighter moved from Oulu to Tampere
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.67
    Russians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Tank moved from E.Romania to Greece
            1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia
            1 Artillery and 1 Infantry moved from E.Romania to Odessa
            1 Fighter moved from Bucharest to Odessa
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Greece
                Romanians attack with 1 Tank
                British defend with 1 AAGun and 1 Artillery
                    Romanians roll dice for 1 Tank in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Greece
                Romanians win, taking Greece from British with 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
            Battle in Vinnytsia
                Romanians attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Odessa
                Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Odessa, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            3 Infantrys moved from Bucharest to E.Romania
            1 Fighter moved from Odessa to E.Romania
    
        Place Units - Romanians
            3 Infantrys and 1 Mech.Inf placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.83
    Russians regular : -0.67
    British regular : -0.33
    

    Savegame

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