@captainwalker 506de085-390f-4069-b24b-02198740c12c-triplea_41695_7ger.tsvg
dawg (allies) v entek axis
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TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 6 Infantrys moved from E.Romania to Vinnytsia 1 Tank moved from W.Romania to Odessa 1 Infantry moved from W.Romania to E.Romania 4 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Romanians Place Units - Romanians 3 Infantrys placed in W.Romania 1 Elite and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 1 Mech.Inf moved from Bangkok to N.Thailand 2 Mech.Infs moved from Malaya to N.Thailand Purchase Units - Thai Thai buy 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 3 Mech.Infs British defend with 3 Infantrys Thai roll dice for 3 Mech.Infs in N.Thailand, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 3 Infantrys in N.Thailand, round 2 : 2/3 hits, 1.00 expected hits 2 Mech.Infs owned by the Thai lost in N.Thailand 1 Mech.Inf owned by the Thai retreated to S.Thailand British win with 3 Infantrys remaining. Battle score for attacker is -12 Casualties for Thai: 2 Mech.Infs Non Combat Move - Thai Place Units - Thai 2 Fighters and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Thai regular : -1.00 British regular : 1.00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 2 Artillerys and 3 Infantrys moved from Heilungchiang to Kirin 2 S.Submarines moved from 103 Sea Zone to 85 Sea Zone 3 S.Submarines moved from 71 Sea Zone to 85 Sea Zone 4 S.Submarines moved from 88 Sea Zone to 85 Sea Zone 4 S.Submarines moved from 107 Sea Zone to 84 Sea Zone 2 Destroyers moved from 107 Sea Zone to 85 Sea Zone 1 L.Fighter moved from Koryakia to 84 Sea Zone 3 S.Bombers moved from Pearl Harbor to 85 Sea Zone 1 S.Bomber moved from 85 Sea Zone to 84 Sea Zone 2 S.Bombers moved from San Francisco to Wake 2 Infantrys moved from Eniwetok to 103 Sea Zone 2 Infantrys and 1 Transport moved from 103 Sea Zone to 87 Sea Zone 2 Infantrys moved from 87 Sea Zone to Wake 1 Infantry moved from Mauritania to W.Morocco French take W.Morocco from Germans 4 Destroyers, 1 S.Submarine and 4 Submarines moved from 41 Sea Zone to 42 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 1 Artillery moved from Bahia to 35 Sea Zone 2 ArmoredCars moved from Bahia to 35 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 4 ArmoredCars moved from Bahia to 35 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 ArmoredCar moved from Bahia to 35 Sea Zone 4 ArmoredCars, 1 Infantry and 1 Marine moved from Mauritania to 36 Sea Zone 4 ArmoredCars, 1 B.Transport, 1 Infantry, 1 Marine and 1 Transport moved from 36 Sea Zone to 38 Sea Zone 4 ArmoredCars, 1 Infantry and 1 Marine moved from 38 Sea Zone to French Equatorial Africa 7 ArmoredCars, 1 Artillery, 2 B.Transports and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 7 ArmoredCars and 1 Artillery moved from 36 Sea Zone to Mauritania Purchase Units - Americans Americans buy 4 Adv.Fighters, 6 ArmoredCars, 2 Carriers, 1 Factory, 3 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; Combat - Americans Battle in Wake Americans attack with 2 Infantrys and 2 S.Bombers Yamamoto defend with 1 Artillery Americans roll dice for 2 Infantrys and 2 S.Bombers in Wake, round 2 : 2/4 hits, 2.33 expected hits Yamamoto roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 2 Infantrys and 2 S.Bombers remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in 42 Sea Zone Americans attack with 4 Destroyers, 1 S.Submarine and 4 Submarines Germans defend with 2 Transports Americans roll dice for 1 S.Submarine and 4 Submarines in 42 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits 1 Transport owned by the Germans lost in 42 Sea Zone Americans roll dice for 4 Destroyers in 42 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 Transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Germans lost in 42 Sea Zone Americans win with 4 Destroyers, 1 S.Submarine and 4 Submarines remaining. Battle score for attacker is 12 Casualties for Germans: 2 Transports Battle in 84 Sea Zone Americans attack with 1 L.Fighter, 1 S.Bomber and 4 S.Submarines Hisaichi defend with 2 B.Transports, 5 Destroyers and 2 Transports; Yamamoto defend with 2 B.Transports Americans roll dice for 4 S.Submarines in 84 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Americans roll dice for 1 L.Fighter and 1 S.Bomber in 84 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Hisaichi roll dice for 4 B.Transports, 5 Destroyers and 2 Transports in 84 Sea Zone, round 2 : 3/11 hits, 2.67 expected hits 1 Transport owned by the Hisaichi and 3 S.Submarines owned by the Americans lost in 84 Sea Zone Americans roll dice for 1 S.Submarine in 84 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 L.Fighter and 1 S.Bomber in 84 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Hisaichi roll dice for 4 B.Transports, 5 Destroyers and 1 Transport in 84 Sea Zone, round 3 : 1/10 hits, 2.50 expected hits 1 B.Transport owned by the Hisaichi, 1 Transport owned by the Hisaichi, 1 L.Fighter owned by the Americans and 1 B.Transport owned by the Yamamoto lost in 84 Sea Zone Americans roll dice for 1 S.Submarine in 84 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 S.Bomber in 84 Sea Zone, round 4 : 1/1 hits, 0.83 expected hits Hisaichi roll dice for 2 B.Transports and 5 Destroyers in 84 Sea Zone, round 4 : 2/7 hits, 2.00 expected hits 1 B.Transport owned by the Hisaichi, 1 S.Bomber owned by the Americans, 1 B.Transport owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 84 Sea Zone Hisaichi win with 5 Destroyers remaining. Battle score for attacker is -26 Casualties for Americans: 1 L.Fighter, 1 S.Bomber and 4 S.Submarines Casualties for Hisaichi: 2 B.Transports and 2 Transports Casualties for Yamamoto: 2 B.Transports Battle in Kirin Americans attack with 2 Artillerys and 3 Infantrys Hisaichi defend with 1 Infantry Americans roll dice for 2 Artillerys and 3 Infantrys in Kirin, round 2 : 3/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Kirin, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kirin Americans win, taking Kirin from Hisaichi with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in 85 Sea Zone Americans attack with 2 Destroyers, 2 S.Bombers and 9 S.Submarines Yamamoto defend with 1 Carrier, 2 Destroyers, 2 Fighters and 1 S.Submarine Americans roll dice for 9 S.Submarines in 85 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits Yamamoto roll dice for 1 S.Submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Destroyers and 2 S.Bombers in 85 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Yamamoto roll dice for 1 Carrier, 2 Destroyers and 2 Fighters in 85 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits 1 Carrier owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto, 4 S.Submarines owned by the Americans and 2 Fighters owned by the Yamamoto lost in 85 Sea Zone Americans win with 2 Destroyers, 2 S.Bombers and 5 S.Submarines remaining. Battle score for attacker is 16 Casualties for Americans: 4 S.Submarines Casualties for Yamamoto: 1 Carrier, 2 Destroyers, 2 Fighters and 1 S.Submarine Non Combat Move - Americans 2 S.Bombers moved from 85 Sea Zone to Peking 2 Artillerys and 1 Tank moved from Rio de Oro to Mauritania 1 Adv.Fighter and 1 Fighter moved from Mauritania to French Equatorial Africa 2 S.Bombers moved from Wake to Kamchatka 3 ArmoredCars moved from Colombia to Bahia 3 ArmoredCars moved from Argentina to Bahia Place Units - Americans 1 Factory placed in Rio de Oro 1 Carrier placed in 71 Sea Zone 2 L.Fighters placed in 71 Sea Zone 1 Carrier placed in 98 Sea Zone 2 Adv.Fighters placed in 98 Sea Zone Americans undo move 3. 2 Adv.Fighters placed in 71 Sea Zone 2 L.Fighters placed in San Francisco Americans undo move 6. 2 ArmoredCars placed in Salvador 2 L.Fighters placed in Santiago 2 ArmoredCars placed in Peru 2 ArmoredCars placed in Colombia 3 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 133 PUs; end with 133 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00 Americans regular : -1.33 Germans regular : -0.17 Hisaichi regular : -1.50
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 8 Infantrys moved from Belgium to Netherlands 1 Stuka moved from Rhine to Netherlands 2 Fighters moved from 23 Sea Zone to Netherlands 1 Infantry moved from Brest to East Prussia 1 Infantry moved from Brest to Lithuania 3 Artillerys and 5 Infantrys moved from Brest to Kiev 4 Infantrys moved from Warsaw to Brest 3 Infantrys moved from Krakow to Vinnytsia 5 Infantrys moved from Bohemia to Krakow 4 ArmoredCars moved from Berlin to Silesia 1 Infantry moved from Berlin to Brandenburg 1 Elite moved from Berlin to Brandenburg 4 Infantrys moved from Berlin to Brandenburg 3 Infantrys moved from Bavaria to Bohemia 4 Infantrys moved from Rhine to Netherlands Purchase Units - Germans Germans buy 4 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Destroyers, 1 Elite, 2 HeavyTanks and 16 Infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 2 Fighters, 12 Infantrys and 1 Stuka British defend with 2 Artillerys and 4 Infantrys Germans roll dice for 2 Fighters, 12 Infantrys and 1 Stuka in Netherlands, round 2 : 4/15 hits, 3.33 expected hits British roll dice for 2 Artillerys and 4 Infantrys in Netherlands, round 2 : 3/6 hits, 2.00 expected hits 3 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Netherlands Germans roll dice for 2 Fighters, 9 Infantrys and 1 Stuka in Netherlands, round 3 : 1/12 hits, 2.83 expected hits British roll dice for 2 Artillerys in Netherlands, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands Germans roll dice for 2 Fighters, 7 Infantrys and 1 Stuka in Netherlands, round 4 : 2/10 hits, 2.50 expected hits British roll dice for 1 Artillery in Netherlands, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Netherlands Germans win, taking Netherlands from British with 2 Fighters, 7 Infantrys and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Germans: 5 Infantrys Casualties for British: 2 Artillerys and 4 Infantrys Non Combat Move - Germans 2 Fighters moved from Netherlands to 23 Sea Zone 1 Stuka moved from Netherlands to Rhine 7 Infantrys moved from Picardy to Belgium 8 Infantrys moved from Paris to Picardy Place Units - Germans 3 Destroyers placed in 23 Sea Zone 3 Infantrys placed in Hamburg 1 Elite, 2 HeavyTanks and 1 Infantry placed in Warsaw 2 Artillerys and 1 Infantry placed in Krakow 5 Infantrys placed in Bohemia Germans undo move 5. 8 Infantrys placed in Paris 3 Infantrys placed in Normandy 4 ArmoredCars and 1 Bomber placed in Bohemia Turn Complete - Germans Germans collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 British regular : 2.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 4 Adv.Fighters, 2 Artillerys, 8 HeavyTanks, 34 Infantrys and 22 Tanks moved from Kursk to Kiev 1 Artillery, 3 Infantrys and 1 Tank moved from Donetsk to Kiev 2 Infantrys moved from Georgia to 54 Sea Zone 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 2 Artillerys and 3 Infantrys moved from Middle Norrland to Oslo 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 6 Sea Zone to 12 Sea Zone 2 Artillerys and 2 Infantrys moved from 12 Sea Zone to Oslo 1 Destroyer and 1 Submarine moved from 6 Sea Zone to 12 Sea Zone 1 Elite and 1 Infantry moved from Latvia to East Prussia 1 Infantry moved from Yaroslavl to Smolensk 1 Infantry moved from Leningrad to Novgorod 1 Infantry moved from Leningrad to Latvia 1 Tank moved from Liaoning to Kirin 1 Infantry moved from Liaoning to Kirin 1 Fighter and 5 Tanks moved from Peking to Kirin 2 Mech.Infs moved from N.Buryat Mongolia to Kirin 3 Artillerys and 1 Infantry moved from Eastern Mongolia to Hulunbuir 10 Infantrys moved from Chita to Hulunbuir 1 Artillery and 3 Infantrys moved from N.Buryat Mongolia to Chita 4 ArmoredCars moved from Olyokminsk to Chita 1 Elite moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 2 Artillerys, 3 Bunkers, 3 HeavyTanks, 14 Infantrys, 3 Mech.Infs and 10 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Kiev Russians attack with 4 Adv.Fighters, 3 Artillerys, 8 HeavyTanks, 37 Infantrys and 23 Tanks Germans defend with 1 Adv.Fighter, 22 ArmoredCars, 9 Artillerys, 2 Fighters, 2 HeavyTanks, 10 Infantrys, 5 Mech.Infs, 1 Stuka and 17 Tanks Russians roll dice for 4 Adv.Fighters, 3 Artillerys, 8 HeavyTanks, 37 Infantrys and 23 Tanks in Kiev, round 2 : 29/75 hits, 26.50 expected hits Germans roll dice for 1 Adv.Fighter, 22 ArmoredCars, 9 Artillerys, 2 Fighters, 2 HeavyTanks, 10 Infantrys, 5 Mech.Infs, 1 Stuka and 17 Tanks in Kiev, round 2 : 25/69 hits, 23.33 expected hits 22 ArmoredCars owned by the Germans, 25 Infantrys owned by the Russians, 6 Infantrys owned by the Germans and 1 Stuka owned by the Germans lost in Kiev Russians roll dice for 4 Adv.Fighters, 3 Artillerys, 8 HeavyTanks, 12 Infantrys and 23 Tanks in Kiev, round 3 : 21/50 hits, 22.33 expected hits Germans roll dice for 1 Adv.Fighter, 9 Artillerys, 2 Fighters, 2 HeavyTanks, 4 Infantrys, 5 Mech.Infs and 17 Tanks in Kiev, round 3 : 14/40 hits, 17.50 expected hits 12 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 9 Artillerys owned by the Germans, 4 Infantrys owned by the Germans, 5 Mech.Infs owned by the Germans and 3 Tanks owned by the Germans lost in Kiev Russians roll dice for 4 Adv.Fighters, 1 Artillery, 8 HeavyTanks and 23 Tanks in Kiev, round 4 : 18/36 hits, 19.17 expected hits Germans roll dice for 1 Adv.Fighter, 2 Fighters, 2 HeavyTanks and 14 Tanks in Kiev, round 4 : 8/19 hits, 10.00 expected hits 2 Fighters owned by the Germans, 2 HeavyTanks owned by the Germans, 1 Artillery owned by the Russians, 7 Tanks owned by the Russians and 14 Tanks owned by the Germans lost in Kiev Russians roll dice for 4 Adv.Fighters, 8 HeavyTanks and 16 Tanks in Kiev, round 5 : 22/28 hits, 15.33 expected hits Germans roll dice for 1 Adv.Fighter in Kiev, round 5 : 0/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 4 Adv.Fighters, 8 HeavyTanks and 16 Tanks remaining. Battle score for attacker is 186 Casualties for Russians: 3 Artillerys, 37 Infantrys and 7 Tanks Casualties for Germans: 1 Adv.Fighter, 22 ArmoredCars, 9 Artillerys, 2 Fighters, 2 HeavyTanks, 10 Infantrys, 5 Mech.Infs, 1 Stuka and 17 Tanks Battle in East Prussia Russians attack with 1 Elite and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Elite and 1 Infantry in East Prussia, round 2 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia 1 Elite owned by the Russians retreated to Latvia Germans win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Oslo Russians attack with 4 Artillerys and 5 Infantrys Neutral defend with 1 Infantry Russians roll dice for 4 Artillerys and 5 Infantrys in Oslo, round 2 : 2/9 hits, 2.83 expected hits Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Oslo Russians loses 0 PUs for violating Oslos neutrality. Russians win, taking Oslo from Neutral with 4 Artillerys and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Russians 1 Infantry moved from Rostov to Donetsk 5 Infantrys moved from Rostov to Kursk 2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 9 Tanks moved from Moscow to Kursk 1 Elite moved from Moscow to Yaroslavl 3 Infantrys moved from Arkhangelsk to S.Karelia 2 HeavyTanks and 8 Tanks moved from Helsinki to Oulu 1 Mech.Inf moved from Helsinki to Vyborg 4 Adv.Fighters moved from Kiev to Kursk Place Units - Russians 1 Bunker placed in Leningrad 1 Bunker placed in Helsinki 1 Bunker placed in Kursk 6 Infantrys placed in Helsinki 2 Artillerys and 2 Infantrys placed in Leningrad 3 HeavyTanks placed in Kursk 10 Tanks placed in Moscow 2 Infantrys and 3 Mech.Infs placed in Stalingrad 4 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 141 PUs; end with 141 PUs
Combat Hit Differential Summary :
Germans regular : -3.83 Russians regular : 5.33 Neutral regular : -0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 3 ArmoredCars moved from E.Romania to Bulgaria 3 Mech.Infs moved from Minsk to Vinnytsia 3 Mech.Infs moved from Vinnytsia to Donetsk 4 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone 4 Artillerys, 4 Infantrys and 4 Transports moved from 46 Sea Zone to 51 Sea Zone 4 Artillerys and 4 Infantrys moved from 51 Sea Zone to Mersa Matruh 5 ArmoredCars moved from Kufra to Lower Egypt 3 Destroyers moved from 48 Sea Zone to 51 Sea Zone 1 Battleship, 1 Carrier, 2 Fighters and 1 Submarine moved from 48 Sea Zone to 45 Sea Zone 1 Carrier, 2 Destroyers, 2 Fighters and 1 Transport moved from 46 Sea Zone to 45 Sea Zone 6 Artillerys and 8 Infantrys moved from N.Tunisia to N.Algeria 3 ArmoredCars, 2 Artillerys and 1 Elite moved from E.Morocco to W.Morocco 4 ArmoredCars moved from N.Algeria to W.Morocco 1 Infantry moved from Venetia to Croatia Purchase Units - Italians Italians buy 4 ArmoredCars, 6 Artillerys, 2 Destroyers, 1 Fighter and 5 Infantrys; Remaining resources: 1 PUs; Combat - Italians Battle in W.Morocco Italians attack with 7 ArmoredCars, 2 Artillerys and 1 Elite Americans defend with 1 Infantry Italians roll dice for 7 ArmoredCars, 2 Artillerys and 1 Elite in W.Morocco, round 2 : 3/10 hits, 3.50 expected hits French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in W.Morocco Italians win, taking W.Morocco from French with 7 ArmoredCars, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Donetsk Italians attack with 3 Mech.Infs Russians defend with 1 Infantry Italians roll dice for 3 Mech.Infs in Donetsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Italians win, taking Donetsk from Russians with 3 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Bulgaria Italians attack with 3 ArmoredCars Russians defend with 2 Infantrys Italians roll dice for 3 ArmoredCars in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 3 ArmoredCars in Bulgaria, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Bulgaria Italians roll dice for 3 ArmoredCars in Bulgaria, round 4 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Italians and 1 Infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Italians: 1 ArmoredCar Battle in Lower Egypt Italians attack with 5 ArmoredCars British defend with 2 Adv.Fighters, 6 ArmoredCars, 7 Artillerys, 12 Infantrys, 4 Mech.Infs and 4 Tanks; French defend with 1 Infantry Italians roll dice for 5 ArmoredCars in Lower Egypt, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 Adv.Fighters, 6 ArmoredCars, 7 Artillerys, 13 Infantrys, 4 Mech.Infs and 4 Tanks in Lower Egypt, round 2 : 10/36 hits, 12.33 expected hits 1 ArmoredCar owned by the British and 5 ArmoredCars owned by the Italians lost in Lower Egypt British win with 2 Adv.Fighters, 5 ArmoredCars, 7 Artillerys, 13 Infantrys, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is -16 Casualties for Italians: 5 ArmoredCars Casualties for British: 1 ArmoredCar Non Combat Move - Italians 3 ArmoredCars moved from Tunis to N.Algeria 2 ArmoredCars moved from Languedoc to Lombardy Place Units - Italians 2 Destroyers placed in 46 Sea Zone 1 Artillery and 2 Infantrys placed in E.Morocco 2 Artillerys placed in Tripoli 4 ArmoredCars placed in Tunis 3 Artillerys, 1 Fighter and 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 74 PUs; end with 75 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -2.17 Russians regular : -1.00 British regular : -2.33
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@entek said in dawg (allies) v entek axis:
Casualties for Italians: 5 ArmoredCars
Casualties for British: 1 ArmoredCarCan you undo this? Put these AC’s back where they were? I was seeing about attacking here, but forgot to undo these.
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 1 Elite moved from Darfur to Kufra 1 Infantry moved from New Valley to Kufra 2 Artillerys moved from New Valley to Kufra 1 Mech.Inf moved from New Valley to Lower Egypt 1 Artillery, 2 Elites and 1 Infantry moved from Nubia to Lower Egypt 1 Artillery, 1 Elite and 9 Infantrys moved from Palestine to Syria 1 Artillery, 1 Infantry and 1 Tank moved from French Equatorial Africa to Darfur 1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia 1 Tank moved from Darfur to Kufra 1 Transport moved from 36 Sea Zone to 29 Sea Zone 1 Infantry moved from South Central USA to Ontario Purchase Units - French French buy 2 Artillerys, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Kufra French attack with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank Germans defend with 1 Infantry; Italians defend with 1 Artillery and 1 Elite French roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Kufra, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kufra, round 2 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Italians, 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Kufra French roll dice for 2 Artillerys, 1 Elite and 1 Tank in Kufra, round 3 : 0/4 hits, 1.67 expected hits Italians roll dice for 1 Artillery in Kufra, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 2 Artillerys, 1 Elite and 1 Tank in Kufra, round 4 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 Artillery in Kufra, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the French and 1 Artillery owned by the Italians lost in Kufra French win, taking Kufra from Italians with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 3 Casualties for French: 1 Artillery and 1 Infantry Casualties for Germans: 1 Infantry Casualties for Italians: 1 Artillery and 1 Elite Non Combat Move - French Place Units - French 3 Infantrys placed in French Equatorial Africa 1 Elite and 2 Infantrys placed in Italian East Africa French undo move 2. French undo move 1. 1 Artillery and 2 Infantrys placed in Italian East Africa 1 Artillery, 1 Elite and 1 Infantry placed in French Equatorial Africa 2 Infantrys placed in Syria 1 Infantry placed in Churchill Turn Complete - French French collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 French regular : -1.33
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@dawgoneit said in dawg (allies) v entek axis:
@entek said in dawg (allies) v entek axis:
Casualties for Italians: 5 ArmoredCars
Casualties for British: 1 ArmoredCarCan you undo this? Put these AC’s back where they were? I was seeing about attacking here, but forgot to undo these.
Not sure that you saw this. I will take care of the edits. i doubt effected France at all.
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto Turning on Edit Mode EDIT: Adding units owned by British to Lower Egypt: 1 ArmoredCar EDIT: Adding units owned by Italians to Mersa Matruh: 5 ArmoredCars EDIT: Turning off Edit Mode 4 Infantrys moved from Banjarmasin to West Borneo 1 Fighter moved from Davao to Banjarmasin Purchase Units - Yamamoto Yamamoto buy 1 Carrier, 2 Destroyers, 1 Elite, 2 Fighters and 3 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in West Borneo Yamamoto attack with 4 Infantrys Anzac defend with 4 Infantrys Yamamoto roll dice for 4 Infantrys in West Borneo, round 2 : 0/4 hits, 0.67 expected hits Dutch roll dice for 4 Infantrys in West Borneo, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto lost in West Borneo 2 Infantrys owned by the Yamamoto retreated to Banjarmasin Dutch win with 4 Infantrys remaining. Battle score for attacker is -4 Casualties for Yamamoto: 2 Infantrys Non Combat Move - Yamamoto Place Units - Yamamoto 1 Elite and 3 Infantrys placed in Banjarmasin 1 Carrier and 2 Destroyers placed in 84 Sea Zone 2 Fighters placed in 84 Sea Zone Turn Complete - Yamamoto Yamamoto collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Dutch regular : 0.67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 2 ArmoredCars and 1 Tank moved from Peking to Kirin 10 Infantrys and 1 Marine moved from Yunnan to N.French Indochina 3 Infantrys moved from Hupeh to Hunan 1 Tank moved from Kweichow to Hunan 1 Infantry moved from Chahar to Shantung 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Suiyuan to Shansi 4 Infantrys moved from Gobi Altai to Ningsia 2 Infantrys moved from Ningsia to Suiyuan 2 Infantrys moved from Ningsia to Shensi 5 Infantrys moved from Sikang to Yunnan 3 Infantrys moved from E.Qinghai to Sikang 2 Infantrys and 1 Marine moved from E.Qinghai to Lanchow 5 Infantrys and 1 Marine moved from Hsining to E.Qinghai 3 Infantrys moved from E.Sinkiang to Gobi Altai 4 Mech.Infs moved from Urumqi to Ningsia Purchase Units - Chinese Chinese buy 4 Artillerys, 4 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in N.French Indochina Chinese attack with 10 Infantrys and 1 Marine Hisaichi defend with 1 ArmoredCar Chinese roll dice for 10 Infantrys and 1 Marine in N.French Indochina, round 2 : 1/11 hits, 2.17 expected hits Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in N.French Indochina Chinese win, taking N.French Indochina from Hisaichi with 10 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Hunan Chinese attack with 3 Infantrys and 1 Tank Hisaichi defend with 1 ArmoredCar and 1 Artillery Chinese roll dice for 3 Infantrys and 1 Tank in Hunan, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Hunan, round 2 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 Infantrys and 1 Tank in Hunan, round 3 : 3/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Hunan, round 3 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 ArmoredCar and 1 Artillery Non Combat Move - Chinese 1 Artillery and 2 Marines moved from Peking to Liaoning Place Units - Chinese 3 Mech.Infs placed in Peking 3 Artillerys and 3 Infantrys placed in Hsining 1 Artillery, 1 Infantry and 2 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Hisaichi regular : 0.83
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@entek said in dawg (allies) v entek axis:
@dawgoneit said in dawg (allies) v entek axis:
@entek said in dawg (allies) v entek axis:
Casualties for Italians: 5 ArmoredCars
Casualties for British: 1 ArmoredCarCan you undo this? Put these AC’s back where they were? I was seeing about attacking here, but forgot to undo these.
Not sure that you saw this. I will take care of the edits. i doubt effected France at all.
oops. i did wee it. i ment to tell you to do the edits, sorry about that
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@dawgoneit see it
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 5 Destroyers moved from 84 Sea Zone to 85 Sea Zone 2 Adv.Fighters moved from Changchun to 85 Sea Zone 2 Infantrys moved from Kiangsi to Shanghai 2 Infantrys moved from Kiangsi to Hunan 1 ArmoredCar moved from Kiangsi to Hunan 1 Infantry moved from Kiangsi to Shanghai Purchase Units - Hisaichi Hisaichi buy 1 Elite, 15 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 85 Sea Zone Hisaichi attack with 2 Adv.Fighters and 5 Destroyers Americans defend with 2 Destroyers and 5 S.Submarines Americans roll dice for 5 S.Submarines in 85 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Hisaichi roll dice for 2 Adv.Fighters and 5 Destroyers in 85 Sea Zone, round 2 : 3/7 hits, 2.67 expected hits Americans roll dice for 2 Destroyers in 85 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 Destroyers owned by the Americans, 2 Destroyers owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 85 Sea Zone Americans roll dice for 4 S.Submarines in 85 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Hisaichi roll dice for 2 Adv.Fighters and 3 Destroyers in 85 Sea Zone, round 3 : 1/5 hits, 2.00 expected hits 2 Destroyers owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 85 Sea Zone Americans roll dice for 3 S.Submarines in 85 Sea Zone, round 4 : 3/3 hits, 1.50 expected hits Hisaichi roll dice for 2 Adv.Fighters and 1 Destroyer in 85 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits 1 Destroyer owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 85 Sea Zone 2 S.Submarines owned by the Americans submerged Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 6 Casualties for Hisaichi: 5 Destroyers Casualties for Americans: 2 Destroyers and 3 S.Submarines Battle in Hunan Hisaichi attack with 1 ArmoredCar and 2 Infantrys Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Hunan, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Hunan Hisaichi roll dice for 1 ArmoredCar in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi lost in Hunan Chinese win with 1 Tank remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys in Shanghai, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai Hisaichi roll dice for 2 Infantrys in Shanghai, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys in Shanghai, round 4 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys in Shanghai, round 5 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys in Shanghai, round 6 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kiangsi 2 Adv.Fighters moved from 85 Sea Zone to Changchun Place Units - Hisaichi 1 Elite, 6 Infantrys and 1 Tank placed in Changchun 3 Infantrys placed in Kwangsi 6 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 0.33 Hisaichi regular : -2.33
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 1 Adv.Fighter, 1 Battleship, 3 Carriers, 1 Destroyer, 4 Fighters and 1 S.Submarine moved from 21 Sea Zone to 23 Sea Zone 2 Transports moved from 21 Sea Zone to 23 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 2 Artillerys moved from Manchester to 21 Sea Zone 2 Artillerys and 4 Transports moved from 21 Sea Zone to 20 Sea Zone 2 Tanks moved from Dover to 20 Sea Zone 4 ArmoredCars moved from Wales to 20 Sea Zone 4 ArmoredCars, 2 Artillerys, 2 Tanks and 4 Transports moved from 20 Sea Zone to 21 Sea Zone 4 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks moved from 21 Sea Zone to Netherlands 1 Bomber moved from Manchester to 23 Sea Zone 8 Infantrys moved from London to Dover 1 Artillery, 2 Infantrys and 2 Mech.Infs moved from New Valley to Mersa Matruh 2 Adv.Fighters, 6 ArmoredCars, 7 Artillerys, 12 Infantrys, 4 Mech.Infs and 4 Tanks moved from Lower Egypt to Mersa Matruh 1 Cruiser moved from 67 Sea Zone to 65 Sea Zone 1 Infantry moved from N.Thailand to S.French Indochina French take S.French Indochina from Thai 2 Artillerys and 9 Infantrys moved from Assam to Burma 3 Artillerys and 14 Infantrys moved from Bihar to Assam 2 ArmoredCars, 2 Artillerys and 5 Infantrys moved from Hyderabad to Bihar 2 ArmoredCars moved from Bihar to Assam 2 Artillerys and 3 Infantrys moved from Madras to Hyderabad 2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar 2 ArmoredCars moved from Bombay to Hyderabad 2 ArmoredCars and 1 Infantry moved from Vancouver to British Columbia 2 ArmoredCars moved from British Columbia to Yukon 1 ArmoredCar and 1 Infantry moved from Alaska to 71 Sea Zone 1 ArmoredCar moved from Alaska to 71 Sea Zone 1 Infantry moved from Attu to 71 Sea Zone 1 ArmoredCar moved from Alaska to 71 Sea Zone 1 Infantry moved from Attu to 71 Sea Zone 3 ArmoredCars, 3 Infantrys and 3 Transports moved from 71 Sea Zone to 76 Sea Zone 1 ArmoredCar moved from 76 Sea Zone to Paramushir 1 ArmoredCar moved from 76 Sea Zone to Iturup 1 ArmoredCar moved from 76 Sea Zone to Kunashir 1 Infantry moved from 76 Sea Zone to Kunashir 1 Infantry moved from 76 Sea Zone to Iturup 1 Infantry moved from 76 Sea Zone to Paramushir 2 ArmoredCars and 2 Infantrys moved from Okhotsk to Ayan 2 ArmoredCars and 1 Infantry moved from Ayan to Heilungchiang 1 Artillery and 1 Infantry moved from Koryakia to Kolyma 2 ArmoredCars moved from Yukon to Alaska 1 Infantry moved from N.Thailand to Burma 1 Artillery and 2 Infantrys moved from Iraq to Palestine 1 Artillery and 2 Infantrys moved from W.Iran to Iraq 1 Artillery and 1 Infantry moved from N.Saudi Arabia to Palestine 4 Artillerys and 8 Infantrys moved from Palestine to Lower Egypt 2 ArmoredCars moved from Cairo to Mersa Matruh 2 Artillerys and 2 Infantrys moved from Cairo to Lower Egypt 1 Fighter moved from Kursk to Adana 1 ArmoredCar moved from Rhodesia to French Equatorial Africa Purchase Units - British British buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Carrier, 2 Destroyers, 12 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - British Battle in Paramushir British attack with 1 ArmoredCar and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 ArmoredCar and 1 Infantry in Paramushir, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Paramushir, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 1 Infantry in Paramushir, round 3 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Paramushir, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 1 Infantry in Paramushir, round 4 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Paramushir, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Paramushir British win, taking Paramushir from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Mersa Matruh British attack with 2 Adv.Fighters, 8 ArmoredCars, 8 Artillerys, 14 Infantrys, 6 Mech.Infs and 4 Tanks Italians defend with 5 ArmoredCars, 15 Artillerys, 15 Infantrys and 2 Mech.Infs British roll dice for 2 Adv.Fighters, 8 ArmoredCars, 8 Artillerys, 14 Infantrys, 6 Mech.Infs and 4 Tanks in Mersa Matruh, round 2 : 12/42 hits, 15.00 expected hits Italians roll dice for 5 ArmoredCars, 15 Artillerys, 15 Infantrys and 2 Mech.Infs in Mersa Matruh, round 2 : 14/37 hits, 11.50 expected hits 5 ArmoredCars owned by the Italians, 7 Infantrys owned by the Italians and 14 Infantrys owned by the British lost in Mersa Matruh British roll dice for 2 Adv.Fighters, 8 ArmoredCars, 8 Artillerys, 6 Mech.Infs and 4 Tanks in Mersa Matruh, round 3 : 14/28 hits, 10.33 expected hits Italians roll dice for 15 Artillerys, 8 Infantrys and 2 Mech.Infs in Mersa Matruh, round 3 : 9/25 hits, 8.33 expected hits 8 ArmoredCars owned by the British, 6 Artillerys owned by the Italians, 8 Infantrys owned by the Italians and 1 Artillery owned by the British lost in Mersa Matruh British roll dice for 2 Adv.Fighters, 7 Artillerys, 6 Mech.Infs and 4 Tanks in Mersa Matruh, round 4 : 9/19 hits, 7.33 expected hits Italians roll dice for 9 Artillerys and 2 Mech.Infs in Mersa Matruh, round 4 : 6/11 hits, 3.67 expected hits 9 Artillerys owned by the Italians and 6 Artillerys owned by the British lost in Mersa Matruh British roll dice for 2 Adv.Fighters, 1 Artillery, 6 Mech.Infs and 4 Tanks in Mersa Matruh, round 5 : 5/13 hits, 5.33 expected hits Italians roll dice for 2 Mech.Infs in Mersa Matruh, round 5 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the British and 2 Mech.Infs owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 2 Adv.Fighters, 6 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 30 Casualties for British: 8 ArmoredCars, 8 Artillerys and 14 Infantrys Casualties for Italians: 5 ArmoredCars, 15 Artillerys, 15 Infantrys and 2 Mech.Infs Battle in Kunashir British attack with 1 ArmoredCar and 1 Infantry Yamamoto defend with 1 Artillery British roll dice for 1 ArmoredCar and 1 Infantry in Kunashir, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in Kunashir, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Kunashir British roll dice for 1 ArmoredCar in Kunashir, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Kunashir, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar in Kunashir, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Kunashir, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Kunashir British win, taking Kunashir from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Artillery Battle in Iturup British attack with 1 ArmoredCar and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 ArmoredCar and 1 Infantry in Iturup, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Iturup, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 1 Infantry in Iturup, round 3 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Iturup, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iturup British roll dice for 1 ArmoredCar in Iturup, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Iturup, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar in Iturup, round 5 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Iturup, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Iturup British win, taking Iturup from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in 23 Sea Zone British attack with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 3 Carriers, 1 Destroyer, 4 Fighters, 1 S.Submarine and 2 Transports Germans defend with 1 Carrier, 5 Destroyers and 2 Fighters British roll dice for 1 S.Submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 3 Carriers, 1 Destroyer, 4 Fighters and 2 Transports in 23 Sea Zone, round 2 : 4/11 hits, 4.00 expected hits Germans roll dice for 1 Carrier, 5 Destroyers and 2 Fighters in 23 Sea Zone, round 2 : 3/8 hits, 3.17 expected hits Units damaged: 1 Battleship owned by the British 5 Destroyers owned by the Germans and 2 Transports owned by the British lost in 23 Sea Zone British roll dice for 1 S.Submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 Carrier owned by the Germans lost in 23 Sea Zone British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 3 Carriers, 1 Destroyer and 4 Fighters in 23 Sea Zone, round 3 : 6/11 hits, 4.00 expected hits Germans roll dice for 2 Fighters in 23 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 2 Fighters owned by the Germans and 1 Destroyer owned by the British lost in 23 Sea Zone British win with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 3 Carriers, 4 Fighters and 1 S.Submarine remaining. Battle score for attacker is 50 Casualties for British: 1 Destroyer and 2 Transports Casualties for Germans: 1 Carrier, 5 Destroyers and 2 Fighters Battle in Netherlands British attack with 4 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks Germans defend with 7 Infantrys British roll dice for 4 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks in Netherlands, round 2 : 4/9 hits, 3.33 expected hits Germans roll dice for 7 Infantrys in Netherlands, round 2 : 1/7 hits, 2.33 expected hits 1 ArmoredCar owned by the British and 4 Infantrys owned by the Germans lost in Netherlands British roll dice for 3 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks in Netherlands, round 3 : 3/8 hits, 3.00 expected hits Germans roll dice for 3 Infantrys in Netherlands, round 3 : 2/3 hits, 1.00 expected hits 2 ArmoredCars owned by the British and 3 Infantrys owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 3 ArmoredCars Casualties for Germans: 7 Infantrys Non Combat Move - British 1 Bomber moved from 23 Sea Zone to Dover 2 Adv.Fighters moved from Mersa Matruh to Lower Egypt Place Units - British 1 Carrier placed in 21 Sea Zone 2 Adv.Fighters and 1 Destroyer placed in 21 Sea Zone 1 Destroyer and 2 Submarines placed in 56 Sea Zone 1 Bunker and 3 Infantrys placed in Cairo 4 Artillerys placed in Wales 2 ArmoredCars and 3 Infantrys placed in Delhi 5 Infantrys placed in Madras British undo move 6. 1 ArmoredCar and 4 Infantrys placed in Delhi 1 ArmoredCar placed in Bombay Turn Complete - British British collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33 Italians regular : 5.83 Germans regular : -0.50 British regular : 4.33
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 1 Infantry moved from West Papua to 113 Sea Zone 4 Infantrys moved from Merauke to 113 Sea Zone 1 Cruiser, 5 Infantrys and 2 Transports moved from 113 Sea Zone to 110 Sea Zone 2 Transports moved from 110 Sea Zone to 67 Sea Zone 2 Artillerys moved from Broome to 67 Sea Zone 1 Elite and 1 Infantry moved from Broome to 67 Sea Zone 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 67 Sea Zone to 110 Sea Zone 3 Infantrys moved from Northern Territory to Western Australia 1 Infantry moved from Port Moresby to West Papua 2 Artillerys, 1 Elite and 6 Infantrys moved from 110 Sea Zone to Sumatra 9 Infantrys moved from Java to Sumatra 3 Infantrys moved from West Borneo to East And South Borneo Dutch take East And South Borneo from Thai 1 Infantry moved from West Borneo to British Borneo British take British Borneo from Thai Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Battleship, 1 Elite and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 2 Artillerys, 1 Elite and 15 Infantrys Yamamoto defend with 2 Artillerys and 2 Infantrys; Thai defend with 4 Infantrys Anzac roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Yamamoto lost in Sumatra Anzac roll dice for 2 Artillerys, 1 Elite and 15 Infantrys in Sumatra, round 2 : 2/18 hits, 3.83 expected hits Thai roll dice for 2 Artillerys and 4 Infantrys in Sumatra, round 2 : 2/6 hits, 2.00 expected hits 2 Infantrys owned by the Anzac and 2 Infantrys owned by the Thai lost in Sumatra Anzac roll dice for 2 Artillerys, 1 Elite and 13 Infantrys in Sumatra, round 3 : 2/16 hits, 3.50 expected hits Thai roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Anzac and 2 Infantrys owned by the Thai lost in Sumatra Anzac roll dice for 2 Artillerys, 1 Elite and 11 Infantrys in Sumatra, round 4 : 4/14 hits, 3.17 expected hits Thai roll dice for 2 Artillerys in Sumatra, round 4 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Sumatra Anzac win, taking Sumatra from Thai with 2 Artillerys, 1 Elite and 9 Infantrys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Artillerys and 2 Infantrys Casualties for Anzac: 6 Infantrys Casualties for Thai: 4 Infantrys Non Combat Move - Anzac Place Units - Anzac 1 Battleship placed in 67 Sea Zone 2 Artillerys placed in Broome 1 Transport placed in 113 Sea Zone 1 Elite placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -1.67 Thai regular : 2.00
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 1 Infantry and 1 Tank moved from Mauritania to 34 Sea Zone 1 Tank moved from Canarians to 34 Sea Zone 1 Infantry, 2 Tanks and 2 Transports moved from 34 Sea Zone to 41 Sea Zone 1 Infantry and 2 Tanks moved from 41 Sea Zone to E.Morocco 1 Marine and 1 Tank moved from Suriname to 32 Sea Zone 1 Marine, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 Marine and 1 Tank moved from 34 Sea Zone to Cape Verde Purchase Units - Dutch Dutch buy 1 Elite and 1 Transport; Remaining resources: 11 PUs; Combat - Dutch Battle in E.Morocco Dutch attack with 1 Infantry and 2 Tanks Italians defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Dutch roll dice for 1 Infantry and 2 Tanks in E.Morocco, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in E.Morocco, round 2 : 3/3 hits, 1.00 expected hits 1 Infantry owned by the Italians, 1 Infantry owned by the Dutch and 2 Tanks owned by the Dutch lost in E.Morocco Italians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10 Casualties for Dutch: 1 Infantry and 2 Tanks Casualties for Italians: 1 Infantry Battle in Cape Verde Dutch attack with 1 Marine and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Marine and 1 Tank in Cape Verde, round 2 : 2/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Dutch loses 0 PUs for violating Cape Verdes neutrality. Dutch win, taking Cape Verde from Neutral with 1 Marine and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Elite placed in Suriname 1 Transport placed in 32 Sea Zone Turn Complete - Dutch Dutch collect 25 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 Neutral regular : -0.33 Dutch regular : 0.83
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Tank moved from Odessa to Crimea Romanians take Crimea from Russians 4 Infantrys and 1 Tank moved from Odessa to Vinnytsia 5 Infantrys moved from E.Romania to Vinnytsia 1 Infantry moved from Bucharest to E.Romania 1 Elite moved from Bucharest to E.Romania 2 Infantrys moved from Bucharest to E.Romania 3 Infantrys moved from W.Romania to E.Romania Purchase Units - Romanians Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Non Combat Move - Romanians Place Units - Romanians 3 Infantrys placed in W.Romania 1 Elite and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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@entek thai?
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 1 Infantry and 1 Mech.Inf moved from S.Thailand to N.Thailand 2 Infantrys moved from S.Thailand to S.French Indochina Purchase Units - Thai Thai buy 1 Bunker, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Infantry and 1 Mech.Inf British defend with 1 Infantry Thai roll dice for 1 Infantry and 1 Mech.Inf in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Thai win, taking N.Thailand from British with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in S.French Indochina Thai attack with 2 Infantrys British defend with 1 Infantry Thai roll dice for 2 Infantrys in S.French Indochina, round 2 : 0/2 hits, 0.33 expected hits French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Infantrys in S.French Indochina, round 3 : 0/2 hits, 0.33 expected hits French roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Infantrys in S.French Indochina, round 4 : 0/2 hits, 0.33 expected hits French roll dice for 1 Infantry in S.French Indochina, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.French Indochina 1 Infantry owned by the Thai retreated to S.Thailand French win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Thai: 1 Infantry Non Combat Move - Thai Place Units - Thai 1 Bunker, 1 Elite, 4 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : 0.00 Thai regular : -0.67 British regular : -0.33