@dawgoneit do you mean the one in Ulaanbaatar? Yes, he has to land there. Came from sz5.
PTV 666 (axis) v aagamerz13
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@aagamerz13 scramble?
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@aagamerz13 yes please
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Nenetsia to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Leningrad 1 infantry moved from Novgorod to Leningrad 2 infantry moved from Northern Belarus to Leningrad 1 fighter moved from Norway to Leningrad 2 fighters and 2 tactical_bombers moved from Russia to Leningrad 1 infantry moved from Tula to Saratov 1 infantry moved from Samara to Saratov Combat - Russians Germans scrambles 1 units out of 118 Sea Zone to defend against the attack in Leningrad Battle in Saratov Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Saratov, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Saratov Russians win, taking Saratov from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Leningrad Russians attack with 3 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 fighter, 1 harbour and 8 mech_infantrys Russians roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Leningrad, round 2 : 5/9 hits, 3.50 expected hits Germans roll dice for 1 fighter and 8 mech_infantrys in Leningrad, round 2 : 1/9 hits, 3.33 expected hits 1 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Leningrad Russians roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Leningrad, round 3 : 2/8 hits, 3.33 expected hits Germans roll dice for 1 fighter and 3 mech_infantrys in Leningrad, round 3 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Leningrad Russians roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Leningrad, round 4 : 4/6 hits, 3.00 expected hits Germans roll dice for 1 fighter and 1 mech_infantry in Leningrad, round 4 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Russians, 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Russians: 1 fighter and 3 infantry Casualties for Germans: 1 fighter and 8 mech_infantrys Non Combat Move - Russians 1 fighter moved from Leningrad to Smolensk 1 tactical_bomber moved from Leningrad to Smolensk 1 tactical_bomber moved from Leningrad to Smolensk 1 fighter moved from Leningrad to Smolensk 1 aaGun and 18 infantry moved from Smolensk to Northern Belarus 16 infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara 1 artillery moved from Russia to Samara 1 infantry moved from Urals to Samara 1 infantry moved from Timguska to Urals 2 aaGuns and 29 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Evenkiyskiy to Komi 1 infantry moved from Bryansk to Smolensk Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 1.83
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 9:23:15 AM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 12:32:16 PM
Savegame -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Southern Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Central Mongolia to Inner Mongolia 1 infantry moved from Chahar to Inner Mongolia 2 infantry moved from Hopei to Tsinghai 1 bomber moved from Southern Manchuria to Inner Mongolia 1 bomber moved from Southern Manchuria to Tsinghai 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Shan State 1 artillery moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 artillery moved from Sumatra to 38 Sea Zone 1 artillery and 1 infantry moved from Siam to 132 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 1 marine moved from Sumatra to 38 Sea Zone 1 marine moved from Malaya to 132 Sea Zone 1 battleship and 1 marine moved from 38 Sea Zone to 43 Sea Zone 1 cruiser and 1 marine moved from 132 Sea Zone to 43 Sea Zone 1 submarine moved from 132 Sea Zone to 40 Sea Zone 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 37 Sea Zone to 45 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 45 Sea Zone 2 marines moved from 45 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 43 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 3 artilleries and 3 infantry moved from French Indo China to 37 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 45 Sea Zone 3 artilleries and 3 infantry moved from 45 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to Celebes Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 43 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers in Java, round 2 : 6/10 hits, 4.33 expected hits Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 artilleries, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 3 artilleries, 3 fighters, 3 infantry, 2 marines and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 battleship and 2 cruisers in Celebes, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 3 artilleries, 3 fighters, 1 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 3 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Tsinghai Japanese attack with 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai 1 bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Inner Mongolia Japanese attack with 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia 1 bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 artilleries and 2 infantry moved from Amur to Buryatia 1 infantry moved from Sakha to Buryatia 1 aaGun, 3 armour, 5 artilleries, 15 infantry and 2 mech_infantrys moved from Northern Manchuria to Buryatia 2 mech_infantrys moved from Southern Manchuria to Buryatia 1 fighter moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Jehol to Chahar 4 carriers moved from 37 Sea Zone to 45 Sea Zone 3 fighters and 2 tactical_bombers moved from Celebes to 45 Sea Zone 1 carrier moved from 132 Sea Zone to 43 Sea Zone 1 carrier moved from 38 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 43 Sea Zone 1 tactical_bomber moved from Shan State to 45 Sea Zone 1 fighter moved from Shan State to 43 Sea Zone 2 carriers moved from 37 Sea Zone to 43 Sea Zone 1 aaGun moved from Siam to Shan State 1 aaGun moved from French Indo China to Kwangsi 1 bomber moved from Tsinghai to Anhwe 1 bomber moved from Inner Mongolia to Southern Manchuria 1 infantry moved from Kwangsi to Kweichow 1 artillery moved from Kweichow to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 1 infantry moved from Kwangsi to French Indo China 2 infantry moved from Kwangtung to Kwangsi 2 mech_infantrys moved from Anhwe to Southern Manchuria 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Hunan to Szechwan 1 aaGun moved from Kweichow to Szechwan 1 submarine and 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 2 destroyers and 1 submarine moved from 37 Sea Zone to 45 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 3 mech_infantrys placed in Southern Manchuria 3 infantry placed in Kwangtung 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 3.00 Americans regular : 1.00 Japanese regular : 1.33 UK_Pacific regular : -0.67 ANZAC regular : -0.33
Territory Summary for Japanese :
Siberia : 1 flag Soviet Far East : 1 flag Buryatia : 1 flag, 1 aaGun, 4 armour, 7 artilleries, 18 infantry and 4 mech_infantrys Sakha : 1 flag Amur : 1 flag Southern Manchuria : 1 flag, 1 bomber, 1 factory_minor, 1 fighter and 5 mech_infantrys Kiangsu : 1 flag Northern Manchuria : 1 flag Shantung : 1 flag Jehol : 1 flag Japan : 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 7 infantry and 1 tactical_bomber Kwangsi : 1 flag, 1 aaGun, 1 artillery and 2 infantry Fukien : 1 flag Davao : 1 flag, 1 airfield and 1 harbour Manilla : 1 flag Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield and 1 infantry Anhwe : 1 flag, 1 bomber and 1 infantry Kweichow : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Shansi : 1 flag, 1 infantry Honan : 1 flag, 1 aaGun and 1 infantry Kiangsi : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Kwangtung : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber Yunnan : 1 flag, 1 infantry Szechwan : 1 flag, 1 aaGun and 2 infantry Shan State : 1 flag, 1 aaGun, 1 artillery and 1 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag French Indo China : 1 flag, 3 infantry Buyant-Uhaa : 1 flag Sumatra : 1 flag Java : 1 flag, 2 artilleries, 2 infantry and 2 marines 43 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports 7 Sea Zone : 1 destroyer Central Mongolia : 1 flag 40 Sea Zone : 1 submarine 45 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports Celebes : 1 flag, 3 artilleries, 1 infantry and 2 marines 6 Sea Zone : 2 carriers, 2 fighters, 1 submarine and 2 transports 132 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 58 / 88 Russians : 25 / 31 Japanese : 66 / 74 Americans : 61 / 88 Chinese : 6 / 8 British : 25 / 25 UK_Pacific : 7 / 8 Italians : 20 / 35 ANZAC : 10 / 16 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
Dice Statistics:
Total 1 was rolled 337 times 2 was rolled 312 times 3 was rolled 313 times 4 was rolled 348 times 5 was rolled 322 times 6 was rolled 335 times Average roll : 3.514 Median : 4.000 Variance : 0.532 Standard Deviation : 0.730 Total rolls : 1967 Null / Other 1 was rolled 2 times 2 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.500 Median : 4.000 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 Germans Combat 1 was rolled 94 times 2 was rolled 98 times 3 was rolled 102 times 4 was rolled 110 times 5 was rolled 110 times 6 was rolled 107 times Average roll : 3.588 Median : 4.000 Variance : 0.354 Standard Deviation : 0.595 Total rolls : 621 British Combat 1 was rolled 29 times 2 was rolled 21 times 3 was rolled 30 times 4 was rolled 25 times 5 was rolled 23 times 6 was rolled 20 times Average roll : 3.351 Median : 3.000 Variance : 0.580 Standard Deviation : 0.762 Total rolls : 148 Italians Combat 1 was rolled 31 times 2 was rolled 31 times 3 was rolled 25 times 4 was rolled 25 times 5 was rolled 30 times 6 was rolled 42 times Average roll : 3.641 Median : 4.000 Variance : 1.056 Standard Deviation : 1.028 Total rolls : 184 Americans Combat 1 was rolled 22 times 2 was rolled 18 times 3 was rolled 18 times 4 was rolled 19 times 5 was rolled 14 times 6 was rolled 17 times Average roll : 3.333 Median : 3.000 Variance : 0.318 Standard Deviation : 0.564 Total rolls : 108 Neutral_Axis Combat 4 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Japanese Combat 1 was rolled 59 times 2 was rolled 40 times 3 was rolled 56 times 4 was rolled 67 times 5 was rolled 54 times 6 was rolled 62 times Average roll : 3.601 Median : 4.000 Variance : 1.262 Standard Deviation : 1.123 Total rolls : 338 French Combat 1 was rolled 4 times 2 was rolled 8 times 3 was rolled 5 times 4 was rolled 10 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 3.303 Median : 3.000 Variance : 1.359 Standard Deviation : 1.166 Total rolls : 33 ANZAC Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 2.267 Median : 2.000 Variance : 1.821 Standard Deviation : 1.350 Total rolls : 15 Neutral_Allies Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 5 times 6 was rolled 5 times Average roll : 3.556 Median : 4.000 Variance : 1.176 Standard Deviation : 1.085 Total rolls : 18 Chinese Combat 1 was rolled 20 times 2 was rolled 25 times 3 was rolled 21 times 4 was rolled 21 times 5 was rolled 21 times 6 was rolled 27 times Average roll : 3.585 Median : 4.000 Variance : 0.295 Standard Deviation : 0.543 Total rolls : 135 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.807 Standard Deviation : 0.898 Total rolls : 20 Russians Combat 1 was rolled 62 times 2 was rolled 60 times 3 was rolled 47 times 4 was rolled 56 times 5 was rolled 62 times 6 was rolled 49 times Average roll : 3.426 Median : 3.000 Variance : 0.651 Standard Deviation : 0.807 Total rolls : 336
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the dice this round have been ugly
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8 hits for 14 dice at 2 this turn for you, in comparison I had 3 -14 for 2 in leningrad…frustrating…Oh well, Fog of War I guess…
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@666 yes. allies need a few more like that to get back in this game
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 fighters, 1 harbour, 9 infantry and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 submarine moved from 108 Sea Zone to 113 Sea Zone 1 bomber moved from Gibraltar to 115 Sea Zone 1 bomber moved from Morocco to 115 Sea Zone 4 fighters moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from Morocco to 113 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East 1 infantry moved from Midway to 26 Sea Zone 1 infantry moved from Midway to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau Combat - Americans
Combat Hit Differential Summary :
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@aagamerz13 sramble?
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 9:19:21 AM
Savegame -
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 fighters, 1 harbour, 9 infantry and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 submarine moved from 108 Sea Zone to 113 Sea Zone 1 bomber moved from Gibraltar to 115 Sea Zone 1 bomber moved from Morocco to 115 Sea Zone 4 fighters moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from Morocco to 113 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East 1 infantry moved from Midway to 26 Sea Zone 1 infantry moved from Midway to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau Combat - Americans Battle in Iwo Jima Battle in Soviet Far East Battle in Paulau Battle in 113 Sea Zone Americans attack with 5 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 113 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 113 Sea Zone Americans win, taking Iwo Jima from Japanese, taking Soviet Far East from Japanese, taking Paulau from Japanese with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 115 Sea Zone British loiter and taunt; French loiter and taunt; Americans attack with 2 bombers, 1 fighter, 2 submarines and 2 transports Germans defend with 1 destroyer Americans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 115 Sea Zone Americans win with 2 bombers, 1 fighter, 2 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 infantry moved from French Equatorial Africa to 84 Sea Zone 2 infantry and 1 transport moved from 84 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 3 transports moved from 93 Sea Zone to 104 Sea Zone 2 bombers moved from 115 Sea Zone to Norway 1 fighter moved from 115 Sea Zone to Morocco 1 fighter moved from Eastern United States to 93 Sea Zone 1 fighter moved from Anglo-Egyptian Sudan to French Central Africa 1 fighter moved from 93 Sea Zone to Morocco 2 fighters moved from 113 Sea Zone to 93 Sea Zone 3 fighters moved from 113 Sea Zone to 93 Sea Zone
Combat Hit Differential Summary :
Americans regular : 0.50 Germans regular : 0.33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 fighters, 1 harbour, 9 infantry and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 submarine moved from 108 Sea Zone to 113 Sea Zone 1 bomber moved from Gibraltar to 115 Sea Zone 1 bomber moved from Morocco to 115 Sea Zone 4 fighters moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from Morocco to 113 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East 1 infantry moved from Midway to 26 Sea Zone 1 infantry moved from Midway to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau Combat - Americans Battle in Iwo Jima Battle in Soviet Far East Battle in Paulau Battle in 113 Sea Zone Americans attack with 5 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 113 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 113 Sea Zone Americans win, taking Iwo Jima from Japanese, taking Soviet Far East from Japanese, taking Paulau from Japanese with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 115 Sea Zone British loiter and taunt; French loiter and taunt; Americans attack with 2 bombers, 1 fighter, 2 submarines and 2 transports Germans defend with 1 destroyer Americans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 115 Sea Zone Americans win with 2 bombers, 1 fighter, 2 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 infantry moved from French Equatorial Africa to 84 Sea Zone 2 infantry and 1 transport moved from 84 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 3 transports moved from 93 Sea Zone to 104 Sea Zone 2 bombers moved from 115 Sea Zone to Norway 1 fighter moved from 115 Sea Zone to Morocco 1 fighter moved from Anglo-Egyptian Sudan to French Central Africa 2 fighters moved from 113 Sea Zone to 93 Sea Zone 3 fighters moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to Morocco 1 destroyer moved from 34 Sea Zone to 56 Sea Zone 2 fighters moved from Gilbert Islands to 64 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 2 carriers moved from 34 Sea Zone to 35 Sea Zone 3 fighters moved from 34 Sea Zone to 35 Sea Zone 2 carriers moved from 26 Sea Zone to 25 Sea Zone 4 fighters moved from 26 Sea Zone to 25 Sea Zone 2 transports moved from 26 Sea Zone to 25 Sea Zone 1 battleship and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to Midway 1 fighter moved from Hawaiian Islands to Midway 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 fighter moved from New Guinea to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from New Guinea to Caroline Islands 1 cruiser moved from 34 Sea Zone to 35 Sea Zone 2 submarines moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone Place Units - Americans 1 harbour placed in Norway 2 fighters and 1 infantry placed in Norway 6 infantry placed in Eastern United States 2 infantry placed in Western United States 2 transports placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4 Americans collect 62 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Germans regular : 0.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Chahar 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Chahar 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11 Combat Move - British 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan 5 infantry moved from Norway to Finland 1 fighter moved from Norway to Finland 2 fighters moved from 115 Sea Zone to Finland Combat - British
Combat Hit Differential Summary :
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@aagamerz13 scramble?
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 9:50:37 AM
Savegame