TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 ArmoredCar moved from Tokyo to Chubu
1 ArmoredCar moved from Tokyo to Tohoku
1 Artillery moved from Tokyo to Tohoku
1 Artillery moved from Tokyo to Chubu
1 Artillery moved from Tokyo to 84 Sea Zone
1 Artillery moved from 84 Sea Zone to Hokkaido
1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Kyushu
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Hokkaido
1 Battleship, 2 Destroyers, 1 S.Submarine and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone
1 Fighter moved from 110 Sea Zone to 65 Sea Zone
2 Bombers moved from Banjarmasin to 65 Sea Zone
4 Artillerys and 1 Elite moved from Sumatra to Java
2 Artillerys moved from Banjarmasin to 110 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Elite moved from Banjarmasin to 110 Sea Zone
2 Artillerys, 1 Elite and 2 Infantrys moved from 110 Sea Zone to Java
2 Fighters moved from 107 Sea Zone to 108 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 8 Artillerys and 8 Infantrys; Remaining resources: 25 PUs;
Combat - Yamamoto
Battle in Java
Yamamoto attack with 6 Artillerys, 2 Elites and 2 Infantrys
Anzac defend with 1 Artillery, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank; Dutch defend with 1 Bunker
Yamamoto roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 6 Artillerys, 2 Elites and 2 Infantrys in Java, round 2 : 4/10 hits, 3.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 1 Bunker, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank in Java, round 2 : 4/8 hits, 3.00 expected hits
3 Infantrys owned by the Anzac, 2 Artillerys owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Java
Yamamoto roll dice for 4 Artillerys and 2 Elites in Java, round 3 : 3/6 hits, 2.33 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker, 1 Elite, 1 Marine and 1 Tank in Java, round 3 : 3/5 hits, 2.00 expected hits
1 Artillery owned by the Anzac, 1 Elite owned by the Anzac, 3 Artillerys owned by the Yamamoto and 1 Marine owned by the Anzac lost in Java
Yamamoto roll dice for 1 Artillery and 2 Elites in Java, round 4 : 2/3 hits, 1.17 expected hits
Dutch roll dice for 1 Bunker and 1 Tank in Java, round 4 : 2/2 hits, 1.00 expected hits
1 Tank owned by the Anzac, 2 Elites owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Java
Yamamoto win, taking Java from Dutch with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Yamamoto: 5 Artillerys, 2 Elites and 2 Infantrys
Casualties for Anzac: 1 Artillery, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank
Casualties for Dutch: 1 Bunker
Battle in Chubu
Yamamoto attack with 1 ArmoredCar and 1 Artillery
Americans defend with 1 Artillery
Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Chubu, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Artillery in Chubu, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Chubu, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Artillery in Chubu, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Chubu, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Artillery in Chubu, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Chubu, round 5 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Artillery in Chubu, round 5 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Chubu
Yamamoto win, taking Chubu from Americans with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Americans: 1 Artillery
Battle in Kyushu
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kyushu, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Artillery in Kyushu, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Kyushu
Yamamoto win, taking Kyushu from Americans with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery
Battle in 85 Sea Zone
Yamamoto attack with 1 Battleship, 2 Destroyers, 1 S.Submarine and 1 Submarine
Americans defend with 1 Cruiser, 1 Destroyer and 3 Transports
Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 85 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Battleship and 2 Destroyers in 85 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 Cruiser, 1 Destroyer and 3 Transports in 85 Sea Zone, round 2 : 0/5 hits, 1.33 expected hits
1 Destroyer owned by the Americans and 3 Transports owned by the Americans lost in 85 Sea Zone
Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 85 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 Cruiser owned by the Americans lost in 85 Sea Zone
Yamamoto win with 1 Battleship, 2 Destroyers, 1 S.Submarine and 1 Submarine remaining. Battle score for attacker is 38
Casualties for Americans: 1 Cruiser, 1 Destroyer and 3 Transports
Battle in 65 Sea Zone
Yamamoto attack with 2 Bombers and 1 Fighter
Anzac defend with 1 Battleship and 1 Transport
Yamamoto roll dice for 2 Bombers and 1 Fighter in 65 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Anzac roll dice for 1 Battleship and 1 Transport in 65 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 Battleship owned by the Anzac, 1 Transport owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 65 Sea Zone
Yamamoto win with 2 Bombers remaining. Battle score for attacker is 18
Casualties for Yamamoto: 1 Fighter
Casualties for Anzac: 1 Battleship and 1 Transport
Battle in Tohoku
Yamamoto attack with 1 ArmoredCar and 1 Artillery
Americans defend with 1 Infantry
Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Tohoku, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Tohoku, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Tohoku, round 3 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Tohoku, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Tohoku
Yamamoto win, taking Tohoku from Americans with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Hokkaido
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Elite
Yamamoto roll dice for 1 Artillery and 1 Infantry in Hokkaido, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Elite in Hokkaido, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Americans lost in Hokkaido
Yamamoto win, taking Hokkaido from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 Elite
Battle in 108 Sea Zone
Yamamoto attack with 2 Fighters
Americans defend with 1 Submarine
Yamamoto roll dice for 2 Fighters in 108 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 Submarine owned by the Americans lost in 108 Sea Zone
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Non Combat Move - Yamamoto
2 Fighters moved from 108 Sea Zone to 107 Sea Zone
2 Bombers moved from 65 Sea Zone to Banjarmasin
Place Units - Yamamoto
2 Artillerys and 2 Infantrys placed in Banjarmasin
2 Artillerys and 2 Infantrys placed in Davao
4 Artillerys and 4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 94 PUs
Combat Hit Differential Summary :
Yamamoto regular : 4.50
Americans regular : -2.00
Anzac regular : 0.17
Dutch regular : 3.00
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