L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15)


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            3 marines moved from Hawaiian Islands to 27 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 artilleries, 1 battleship, 3 cruisers, 2 infantry, 3 marines and 2 transports moved from 27 Sea Zone to 34 Sea Zone
            2 artilleries, 2 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 2 infantry and 3 marines
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 2 artilleries, 2 infantry and 3 marines in Caroline Islands, round 2 : 2/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 3 marines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            3 carriers, 2 destroyers, 3 fighters and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
            2 fighters moved from Hawaiian Islands to 34 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 63 Sea Zone to 65 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            4 submarines and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Japanese regular : 0.33
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 1 infantry and 3 marines
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Midway : 1 airfield
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Central United States : 2 aaGuns, 1 armour, 1 factory_major and 2 mech_infantrys
    Wake Island : 1 airfield
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
    United Kingdom : 1 bomber
    34 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 2 transports
    65 Sea Zone : 1 destroyer and 1 submarine
    104 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports
    27 Sea Zone : 1 carrier, 1 submarine and 1 transport
    

    Production/PUs Summary :

    Germans : 46 / 55
    Russians : 41 / 51
    Japanese : 62 / 70
    Americans : 50 / 71
    Chinese : 6 / 12
    British : 29 / 32
    UK_Pacific : 8 / 17
    Italians : 17 / 28
    ANZAC : 10 / 10
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 6 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Inner Mongolia
            3 infantry moved from Tsinghai to Inner Mongolia
            1 fighter moved from Kansu to Inner Mongolia
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Inner Mongolia
            3 infantry moved from Tsinghai to Inner Mongolia
            1 fighter moved from Kansu to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Inner Mongolia, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 6 infantry in Inner Mongolia, round 3 : 0/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 5 infantry in Inner Mongolia, round 4 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 5 infantry in Inner Mongolia, round 5 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 6 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.83
    Japanese regular : 0.00
    

    Territory Summary for Chinese :

    Kansu : 1 fighter and 3 infantry
    Tsinghai : 1 infantry
    Hopei : 1 infantry
    Inner Mongolia : 3 infantry
    

    Production/PUs Summary :

    Germans : 46 / 55
    Russians : 41 / 51
    Japanese : 61 / 70
    Americans : 50 / 71
    Chinese : 7 / 7
    British : 29 / 32
    UK_Pacific : 8 / 17
    Italians : 17 / 28
    ANZAC : 10 / 10
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 6 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Move Summary: British round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Combat Move - British
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            2 infantry moved from Tanganyika Territory to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
            2 fighters moved from Egypt to Belgian Congo
            1 infantry moved from Egypt to 83 Sea Zone
            1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
            1 infantry moved from Egypt to 100 Sea Zone
            1 infantry and 1 transport moved from 100 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to Kenya
            1 infantry moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            3 marines moved from Hawaiian Islands to 27 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 artilleries, 1 battleship, 3 cruisers, 2 infantry, 3 marines and 2 transports moved from 27 Sea Zone to 34 Sea Zone
            2 artilleries, 2 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 2 infantry and 3 marines
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 2 artilleries, 2 infantry and 3 marines in Caroline Islands, round 2 : 2/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 3 marines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            3 carriers, 2 destroyers, 3 fighters and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
            2 fighters moved from Hawaiian Islands to 34 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 63 Sea Zone to 65 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            4 submarines and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Inner Mongolia
            3 infantry moved from Tsinghai to Inner Mongolia
            1 fighter moved from Kansu to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Inner Mongolia, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 6 infantry in Inner Mongolia, round 3 : 0/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 5 infantry in Inner Mongolia, round 4 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 5 infantry in Inner Mongolia, round 5 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 6 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            2 infantry moved from Tanganyika Territory to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
            2 fighters moved from Egypt to Belgian Congo
            1 infantry moved from Egypt to 83 Sea Zone
            1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
            1 infantry moved from Egypt to 100 Sea Zone
            1 infantry and 1 transport moved from 100 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to Kenya
            1 infantry moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
    
        Combat - British
            Battle in French Madagascar
            Battle in Kenya
            Battle in Belgian Congo
                British attack with 2 armour, 2 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 2 armour, 2 fighters, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/7 hits, 2.67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
                    British roll dice for 2 armour, 2 fighters, 1 infantry and 1 mech_infantry in Belgian Congo, round 3 : 4/6 hits, 2.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
                British win, taking French Madagascar from Neutral_Axis, taking Kenya from Italians, taking Belgian Congo from Italians with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in Yunnan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
            1 infantry moved from Northeast Persia to Southern Persia
            1 artillery moved from Northwest Persia to Southern Persia
            2 destroyers moved from 83 Sea Zone to 100 Sea Zone
            2 fighters moved from Egypt to 100 Sea Zone
            1 cruiser moved from 83 Sea Zone to 100 Sea Zone
            1 battleship moved from 78 Sea Zone to 100 Sea Zone
            2 fighters moved from Belgian Congo to Egypt
            1 fighter moved from United Kingdom to 104 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 destroyer moved from 100 Sea Zone to 98 Sea Zone
            1 bomber moved from British Guiana to United Kingdom
    
        Place Units - British
            1 carrier and 1 submarine placed in 100 Sea Zone
            1 fighter placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,1,6,4
            UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.83
    Americans regular : -1.50
    Italians regular : -0.33
    Japanese regular : 0.00
    British regular : 0.50
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 1 infantry and 3 marines
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Midway : 1 airfield
    Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
    Central United States : 2 aaGuns, 1 armour, 1 factory_major and 2 mech_infantrys
    Wake Island : 1 airfield
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
    Kansu : 1 fighter and 3 infantry
    Tsinghai : 1 infantry
    Hopei : 1 infantry
    Inner Mongolia : 3 infantry
    Yunnan : 1 infantry
    Kenya : 1 infantry
    Iceland : 1 airfield
    Belgian Congo : 2 armour and 1 mech_infantry
    Alexandria : 1 infantry
    Scotland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
    Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
    Malta : 1 airfield
    Eastern India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 1 tactical_bomber
    Burma : 2 infantry
    French Madagascar : 1 flag, 1 infantry
    100 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
    Northwest Persia : 1 flag
    Southern Persia : 1 flag, 1 artillery and 1 infantry
    34 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 2 transports
    65 Sea Zone : 1 destroyer and 1 submarine
    98 Sea Zone : 1 destroyer
    104 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 4 submarines, 1 tactical_bomber and 3 transports
    Northeast Persia : 1 flag
    27 Sea Zone : 1 carrier, 1 submarine and 1 transport
    74 Sea Zone : 2 transports
    

    Production/PUs Summary :

    Germans : 46 / 55
    Russians : 41 / 51
    Japanese : 60 / 70
    Americans : 50 / 71
    Chinese : 8 / 7
    British : 32 / 35
    UK_Pacific : 8 / 10
    Italians : 15 / 28
    ANZAC : 10 / 10
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Tobruk to Gibraltar
            1 fighter moved from Tobruk to Southern Italy
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 artillery and 2 marines moved from Algeria to Morocco
            1 aaGun and 3 infantry moved from Northern Italy to Southern France
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 armour and 1 infantry moved from Romania to Eastern Poland
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 12:13:49 PM
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  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 12:14:37 PM
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  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Syria
                  ANZAC take Syria from Neutral_Axis
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            2 fighters moved from Queensland to 34 Sea Zone
            1 fighter moved from 34 Sea Zone to Caroline Islands
            1 fighter moved from New South Wales to 55 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            2 aaGuns, 1 artillery and 5 infantry moved from Queensland to New South Wales
            1 fighter moved from 55 Sea Zone to New South Wales
            1 infantry moved from Burma to Eastern India
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 1 fighter and 1 infantry
    Eastern India : 1 fighter and 1 infantry
    Ethiopia : 1 flag, 1 infantry
    New Guinea : 1 infantry
    New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    Syria : 1 flag, 1 infantry
    34 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 1 transport
    Dutch New Guinea : 1 flag
    

    Production/PUs Summary :

    Germans : 46 / 55
    Russians : 40 / 51
    Japanese : 60 / 70
    Americans : 50 / 71
    Chinese : 8 / 7
    British : 32 / 35
    UK_Pacific : 8 / 10
    Italians : 15 / 21
    ANZAC : 12 / 18
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Syria
                  ANZAC take Syria from Neutral_Axis
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            2 fighters moved from Queensland to 34 Sea Zone
            1 fighter moved from 34 Sea Zone to Caroline Islands
            1 fighter moved from New South Wales to 55 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            2 aaGuns, 1 artillery and 5 infantry moved from Queensland to New South Wales
            1 fighter moved from 55 Sea Zone to New South Wales
            1 infantry moved from Burma to Eastern India
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 artillery, 1 fighter and 1 infantry
    United Kingdom : 1 fighter and 2 infantry
    Eastern India : 1 fighter and 1 infantry
    Ethiopia : 1 flag, 1 infantry
    New Guinea : 1 infantry
    New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    Syria : 1 infantry
    100 Sea Zone : 1 destroyer
    34 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 1 transport
    Dutch New Guinea : 1 flag
    

    Production/PUs Summary :

    Germans : 46 / 55
    Russians : 40 / 51
    Japanese : 60 / 70
    Americans : 50 / 71
    Chinese : 8 / 7
    British : 32 / 35
    UK_Pacific : 8 / 10
    Italians : 15 / 21
    ANZAC : 12 / 18
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 94 Sea Zone to 98 Sea Zone
            2 fighters and 3 tactical_bombers moved from Tobruk to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 infantry moved from Poland to Baltic States
            2 armour and 2 mech_infantrys moved from Germany to Baltic States
            1 infantry moved from Eastern Poland to Northern Belarus
            2 bombers moved from Western Germany to Northern Belarus
            1 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            10 armour, 7 artilleries, 25 infantry and 9 mech_infantrys moved from Eastern Poland to Southern Belarus
    
        Combat - Germans
            Germans creates battle in territory 128 Sea Zone
            Battle in Northern Belarus
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Northern Belarus, round 2 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern Belarus
                Germans attack with 10 armour, 7 artilleries, 25 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 7 artilleries, 25 infantry and 9 mech_infantrys in Southern Belarus, round 2 : 21/51 hits, 15.67 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 10 armour, 7 artilleries, 25 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 98 Sea Zone
                Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            1 infantry moved from Romania to Bessarabia
            1 aaGun and 1 infantry moved from Romania to Eastern Poland
            1 aaGun moved from Eastern Poland to Southern Belarus
            2 bombers moved from Northern Belarus to Eastern Poland
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Germany to Poland
            1 infantry moved from Northern Italy to Southern France
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from Gibraltar to France
            1 submarine moved from 108 Sea Zone to 93 Sea Zone
            1 submarine moved from 94 Sea Zone to 93 Sea Zone
            1 aaGun moved from Holland Belgium to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Eastern Poland
            1 fighter moved from 98 Sea Zone to Gibraltar
            1 fighter moved from 98 Sea Zone to Southern France
            1 fighter moved from 98 Sea Zone to Southern Italy
            1 aaGun moved from Normandy Bordeaux to France
            1 tactical_bomber moved from 98 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to Northern Italy
            1 tactical_bomber moved from Gibraltar to France
            2 tactical_bombers moved from 98 Sea Zone to Southern Italy
            1 tactical_bomber moved from Southern Italy to France
            1 tactical_bomber moved from Southern Italy to Eastern Poland
            1 armour and 1 mech_infantry moved from Poland to Leningrad
            1 infantry moved from Karelia to Archangel
            2 infantry moved from Karelia to Vyborg
            1 infantry moved from Karelia to Vyborg
            2 infantry moved from Algeria to Morocco
    
        Place Units - Germans
            4 armour and 5 mech_infantrys placed in Germany
            1 submarine placed in 108 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,4
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 128 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 115 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 8.50
    British regular : 0.67
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 2:00:39 PM
    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 2:06:21 PM
    Savegame


  • TripleA Move Summary: Russians round 4

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Dzavhan to Yakut S.S.R.
            2 aaGuns and 9 infantry moved from Yenisey to Yakut S.S.R.
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Central Mongolia to Ulaanbaatar
            1 infantry moved from Tsagaan Olom to Kansu
            2 infantry moved from Olgiy to Kansu
            3 infantry moved from Timguska to Northern Sinkiang
            3 infantry moved from Stalingrad to Samara
            1 aaGun, 1 artillery and 15 infantry moved from Bryansk to Russia
            1 aaGun and 6 infantry moved from Smolensk to Russia
            1 infantry moved from Novgorod to Smolensk
            1 infantry moved from Novgorod to Yaroslavl
            1 infantry moved from Novgorod to Yaroslavl
            2 infantry moved from Kursk to Tula
            1 infantry moved from Kursk to Bryansk
            1 fighter moved from Ukraine to Russia
            2 aaGuns, 2 armour, 4 artilleries, 19 infantry and 2 mech_infantrys moved from Ukraine to Kursk
            1 fighter and 1 tactical_bomber moved from Bessarabia to Kursk
            3 infantry moved from Rostov to Kursk
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Urals
            8 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,6
            Russians collect 34 PUs (1 lost to blockades); end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -1.33
    

    Territory Summary for Russians :

    Western Ukraine : 1 infantry
    Bryansk : 1 infantry
    Smolensk : 1 infantry
    Yakut S.S.R. : 2 aaGuns and 11 infantry
    Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 38 infantry and 1 tactical_bomber
    Kursk : 2 aaGuns, 2 armour, 4 artilleries, 1 fighter, 22 infantry, 2 mech_infantrys and 1 tactical_bomber
    Yaroslavl : 2 infantry
    Samara : 3 infantry
    Ukraine : 1 factory_minor
    Urals : 2 armour, 1 factory_minor and 1 mech_infantry
    Stalingrad : 1 factory_minor
    Tula : 2 infantry
    Kansu : 3 infantry
    Northern Sinkiang : 3 infantry
    Buyant-Uhaa : 1 flag
    128 Sea Zone : 1 submarine
    Tsagaan Olom : 1 flag
    Central Mongolia : 1 flag
    Ulaanbaatar : 1 flag, 3 infantry
    118 Sea Zone : 1 cruiser and 1 submarine
    Dzavhan : 1 flag
    

    Production/PUs Summary :

    Germans : 52 / 65
    Russians : 35 / 39
    Japanese : 60 / 70
    Americans : 50 / 71
    Chinese : 8 / 7
    British : 32 / 35
    UK_Pacific : 8 / 10
    Italians : 14 / 21
    ANZAC : 12 / 18
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Dice Statistics:

    Total
            1 was rolled 102 times
            2 was rolled 93 times
            3 was rolled 116 times
            4 was rolled 98 times
            5 was rolled 82 times
            6 was rolled 95 times
        Average roll : 3.427
        Median : 3.000
        Variance : 1.076
        Standard Deviation : 1.037
        Total rolls : 586
    
    Null / Other
            1 was rolled 18 times
            2 was rolled 19 times
            3 was rolled 21 times
            4 was rolled 22 times
            5 was rolled 15 times
            6 was rolled 18 times
        Average roll : 3.451
        Median : 3.000
        Variance : 0.275
        Standard Deviation : 0.525
        Total rolls : 113
    
    Germans Combat
            1 was rolled 37 times
            2 was rolled 20 times
            3 was rolled 38 times
            4 was rolled 19 times
            5 was rolled 18 times
            6 was rolled 20 times
        Average roll : 3.138
        Median : 3.000
        Variance : 2.962
        Standard Deviation : 1.721
        Total rolls : 152
    
    British Combat
            1 was rolled 5 times
            2 was rolled 3 times
            3 was rolled 7 times
            4 was rolled 4 times
            5 was rolled 4 times
            6 was rolled 6 times
        Average roll : 3.586
        Median : 3.000
        Variance : 0.387
        Standard Deviation : 0.622
        Total rolls : 29
    
    Italians Combat
            1 was rolled 3 times
            2 was rolled 7 times
            3 was rolled 4 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.345
        Standard Deviation : 0.587
        Total rolls : 30
    
    French Combat
            2 was rolled 6 times
            3 was rolled 3 times
            4 was rolled 7 times
            5 was rolled 1 times
            6 was rolled 4 times
        Average roll : 3.714
        Median : 4.000
        Variance : 1.875
        Standard Deviation : 1.369
        Total rolls : 21
    
    Americans Combat
            1 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.231
        Median : 3.000
        Variance : 1.403
        Standard Deviation : 1.184
        Total rolls : 13
    
    Neutral_Allies Combat
            1 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.222
        Median : 5.000
        Variance : 0.688
        Standard Deviation : 0.829
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 13 times
            2 was rolled 18 times
            3 was rolled 12 times
            4 was rolled 13 times
            5 was rolled 19 times
            6 was rolled 15 times
        Average roll : 3.578
        Median : 4.000
        Variance : 0.472
        Standard Deviation : 0.687
        Total rolls : 90
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Russians Combat
            1 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.846
        Median : 4.000
        Variance : 0.736
        Standard Deviation : 0.858
        Total rolls : 13
    
    Japanese Combat
            1 was rolled 18 times
            2 was rolled 19 times
            3 was rolled 21 times
            4 was rolled 22 times
            5 was rolled 15 times
            6 was rolled 18 times
        Average roll : 3.451
        Median : 3.000
        Variance : 0.275
        Standard Deviation : 0.525
        Total rolls : 113
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Dzavhan to Yakut S.S.R.
            2 aaGuns and 9 infantry moved from Yenisey to Yakut S.S.R.
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Central Mongolia to Ulaanbaatar
            1 infantry moved from Tsagaan Olom to Kansu
            2 infantry moved from Olgiy to Kansu
            3 infantry moved from Timguska to Northern Sinkiang
            3 infantry moved from Stalingrad to Samara
            1 aaGun, 1 artillery and 15 infantry moved from Bryansk to Russia
            1 aaGun and 6 infantry moved from Smolensk to Russia
            1 infantry moved from Novgorod to Smolensk
            1 infantry moved from Novgorod to Yaroslavl
            1 infantry moved from Novgorod to Yaroslavl
            2 infantry moved from Kursk to Tula
            1 infantry moved from Kursk to Bryansk
            1 fighter moved from Ukraine to Russia
            2 aaGuns, 2 armour, 4 artilleries, 19 infantry and 2 mech_infantrys moved from Ukraine to Kursk
            1 fighter and 1 tactical_bomber moved from Bessarabia to Kursk
            3 infantry moved from Rostov to Kursk
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Urals
            8 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,6
            Russians collect 34 PUs (1 lost to blockades); end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kursk: 2 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Stalingrad: 2 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Shansi to Inner Mongolia
            2 infantry moved from Honan to Inner Mongolia
            1 bomber, 2 fighters and 2 tactical_bombers moved from Chahar to Inner Mongolia
            1 infantry moved from Szechwan to Hopei
            1 artillery moved from Kiangsi to Hopei
            1 bomber moved from Kiangsu to Inner Mongolia
            1 tactical_bomber moved from Kiangsi to Hopei
            2 fighters moved from Kwangsi to Hopei
            1 infantry moved from French Indo China to Yunnan
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
    
        Combat - Japanese
            Battle in Inner Mongolia
                Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Inner Mongolia, round 2 : 4/9 hits, 3.83 expected hits
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Inner Mongolia
                Japanese win, taking Inner Mongolia from Chinese with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun and 1 infantry moved from Southern Manchuria to Northern Manchuria
            2 cruisers and 2 transports moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 3 infantry moved from 5 Sea Zone to Amur
            1 transport moved from 22 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsu to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from Honan to Shansi
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Kiangsi to Japan
            1 fighter and 1 tactical_bomber moved from Inner Mongolia to Hunan
            1 fighter and 1 tactical_bomber moved from Inner Mongolia to Kiangsu
            1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Paulau to Davao
            1 marine moved from Manilla to Davao
            1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 bomber moved from Inner Mongolia to Kwangsi
            1 bomber moved from Inner Mongolia to Kweichow
            1 carrier, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 36 Sea Zone
            1 transport moved from 132 Sea Zone to 36 Sea Zone
            1 infantry moved from Malaya to 38 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 artillery moved from Borneo to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Hopei to Kwangsi
            1 fighter moved from Hopei to Kweichow
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in Kiangsu
            1 carrier placed in 6 Sea Zone
            1 artillery, 1 fighter and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : -1.33
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 5:33:57 PM
    Savegame


  • TripleA Move Summary: Chinese round 4

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Kansu to Szechwan
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Kansu to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 0.00
    

    Territory Summary for Chinese :

    Kansu : 1 fighter and 5 infantry
    

    Production/PUs Summary :

    Germans : 52 / 65
    Russians : 32 / 39
    Japanese : 67 / 75
    Americans : 50 / 71
    Chinese : 5 / 6
    British : 32 / 35
    UK_Pacific : 7 / 10
    Italians : 14 / 21
    ANZAC : 12 / 18
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

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Axis & Allies Boardgaming Custom Painted Miniatures

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