TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
2 Artillerys moved from Hainan to 92 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
1 Artillery moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
1 Tank moved from Hong Kong to 92 Sea Zone
3 Artillerys, 4 Infantrys, 1 Tank and 4 Transports moved from 92 Sea Zone to 110 Sea Zone
3 Artillerys, 4 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
2 Fighters moved from 107 Sea Zone to Banjarmasin
1 Destroyer and 1 Submarine moved from 107 Sea Zone to 110 Sea Zone
1 Infantry moved from Palawan to 106 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Banjarmasin
2 Fighters moved from Peleliu to 110 Sea Zone
1 Destroyer moved from 106 Sea Zone to 110 Sea Zone
2 Tanks moved from Kwangtung to Kwangsi
3 Tanks moved from Hong Kong to Kwangsi
1 Bomber moved from Hainan to Kwangsi
1 Artillery and 1 Tank moved from Kiangsi to Hunan
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Kyushu to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to Kwangsi
1 Battleship moved from 92 Sea Zone to 110 Sea Zone
1 Bomber moved from Kwajalein to Formosa
1 Marine moved from Tokyo to 85 Sea Zone
1 Artillery moved from Chubu to 85 Sea Zone
2 Elites moved from Tokyo to 85 Sea Zone
2 Infantrys moved from Tokyo to 85 Sea Zone
1 Infantry moved from Kyushu to 85 Sea Zone
1 Artillery, 1 B.Transport, 1 Cruiser, 2 Elites, 3 Infantrys, 1 Marine and 1 Transport moved from 85 Sea Zone to 93 Sea Zone
1 Artillery, 2 Elites, 3 Infantrys and 1 Marine moved from 93 Sea Zone to Manila
Purchase Units - Yamamoto
Yamamoto buy 6 ArmoredCars, 1 B.Transport, 1 Carrier, 2 Fighters and 1 Infantry; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Hunan
Yamamoto attack with 1 Artillery and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 3 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 110 Sea Zone
Yamamoto attack with 1 Battleship, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 4 Transports
British defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Destroyer owned by the British lost in 110 Sea Zone
Yamamoto win with 1 Battleship, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 4 Transports remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in Banjarmasin
Yamamoto attack with 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank
Dutch defend with 1 AAGun, 1 Factory, 7 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank in Banjarmasin, round 2 : 6/11 hits, 3.50 expected hits
Dutch roll dice for 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 5/9 hits, 3.33 expected hits
5 Infantrys owned by the Yamamoto and 6 Infantrys owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 3 Artillerys, 2 Fighters and 1 Tank in Banjarmasin, round 3 : 2/6 hits, 2.17 expected hits
Dutch roll dice for 1 Infantry and 2 Tanks in Banjarmasin, round 3 : 0/3 hits, 1.33 expected hits
1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 3 Artillerys, 2 Fighters and 1 Tank in Banjarmasin, round 4 : 1/6 hits, 2.17 expected hits
Dutch roll dice for 1 Tank in Banjarmasin, round 4 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Yamamoto and 1 Tank owned by the Dutch lost in Banjarmasin
Yamamoto captures 24PUs while taking Dutch capital
Yamamoto win, taking Banjarmasin from Dutch with 2 Artillerys, 2 Fighters and 1 Tank remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 Artillery and 5 Infantrys
Casualties for Dutch: 7 Infantrys and 2 Tanks
Battle in Kwangsi
Yamamoto attack with 1 Bomber, 2 Infantrys and 5 Tanks
French defend with 1 Infantry; Chinese defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Bomber, 2 Infantrys and 5 Tanks in Kwangsi, round 2 : 4/8 hits, 3.50 expected hits
Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits
1 Tank owned by the Chinese, 2 Infantrys owned by the Yamamoto, 1 Infantry owned by the French, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Bomber and 5 Tanks remaining. Battle score for attacker is 9
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank
Casualties for French: 1 Infantry
Battle in Manila
Yamamoto attack with 1 Artillery, 2 Elites, 3 Infantrys and 1 Marine
Americans defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 1 Cruiser in Manila, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery, 2 Elites, 3 Infantrys and 1 Marine in Manila, round 2 : 1/7 hits, 2.17 expected hits
Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 1 Artillery, 2 Elites, 1 Infantry and 1 Marine in Manila, round 3 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 3 : 2/2 hits, 0.67 expected hits
1 Elite owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Elite and 1 Marine remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Elite and 3 Infantrys
Casualties for Americans: 1 Artillery and 2 Infantrys
Non Combat Move - Yamamoto
1 Carrier moved from 107 Sea Zone to 110 Sea Zone
2 Fighters moved from Banjarmasin to West Borneo
1 Bomber moved from Kwangsi to Hong Kong
Place Units - Yamamoto
6 ArmoredCars placed in Hong Kong
1 B.Transport and 1 Carrier placed in 85 Sea Zone
2 Fighters placed in 85 Sea Zone
1 Infantry placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Yamamoto regular : 2.17
Americans regular : 2.33
Dutch AA : -0.33
Dutch regular : 0.83
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Artillery and 3 Infantrys moved from Hupeh to Hunan
1 Fighter moved from Shensi to Hunan
1 Infantry moved from Shansi to Hupeh
1 Infantry moved from Suiyuan to Shansi
1 Tank moved from Sikang to Shensi
1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow
2 Infantrys moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 Infantry and 3 Tanks moved from Gobi Altai to Ningsia
3 Tanks moved from Ningsia to Shensi
1 Tank moved from N.Thailand to Hunan
1 Tank moved from N.Thailand to S.French Indochina
2 Infantrys moved from E.Sinkiang to Gobi Altai
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Infantrys, 1 Marine, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in S.French Indochina
Chinese attack with 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Tank in S.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in S.French Indochina
Chinese win, taking S.French Indochina from Hisaichi with 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hunan
Chinese attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery and 1 Tank
Chinese roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Hunan, round 2 : 2/6 hits, 1.83 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Yamamoto with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Tank
Non Combat Move - Chinese
1 Fighter moved from Hunan to Shensi
Place Units - Chinese
2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank placed in Hsining
1 Adv.Fighter, 2 ArmoredCars and 1 Mech.Inf placed in Urumqi
Turn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
1 Infantry and 1 Tank moved from 111 Sea Zone to Lombok
1 Artillery and 2 Infantrys moved from Shanghai to Hunan
1 Fighter moved from Shantung to Hunan
1 Tank moved from Shantung to Hunan
2 Tanks moved from Anhwei to Hunan
1 Artillery and 1 Infantry moved from Chahar to Shansi
1 Fighter moved from Peking to Shansi
1 Infantry and 1 Tank moved from Khabarovsk to Ayan
1 Infantry moved from Heilungchiang to Ayan
2 Infantrys moved from Heilungchiang to Chita
1 Artillery moved from Vladivostok to Khabarovsk
1 Transport moved from 93 Sea Zone to 84 Sea Zone
1 Elite and 1 Infantry moved from Changchun to 84 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Elite and 1 Infantry moved from 92 Sea Zone to S.French Indochina
1 Infantry moved from Davao to 107 Sea Zone
2 Artillerys moved from Davao to 107 Sea Zone
1 Tank moved from Davao to 107 Sea Zone
2 Artillerys, 1 Infantry and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from Panay to 111 Sea Zone
1 Artillery moved from Panay to Mindoro
Hisaichi take Mindoro from Americans
1 Artillery moved from Mindanao to Samar
Hisaichi take Samar from Americans
1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from 111 Sea Zone to 110 Sea Zone
1 Infantry moved from West Borneo to 110 Sea Zone
1 Infantry and 2 Tanks moved from West Borneo to East And South Borneo
2 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Sumatra
1 Fighter moved from 106 Sea Zone to S.French Indochina
1 Fighter moved from 106 Sea Zone to Sumatra
1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
1 Battleship, 1 Carrier and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
1 Infantry moved from Liaoning to Peking
4 Infantrys moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 6 Artillerys, 1 B.Transport, 1 Factory and 7 Infantrys; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hunan
Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks
Chinese defend with 1 Artillery, 2 Infantrys and 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks in Hunan, round 2 : 1/7 hits, 2.67 expected hits
Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hunan, round 2 : 0/4 hits, 1.50 expected hits
1 Infantry owned by the Chinese lost in Hunan
Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks in Hunan, round 3 : 3/7 hits, 2.67 expected hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 3 : 0/3 hits, 1.17 expected hits
1 Tank owned by the Chinese, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 13
Casualties for Chinese: 1 Artillery, 2 Infantrys and 1 Tank
Battle in Sumatra
Hisaichi attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
Dutch defend with 1 Bunker
Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Hisaichi roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Sumatra, round 2 : 2/7 hits, 2.33 expected hits
Dutch roll dice for 1 Bunker in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Sumatra
Hisaichi win, taking Sumatra from Dutch with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Bunker
Battle in Ayan
Hisaichi attack with 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Bunker in Ayan, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Bunker in Ayan, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 5 : 1/3 hits, 0.83 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Ayan, round 5 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 6 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Bunker in Ayan, round 6 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Lombok
Hisaichi attack with 1 Infantry and 1 Tank
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tank in Lombok, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Lombok, round 3 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Lombok, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Lombok
Hisaichi win, taking Lombok from Dutch with 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in East And South Borneo
Hisaichi attack with 1 Infantry and 2 Tanks
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Infantry and 2 Tanks in East And South Borneo, round 2 : 2/3 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in East And South Borneo
Hisaichi win, taking East And South Borneo from Dutch with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Battle in S.French Indochina
Hisaichi attack with 1 Elite, 1 Fighter and 1 Infantry
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in S.French Indochina, round 2 : 0/3 hits, 0.83 expected hits
French roll dice for 1 Tank in S.French Indochina, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in S.French Indochina, round 3 : 0/3 hits, 0.83 expected hits
French roll dice for 1 Tank in S.French Indochina, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in S.French Indochina, round 4 : 1/3 hits, 0.83 expected hits
French roll dice for 1 Tank in S.French Indochina, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in S.French Indochina
Hisaichi win, taking S.French Indochina from French with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Non Combat Move - Hisaichi
1 Fighter moved from S.French Indochina to Bangkok
1 Fighter moved from Sumatra to 110 Sea Zone
1 Fighter moved from Shansi to Peking
1 Fighter moved from Hunan to Shantung
Place Units - Hisaichi
1 Artillery and 2 Infantrys placed in Peking
2 Artillerys and 2 Infantrys placed in Davao
3 Artillerys and 3 Infantrys placed in Changchun
1 B.Transport placed in 84 Sea Zone
1 Factory placed in Hulunbuir
Turn Complete - Hisaichi
Hisaichi collect 70 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33
French regular : -1.50
Russians regular : -1.50
Dutch regular : -0.83
Hisaichi regular : -5.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 unit repaired.
1 Infantry moved from Italian East Africa to Kordofan
British take Kordofan from Italians
2 Artillerys, 3 Infantrys and 1 Tank moved from W.Iran to 58 Sea Zone
2 Artillerys, 3 Infantrys, 1 Submarine, 1 Tank and 3 Transports moved from 58 Sea Zone to 57 Sea Zone
1 Artillery and 1 Infantry moved from Crete to 56 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 52 Sea Zone
1 Artillery and 1 Infantry moved from 52 Sea Zone to Greece
2 Fighters moved from 56 Sea Zone to Greece
2 Fighters moved from Cairo to Greece
1 Submarine moved from 57 Sea Zone to 56 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 57 Sea Zone to Nubia
1 Artillery moved from Italian East Africa to Nubia
1 Infantry moved from South Africa to Rhodesia
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from Kenya to Equatoria
1 Fighter moved from Malaya to 105 Sea Zone
2 Transports moved from 65 Sea Zone to 60 Sea Zone
4 Infantrys moved from Hyderabad to 60 Sea Zone
4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
4 Infantrys moved from 65 Sea Zone to Malaya
1 Infantry moved from Assam to Burma
1 Infantry moved from Burma to S.Thailand
1 Infantry moved from Bihar to Assam
1 Artillery, 2 Infantrys and 2 Tanks moved from W.Tibet to Assam
2 Tanks moved from Assam to Burma
1 Artillery moved from Rajputana to Hyderabad
3 Infantrys moved from Delhi to Bihar
1 Transport moved from 71 Sea Zone to 74 Sea Zone
1 Infantry moved from Alaska to 74 Sea Zone
1 Infantry moved from Yukon to 74 Sea Zone
1 Infantry and 1 Tank moved from British Columbia to Yukon
2 Infantrys and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Kiska
1 Destroyer moved from 9 Sea Zone to 17 Sea Zone
1 Submarine moved from 20 Sea Zone to 17 Sea Zone
1 Bomber moved from Dover to 17 Sea Zone
3 Fighters moved from Wales to 17 Sea Zone
1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
2 Infantrys and 1 Tank moved from 18 Sea Zone to Munster
2 Infantrys and 2 Tanks moved from Northern Ireland to Dublin
1 Tank moved from Scotland to Dublin
1 Artillery and 1 Infantry moved from Wales to Dover
1 Infantry moved from Amazon to Colombia
2 Cruisers moved from 58 Sea Zone to 56 Sea Zone
Purchase Units - British
British buy 4 ArmoredCars, 2 Artillerys, 1 Carrier, 2 Destroyers, 13 Infantrys, 2 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs;
Combat - British
Battle in Munster
British attack with 2 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 2 Infantrys and 1 Tank in Munster, round 2 : 2/3 hits, 0.83 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Dublin
British attack with 2 Infantrys and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 2 Infantrys and 3 Tanks in Dublin, round 2 : 1/5 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral and 2 Infantrys owned by the British lost in Dublin
British roll dice for 3 Tanks in Dublin, round 3 : 0/3 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 3 Tanks in Dublin, round 4 : 1/3 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Dublin
British roll dice for 3 Tanks in Dublin, round 5 : 1/3 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery in Dublin, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 3 Tanks remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in 105 Sea Zone
British attack with 1 Fighter
Thai defend with 2 Artillerys, 2 Infantrys and 2 Transports
British roll dice for 1 Fighter in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Thai roll dice for 2 Transports in 105 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Thai, 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in 105 Sea Zone
British roll dice for 1 Fighter in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Transport in 105 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the British lost in 105 Sea Zone
Thai win with 1 Transport remaining. Battle score for attacker is 4
Casualties for Thai: 1 Artillery, 1 Infantry and 1 Transport
Casualties for British: 1 Fighter
Battle in 17 Sea Zone
British attack with 1 Bomber, 1 Destroyer, 3 Fighters and 1 Submarine
Germans defend with 3 Submarines
British roll dice for 1 Submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 Submarines in 17 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Bomber, 1 Destroyer and 3 Fighters in 17 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
3 Submarines owned by the Germans and 1 Submarine owned by the British lost in 17 Sea Zone
British win with 1 Bomber, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 14
Casualties for British: 1 Submarine
Casualties for Germans: 3 Submarines
Battle in Nubia
British attack with 3 Artillerys, 3 Infantrys and 1 Tank
Italians defend with 1 Artillery and 2 Infantrys
British roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Nubia, round 2 : 3/7 hits, 2.50 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Nubia, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Nubia
British win, taking Nubia from Italians with 3 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry
Casualties for Italians: 1 Artillery and 2 Infantrys
Battle in Greece
British attack with 1 Artillery, 4 Fighters and 1 Infantry
Italians defend with 1 AAGun, 2 Artillerys and 1 Tank
Italians roll AA dice in Greece : 0/4 hits, 0.67 expected hits
British roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Greece, round 2 : 1/6 hits, 2.00 expected hits
Italians roll dice for 2 Artillerys and 1 Tank in Greece, round 2 : 1/3 hits, 1.17 expected hits
1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Greece
British roll dice for 1 Artillery and 4 Fighters in Greece, round 3 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 Artillery and 1 Tank in Greece, round 3 : 0/2 hits, 0.83 expected hits
1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 Artillery and 4 Fighters remaining. Battle score for attacker is 11
Casualties for British: 1 Infantry
Casualties for Italians: 2 Artillerys and 1 Tank
Non Combat Move - British
1 Carrier moved from 56 Sea Zone to 52 Sea Zone
2 Fighters moved from Greece to 52 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Crete
1 Infantry moved from Cairo to Lower Egypt
2 Fighters moved from Greece to Crete
3 Fighters moved from 17 Sea Zone to Wales
1 Bomber moved from 17 Sea Zone to Wales
Place Units - British
1 Carrier, 2 Destroyers and 1 Submarine placed in 56 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 5 Sea Zone: 1 Battleship and 1 Destroyer
EDIT: Adding units owned by British to 10 Sea Zone: 1 Battleship and 1 Destroyer
EDIT: Turning off Edit Mode
2 Mech.Infs placed in Cape Town
1 Artillery and 1 Infantry placed in Cairo
1 Artillery and 2 Infantrys placed in W.Iran
4 ArmoredCars placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
3 Infantrys placed in Manchester
Turning on Edit Mode
EDIT: Removing units owned by British from Crete: 2 Fighters
EDIT: Adding units owned by British to 56 Sea Zone: 2 Fighters
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 102 PUs; end with 102 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
2 Fighters moved from 67 Sea Zone to 92 Sea Zone
1 Artillery moved from Wellington to 122 Sea Zone
1 Infantry moved from North New Zealand to 122 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Lombok
1 Submarine moved from 70 Sea Zone to 111 Sea Zone
1 Submarine moved from 67 Sea Zone to 111 Sea Zone
1 Destroyer moved from 67 Sea Zone to 111 Sea Zone
1 Infantry and 1 Tank moved from Java to Lombok
1 Infantry moved from Northern Territory to Western Australia
1 Infantry moved from South Australia to Western Australia
4 Infantrys moved from New South Wales to South Australia
Purchase Units - Anzac
Anzac buy 1 Destroyer, 2 Fighters, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 1 Artillery, 3 Infantrys and 2 Tanks
Hisaichi defend with 1 Tank
Anzac roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Lombok, round 2 : 3/6 hits, 2.00 expected hits
Hisaichi roll dice for 1 Tank in Lombok, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Lombok
Anzac win, taking Lombok from Hisaichi with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in 92 Sea Zone
Anzac attack with 2 Fighters
Hisaichi defend with 1 Transport; Yamamoto defend with 1 Transport
Anzac roll dice for 2 Fighters in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Transports in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Anzac roll dice for 2 Fighters in 92 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Transports in 92 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Anzac roll dice for 2 Fighters in 92 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Transports in 92 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
1 Transport owned by the Hisaichi and 1 Fighter owned by the Anzac lost in 92 Sea Zone
Anzac roll dice for 1 Fighter in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Fighter in 92 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Fighter in 92 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Fighter in 92 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Fighter in 92 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 92 Sea Zone
Anzac win with 1 Fighter remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Fighter
Casualties for Hisaichi: 1 Transport
Casualties for Yamamoto: 1 Transport
Battle in 111 Sea Zone
Anzac attack with 1 Destroyer and 2 Submarines
Hisaichi defend with 1 Destroyer and 1 Transport
Anzac roll dice for 2 Submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits
2 Submarines owned by the Anzac lost in 111 Sea Zone
1 Destroyer owned by the Anzac retreated to 67 Sea Zone
Hisaichi win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -14
Casualties for Anzac: 2 Submarines
Non Combat Move - Anzac
1 Fighter moved from 92 Sea Zone to N.French Indochina
Place Units - Anzac
1 Destroyer and 1 Transport placed in 67 Sea Zone
Anzac undo move 1.
1 Destroyer placed in 67 Sea Zone
2 Fighters placed in Broome
1 Transport placed in 122 Sea Zone
3 Infantrys placed in Townsville
Turning on Edit Mode
EDIT: Removing units owned by Anzac from Broome: 2 Fighters
EDIT: Adding units owned by Anzac to 67 Sea Zone: 2 Fighters
EDIT: Turning off Edit Mode
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 Infantry and 1 Tank moved from Amazon to Peru
1 Destroyer and 1 Submarine moved from 67 Sea Zone to 111 Sea Zone
1 Fighter moved from Java to 105 Sea Zone
Combat - Dutch
Battle in Peru
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Artillery and 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Peru
Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 4 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Peru, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Peru
Dutch loses 0 PUs for violating Perus neutrality.
Dutch win, taking Peru from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in 105 Sea Zone
Dutch attack with 1 Fighter
Thai defend with 1 Artillery, 1 Infantry and 1 Transport
Dutch roll dice for 1 Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Transport in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Fighter in 105 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 Transport in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Thai, 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in 105 Sea Zone
Dutch win with 1 Fighter remaining. Battle score for attacker is 12
Casualties for Thai: 1 Artillery, 1 Infantry and 1 Transport
Battle in 111 Sea Zone
Dutch attack with 1 Destroyer and 1 Submarine
Hisaichi defend with 1 Destroyer and 1 Transport
Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits
1 Transport owned by the Hisaichi, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 111 Sea Zone
Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -9
Casualties for Dutch: 1 Destroyer and 1 Submarine
Casualties for Hisaichi: 1 Transport
Non Combat Move - Dutch
1 Fighter moved from 105 Sea Zone to Malaya
Turn Complete - Dutch
Dutch collect 18 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Dutch from Java: 2 Artillerys
EDIT: Adding units owned by Dutch to Lombok: 2 Artillerys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
3 Infantrys and 1 Tank moved from Tampere to Oulu
1 Fighter moved from Helsinki to Oulu
Purchase Units - Finns
Finns buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Oulu
Finns attack with 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 1 Infantry and 1 Tank
Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Oulu, round 2 : 3/5 hits, 1.33 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry and 1 Tank
Non Combat Move - Finns
3 Infantrys moved from Helsinki to Tampere
1 Fighter moved from Oulu to Tampere
Place Units - Finns
5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 8 PUs; end with 8 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
1 Tank moved from E.Romania to Greece
1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia
1 Artillery and 1 Infantry moved from E.Romania to Odessa
1 Fighter moved from Bucharest to Odessa
Purchase Units - Romanians
Romanians buy 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Greece
Romanians attack with 1 Tank
British defend with 1 AAGun and 1 Artillery
Romanians roll dice for 1 Tank in Greece, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Greece
Romanians win, taking Greece from British with 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Battle in Vinnytsia
Romanians attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
Romanians win, taking Vinnytsia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Odessa
Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Odessa, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
3 Infantrys moved from Bucharest to E.Romania
1 Fighter moved from Odessa to E.Romania
Place Units - Romanians
3 Infantrys and 1 Mech.Inf placed in Bucharest
Turn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
1 Infantry moved from British Borneo to 106 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 105 Sea Zone
1 Infantry moved from 105 Sea Zone to S.Thailand
1 Fighter moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/3 hits, 0.67 expected hits
French roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Bangkok
Place Units - Thai
1 Elite and 2 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 9 PUs; end with 9 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
3 units repaired.
2 Battleships and 1 Cruiser moved from 88 Sea Zone to 72 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
1 Fighter moved from Malaya to 105 Sea Zone
1 Battleship and 1 Destroyer moved from 88 Sea Zone to 104 Sea Zone
1 Artillery moved from Pearl Harbor to 98 Sea Zone
2 Artillerys moved from Johnston to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
2 Infantrys moved from Pearl Harbor to 98 Sea Zone
3 Artillerys, 1 Battleship, 3 Carriers, 2 Destroyers, 3 Fighters, 4 Infantrys, 1 Submarine and 4 Transports moved from 98 Sea Zone to 104 Sea Zone
3 Artillerys and 4 Infantrys moved from 104 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
1 Infantry moved from Oahu to Pearl Harbor
1 Artillery, 3 Infantrys and 4 Tanks moved from W.Mexico to E.Mexico
4 Infantrys and 2 Tanks moved from South Central USA to E.Mexico
3 Infantrys moved from Central America to Colombia
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 2 Destroyers, 1 Factory, 4 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 105 Sea Zone
Americans attack with 1 Fighter
Thai defend with 1 T.Boat
Americans roll dice for 1 Fighter in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 T.Boat in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Thai lost in 105 Sea Zone
Americans win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Thai: 1 T.Boat
Battle in E.Mexico
Americans attack with 1 Artillery, 7 Infantrys and 6 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 7 Infantrys and 6 Tanks in E.Mexico, round 2 : 7/14 hits, 4.67 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Artillery, 7 Infantrys and 6 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
1 Fighter moved from South Central USA to Pearl Harbor
1 Fighter moved from San Francisco to Johnston
1 Fighter moved from 105 Sea Zone to Malaya
Place Units - Americans
1 B.Transport, 1 Destroyer and 1 Submarine placed in 26 Sea Zone
1 Carrier placed in 98 Sea Zone
2 Adv.Fighters placed in 98 Sea Zone
1 Factory placed in Alaska
1 Destroyer and 1 Submarine placed in 13 Sea Zone
Americans undo move 5.
Americans undo move 1.
1 B.Transport, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
3 Infantrys placed in South Atlantic USA
1 Destroyer and 1 Submarine placed in 83 Sea Zone
1 Infantry placed in San Francisco
Turn Complete - Americans
Americans collect 93 PUs; end with 93 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
3 units repaired.
2 Battleships and 1 Cruiser moved from 88 Sea Zone to 72 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
1 Fighter moved from Malaya to 105 Sea Zone
1 Battleship and 1 Destroyer moved from 88 Sea Zone to 104 Sea Zone
1 Artillery moved from Pearl Harbor to 98 Sea Zone
2 Artillerys moved from Johnston to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
2 Infantrys moved from Pearl Harbor to 98 Sea Zone
3 Artillerys, 1 Battleship, 3 Carriers, 2 Destroyers, 3 Fighters, 4 Infantrys, 1 Submarine and 4 Transports moved from 98 Sea Zone to 104 Sea Zone
3 Artillerys and 4 Infantrys moved from 104 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
1 Infantry moved from Oahu to Pearl Harbor
1 Artillery, 3 Infantrys and 4 Tanks moved from W.Mexico to E.Mexico
4 Infantrys and 2 Tanks moved from South Central USA to E.Mexico
3 Infantrys moved from Central America to Colombia
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 2 Destroyers, 1 Factory, 4 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 105 Sea Zone
Americans attack with 1 Fighter
Thai defend with 1 T.Boat
Americans roll dice for 1 Fighter in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 T.Boat in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Thai lost in 105 Sea Zone
Americans win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Thai: 1 T.Boat
Battle in E.Mexico
Americans attack with 1 Artillery, 7 Infantrys and 6 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 7 Infantrys and 6 Tanks in E.Mexico, round 2 : 7/14 hits, 4.67 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Artillery, 7 Infantrys and 6 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
1 Fighter moved from South Central USA to Pearl Harbor
1 Fighter moved from San Francisco to Johnston
1 Fighter moved from 105 Sea Zone to Malaya
Place Units - Americans
1 B.Transport, 1 Destroyer and 1 Submarine placed in 26 Sea Zone
1 Carrier placed in 98 Sea Zone
2 Adv.Fighters placed in 98 Sea Zone
1 Factory placed in Alaska
1 Destroyer and 1 Submarine placed in 13 Sea Zone
Americans undo move 5.
Americans undo move 1.
1 B.Transport, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
3 Infantrys placed in South Atlantic USA
1 Destroyer and 1 Submarine placed in 83 Sea Zone
1 Infantry placed in San Francisco
Turn Complete - Americans
Americans collect 93 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 2 Fighters
EDIT: Adding units owned by Americans to 104 Sea Zone: 2 Fighters
EDIT: Removing units owned by Americans from Midway: 3 Bombers
EDIT: Adding units owned by Americans to Koryakia: 3 Bombers
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Germans
1 Tank moved from Languedoc to Aquitaine
Germans take Aquitaine from French
1 Tank moved from Aquitaine to Brittany
Germans take Brittany from French
4 ArmoredCars moved from Provence to Paris
1 Artillery and 1 Infantry moved from Picardy to Normandy
1 ArmoredCar moved from Burgundy to Orleanais
Germans take Orleanais from French
1 ArmoredCar moved from Orleanais to Normandy
6 ArmoredCars, 1 Artillery, 7 Infantrys and 12 Tanks moved from Burgundy to Paris
1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank moved from Krakow to Brest
2 Tanks moved from Warsaw to Brest
2 Artillerys moved from Warsaw to Brest
3 ArmoredCars, 1 Infantry and 1 Tank moved from Danzig to East Prussia
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys and 2 Infantrys moved from Pomerania to 23 Sea Zone
2 Artillerys, 1 Carrier, 2 Destroyers, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia
Germans take Latvia from Russians
2 Fighters moved from Oslo to 24 Sea Zone
1 Tank moved from S.Algeria to N.Algeria
Germans take N.Algeria from French
1 Destroyer and 2 Transports moved from 46 Sea Zone to 44 Sea Zone
2 Submarines moved from 8 Sea Zone to 17 Sea Zone
1 Bomber moved from Saxony to Brest
Purchase Units - Germans
Germans buy 12 ArmoredCars, 6 Artillerys, 1 Elite, 5 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in Brest
Germans attack with 3 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 3 Tanks
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 3 Tanks in Brest, round 2 : 2/12 hits, 4.67 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Brest
Germans roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 3 Tanks in Brest, round 3 : 3/11 hits, 4.50 expected hits
Russians roll dice for 1 Artillery in Brest, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Brest
Germans win, taking Brest from Russians with 3 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in 17 Sea Zone
Germans attack with 2 Submarines
British defend with 1 Destroyer
Germans roll dice for 2 Submarines in 17 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 17 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in East Prussia
Germans attack with 3 ArmoredCars, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 3 ArmoredCars, 1 Infantry and 1 Tank in East Prussia, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 3 ArmoredCars, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Normandy
Germans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
British defend with 1 Infantry; French defend with 1 AAGun and 1 Factory
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Normandy, round 2 : 0/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Normandy, round 3 : 0/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Normandy, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Normandy, round 4 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Normandy, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Normandy
Germans win, taking Normandy from French with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Paris
Germans attack with 10 ArmoredCars, 1 Artillery, 7 Infantrys and 12 Tanks
French defend with 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 1 Fighter, 18 Infantrys and 2 Tanks
Germans roll dice for 10 ArmoredCars, 1 Artillery, 7 Infantrys and 12 Tanks in Paris, round 2 : 9/30 hits, 11.00 expected hits
French roll dice for 1 Artillery, 1 Elite, 1 Fighter, 18 Infantrys and 2 Tanks in Paris, round 2 : 7/23 hits, 8.17 expected hits
7 Infantrys owned by the Germans and 9 Infantrys owned by the French lost in Paris
Germans roll dice for 10 ArmoredCars, 1 Artillery and 12 Tanks in Paris, round 3 : 9/23 hits, 9.67 expected hits
French roll dice for 1 Artillery, 1 Elite, 1 Fighter, 9 Infantrys and 2 Tanks in Paris, round 3 : 8/14 hits, 5.17 expected hits
8 ArmoredCars owned by the Germans and 9 Infantrys owned by the French lost in Paris
Germans roll dice for 2 ArmoredCars, 1 Artillery and 12 Tanks in Paris, round 4 : 9/15 hits, 7.00 expected hits
French roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Tanks in Paris, round 4 : 3/5 hits, 2.17 expected hits
2 ArmoredCars owned by the Germans, 1 Fighter owned by the French, 1 Elite owned by the French, 2 Tanks owned by the French, 1 Artillery owned by the Germans and 1 Artillery owned by the French lost in Paris
Germans captures 44PUs while taking French capital
Germans win, taking Paris from French with 12 Tanks remaining. Battle score for attacker is 3
Casualties for Germans: 10 ArmoredCars, 1 Artillery and 7 Infantrys
Casualties for French: 1 Artillery, 1 Elite, 1 Fighter, 18 Infantrys and 2 Tanks
Non Combat Move - Germans
2 Stukas moved from Lorraine to Warsaw
1 Fighter moved from Brest to Warsaw
1 Bomber moved from Brest to Warsaw
2 ArmoredCars, 2 Artillerys and 1 Infantry moved from Bohemia to Krakow
2 ArmoredCars moved from Krakow to Brest
2 Artillerys and 2 Infantrys moved from Hungary to Krakow
5 Infantrys moved from Lorraine to Burgundy
2 Tanks moved from Rhine to Pomerania
2 Infantrys moved from Pomerania to Danzig
2 Artillerys moved from Hamburg to Pomerania
2 Infantrys moved from Hamburg to Pomerania
2 Infantrys moved from El Agheila to Tobruk
Place Units - Germans
2 Artillerys and 2 Infantrys placed in Provence
3 Artillerys and 3 Infantrys placed in Hamburg
2 ArmoredCars, 1 Artillery and 1 Elite placed in Warsaw
5 ArmoredCars placed in Bohemia
3 ArmoredCars placed in Bavaria
2 ArmoredCars and 2 Mech.Infs placed in Rhine
Germans undo move 6.
2 ArmoredCars and 2 Mech.Infs placed in Berlin
Turn Complete - Germans
Germans collect 104 PUs; end with 148 PUs
Combat Hit Differential Summary :
French regular : 1.50
Russians regular : -0.67
Germans regular : -7.17
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
1 Artillery and 5 Infantrys moved from Leningrad to Latvia
1 Artillery moved from Leningrad to Latvia
1 Infantry moved from S.Karelia to Vyborg
3 Infantrys moved from Finnmark to Lapland
2 Artillerys, 1 Elite and 1 Infantry moved from Arkhangelsk to 6 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from 6 Sea Zone to N.Karelia
1 Infantry moved from Kotka to Vyborg
1 Infantry moved from Kotka to Vyborg
2 Infantrys moved from Leningrad to Vyborg
1 Infantry moved from Kursk to Kiev
1 Infantry moved from Kursk to Donetsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
2 Artillerys, 3 Infantrys and 4 Tanks moved from Erzurum to Adana
1 Artillery and 1 Infantry moved from Astrakhan to Erzurum
1 Artillery moved from Georgia to Rostov
1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Vologda to S.Karelia
10 Infantrys moved from Moscow to Yaroslavl
1 Bomber and 1 Fighter moved from Kursk to Latvia
1 Infantry moved from Minsk to Lithuania
1 Infantry moved from Kursk to Minsk
5 Infantrys moved from Sverdlovsk to Perm
2 Infantrys moved from Tashkent to Chimkent
1 Infantry moved from Kamchatka to Koryakia
1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
1 Artillery and 4 Infantrys moved from Zhigansk to Okhotsk
1 Infantry moved from Olyokminsk to Yakutsk
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
3 Tanks moved from N.Buryat Mongolia to Okhotsk
2 Infantrys moved from Evenkia to Olyokminsk
2 Mech.Infs moved from Sibirsky to N.Buryat Mongolia
2 ArmoredCars and 2 Tanks moved from Sibirsky to Olyokminsk
1 Fighter moved from N.Buryat Mongolia to Koryakia
1 Fighter moved from N.Buryat Mongolia to Koryakia
Purchase Units - Russians
Russians buy 2 ArmoredCars, 4 Artillerys, 25 Infantrys, 2 Mech.Infs and 7 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Adana
Russians attack with 2 Artillerys, 3 Infantrys and 4 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Russians roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Adana, round 2 : 2/9 hits, 3.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Adana
Russians roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Adana, round 3 : 2/9 hits, 3.50 expected hits
Neutral roll dice for 1 Artillery in Adana, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Neutral lost in Adana
Russians loses 0 PUs for violating Adanas neutrality.
Russians win, taking Adana from Neutral with 2 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Latvia
Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter and 5 Infantrys
Germans defend with 2 Artillerys and 2 Infantrys
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 5 Infantrys in Latvia, round 2 : 4/9 hits, 2.83 expected hits
Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 2 Infantrys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 2 Artillerys, 1 Bomber, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 Infantry
Casualties for Germans: 2 Artillerys and 2 Infantrys
Non Combat Move - Russians
1 Fighter moved from Latvia to Kursk
1 Bomber moved from Latvia to Kursk
Place Units - Russians
1 Artillery, 2 Infantrys and 1 Tank placed in Leningrad
2 Artillerys and 2 Infantrys placed in Arkhangelsk
2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Sibirsky
3 Tanks placed in Kursk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
1 Artillery, 8 Infantrys and 1 Tank placed in Moscow
5 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 109 PUs; end with 109 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
1 Artillery and 5 Infantrys moved from Leningrad to Latvia
1 Artillery moved from Leningrad to Latvia
1 Infantry moved from S.Karelia to Vyborg
3 Infantrys moved from Finnmark to Lapland
2 Artillerys, 1 Elite and 1 Infantry moved from Arkhangelsk to 6 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from 6 Sea Zone to N.Karelia
1 Infantry moved from Kotka to Vyborg
1 Infantry moved from Kotka to Vyborg
2 Infantrys moved from Leningrad to Vyborg
1 Infantry moved from Kursk to Kiev
1 Infantry moved from Kursk to Donetsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
2 Artillerys, 3 Infantrys and 4 Tanks moved from Erzurum to Adana
1 Artillery and 1 Infantry moved from Astrakhan to Erzurum
1 Artillery moved from Georgia to Rostov
1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Vologda to S.Karelia
10 Infantrys moved from Moscow to Yaroslavl
1 Bomber and 1 Fighter moved from Kursk to Latvia
1 Infantry moved from Minsk to Lithuania
1 Infantry moved from Kursk to Minsk
5 Infantrys moved from Sverdlovsk to Perm
2 Infantrys moved from Tashkent to Chimkent
1 Infantry moved from Kamchatka to Koryakia
1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
1 Artillery and 4 Infantrys moved from Zhigansk to Okhotsk
1 Infantry moved from Olyokminsk to Yakutsk
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
3 Tanks moved from N.Buryat Mongolia to Okhotsk
2 Infantrys moved from Evenkia to Olyokminsk
2 Mech.Infs moved from Sibirsky to N.Buryat Mongolia
2 ArmoredCars and 2 Tanks moved from Sibirsky to Olyokminsk
1 Fighter moved from N.Buryat Mongolia to Koryakia
1 Fighter moved from N.Buryat Mongolia to Koryakia
Purchase Units - Russians
Russians buy 2 ArmoredCars, 4 Artillerys, 25 Infantrys, 2 Mech.Infs and 7 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Adana
Russians attack with 2 Artillerys, 3 Infantrys and 4 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Russians roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Adana, round 2 : 2/9 hits, 3.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Adana
Russians roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Adana, round 3 : 2/9 hits, 3.50 expected hits
Neutral roll dice for 1 Artillery in Adana, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Neutral lost in Adana
Russians loses 0 PUs for violating Adanas neutrality.
Russians win, taking Adana from Neutral with 2 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Latvia
Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter and 5 Infantrys
Germans defend with 2 Artillerys and 2 Infantrys
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 5 Infantrys in Latvia, round 2 : 4/9 hits, 2.83 expected hits
Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 2 Infantrys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 2 Artillerys, 1 Bomber, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 Infantry
Casualties for Germans: 2 Artillerys and 2 Infantrys
Non Combat Move - Russians
1 Fighter moved from Latvia to Kursk
1 Bomber moved from Latvia to Kursk
Place Units - Russians
1 Artillery, 2 Infantrys and 1 Tank placed in Leningrad
2 Artillerys and 2 Infantrys placed in Arkhangelsk
2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Sibirsky
3 Tanks placed in Kursk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
1 Artillery, 8 Infantrys and 1 Tank placed in Moscow
5 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 109 PUs; end with 109 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
5 Tanks moved from N.Tunisia to E.Morocco
1 Fighter moved from Tunis to E.Morocco
1 Infantry moved from Sardinia to 45 Sea Zone
2 Artillerys moved from N.Tunisia to 45 Sea Zone
3 Infantrys moved from N.Tunisia to 45 Sea Zone
2 Artillerys, 4 Infantrys and 3 Transports moved from 45 Sea Zone to 41 Sea Zone
2 Artillerys and 4 Infantrys moved from 41 Sea Zone to E.Morocco
5 Infantrys moved from Tobruk to Mersa Matruh
1 Fighter moved from Kufra to 51 Sea Zone
1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
1 Submarine moved from 48 Sea Zone to 55 Sea Zone
2 Transports moved from 49 Sea Zone to 46 Sea Zone
2 Artillerys moved from Rome to Campania
4 Infantrys moved from Rome to Campania
1 Infantry moved from N.Tunisia to N.Algeria
1 ArmoredCar moved from Tunis to N.Algeria
1 Elite moved from Tunis to N.Tunisia
2 Artillerys moved from Tunis to N.Tunisia
2 Fighters moved from 46 Sea Zone to 51 Sea Zone
3 ArmoredCars moved from Hun to Darfur
Purchase Units - Italians
Italians buy 4 ArmoredCars, 6 Artillerys, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in 51 Sea Zone
Italians attack with 1 Destroyer and 3 Fighters
French defend with 1 Submarine
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer and 3 Fighters in 51 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
1 Submarine owned by the French and 1 Destroyer owned by the Italians lost in 51 Sea Zone
Italians win with 3 Fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 Destroyer
Casualties for French: 1 Submarine
Battle in E.Morocco
Italians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 5 Tanks
French defend with 1 AAGun, 1 Artillery, 1 Factory, 5 Infantrys and 4 Tanks
French roll AA dice in E.Morocco : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 5 Tanks in E.Morocco, round 2 : 5/12 hits, 4.50 expected hits
French roll dice for 1 Artillery, 5 Infantrys and 4 Tanks in E.Morocco, round 2 : 3/10 hits, 4.00 expected hits
5 Infantrys owned by the French and 3 Infantrys owned by the Italians lost in E.Morocco
Italians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 5 Tanks in E.Morocco, round 3 : 3/9 hits, 3.83 expected hits
French roll dice for 1 Artillery and 4 Tanks in E.Morocco, round 3 : 2/5 hits, 2.33 expected hits
2 Tanks owned by the French, 1 Artillery owned by the French, 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in E.Morocco
Italians roll dice for 1 Artillery, 1 Fighter and 5 Tanks in E.Morocco, round 4 : 4/7 hits, 3.17 expected hits
French roll dice for 2 Tanks in E.Morocco, round 4 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the French and 1 Artillery owned by the Italians lost in E.Morocco
Italians win, taking E.Morocco from French with 1 Fighter and 5 Tanks remaining. Battle score for attacker is 18
Casualties for Italians: 2 Artillerys and 4 Infantrys
Casualties for French: 1 Artillery, 5 Infantrys and 4 Tanks
Non Combat Move - Italians
1 Fighter moved from E.Morocco to N.Algeria
1 Submarine moved from 36 Sea Zone to 30 Sea Zone
1 Fighter moved from 51 Sea Zone to Greece
2 Fighters moved from 51 Sea Zone to 48 Sea Zone
1 Destroyer moved from 49 Sea Zone to 51 Sea Zone
1 Carrier moved from 46 Sea Zone to 48 Sea Zone
Place Units - Italians
1 Artillery and 2 Infantrys placed in Hun
4 ArmoredCars placed in Tunis
5 Artillerys and 5 Infantrys placed in Rome
2 Mech.Infs placed in Lombardy
Turn Complete - Italians
Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
French regular : -0.67
French AA : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
1 Destroyer, 1 T.Boat and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
2 Infantrys moved from Baffin to 2 Sea Zone
2 Infantrys moved from 2 Sea Zone to Greenland
1 Infantry moved from Equatoria to French Equatorial Africa
Combat - French
Battle in French Equatorial Africa
French attack with 1 Infantry
Italians defend with 1 Tank
French roll dice for 1 Infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Tank in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Tank in French Equatorial Africa, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French lost in French Equatorial Africa
Italians win with 1 Tank remaining. Battle score for attacker is -2
Casualties for French: 1 Infantry
Non Combat Move - French
Turn Complete - French
French collect 20 PUs; end with 20 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
1 unit repaired.
1 Artillery and 1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
2 Artillerys and 1 Tank moved from Banjarmasin to 110 Sea Zone
5 Tanks moved from Kwangsi to N.French Indochina
1 Marine moved from Manila to 93 Sea Zone
1 Elite moved from Manila to 93 Sea Zone
1 Artillery moved from Manila to 93 Sea Zone
1 Artillery, 1 B.Transport, 1 Elite and 1 Marine moved from 93 Sea Zone to 110 Sea Zone
1 Artillery, 1 Elite and 1 Marine moved from 110 Sea Zone to Lombok
2 Artillerys and 1 Tank moved from 110 Sea Zone to Lombok
2 Fighters moved from 110 Sea Zone to Lombok
2 Fighters moved from West Borneo to Lombok
6 ArmoredCars moved from Hong Kong to Hunan
1 Bomber moved from Hong Kong to N.French Indochina
1 Infantry moved from Iwo Jima to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry moved from Kyushu to 85 Sea Zone
1 B.Transport and 3 Infantrys moved from 85 Sea Zone to 111 Sea Zone
3 Infantrys moved from 111 Sea Zone to Celebes
1 Cruiser moved from 93 Sea Zone to 111 Sea Zone
1 Transport moved from 93 Sea Zone to 85 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 6 ArmoredCars, 4 Artillerys, 1 B.Transport, 1 Battleship, 1 Destroyer, 4 Marines and 1 Tank; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in N.French Indochina
Yamamoto attack with 1 Bomber and 5 Tanks
Anzac defend with 1 Fighter
Yamamoto roll dice for 1 Bomber and 5 Tanks in N.French Indochina, round 2 : 2/6 hits, 3.17 expected hits
French roll dice for 1 Fighter in N.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Anzac and 1 Tank owned by the Yamamoto lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 1 Bomber and 4 Tanks remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Tank
Casualties for Anzac: 1 Fighter
Battle in Celebes
Yamamoto attack with 3 Infantrys
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 3 Infantrys in Celebes, round 2 : 0/3 hits, 0.50 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Celebes
Yamamoto roll dice for 2 Infantrys in Celebes, round 3 : 0/2 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys in Celebes, round 4 : 0/2 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Celebes
Yamamoto roll dice for 1 Infantry in Celebes, round 5 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Celebes, round 6 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Celebes, round 7 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 7 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Celebes
Dutch win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Yamamoto: 3 Infantrys
Battle in Lombok
Yamamoto attack with 3 Artillerys, 1 Elite, 4 Fighters, 1 Marine and 1 Tank
Anzac defend with 1 Artillery, 3 Infantrys and 2 Tanks; Dutch defend with 2 Artillerys
Yamamoto roll dice for 1 Battleship in Lombok, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 3 Artillerys, 1 Elite, 4 Fighters, 1 Marine and 1 Tank in Lombok, round 2 : 5/10 hits, 4.00 expected hits
Dutch roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Lombok, round 2 : 4/8 hits, 3.00 expected hits
3 Infantrys owned by the Anzac, 2 Artillerys owned by the Dutch, 1 Elite owned by the Yamamoto and 3 Artillerys owned by the Yamamoto lost in Lombok
Yamamoto roll dice for 4 Fighters, 1 Marine and 1 Tank in Lombok, round 3 : 2/6 hits, 2.33 expected hits
Dutch roll dice for 1 Artillery and 2 Tanks in Lombok, round 3 : 2/3 hits, 1.33 expected hits
1 Artillery owned by the Anzac, 1 Tank owned by the Anzac, 1 Marine owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Lombok
Yamamoto roll dice for 3 Fighters and 1 Tank in Lombok, round 4 : 2/4 hits, 1.50 expected hits
Dutch roll dice for 1 Tank in Lombok, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Anzac and 1 Fighter owned by the Yamamoto lost in Lombok
Yamamoto win, taking Lombok from Dutch with 2 Fighters and 1 Tank remaining. Battle score for attacker is -7
Casualties for Yamamoto: 3 Artillerys, 1 Elite, 2 Fighters and 1 Marine
Casualties for Anzac: 1 Artillery, 3 Infantrys and 2 Tanks
Casualties for Dutch: 2 Artillerys
Non Combat Move - Yamamoto
2 Fighters moved from Lombok to 110 Sea Zone
1 Bomber moved from N.French Indochina to Banjarmasin
Place Units - Yamamoto
2 Artillerys and 2 Marines placed in Banjarmasin
6 ArmoredCars placed in Hong Kong
2 Artillerys, 2 Marines and 1 Tank placed in Tokyo
1 B.Transport, 1 Battleship and 1 Destroyer placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 71 PUs; end with 72 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Chinese
1 Infantry moved from Hupeh to Kweichow
1 Tank moved from Shensi to Hupeh
1 Artillery moved from Suiyuan to Shensi
1 Infantry moved from Ningsia to Suiyuan
2 Infantrys moved from Ningsia to Shensi
1 Artillery moved from Lanchow to Shensi
1 Infantry moved from Lanchow to Szechwan
3 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from Gobi Altai to Ningsia
2 Infantrys moved from E.Qinghai to Ningsia
1 Infantry moved from E.Qinghai to Lanchow
2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank moved from Hsining to E.Qinghai
1 Tank moved from E.Qinghai to Lanchow
1 Adv.Fighter, 2 ArmoredCars and 1 Mech.Inf moved from Urumqi to Gobi Altai
1 Adv.Fighter moved from Gobi Altai to Shensi
1 Mech.Inf moved from Gobi Altai to Ningsia
Purchase Units - Chinese
Chinese buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;
Non Combat Move - Chinese
Place Units - Chinese
1 Infantry and 3 Mech.Infs placed in Urumqi
5 Infantrys and 1 Marine placed in Hsining
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
1 Infantry and 2 Tanks moved from East And South Borneo to 110 Sea Zone
1 Infantry and 2 Tanks moved from 110 Sea Zone to Java
1 Fighter moved from 110 Sea Zone to Java
1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Destroyer moved from 111 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from Hunan to Kweichow
1 Infantry and 3 Tanks moved from Hunan to Hupeh
1 Tank moved from Anhwei to Hupeh
1 Artillery and 1 Infantry moved from Shansi to Hupeh
1 Fighter moved from Shantung to Hupeh
1 Infantry moved from Shantung to Shansi
1 Fighter moved from Peking to Hupeh
1 Artillery and 3 Infantrys moved from Peking to Chahar
1 Infantry and 1 Tank moved from Ayan to Chita
1 Artillery moved from Khabarovsk to Heilungchiang
4 Infantrys moved from Kirin to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 107 Sea Zone
4 Infantrys moved from 107 Sea Zone to Celebes
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Ayan
Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 2 Artillerys, 2 Destroyers, 1 Elite, 5 Infantrys, 2 Marines, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Kweichow
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
1 Artillery owned by the Hisaichi retreated to Hunan
Chinese win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Battle in Java
Hisaichi attack with 1 Fighter, 1 Infantry and 2 Tanks
Dutch defend with 2 Infantrys
Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Java, round 2 : 2/4 hits, 1.50 expected hits
Dutch roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Java
Hisaichi win, taking Java from Dutch with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 2 Infantrys
Battle in Celebes
Hisaichi attack with 1 Artillery and 5 Infantrys
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 5 Infantrys in Celebes, round 2 : 1/6 hits, 1.33 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Celebes
Hisaichi win, taking Celebes from Dutch with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Hupeh
Hisaichi attack with 1 Artillery, 2 Fighters, 2 Infantrys and 4 Tanks
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 4 Tanks in Hupeh, round 2 : 4/9 hits, 3.50 expected hits
Chinese roll dice for 1 Tank in Hupeh, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 2 Fighters, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Non Combat Move - Hisaichi
2 Fighters moved from Hupeh to Hunan
2 Infantrys moved from Changchun to Kirin
3 Artillerys moved from Changchun to Kirin
1 Fighter moved from Java to 110 Sea Zone
1 Fighter moved from Bangkok to 110 Sea Zone
Place Units - Hisaichi
2 Artillerys and 2 Infantrys placed in Davao
3 ArmoredCars placed in Peking
1 ArmoredCar and 2 Infantrys placed in Hulunbuir
1 Elite, 1 Infantry and 2 Marines placed in Changchun
2 Destroyers, 1 Submarine and 1 Transport placed in 84 Sea Zone
Turn Complete - Hisaichi
Hisaichi collect 75 PUs; end with 75 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
1 Battleship and 1 Destroyer moved from 10 Sea Zone to 17 Sea Zone
3 Fighters moved from Wales to 17 Sea Zone
1 Bomber moved from Wales to 17 Sea Zone
1 Infantry and 1 Tank moved from Munster to 18 Sea Zone
1 Infantry and 1 Tank moved from 18 Sea Zone to Wales
3 Tanks moved from Dublin to Scotland
1 Submarine moved from 56 Sea Zone to 51 Sea Zone
2 Fighters moved from 56 Sea Zone to 51 Sea Zone
2 Fighters moved from 52 Sea Zone to 51 Sea Zone
1 Infantry moved from Equatoria to French Equatorial Africa
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry moved from Kordofan to Darfur
1 Artillery, 1 Infantry and 1 Tank moved from Nubia to Darfur
1 Artillery and 1 Infantry moved from Nubia to New Valley
1 Infantry moved from Lower Egypt to New Valley
1 Infantry moved from Cairo to Lower Egypt
2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Artillery moved from Hyderabad to 60 Sea Zone
3 Infantrys moved from Madras to 60 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 61 Sea Zone
1 Artillery and 3 Infantrys moved from 61 Sea Zone to S.Thailand
1 Infantry moved from Assam to Yunnan
1 Infantry moved from Burma to N.Thailand
2 Tanks moved from Burma to S.Thailand
1 Artillery and 2 Infantrys moved from Assam to Burma
3 Infantrys moved from Bihar to Assam
1 Submarine moved from 113 Sea Zone to 111 Sea Zone
4 ArmoredCars moved from Delhi to Assam
2 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Bombay to Rajputana
2 Infantrys moved from Kiska to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 Infantry and 1 Tank moved from Yukon to Alaska
1 Infantry moved from Colombia to Central America
1 Artillery moved from Nubia to 57 Sea Zone
1 Artillery and 3 Transports moved from 57 Sea Zone to 58 Sea Zone
1 Artillery, 2 Infantrys and 2 Tanks moved from W.Iran to E.Iran
1 Artillery moved from 58 Sea Zone to E.Iran
1 Infantry moved from Kenya to Belgian Congo
1 Infantry moved from Rhodesia to Belgian Congo
2 Mech.Infs moved from Cape Town to Belgian Congo
1 Fighter moved from Greenland to Manchester
Purchase Units - British
British buy 10 ArmoredCars, 1 Destroyer, 11 Infantrys, 2 Mech.Infs, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Darfur
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Italians defend with 3 ArmoredCars
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Darfur, round 2 : 3/4 hits, 1.33 expected hits
Italians roll dice for 3 ArmoredCars in Darfur, round 2 : 1/3 hits, 0.50 expected hits
3 ArmoredCars owned by the Italians and 1 Infantry owned by the British lost in Darfur
British win, taking Darfur from Italians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
Casualties for British: 1 Infantry
Casualties for Italians: 3 ArmoredCars
Battle in French Equatorial Africa
British attack with 2 Infantrys
Italians defend with 1 Tank
British roll dice for 2 Infantrys in French Equatorial Africa, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 Tank in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 Infantrys in French Equatorial Africa, round 3 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 Tank in French Equatorial Africa, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Italians and 1 Infantry owned by the British lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 Infantry remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Italians: 1 Tank
Battle in E.Iran
British attack with 2 Artillerys, 2 Infantrys and 2 Tanks
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in E.Iran, round 2 : 2/6 hits, 2.33 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in E.Iran
British roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in E.Iran, round 3 : 3/5 hits, 2.00 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 1/3 hits, 1.17 expected hits
1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for British: 2 Infantrys
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in Belgian Congo
British attack with 2 Infantrys and 2 Mech.Infs
Neutral defend with 2 Infantrys
British roll dice for 2 Infantrys and 2 Mech.Infs in Belgian Congo, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Belgian Congo
British loses 0 PUs for violating Belgian Congos neutrality.
British win, taking Belgian Congo from Neutral with 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in S.Thailand
British attack with 1 Artillery, 3 Infantrys and 2 Tanks
Thai defend with 2 Infantrys
British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in S.Thailand, round 2 : 3/6 hits, 2.00 expected hits
Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Thai: 2 Infantrys
Battle in New Valley
British attack with 1 Artillery and 2 Infantrys
Italians defend with 1 Artillery
British roll dice for 1 Artillery and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Artillery in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Italians and 1 Infantry owned by the British lost in New Valley
British win, taking New Valley from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Italians: 1 Artillery
Battle in 17 Sea Zone
British attack with 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters
Germans defend with 2 Submarines
Germans roll dice for 2 Submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters in 17 Sea Zone, round 2 : 5/6 hits, 2.67 expected hits
2 Submarines owned by the Germans lost in 17 Sea Zone
British win with 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 Submarines
Battle in 111 Sea Zone
British attack with 1 Submarine
Yamamoto defend with 1 B.Transport and 1 Cruiser
British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 B.Transport and 1 Cruiser in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the British lost in 111 Sea Zone
Yamamoto win with 1 B.Transport and 1 Cruiser remaining. Battle score for attacker is -7
Casualties for British: 1 Submarine
Battle in 51 Sea Zone
British attack with 4 Fighters and 1 Submarine
Italians defend with 1 Destroyer
British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 4 Fighters in 51 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Italians lost in 51 Sea Zone
British win with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 Destroyer
Non Combat Move - British
4 Fighters moved from 51 Sea Zone to 56 Sea Zone
1 Carrier and 1 Transport moved from 52 Sea Zone to 56 Sea Zone
1 Infantry moved from Crete to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Cairo
1 Bomber and 3 Fighters moved from 17 Sea Zone to Wales
Place Units - British
2 ArmoredCars placed in Madras
2 ArmoredCars placed in Delhi
2 ArmoredCars and 1 Infantry placed in Vancouver
3 ArmoredCars placed in Delhi
1 ArmoredCar, 1 Infantry and 1 Tank placed in Madras
2 Infantrys placed in Bombay
2 Mech.Infs placed in Cape Town
1 Destroyer and 1 Transport placed in 18 Sea Zone
2 Submarines placed in 56 Sea Zone
4 Infantrys placed in Cairo
3 Infantrys placed in W.Iran
Turn Complete - British
British collect 108 PUs; end with 108 PUs
Round: 7
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Novosibirsk
4 armour moved from Russia to Novosibirsk
1 fighter moved from Karelia S.S.R. to Evenki National Okrug
1 infantry moved from Russia to Evenki National Okrug
Combat - Russians
Battle in Evenki National Okrug
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Russians roll dice for 1 fighter in Evenki National Okrug, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Russians lost in Evenki National Okrug
Japanese win with 1 infantry remaining. Battle score for attacker is -15
Casualties for Russians: 1 fighter and 1 infantry
Battle in Novosibirsk
Russians attack with 4 armour and 2 infantry
Japanese defend with 5 infantry
Russians roll dice for 4 armour and 2 infantry in Novosibirsk, round 2 : 4/6 hits, 2.33 expected hits
Japanese roll dice for 5 infantry in Novosibirsk, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians lost in Novosibirsk
4 infantry owned by the Japanese lost in Novosibirsk
4 armour owned by the Russians retreated to Russia
Japanese win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 fighter
EDIT: Turning off Edit Mode
Place Units - Russians
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Purchase Units - British
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from India to Yunnan
4 mech_infantrys moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
4 mech_infantrys moved from Burma to Yunnan
1 mech_infantry moved from Caucasus to Ukraine
1 fighter moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
1 tactical_bomber moved from Caucasus to Ukraine
1 tactical_bomber moved from Caucasus to Ukraine
1 fighter moved from Volgograd to Ukraine
Combat - British
Battle in Anhwe
British attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
British win, taking Anhwe from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Ukraine
British attack with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
British win, taking Ukraine from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber, 2 fighters and 2 tactical_bombers moved from Ukraine to Russia
2 mech_infantrys moved from Caucasus to Tambov
1 artillery and 2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Samara to Russia
1 armour moved from Northwest Persia to Rostov
1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Caucasus
2 fighters moved from Persia to Russia
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 aaGun moved from Burma to Yunnan
1 fighter moved from 92 Sea Zone to Egypt
1 fighter moved from 92 Sea Zone to Egypt
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
2 mech_infantrys placed in Egypt
2 fighters and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Territory Summary for British and UK_Pacific :
Yunnan : 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 5 infantry, 7 mech_infantrys and 1 tactical_bomber
Anhwe : 1 mech_infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 armour and 1 harbour
41 Sea Zone : 1 flag
39 Sea Zone : 1 carrier
20 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 armour, 1 artillery and 2 infantry
Russia : 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers
Tambov : 2 mech_infantrys
Ukraine : 1 mech_infantry
Caucasus : 1 fighter and 2 mech_infantrys
Iraq : 2 infantry and 2 mech_infantrys
92 Sea Zone : 4 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 transport
Eastern Persia : 1 flag
Northwest Persia : 1 artillery and 1 infantry
Persia : 1 flag, 1 factory_minor, 2 fighters and 1 mech_infantry
Round: 7
Combat Move - French
1 Destroyer moved from 55 Sea Zone to 51 Sea Zone
2 ArmoredCars moved from Syria to Lower Egypt
2 Infantrys moved from Syria to Palestine
1 Destroyer moved from 17 Sea Zone to 31 Sea Zone
1 Transport moved from 15 Sea Zone to 2 Sea Zone
1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
1 Artillery and 1 Infantry moved from 1 Sea Zone to Quebec
1 Adv.Fighter moved from Azores to Mauritania
Purchase Units - French
French buy 1 Destroyer and 1 Submarine; Remaining resources: 5 PUs;
Combat - French
Battle in 51 Sea Zone
French attack with 1 Destroyer
Italians defend with 1 Submarine
Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the French lost in 51 Sea Zone
Italians win with 1 Submarine remaining. Battle score for attacker is -8
Casualties for French: 1 Destroyer
Non Combat Move - French
Place Units - French
1 Destroyer and 1 Submarine placed in 55 Sea Zone
Turn Complete - French
French collect 18 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 fighters moved from 20 Sea Zone to Kwangsi
Combat - ANZAC
Battle in Formosa
Battle in Kwangsi
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 2 fighters in Kwangsi, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC lost in Kwangsi
1 fighter owned by the ANZAC retreated
Japanese win, taking Formosa from Japanese with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Kwangsi to 20 Sea Zone
2 fighters moved from Caroline Islands to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
5 infantry moved from Tobruk to Alexandria
1 fighter and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Turn Complete - French