TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Anzac
1 unit repaired.
2 Transports moved from sz57 to sz50
1 Artillery and 1 Elite moved from Derby to sz50
1 Artillery and 1 Elite moved from W.Australia to sz50
2 Artillerys, 2 Elites and 2 Transports moved from sz50 to sz57
2 Artillerys and 2 Elites moved from sz57 to Java
1 EarlyFighter moved from Gaferut to sz70
2 EarlyFighters moved from Darwin to sz59
1 EarlyFighter moved from sz50 to Java
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 1 Infantry, 1 Marine and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 2 Artillerys, 1 EarlyFighter and 2 Elites
Yamamoto defend with 3 Artillerys and 2 Elites
Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto lost in Java
Anzac roll dice for 2 Artillerys, 1 EarlyFighter and 2 Elites in Java, round 2 : 3/5 hits, 2.33 expected hits
Yamamoto roll dice for 2 Artillerys and 2 Elites in Java, round 2 : 2/4 hits, 1.33 expected hits
1 Artillery owned by the Anzac, 1 EarlyFighter owned by the Anzac, 1 Elite owned by the Yamamoto and 2 Artillerys owned by the Yamamoto lost in Java
Anzac roll dice for 1 Artillery and 2 Elites in Java, round 3 : 0/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 Elite in Java, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Artillery and 2 Elites in Java, round 4 : 2/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 Elite in Java, round 4 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 1 Artillery and 2 Elites remaining. Battle score for attacker is 8
Casualties for Yamamoto: 3 Artillerys and 2 Elites
Casualties for Anzac: 1 Artillery and 1 EarlyFighter
Battle in sz70
Anzac attack with 1 EarlyFighter
Yamamoto defend with 1 T.Boat and 1 Transport
Anzac roll dice for 1 EarlyFighter in sz70, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 T.Boat and 1 Transport in sz70, round 2 : 0/2 hits, 0.33 expected hits
Anzac roll dice for 1 EarlyFighter in sz70, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 T.Boat and 1 Transport in sz70, round 3 : 0/2 hits, 0.33 expected hits
Anzac roll dice for 1 EarlyFighter in sz70, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 T.Boat and 1 Transport in sz70, round 4 : 1/2 hits, 0.33 expected hits
1 EarlyFighter owned by the Anzac lost in sz70
Yamamoto win with 1 T.Boat and 1 Transport remaining. Battle score for attacker is -8
Casualties for Anzac: 1 EarlyFighter
Battle in sz59
Anzac attack with 2 EarlyFighters
Thai defend with 1 Transport
Anzac roll dice for 2 EarlyFighters in sz59, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Transport in sz59, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Thai lost in sz59
Anzac win with 2 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Thai: 1 Transport
Non Combat Move - Anzac
1 EarlyFighter moved from sz59 to sz57
1 EarlyFighter moved from sz59 to sz57
1 Carrier moved from sz50 to sz57
2 Destroyers moved from sz57 to sz50
1 Marine moved from Darwin to Derby
Place Units - Anzac
1 Destroyer and 2 Transports placed in sz50
1 Artillery placed in Derby
1 Artillery, 1 Infantry and 1 Marine placed in Darwin
Turn Complete - Anzac
Anzac collect 29 PUs; end with 29 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Americans
1 B29, 2 EarlyFighters, 8 Elites and 2 Infantrys moved from Magadan to Yakutsk
1 Fighter moved from sz4 to sz1
3 Destroyers moved from sz7 to sz1
1 B29 moved from Yakutsk to sz1
1 B29 moved from Pearl Harbor to sz1
2 Transports moved from sz5 to sz4
1 Artillery and 3 Infantrys moved from Alaska to sz4
1 Artillery and 3 Infantrys moved from sz4 to Palana
8 Elites moved from Palana to Magadan
8 Elites moved from Alaska to sz4
8 Elites moved from sz4 to Palana
2 B.Transports moved from sz5 to sz6
2 Infantrys moved from British Columbia to N.Canada
6 Elites moved from Seattle to sz6
2 B.Transports and 6 Elites moved from sz6 to sz5
6 Elites moved from sz5 to Alaska
2 B.Transports moved from sz14 to sz23
8 Elites moved from San Francisco to sz23
2 B.Transports and 8 Elites moved from sz23 to sz14
8 Elites moved from sz14 to Seattle
1 Submarine moved from sz25 to sz20
2 Artillerys and 1 Infantry moved from Wake to sz20
2 Artillerys, 1 B.Transport, 3 Destroyers and 1 Infantry moved from sz20 to sz42
2 Artillerys and 1 Infantry moved from sz42 to Arawa
Purchase Units - Americans
Americans buy 1 B29, 2 Destroyers, 2 EarlyFighters, 8 Elites and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in Yakutsk
Americans attack with 2 EarlyFighters, 8 Elites and 2 Infantrys
Masaharu defend with 5 Infantrys, 1 Tank and 6 Tankettes
Americans roll dice for 2 EarlyFighters, 8 Elites and 2 Infantrys in Yakutsk, round 2 : 2/12 hits, 5.00 expected hits
Masaharu roll dice for 5 Infantrys, 1 Tank and 6 Tankettes in Yakutsk, round 2 : 1/12 hits, 3.17 expected hits
1 Infantry owned by the Americans and 2 Tankettes owned by the Masaharu lost in Yakutsk
Americans roll dice for 2 EarlyFighters, 8 Elites and 1 Infantry in Yakutsk, round 3 : 6/11 hits, 4.83 expected hits
Masaharu roll dice for 5 Infantrys, 1 Tank and 4 Tankettes in Yakutsk, round 3 : 3/10 hits, 2.83 expected hits
2 Infantrys owned by the Masaharu, 1 Elite owned by the Americans, 1 Infantry owned by the Americans, 4 Tankettes owned by the Masaharu and 1 EarlyFighter owned by the Americans lost in Yakutsk
Americans roll dice for 1 EarlyFighter and 7 Elites in Yakutsk, round 4 : 3/8 hits, 3.83 expected hits
Masaharu roll dice for 3 Infantrys and 1 Tank in Yakutsk, round 4 : 2/4 hits, 1.50 expected hits
3 Infantrys owned by the Masaharu, 1 Elite owned by the Americans and 1 EarlyFighter owned by the Americans lost in Yakutsk
Americans roll dice for 6 Elites in Yakutsk, round 5 : 1/6 hits, 3.00 expected hits
Masaharu roll dice for 1 Tank in Yakutsk, round 5 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Americans and 1 Tank owned by the Masaharu lost in Yakutsk
Americans win, taking Yakutsk from Masaharu with 5 Elites remaining. Battle score for attacker is 7
Casualties for Americans: 2 EarlyFighters, 3 Elites and 2 Infantrys
Casualties for Masaharu: 5 Infantrys, 1 Tank and 6 Tankettes
Battle in sz1
Americans attack with 2 B29s, 3 Destroyers and 1 Fighter
Masaharu defend with 4 Transports; Yamamoto defend with 2 Destroyers
Americans roll dice for 2 B29s, 3 Destroyers and 1 Fighter in sz1, round 2 : 4/6 hits, 3.17 expected hits
Masaharu roll dice for 2 Destroyers and 4 Transports in sz1, round 2 : 2/6 hits, 1.67 expected hits
2 Destroyers owned by the Americans and 4 Transports owned by the Masaharu lost in sz1
Americans roll dice for 2 B29s, 1 Destroyer and 1 Fighter in sz1, round 3 : 0/4 hits, 2.50 expected hits
Masaharu roll dice for 2 Destroyers in sz1, round 3 : 2/2 hits, 1.00 expected hits
1 Fighter owned by the Americans and 1 Destroyer owned by the Americans lost in sz1
2 B29s owned by the Americans retreated
Masaharu win with 2 Destroyers remaining. Battle score for attacker is -10
Casualties for Americans: 3 Destroyers and 1 Fighter
Casualties for Masaharu: 4 Transports
Non Combat Move - Americans
1 B29 moved from sz1 to Magadan
1 B29 moved from sz1 to Sukhalin
2 Infantrys moved from Ostrov to Sukhalin
Place Units - Americans
2 Destroyers placed in sz4
2 EarlyFighters placed in Anchorage
1 B29 placed in Pearl Harbor
8 Elites and 2 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 86 PUs; end with 86 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Masaharu
1 Infantry and 1 Marine moved from Belogorsk to Quingdao
1 Infantry moved from Belogorsk to Quingdao
1 Infantry moved from Irkutsk to Angarsk
3 Infantrys moved from Belogorsk to Vostok
1 EarlyFighter moved from Akina to Belogorsk
3 Infantrys moved from Amursk to Belogorsk
Purchase Units - Masaharu
Masaharu buy 1 Bunker, 1 Factory and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Quingdao
Masaharu attack with 2 Infantrys and 1 Marine
Russians defend with 1 Tank
Masaharu roll dice for 2 Infantrys and 1 Marine in Quingdao, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Tank in Quingdao, round 2 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 2 Infantrys and 1 Marine in Quingdao, round 3 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Tank in Quingdao, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 5
Casualties for Russians: 1 Tank
Non Combat Move - Masaharu
Place Units - Masaharu
1 Factory placed in Manchuria
1 Bunker placed in Vostok
3 Infantrys placed in Belogorsk
2 Infantrys placed in Amursk
Turn Complete - Masaharu
Masaharu collect 32 PUs; end with 32 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Russians
1 Infantry moved from Ulaan Ude to Jinan
Russians take Jinan from Hisaichi
1 Elite and 6 Infantrys moved from Ulaan Ude to Quingdao
2 Mech.Infs moved from Tulun to Quingdao
Purchase Units - Russians
Russians buy 1 EarlyFighter, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Russians
Battle in Quingdao
Russians attack with 1 Elite, 6 Infantrys and 2 Mech.Infs
Masaharu defend with 2 Infantrys and 1 Marine
Russians roll dice for 1 Elite, 6 Infantrys and 2 Mech.Infs in Quingdao, round 2 : 4/9 hits, 2.50 expected hits
Masaharu roll dice for 2 Infantrys and 1 Marine in Quingdao, round 2 : 0/3 hits, 1.00 expected hits
1 Marine owned by the Masaharu and 2 Infantrys owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 Elite, 6 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 7
Casualties for Masaharu: 2 Infantrys and 1 Marine
Non Combat Move - Russians
1 Elite and 8 Infantrys moved from Tulun to Ulaan Ude
10 Infantrys moved from Kaask to Tulun
2 Mech.Infs moved from Achinsk to Tulun
2 Infantrys moved from Achinsk to Krasnoyarsk
2 Infantrys moved from Krasnoyarsk to Kaask
Place Units - Russians
6 Infantrys placed in Kaask
1 EarlyFighter, 2 Infantrys and 1 Mech.Inf placed in Achinsk
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery and 2 Infantrys moved from Malaya to sz60
1 Artillery and 2 Infantrys moved from sz60 to N.S
1 Artillery and 1 Infantry moved from Davao to sz70
1 Infantry moved from Davao to sz70
1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz60
1 Artillery and 1 Infantry moved from sz60 to Java
2 Infantrys moved from Malaya to sz60
2 Infantrys moved from sz60 to Java
4 Infantrys moved from Malaya to sz60
4 Infantrys moved from sz60 to N.S
1 Infantry and 1 Marine moved from N.French I. to sz67
1 B.Transport, 1 Infantry and 1 Marine moved from sz67 to sz60
1 Infantry and 1 Marine moved from sz60 to N.S
1 Artillery and 4 Infantrys moved from Burma to Bengal
1 Infantry and 1 T.Boat moved from sz70 to sz48
1 Infantry moved from sz48 to Sarong
Yamamoto take Sarong from British
2 Destroyers moved from sz1 to sz7
1 Destroyer moved from sz16 to sz7
5 Destroyers moved from sz78 to sz7
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 B.Transport, 1 Bunker, 4 Destroyers, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Bengal
Yamamoto attack with 1 Artillery and 4 Infantrys
British defend with 1 AAGun and 3 Elites
Yamamoto roll dice for 1 Artillery and 4 Infantrys in Bengal, round 2 : 1/5 hits, 1.17 expected hits
British roll dice for 3 Elites in Bengal, round 2 : 0/3 hits, 1.00 expected hits
1 Elite owned by the British lost in Bengal
Yamamoto roll dice for 1 Artillery and 4 Infantrys in Bengal, round 3 : 2/5 hits, 1.17 expected hits
British roll dice for 2 Elites in Bengal, round 3 : 0/2 hits, 0.67 expected hits
2 Elites owned by the British lost in Bengal
Yamamoto win, taking Bengal from British with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 12
Casualties for British: 3 Elites
Battle in N.S
Yamamoto attack with 1 Artillery, 7 Infantrys and 1 Marine
British defend with 1 Artillery and 4 Elites
Yamamoto roll dice for 1 Artillery, 7 Infantrys and 1 Marine in N.S, round 2 : 1/9 hits, 2.00 expected hits
British roll dice for 1 Artillery and 4 Elites in N.S, round 2 : 4/5 hits, 1.67 expected hits
4 Infantrys owned by the Yamamoto and 1 Artillery owned by the British lost in N.S
Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Marine in N.S, round 3 : 1/5 hits, 1.33 expected hits
British roll dice for 4 Elites in N.S, round 3 : 1/4 hits, 1.33 expected hits
1 Elite owned by the British and 1 Infantry owned by the Yamamoto lost in N.S
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Marine in N.S, round 4 : 1/4 hits, 1.17 expected hits
British roll dice for 3 Elites in N.S, round 4 : 2/3 hits, 1.00 expected hits
1 Elite owned by the British and 2 Infantrys owned by the Yamamoto lost in N.S
Yamamoto roll dice for 1 Artillery and 1 Marine in N.S, round 5 : 1/2 hits, 0.83 expected hits
British roll dice for 2 Elites in N.S, round 5 : 0/2 hits, 0.67 expected hits
1 Elite owned by the British lost in N.S
Yamamoto roll dice for 1 Artillery and 1 Marine in N.S, round 6 : 0/2 hits, 0.83 expected hits
British roll dice for 1 Elite in N.S, round 6 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Yamamoto lost in N.S
Yamamoto roll dice for 1 Artillery in N.S, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Elite in N.S, round 7 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery in N.S, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Elite in N.S, round 8 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in N.S
British win with 1 Elite remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Artillery, 7 Infantrys and 1 Marine
Casualties for British: 1 Artillery and 3 Elites
Battle in Java
Yamamoto attack with 1 Artillery and 3 Infantrys
Anzac defend with 1 Artillery and 2 Elites
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 0/4 hits, 1.00 expected hits
Anzac roll dice for 1 Artillery and 2 Elites in Java, round 2 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Java, round 3 : 0/4 hits, 1.00 expected hits
Anzac roll dice for 1 Artillery and 2 Elites in Java, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in Java
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Java, round 4 : 2/3 hits, 0.83 expected hits
Anzac roll dice for 1 Artillery and 2 Elites in Java, round 4 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in Java
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Java, round 5 : 0/3 hits, 0.83 expected hits
Anzac roll dice for 1 Elite in Java, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Java
Yamamoto roll dice for 1 Artillery and 1 Infantry in Java, round 6 : 1/2 hits, 0.67 expected hits
Anzac roll dice for 1 Elite in Java, round 6 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Anzac lost in Java
Yamamoto win, taking Java from Anzac with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 1 Artillery and 2 Elites
Non Combat Move - Yamamoto
Place Units - Yamamoto
1 B.Transport placed in sz70
2 Artillerys, 1 Bunker, 3 Infantrys and 1 Marine placed in Malaya
3 Infantrys placed in Davao
4 Destroyers placed in sz78
Yamamoto undo move 4.
Yamamoto undo move 3.
Yamamoto undo move 2.
Yamamoto undo move 1.
4 Destroyers placed in sz70
1 B.Transport placed in sz78
2 Artillerys, 1 Bunker, 3 Infantrys and 1 Marine placed in Malaya
5 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 75 PUs; end with 75 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Chinese
1 Infantry moved from Sikang to Szechwan
Chinese take Szechwan from Hisaichi
4 Infantrys moved from Tsingnan to Gansu
1 EarlyFighter moved from Tsingnan to Gansu
1 Fighter moved from Tsingnan to Gansu
Purchase Units - Chinese
Chinese buy 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gansu
Chinese attack with 1 EarlyFighter, 1 Fighter and 4 Infantrys
Hisaichi defend with 3 Tankettes
Chinese roll dice for 1 EarlyFighter, 1 Fighter and 4 Infantrys in Gansu, round 2 : 0/6 hits, 1.50 expected hits
Hisaichi roll dice for 3 Tankettes in Gansu, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 EarlyFighter, 1 Fighter and 4 Infantrys in Gansu, round 3 : 1/6 hits, 1.50 expected hits
Hisaichi roll dice for 3 Tankettes in Gansu, round 3 : 0/3 hits, 0.50 expected hits
1 Tankette owned by the Hisaichi lost in Gansu
Chinese roll dice for 1 EarlyFighter, 1 Fighter and 4 Infantrys in Gansu, round 4 : 2/6 hits, 1.50 expected hits
Hisaichi roll dice for 2 Tankettes in Gansu, round 4 : 0/2 hits, 0.33 expected hits
2 Tankettes owned by the Hisaichi lost in Gansu
Chinese win, taking Gansu from Hisaichi with 1 EarlyFighter, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 12
Casualties for Hisaichi: 3 Tankettes
Non Combat Move - Chinese
1 Fighter moved from Gansu to Tsingnan
1 EarlyFighter moved from Gansu to Tsingnan
1 Elite moved from Xining to Tsingnan
5 Infantrys moved from Xining to Tsingnan
4 Infantrys moved from Gobi to Tsingnan
4 Infantrys moved from Quyan to Gobi
4 Infantrys moved from Urumal to Quyan
Place Units - Chinese
6 Infantrys placed in Xining
3 Infantrys and 1 Mech.Inf placed in Urumal
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Hisaichi
2 Tankettes moved from N.Shangsi to Szechwan
2 Tankettes moved from W.Sian to Sikang
1 Tankette moved from Sian to Sikang
1 Tankette moved from Sian to Szechwan
2 Tankettes moved from Sian to Gansu
1 Infantry and 2 Tankettes moved from N.Shangsi to Gansu
1 Tank moved from N.Shangsi to Gansu
2 Tankettes moved from Tientsin to Quingdao
6 Tankettes moved from Hsingan to Quingdao
3 Mech.Infs moved from Seoul to Quingdao
5 Tankettes moved from Seoul to sz79
2 B.Transports and 5 Tankettes moved from sz79 to sz1
5 Tankettes moved from sz1 to Sukhalin
2 Tanks and 1 Tankette moved from Peking to N.Shangsi
6 Tankettes moved from Hongkong to sz67
6 Tankettes and 3 Transports moved from sz67 to sz60
6 Tankettes moved from sz60 to N.S
3 Transports moved from sz60 to sz67
2 Tankettes moved from N.French I. to Bengal
Purchase Units - Hisaichi
Hisaichi buy 1 Marine, 1 Mech.Inf, 1 Tank and 14 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Sikang
Hisaichi attack with 3 Tankettes
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Tankettes in Sikang, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Sikang
Hisaichi win, taking Sikang from Chinese with 3 Tankettes remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Sukhalin
Hisaichi attack with 5 Tankettes
Americans defend with 1 B29 and 4 Infantrys
Hisaichi roll dice for 5 Tankettes in Sukhalin, round 2 : 0/5 hits, 1.67 expected hits
Americans roll dice for 1 B29 and 4 Infantrys in Sukhalin, round 2 : 2/5 hits, 1.67 expected hits
2 Tankettes owned by the Hisaichi lost in Sukhalin
Hisaichi roll dice for 3 Tankettes in Sukhalin, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 B29 and 4 Infantrys in Sukhalin, round 3 : 2/5 hits, 1.67 expected hits
1 Infantry owned by the Americans and 2 Tankettes owned by the Hisaichi lost in Sukhalin
Hisaichi roll dice for 1 Tankette in Sukhalin, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 B29 and 3 Infantrys in Sukhalin, round 4 : 1/4 hits, 1.33 expected hits
1 Tankette owned by the Hisaichi lost in Sukhalin
Americans win with 1 B29 and 3 Infantrys remaining. Battle score for attacker is -18
Casualties for Hisaichi: 5 Tankettes
Casualties for Americans: 1 Infantry
Battle in Quingdao
Hisaichi attack with 3 Mech.Infs and 8 Tankettes
Russians defend with 1 Elite, 6 Infantrys and 2 Mech.Infs
Hisaichi roll dice for 3 Mech.Infs and 8 Tankettes in Quingdao, round 2 : 1/11 hits, 3.67 expected hits
Russians roll dice for 1 Elite, 6 Infantrys and 2 Mech.Infs in Quingdao, round 2 : 5/9 hits, 3.00 expected hits
1 Infantry owned by the Russians and 5 Tankettes owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 3 Mech.Infs and 3 Tankettes in Quingdao, round 3 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 Elite, 5 Infantrys and 2 Mech.Infs in Quingdao, round 3 : 4/8 hits, 2.67 expected hits
1 Infantry owned by the Russians, 3 Tankettes owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Quingdao
2 Mech.Infs owned by the Hisaichi retreated to Belogorsk
Russians win with 1 Elite, 4 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is -33
Casualties for Hisaichi: 1 Mech.Inf and 8 Tankettes
Casualties for Russians: 2 Infantrys
Battle in Szechwan
Hisaichi attack with 3 Tankettes
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Tankettes in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi lost in Szechwan
Hisaichi roll dice for 2 Tankettes in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi lost in Szechwan
Hisaichi roll dice for 1 Tankette in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 1 Tankette remaining. Battle score for attacker is -6
Casualties for Hisaichi: 2 Tankettes
Casualties for Chinese: 1 Infantry
Battle in N.S
Hisaichi attack with 6 Tankettes
British defend with 1 Elite
Hisaichi roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits
1 Elite owned by the British lost in N.S
Hisaichi win, taking N.S from British with 6 Tankettes remaining. Battle score for attacker is 4
Casualties for British: 1 Elite
Battle in Gansu
Hisaichi attack with 1 Infantry, 1 Tank and 4 Tankettes
Chinese defend with 4 Infantrys
Hisaichi roll dice for 1 Infantry, 1 Tank and 4 Tankettes in Gansu, round 2 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 4 Infantrys in Gansu, round 2 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Chinese lost in Gansu
Hisaichi roll dice for 1 Infantry, 1 Tank and 4 Tankettes in Gansu, round 3 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 2 Infantrys in Gansu, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Gansu
Hisaichi win, taking Gansu from Chinese with 1 Tank and 4 Tankettes remaining. Battle score for attacker is 6
Casualties for Chinese: 4 Infantrys
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Mech.Inf and 7 Tankettes placed in Seoul
1 Marine, 1 Tank and 1 Tankette placed in Peking
6 Tankettes placed in Hongkong
Turn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Thai
2 Artillerys, 1 Elite and 9 Infantrys moved from Burma to Bengal
1 Artillery, 10 Infantrys and 1 Marine moved from Phuket to Thailand
1 Artillery and 1 Infantry moved from S.Borneo to sz60
1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz59
5 Infantrys moved from Bali to Lambok
1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz58
1 Artillery and 1 Infantry moved from sz58 to Flores
Thai take Flores from British
Purchase Units - Thai
Thai buy 7 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs;
Combat - Thai
Battle in Lambok
Thai attack with 5 Infantrys
British defend with 1 Artillery
Thai roll dice for 5 Infantrys in Lambok, round 2 : 0/5 hits, 0.83 expected hits
British roll dice for 1 Artillery in Lambok, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Lambok
Thai roll dice for 4 Infantrys in Lambok, round 3 : 1/4 hits, 0.67 expected hits
British roll dice for 1 Artillery in Lambok, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Lambok
Thai win, taking Lambok from British with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Casualties for British: 1 Artillery
Non Combat Move - Thai
Place Units - Thai
2 Transports placed in sz60
1 Infantry and 1 Marine placed in S.Borneo
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 29 PUs; end with 29 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - British
1 Artillery and 5 Infantrys moved from New Guinea to Sarong
2 Transports moved from sz57 to sz49
4 Infantrys moved from Magadan to Yakutsk
Purchase Units - British
British buy 4 Artillerys, 3 Bunkers, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Sarong
British attack with 1 Artillery and 5 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 1 Artillery and 5 Infantrys in Sarong, round 2 : 3/6 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Sarong, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Sarong
British win, taking Sarong from Yamamoto with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - British
4 Transports moved from sz66 to sz63
2 EarlyFighters moved from Calcutta to sz66
2 Artillerys and 3 Elites moved from Calcutta to sz63
2 Artillerys and 3 Elites moved from sz63 to E.India
2 Tankettes moved from Dheli to Nepal
Place Units - British
1 Bunker placed in E.India
1 Bunker placed in Nepal
4 Artillerys, 1 Bunker and 4 Infantrys placed in Calcutta
3 Mech.Infs placed in Dheli
2 Infantrys placed in Moresby
Turn Complete - British
British collect 53 PUs; end with 53 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Anzac
1 Artillery and 1 Marine moved from Derby to sz50
1 Artillery, 1 Marine and 1 Transport moved from sz50 to sz56
1 Artillery and 1 Marine moved from sz56 to Sumatra
Anzac take Sumatra from Hisaichi
1 Elite and 1 Infantry moved from W.Australia to sz50
1 Elite, 1 Infantry and 1 Transport moved from sz50 to sz57
1 Elite and 1 Infantry moved from sz57 to Bali
Anzac take Bali from Thai
1 Transport moved from sz57 to sz50
2 Infantrys moved from W.Australia to sz50
2 Infantrys and 1 Transport moved from sz50 to sz57
2 Infantrys moved from sz57 to Java
2 EarlyFighters moved from sz57 to sz58
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 EarlyFighter, 2 Elites and 2 Marines; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 2 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Anzac roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 2 Infantrys in Java, round 2 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Anzac lost in Java
Yamamoto win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Anzac: 2 Infantrys
Battle in sz58
Anzac attack with 2 EarlyFighters
Thai defend with 1 Transport
Anzac roll dice for 2 EarlyFighters in sz58, round 2 : 2/2 hits, 0.67 expected hits
Thai roll dice for 1 Transport in sz58, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Thai lost in sz58
Anzac win with 2 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Thai: 1 Transport
Non Combat Move - Anzac
2 EarlyFighters moved from sz58 to sz57
1 Transport moved from sz61 to sz57
1 Infantry moved from Darwin to Derby
1 Artillery moved from Darwin to Derby
1 Marine moved from Darwin to Derby
1 Destroyer moved from sz50 to sz56
Place Units - Anzac
1 Artillery and 2 Elites placed in W.Australia
1 Artillery placed in Derby
1 EarlyFighter and 2 Marines placed in Darwin
Turn Complete - Anzac
Anzac collect 30 PUs; end with 30 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Americans
5 Elites moved from Yakutsk to Vostok
1 B29 moved from Magadan to sz70
1 B29 moved from Sukhalin to sz70
1 Artillery and 1 Infantry moved from Arawa to sz42
1 Artillery moved from Arawa to sz42
2 Artillerys, 1 B.Transport, 3 Destroyers and 1 Infantry moved from sz42 to sz70
2 Artillerys and 1 Infantry moved from sz70 to Davao
2 EarlyFighters moved from Anchorage to Magadan
1 B29 moved from Pearl Harbor to sz1
Purchase Units - Americans
Americans buy 1 B29, 2 Destroyers, 8 Elites and 2 Fighters; Remaining resources: 0 PUs;
Combat - Americans
Battle in Vostok
Americans attack with 5 Elites
Masaharu defend with 1 Bunker and 3 Infantrys
Americans roll dice for 5 Elites in Vostok, round 2 : 1/5 hits, 2.50 expected hits
Units damaged: 1 Bunker owned by the Masaharu
Masaharu roll dice for 1 Bunker and 3 Infantrys in Vostok, round 2 : 0/4 hits, 1.50 expected hits
Americans roll dice for 5 Elites in Vostok, round 3 : 1/5 hits, 2.50 expected hits
Masaharu roll dice for 1 Bunker and 3 Infantrys in Vostok, round 3 : 0/4 hits, 1.50 expected hits
1 Infantry owned by the Masaharu lost in Vostok
Americans roll dice for 5 Elites in Vostok, round 4 : 1/5 hits, 2.50 expected hits
Masaharu roll dice for 1 Bunker and 2 Infantrys in Vostok, round 4 : 2/3 hits, 1.17 expected hits
1 Infantry owned by the Masaharu and 2 Elites owned by the Americans lost in Vostok
Americans roll dice for 3 Elites in Vostok, round 5 : 0/3 hits, 1.50 expected hits
Masaharu roll dice for 1 Bunker and 1 Infantry in Vostok, round 5 : 1/2 hits, 0.83 expected hits
1 Elite owned by the Americans lost in Vostok
Americans roll dice for 2 Elites in Vostok, round 6 : 1/2 hits, 1.00 expected hits
Masaharu roll dice for 1 Bunker and 1 Infantry in Vostok, round 6 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Masaharu and 1 Elite owned by the Americans lost in Vostok
Americans roll dice for 1 Elite in Vostok, round 7 : 1/1 hits, 0.50 expected hits
Masaharu roll dice for 1 Bunker in Vostok, round 7 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Americans and 1 Bunker owned by the Masaharu lost in Vostok
Masaharu win with no units remaining. Battle score for attacker is -8
Casualties for Masaharu: 1 Bunker and 3 Infantrys
Casualties for Americans: 5 Elites
Battle in sz70
Americans attack with 1 B.Transport, 2 B29s and 3 Destroyers
Yamamoto defend with 4 Destroyers
Americans roll dice for 1 B.Transport, 2 B29s and 3 Destroyers in sz70, round 2 : 3/5 hits, 2.67 expected hits
Yamamoto roll dice for 4 Destroyers in sz70, round 2 : 1/4 hits, 2.00 expected hits
1 Destroyer owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz70
Americans roll dice for 1 B.Transport, 2 B29s and 2 Destroyers in sz70, round 3 : 2/4 hits, 2.33 expected hits
Yamamoto roll dice for 1 Destroyer in sz70, round 3 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz70
Americans win with 1 B.Transport, 2 B29s and 2 Destroyers remaining. Battle score for attacker is 24
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 4 Destroyers
Battle in Davao
Battle in sz1
Americans attack with 1 B29
Hisaichi defend with 2 B.Transports
Americans roll dice for 1 B29 in sz1, round 2 : 0/1 hits, 0.83 expected hits
Hisaichi roll dice for 2 B.Transports in sz1, round 2 : 1/2 hits, 0.33 expected hits
1 B29 owned by the Americans lost in sz1
Hisaichi win, taking Davao from Yamamoto with 2 B.Transports remaining. Battle score for attacker is -18
Casualties for Americans: 1 B29
Non Combat Move - Americans
8 Elites moved from Magadan to Yakutsk
1 Artillery, 8 Elites and 3 Infantrys moved from Palana to Magadan
4 Infantrys moved from Alaska to sz4
8 Elites moved from Alaska to sz4
8 Elites and 4 Infantrys moved from sz4 to Palana
2 Infantrys moved from N.Canada to Anchorage
2 Infantrys moved from San Francisco to Nor Cal
2 B.Transports moved from sz14 to sz23
8 Elites moved from San Francisco to sz23
2 B.Transports and 8 Elites moved from sz23 to sz14
8 Elites moved from sz14 to Seattle
2 B.Transports moved from sz5 to sz6
8 Elites moved from Seattle to sz6
2 B.Transports and 8 Elites moved from sz6 to sz5
8 Elites moved from sz5 to Alaska
1 Submarine moved from sz20 to sz42
2 B29s moved from sz70 to Fais
Place Units - Americans
2 Destroyers placed in sz4
2 Fighters placed in Anchorage
1 B29 placed in Pearl Harbor
8 Elites placed in San Francisco
Turn Complete - Americans
Americans collect 90 PUs; end with 90 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Masaharu
1 Infantry moved from Belogorsk to Hsingan
2 Infantrys moved from Amursk to Belogorsk
1 Infantry moved from Irkutsk to Vostok
1 Infantry moved from Angarsk to Vostok
Purchase Units - Masaharu
Masaharu buy 1 Bunker, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Masaharu
Place Units - Masaharu
1 Bunker, 1 Infantry and 2 Tanks placed in Belogorsk
4 Infantrys placed in Manchuria
3 Infantrys placed in Amursk
Turn Complete - Masaharu
Masaharu collect 29 PUs; end with 29 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Russians
1 Infantry moved from Ustkut to Angarsk
Russians take Angarsk from Masaharu
1 Infantry moved from Ulaan Ude to Irkutsk
Russians take Irkutsk from Masaharu
1 EarlyFighter moved from Achinsk to Ulaan Ude
1 Infantry moved from Jinan to Hsingan
1 Elite moved from Quingdao to Hsingan
Purchase Units - Russians
Russians buy 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Hsingan
Russians attack with 1 Elite and 1 Infantry
Masaharu defend with 1 Infantry
Russians roll dice for 1 Elite and 1 Infantry in Hsingan, round 2 : 1/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Hsingan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Hsingan
Russians win, taking Hsingan from Masaharu with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Non Combat Move - Russians
1 AAGun, 1 Elite and 7 Infantrys moved from Ulaan Ude to Quingdao
10 Infantrys moved from Tulun to Ulaan Ude
2 Mech.Infs moved from Tulun to Quingdao
8 Infantrys moved from Kaask to Tulun
2 Infantrys moved from Krasnoyarsk to Bratsk
2 Infantrys moved from Achinsk to Kyzyl
1 Mech.Inf moved from Achinsk to Tulun
Place Units - Russians
6 Infantrys placed in Kaask
4 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Round: 6
Combat Move - Dutch
4 Infantrys and 1 Tank moved from Amazon to Bolivia
1 Tank moved from Suriname to Bolivia
Purchase Units - Dutch
Dutch buy 2 ArmoredCars and 1 Tank; Remaining resources: 1 PUs;
Combat - Dutch
Battle in Bolivia
Dutch attack with 4 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Dutch roll dice for 4 Infantrys and 2 Tanks in Bolivia, round 2 : 1/6 hits, 1.67 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Dutch lost in Bolivia
1 Infantry owned by the Neutral lost in Bolivia
Dutch roll dice for 3 Infantrys and 2 Tanks in Bolivia, round 3 : 4/5 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Dutch lost in Bolivia
2 Infantrys owned by the Neutral lost in Bolivia
Dutch loses 0 PUs for violating Bolivias neutrality.
Dutch win, taking Bolivia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Dutch: 3 Infantrys
Casualties for Neutral: 3 Infantrys
Non Combat Move - Dutch
2 Infantrys moved from Suriname to Amazon
1 Submarine moved from 122 Sea Zone to 70 Sea Zone
Place Units - Dutch
2 ArmoredCars and 1 Tank placed in Suriname
Turn Complete - Dutch
Dutch collect 15 PUs; end with 16 PUs
@squirecam
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Novgorod to Poland
1 fighter moved from Novgorod to Poland
1 infantry moved from Eastern Poland to Poland
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
1 artillery moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Poland
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Poland to Novgorod
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Poland to Novgorod
1 aaGun, 1 artillery and 4 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 6 armour, 5 artilleries, 4 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Russia to Western Ukraine
2 infantry moved from Northwest Persia to Persia
1 artillery and 6 infantry moved from Caucasus to Kazakhstan
3 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Kansu to Shensi
2 infantry moved from Timguska to Kansu
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Novgorod to Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Ukraine
1 fighter placed in Russia
1 mech_infantry placed in Caucasus
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 armour
EDIT: Adding units owned by Russians to Western Ukraine: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
Round: 9
Purchase Units - British
British buy 1 armour and 6 infantry; Remaining resources: 5 PUs;
Combat Move - British
2 armour, 1 bomber, 2 fighters and 12 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
Combat - British
Battle in Ukraine S.S.R.
British attack with 2 armour, 1 bomber, 2 fighters and 12 infantry
Germans defend with 16 infantry
British roll dice for 2 armour, 1 bomber, 2 fighters and 12 infantry in Ukraine S.S.R., round 2 : 9/17 hits, 4.67 expected hits
Germans roll dice for 16 infantry in Ukraine S.S.R., round 2 : 8/16 hits, 5.33 expected hits
8 infantry owned by the British lost in Ukraine S.S.R.
9 infantry owned by the Germans lost in Ukraine S.S.R.
British roll dice for 2 armour, 1 bomber, 2 fighters and 4 infantry in Ukraine S.S.R., round 3 : 1/9 hits, 3.33 expected hits
Germans roll dice for 7 infantry in Ukraine S.S.R., round 3 : 2/7 hits, 2.33 expected hits
2 infantry owned by the British lost in Ukraine S.S.R.
1 infantry owned by the Germans lost in Ukraine S.S.R.
British roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Ukraine S.S.R., round 4 : 2/7 hits, 3.00 expected hits
Germans roll dice for 6 infantry in Ukraine S.S.R., round 4 : 2/6 hits, 2.00 expected hits
2 infantry owned by the British lost in Ukraine S.S.R.
2 infantry owned by the Germans lost in Ukraine S.S.R.
British roll dice for 2 armour, 1 bomber and 2 fighters in Ukraine S.S.R., round 5 : 4/5 hits, 2.67 expected hits
Germans roll dice for 4 infantry in Ukraine S.S.R., round 5 : 2/4 hits, 1.33 expected hits
2 armour owned by the British lost in Ukraine S.S.R.
4 infantry owned by the Germans lost in Ukraine S.S.R.
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 2 armour and 12 infantry
Casualties for Germans: 16 infantry
Non Combat Move - British
1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
1 battleship, 1 carrier and 4 transports moved from Baltic Sea Zone to North Sea Zone
1 armour and 6 infantry moved from United Kingdom to North Sea Zone
1 armour, 1 battleship, 1 carrier, 6 infantry and 4 transports moved from North Sea Zone to West Spain Sea Zone
1 armour and 6 infantry moved from West Spain Sea Zone to Algeria
1 bomber and 2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
Place Units - British
1 armour and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 28 PUs