scramble Paris ftr to Normandy and scramble Scottland
L21 BM3 Surfer (Allies +5) vs Dawgoneit (Axis)
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber, 2 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese 1 bomber moved from Gibraltar to France Combat - Americans
Combat Hit Differential Summary :
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Scramble in Japan. It’s a loser, but if you scramble you should kill all my subs…
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@surfer max scramble
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@dawgoneit Any kamikazi attacks?
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@surfer 2
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber, 2 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese 1 bomber moved from Gibraltar to France Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,4 Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in 6 Sea Zone Americans attack with 1 bomber, 1 destroyer, 4 fighters, 6 submarines and 3 tactical_bombers Japanese defend with 2 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits 2 tactical_bombers owned by the Japanese, 4 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 submarines owned by the Americans submerged Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 6/9 hits, 5.00 expected hits Japanese roll dice for 4 fighters in 6 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits 4 fighters owned by the Japanese, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for Americans: 1 destroyer, 1 fighter, 4 submarines and 2 tactical_bombers Casualties for Japanese: 2 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 bomber Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Borneo, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Battle in 42 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Iwo Jima 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 2 carriers moved from 33 Sea Zone to 17 Sea Zone 1 bomber moved from 42 Sea Zone to Queensland 1 transport moved from 33 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Wake Island 1 battleship moved from 33 Sea Zone to 17 Sea Zone 1 cruiser moved from 33 Sea Zone to 17 Sea Zone 1 cruiser moved from 33 Sea Zone to 17 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 2 aaGuns, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 6 transports moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 107 Sea Zone to 101 Sea Zone 1 bomber and 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Gibraltar to United Kingdom 1 tactical_bomber moved from 91 Sea Zone to United Kingdom Place Units - Americans 1 artillery and 3 infantry placed in Eastern United States 1 carrier placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.33 Germans AA : 0.83
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Anhwe 1 fighter moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan 18 infantry moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 1.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber, 2 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese 1 bomber moved from Gibraltar to France Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,4 Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in 6 Sea Zone Americans attack with 1 bomber, 1 destroyer, 4 fighters, 6 submarines and 3 tactical_bombers Japanese defend with 2 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits 2 tactical_bombers owned by the Japanese, 4 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 submarines owned by the Americans submerged Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 6/9 hits, 5.00 expected hits Japanese roll dice for 4 fighters in 6 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits 4 fighters owned by the Japanese, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for Americans: 1 destroyer, 1 fighter, 4 submarines and 2 tactical_bombers Casualties for Japanese: 2 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 bomber Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Borneo, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Battle in 42 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Iwo Jima 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 2 carriers moved from 33 Sea Zone to 17 Sea Zone 1 bomber moved from 42 Sea Zone to Queensland 1 transport moved from 33 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Wake Island 1 battleship moved from 33 Sea Zone to 17 Sea Zone 1 cruiser moved from 33 Sea Zone to 17 Sea Zone 1 cruiser moved from 33 Sea Zone to 17 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 2 aaGuns, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 6 transports moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 107 Sea Zone to 101 Sea Zone 1 bomber and 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Gibraltar to United Kingdom 1 tactical_bomber moved from 91 Sea Zone to United Kingdom Place Units - Americans 1 artillery and 3 infantry placed in Eastern United States 1 carrier placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Anhwe 1 fighter moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan 18 infantry moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 aaGun, 3 armour and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 15 infantry moved from India to Burma 4 artilleries moved from India to Burma 1 infantry moved from Libya to Tunisia British take Tunisia from Italians Combat - British Battle in Burma British attack with 4 artilleries and 15 infantry Japanese defend with 2 infantry British roll dice for 4 artilleries and 15 infantry in Burma, round 2 : 4/19 hits, 4.50 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 artilleries and 15 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 3 aaGuns, 2 armour, 5 artilleries, 35 infantry and 9 mech_infantrys moved from India to Burma 3 armour and 3 mech_infantrys moved from West India to Burma 3 infantry moved from Eastern Persia to West India 3 armour moved from Persia to West India 1 artillery moved from Persia to Eastern Persia 1 aaGun moved from Persia to Eastern Persia 3 armour moved from Iraq to Eastern Persia 2 armour, 2 artilleries, 7 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 2 aaGuns and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 4 infantry moved from Algeria to Morocco 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone Place Units - British 3 armour placed in Persia 1 aaGun and 9 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 1.33 Japanese regular : 1.00 Germans AA : 0.83 British regular : -0.50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Rostov to Tambov Italians take Tambov from Russians 1 infantry moved from Rostov to Volgograd Italians take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Italians take Caucasus from Russians 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Northern Italy to Romania Combat - Italians Non Combat Move - Italians Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,2,5,6,1,6 Italians collect 13 PUs (8 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from India to Burma 2 infantry moved from West India to India Place Units - ANZAC 1 armour and 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from India to Burma 2 infantry moved from West India to India Place Units - ANZAC 1 armour and 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Western Ukraine to Bryansk 2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Belarus to Bryansk 4 bombers moved from Southern Italy to Bryansk 4 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland Combat - Germans Battle in Bryansk Germans attack with 3 armour, 4 bombers, 1 infantry and 5 mech_infantrys Russians defend with 4 aaGuns, 2 armour, 4 artilleries, 3 fighters and 1 tactical_bomber Russians roll AA dice in Bryansk : 1/4 hits, 0.67 expected hits 1 bomber owned by the Germans lost in Bryansk Germans roll dice for 3 armour, 3 bombers, 1 infantry and 5 mech_infantrys in Bryansk, round 2 : 3/12 hits, 4.50 expected hits Russians roll dice for 4 aaGuns, 2 armour, 4 artilleries, 3 fighters and 1 tactical_bomber in Bryansk, round 2 : 6/10 hits, 4.83 expected hits 1 infantry owned by the Germans, 3 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 3 armour and 3 bombers in Bryansk, round 3 : 2/6 hits, 3.50 expected hits Russians roll dice for 1 aaGun, 2 armour, 4 artilleries, 3 fighters and 1 tactical_bomber in Bryansk, round 3 : 6/10 hits, 4.83 expected hits 1 artillery owned by the Russians, 3 bombers owned by the Germans, 3 armour owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Russians win with 2 armour, 3 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -65 Casualties for Germans: 3 armour, 4 bombers, 1 infantry and 5 mech_infantrys Casualties for Russians: 4 aaGuns and 1 artillery Non Combat Move - Germans 10 fighters and 9 tactical_bombers moved from Southern Italy to Eastern Poland 1 tactical_bomber moved from Western Germany to Eastern Poland 7 artilleries and 10 infantry moved from Novgorod to Belarus Place Units - Germans 3 infantry placed in Novgorod 1 armour and 9 mech_infantrys placed in Germany 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Denmark: 7 infantry EDIT: Adding units owned by Germans to Western Germany: 7 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,1,4,5,2,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Germans collect 39 PUs (12 lost to blockades); end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 2.33 Germans regular : -3.00 Russians AA : 0.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 7 infantry moved from Russia to Tambov 2 armour and 3 artilleries moved from Bryansk to Tambov Combat - Russians Battle in Tambov Russians attack with 2 armour, 3 artilleries and 7 infantry Italians defend with 1 infantry Russians roll dice for 2 armour, 3 artilleries and 7 infantry in Tambov, round 2 : 1/12 hits, 3.67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 2 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 artillery and 16 infantry moved from Smolensk to Russia Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -2.67
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TripleA Manual Gamesave Post: Russians round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 7 infantry moved from Russia to Tambov 2 armour and 3 artilleries moved from Bryansk to Tambov Combat - Russians Battle in Tambov Russians attack with 2 armour, 3 artilleries and 7 infantry Italians defend with 1 infantry Russians roll dice for 2 armour, 3 artilleries and 7 infantry in Tambov, round 2 : 1/12 hits, 3.67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 2 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 artillery and 16 infantry moved from Smolensk to Russia Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry and 2 mech_infantrys EDIT: Adding units owned by Russians to Tambov: 1 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -2.67
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small edit for NCM
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 destroyers and 8 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Malaya 1 fighter moved from Kiangsu to Yunnan 1 infantry moved from Yunnan to Shan State 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsu to Yunnan 2 artilleries and 2 infantry moved from Shantung to Anhwe 1 fighter moved from Shantung to Chahar 2 mech_infantrys moved from Manchuria to Chahar 1 fighter moved from Shantung to Yunnan Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Chahar Japanese attack with 1 fighter and 2 mech_infantrys British defend with 1 fighter Japanese roll dice for 1 fighter and 2 mech_infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 fighter in Chahar, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Japanese roll dice for 1 fighter and 1 mech_infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter in Chahar, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the British lost in Chahar Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 2 mech_infantrys Casualties for British: 1 fighter Non Combat Move - Japanese 1 fighter moved from Chahar to Manchuria 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan 2 battleships, 4 carriers, 2 cruisers and 3 transports moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 infantry placed in Shantung 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,3 Japanese collect 36 PUs (12 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.50
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 2 fighters moved from United Kingdom to Normandy Bordeaux 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to France 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 fighter moved from Gibraltar to Normandy Bordeaux 1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from Iwo Jima to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 bomber moved from Queensland to 43 Sea Zone 4 fighters moved from India to Shan State Combat - Americans
Combat Hit Differential Summary :
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Kamikazi attacks in SZ6? Which units?
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@surfer 2 on the Battleship and 1 on each Cruiser
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Ok. Ignore the battle rolls prior to 6:26 CST. I loaded the wrong game (US turn 11)
and it immediately started a battle.