Playoffs 2020 BM3 AoW1947 (L+19) vs AetV (X)


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from Queensland to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/9 hits, 4.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 46 Sea Zone to Queensland
            7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from Gibraltar to United Kingdom
            2 submarines moved from 96 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            17 infantry moved from Chahar to Hopei
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from India to Yunnan
            2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from Crete to 99 Sea Zone
            1 artillery and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            3 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
            1 armour, 2 fighters, 1 infantry and 1 tactical_bomber moved from Libya to Tobruk
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Tobruk
            2 fighters moved from 97 Sea Zone to Tobruk
            2 battleships, 1 carrier, 4 cruisers and 3 destroyers moved from 97 Sea Zone to 96 Sea Zone
            1 bomber and 4 fighters moved from Egypt to Tobruk
    
        Combat - British
            Battle in French Madagascar
            Battle in Tobruk
                British attack with 2 armour, 3 artilleries, 1 bomber, 8 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Italians roll AA dice in Tobruk : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Tobruk
                    British roll dice for 2 battleships and 3 cruisers in Tobruk, round 2 : 3/5 hits, 2.83 expected hits
                    British roll dice for 2 armour, 3 artilleries, 1 bomber, 7 fighters, 3 infantry and 1 tactical_bomber in Tobruk, round 2 : 5/17 hits, 7.83 expected hits
                    Italians roll dice for 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tobruk, round 2 : 3/9 hits, 3.17 expected hits
                    1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 1 infantry owned by the Germans, 1 artillery owned by the Italians, 4 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
                    British roll dice for 2 armour, 3 artilleries, 1 bomber, 7 fighters and 1 tactical_bomber in Tobruk, round 3 : 8/14 hits, 6.83 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Tobruk
                British win, taking French Madagascar from Neutral_Axis, taking Tobruk from Italians with 2 armour, 2 artilleries, 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for British: 1 artillery, 1 fighter and 3 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
            Battle in Yunnan
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 97 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            2 aaGuns, 3 artilleries, 21 infantry and 1 mech_infantry moved from Burma to India
            2 armour and 8 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Caucasus to Northwest Persia
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            2 armour moved from Egypt to Iraq
            2 armour moved from Anglo Egyptian Sudan to Trans-Jordan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 fighters moved from Tobruk to 96 Sea Zone
            1 bomber and 5 fighters moved from Tobruk to Egypt
            1 tactical_bomber moved from Tobruk to Egypt
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            1 transport moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 bomber placed in Union of South Africa
            1 fighter placed in United Kingdom
            3 infantry placed in Iraq
            2 mech_infantrys placed in Egypt
            1 destroyer placed in 81 Sea Zone
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Italians regular : 0.00
    Japanese regular : -0.67
    British regular : -2.33
    Italians AA : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,4,1,1,4,4,2,4,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
            Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Russians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Burma to India
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery and 1 mech_infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Libya to Tobruk
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            2 mech_infantrys moved from Ukraine to Tambov
            3 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 bomber moved from Ukraine to Tambov
            1 bomber moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
            1 artillery and 1 infantry moved from Archangel to Vologda
            1 bomber moved from Novgorod to Vologda
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Smolensk to Vologda
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery
            Battle in Volgograd
                Germans attack with 3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits, 3,50 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Vologda
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 3 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Novgorod to Belarus
            1 bomber moved from Vologda to Novgorod
            1 bomber moved from Tambov to Novgorod
            1 bomber moved from Volgograd to Ukraine
            1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
            5 mech_infantrys moved from Romania to Ukraine
            7 mech_infantrys moved from Germany to Romania
            2 artilleries and 2 infantry moved from Western Germany to France
            3 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 mech_infantry moved from Norway to Karelia
            1 infantry moved from Norway to Finland
    
        Place Units - Germans
            2 submarines placed in 112 Sea Zone
            2 armour and 1 mech_infantry placed in Ukraine
            1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
            5 infantry placed in Western Germany
            1 armour placed in Germany
            Germans undo move 5.
            Germans undo move 4.
            Germans undo move 3.
            3 infantry placed in Novgorod
            Germans undo move 3.
            1 armour and 2 infantry placed in Novgorod
            4 infantry placed in Western Germany
            1 armour and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,5,2,5,4,5,1,6
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,67
    Germans regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 25 PUs; 
            Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Russia to Volgograd
            2 infantry moved from Russia to Vologda
            1 tactical_bomber moved from Bryansk to Volgograd
            1 infantry moved from Russia to Tambov
            1 artillery moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Rostov
            1 fighter moved from Russia to Volgograd
            2 fighters moved from Russia to Vologda
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Rostov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 armour and 1 factory_minor
                    Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 armour
            Battle in Rostov
                Russians attack with 1 artillery and 1 fighter
                Italians defend with 1 artillery
                    Russians roll dice for 1 artillery and 1 fighter in Rostov, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 fighter in Rostov, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 8 infantry moved from Siberia to Amur
            1 aaGun and 9 infantry moved from Buryatia to Amur
            2 fighters moved from Vologda to Russia
            1 mech_infantry moved from Bryansk to Samara
            1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
            1 fighter moved from Tambov to Russia
            1 fighter moved from Rostov to Russia
    
        Place Units - Russians
            7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Germans regular : -0.50
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 armour moved from Malaya to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 battleships moved from 42 Sea Zone to 44 Sea Zone
            2 cruisers moved from 42 Sea Zone to 44 Sea Zone
            5 fighters and 5 tactical_bombers moved from 42 Sea Zone to Celebes
            2 bombers moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Celebes
                Japanese attack with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 2 battleships in Celebes, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers in Celebes, round 2 : 6/12 hits, 6,50 expected hits
                    Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Yunnan, round 2 : 1/5 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to French Indo China
            2 artilleries and 1 infantry moved from French Indo China to Shan State
            1 aaGun moved from French Indo China to Shan State
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            5 carriers, 1 destroyer, 3 submarines and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 destroyer and 2 submarines moved from 36 Sea Zone to 44 Sea Zone
            5 fighters and 5 tactical_bombers moved from Celebes to 44 Sea Zone
            1 tactical_bomber moved from Jehol to 6 Sea Zone
            1 fighter moved from Jehol to Philippines
            2 aaGuns moved from Jehol to Manchuria
            2 artilleries and 7 infantry moved from Jehol to Manchuria
            1 mech_infantry moved from Jehol to Manchuria
            2 fighters moved from Soviet Far East to Japan
            1 fighter moved from Japan to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            2 infantry moved from Soviet Far East to Siberia
    
        Place Units - Japanese
            2 artilleries placed in Manchuria
            3 infantry placed in French Indo China
            2 fighters and 4 infantry placed in Japan
            Japanese undo move 3.
            1 fighter and 4 infantry placed in Japan
            1 fighter placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : -0,67
    Japanese regular : -2,33
    ANZAC regular : -1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 46 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
            4 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Queensland to 55 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Java
            Battle in 55 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Java from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            4 fighters moved from 55 Sea Zone to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from France to United Kingdom
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            1 bomber, 1 fighter and 2 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            17 infantry moved from Hopei to Kweichow
            1 fighter and 5 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 17 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 17 infantry in Kweichow, round 2 : 1/17 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 16 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from India to 41 Sea Zone
            1 armour, 5 artilleries, 1 fighter, 22 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma
            2 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from Egypt to Caucasus
            3 fighters and 1 tactical_bomber moved from Egypt to Caucasus
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Burma
                British attack with 1 armour, 5 artilleries, 1 fighter, 22 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 armour, 5 artilleries, 1 fighter, 22 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 10/32 hits, 8.17 expected hits
                    Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 armour, 5 artilleries, 1 fighter, 21 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Caucasus
                British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/7 hits, 3.17 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
            1 bomber moved from Caucasus to Northwest Persia
            1 bomber moved from Union of South Africa to India
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            2 armour and 3 infantry moved from Iraq to Northwest Persia
            2 armour moved from Trans-Jordan to Northwest Persia
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 armour moved from Tobruk to Egypt
            2 artilleries moved from Tobruk to 96 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            2 artilleries moved from 98 Sea Zone to Trans-Jordan
            1 battleship, 2 cruisers, 2 destroyers and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun moved from India to Burma
            1 aaGun moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 fighter moved from 41 Sea Zone to India
    
        Place Units - British
            1 artillery, 2 fighters and 2 infantry placed in United Kingdom
            2 infantry and 1 mech_infantry placed in Egypt
            1 armour, 1 infantry and 1 mech_infantry placed in Iraq
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Americans regular : -0.33
    Japanese regular : 2.17
    Germans AA : -0.17
    Germans regular : 0.67
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians repair damage of 1x factory_minor; Remaining resources: 3 PUs; 
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            5 armour and 2 mech_infantrys moved from Ukraine to Rostov
            1 bomber and 1 fighter moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                French defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Italians lost in 96 Sea Zone
                 retreated to 96 Sea Zone
                French win with 1 destroyer remaining. Battle score for attacker is -14
                Casualties for Italians: 1 bomber
            Battle in Rostov
                Italians attack with 5 armour and 2 mech_infantrys
                Russians defend with 1 artillery
                    Italians roll dice for 5 armour and 2 mech_infantrys in Rostov, round 2 : 2/7 hits, 2,83 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from 96 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,5,3,3,2,6,6,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Italians collect 2 PUs (12 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,67
    Italians regular : -2,00
    Russians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from Tobruk to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 11 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Ukraine to Volgograd
            2 mech_infantrys moved from Ukraine to Caucasus
            1 fighter moved from Ukraine to Volgograd
            2 bombers moved from Novgorod to Vologda
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Novgorod to Vologda
            1 mech_infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 bomber moved from Ukraine to Vologda
            1 tactical_bomber moved from Ukraine to Volgograd
            2 fighters and 2 tactical_bombers moved from Southern Italy to Caucasus
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Vologda
                Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Vologda, round 2 : 4/5 hits, 2,33 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Novgorod to Belarus
            1 armour moved from Novgorod to Nenetsia
            2 aaGuns, 15 armour, 11 artilleries, 20 infantry and 27 mech_infantrys moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
            2 fighters and 2 tactical_bombers moved from Caucasus to Rostov
            3 bombers moved from Vologda to Rostov
            1 artillery and 1 infantry moved from Novgorod to Karelia
            1 artillery and 2 infantry moved from Novgorod to Archangel
            1 armour and 1 mech_infantry moved from Germany to Romania
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 bomber and 9 infantry placed in Western Germany
            2 infantry and 1 mech_infantry placed in Novgorod
            Germans undo move 1.
            1 bomber, 7 infantry and 2 mech_infantrys placed in Western Germany
            2 infantry and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,2,2,3,2,3,4,2
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : 1,50
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 28 PUs; 
            Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            17 infantry moved from Amur to Siberia
            1 mech_infantry moved from Samara to Urals
            2 fighters moved from Russia to Urals
            3 armour and 4 mech_infantrys moved from Bryansk to Vologda
            7 infantry and 1 mech_infantry moved from Russia to Vologda
            1 artillery and 1 infantry moved from Tambov to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Smolensk
            2 fighters moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Siberia
                Russians attack with 17 infantry
                Japanese defend with 5 infantry
                    Russians roll dice for 17 infantry in Siberia, round 2 : 2/17 hits, 2.83 expected hits
                    Japanese roll dice for 5 infantry in Siberia, round 2 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
                    Russians roll dice for 16 infantry in Siberia, round 3 : 3/16 hits, 2.67 expected hits
                    Japanese roll dice for 3 infantry in Siberia, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
                Russians win, taking Siberia from Japanese with 15 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 5 infantry
            Battle in Urals
                Russians attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 mech_infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 3 armour, 7 infantry and 5 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 armour, 7 infantry and 5 mech_infantrys in Vologda, round 2 : 4/15 hits, 3.50 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 3 armour, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Urals to Russia
            2 fighters moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            4 aaGuns, 4 artilleries and 68 infantry moved from Bryansk to Russia
            2 aaGuns moved from Amur to Siberia
    
        Place Units - Russians
            8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Germans regular : -0.33
    Russians regular : -0.17
    

    Savegame


  • @artofwar1947

    Bump #1


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Manchuria to Buryatia
                  Japanese take Amur from Russians
                  Japanese take Buryatia from Russians
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 5 submarines, 5 tactical_bombers and 2 transports moved from 44 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            5 fighters moved from 42 Sea Zone to Java
            4 tactical_bombers moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 submarines and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 submarines and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers in Java, round 2 : 4/11 hits, 5,83 expected hits
                    Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            5 fighters moved from Java to 42 Sea Zone
            4 tactical_bombers moved from Java to 42 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Manchuria to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Yunnan to Hunan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Siam
            1 aaGun and 1 artillery moved from Shan State to Siam
            1 artillery moved from Shan State to French Indo China
            1 armour moved from Malaya to French Indo China
            1 marine moved from French Indo China to Siam
            1 fighter moved from Manchuria to Hunan
            1 fighter moved from Japan to Hunan
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 bomber moved from French Indo China to Manchuria
            2 aaGuns, 4 artilleries and 8 infantry moved from Manchuria to Amur
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Manchuria
            2 armour and 1 mech_infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : -1,83
    

    Savegame



  • @aequitas-et-veritas

    It was 3 full days since the R-9 post. It’s only fair to everyone in the playoffs to keep games moving.


  • @artofwar1947 a friendly warning would have been more than ok, but good I will keep that in mind.


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 bomber moved from Eastern United States to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 3 artilleries and 2 bombers moved from 110 Sea Zone to United Kingdom
            5 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 fighters moved from Hawaiian Islands to Midway
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Hawaiian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            3 infantry moved from Northwest Persia to Caucasus
            1 bomber, 3 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 infantry moved from Burma to Shan State
            1 bomber moved from India to French Indo China
            2 fighters and 1 tactical_bomber moved from India to Shan State
    
        Combat - British
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
            Battle in Shan State
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 5/8 hits, 3.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            1 bomber, 3 fighters and 1 tactical_bomber moved from Caucasus to Iraq
            7 armour, 8 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
            2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
            2 armour and 1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            3 infantry moved from Egypt to 98 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
            3 infantry moved from 80 Sea Zone to Iraq
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 battleship, 2 cruisers, 2 destroyers and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Shan State to India
            2 aaGuns, 1 armour, 5 artilleries, 20 infantry and 2 mech_infantrys moved from Burma to India
            1 bomber moved from French Indo China to India
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            3 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            2 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 infantry
            EDIT: Changing ownership of Holland Belgium from Germans to British
            EDIT: Adding units owned by British to Holland Belgium: 1 infantry
            EDIT: Removing units owned by British from United Kingdom: 2 fighters
            EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.33
    Japanese regular : 1.00
    Japanese AA : -0.17
    Germans regular : 2.00
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            1 armour moved from Rostov to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Rostov
            2 armour and 2 mech_infantrys moved from Rostov to Caucasus
            1 armour moved from Rostov to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Rostov
            1 armour moved from Rostov to Caucasus
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Italians attack with 3 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 3 armour and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Romania to Western Ukraine
            5 infantry moved from Northern Italy to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            5 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,5,6,1,4,3,5,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
            Italians collect 9 PUs (9 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,50
    Russians regular : -0,33
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            2 infantry moved from Northwest Persia to Iraq
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 destroyer, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Archangel to Smolensk
            1 armour moved from Nenetsia to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 mech_infantry moved from Rostov to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Rostov to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 artilleries and 3 infantry moved from Rostov to Volgograd
            1 armour and 2 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 mech_infantry moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from British
            2 fighters moved from Rostov to Ukraine
            1 tactical_bomber moved from Rostov to Ukraine
            1 fighter moved from Rostov to Smolensk
            2 tactical_bombers moved from Rostov to Smolensk
            3 bombers moved from Rostov to Volgograd
            1 infantry moved from Rostov to Ukraine
            6 infantry moved from Rostov to Volgograd
            3 artilleries moved from Rostov to Volgograd
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/8 hits, 2,83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 5 artilleries, 3 bombers and 9 infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 5 artilleries, 3 bombers and 9 infantry in Volgograd, round 2 : 4/17 hits, 6,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 5 artilleries, 3 bombers and 9 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
            2 fighters and 1 tactical_bomber moved from Ukraine to Novgorod
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Rostov to Tambov
            1 aaGun moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
            3 bombers moved from Volgograd to Novgorod
            2 infantry moved from Novgorod to Karelia
            1 artillery, 1 infantry and 1 mech_infantry moved from Karelia to Finland
            1 mech_infantry moved from Novgorod to Finland
            1 infantry moved from Belarus to Archangel
            1 artillery moved from Archangel to Novgorod
            4 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun, 5 artilleries, 1 fighter and 9 infantry moved from Normandy Bordeaux to France
            1 fighter moved from France to Western Germany
            1 tactical_bomber moved from Southern Italy to 113 Sea Zone
            3 infantry moved from Northern Italy to France
            4 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun, 15 armour, 6 artilleries, 6 infantry and 24 mech_infantrys moved from Rostov to Caucasus
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 infantry placed in Germany
            1 armour, 3 fighters and 1 mech_infantry placed in Western Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,6,4,6,2,3,4,6
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,33
    Germans regular : -2,83
    

    Savegame

Suggested Topics

  • 10
  • 12
  • 13
  • 81
  • 30
  • 100
  • 275
  • 562
Axis & Allies Boardgaming Custom Painted Miniatures

226

Online

17.3k

Users

39.8k

Topics

1.7m

Posts