Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
dawg v. entek TRS
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Thai 3 Infantrys moved from sz58 to Buru Thai take Buru from Dutch 4 Infantrys moved from sz59 to Bali 2 Infantrys moved from S.Borneo to sz60 2 Infantrys and 1 Transport moved from sz60 to sz59 2 Infantrys moved from sz59 to Bali 4 Infantrys and 1 Marine moved from Burma to Bengal 1 Elite and 10 Infantrys moved from Thailand to Burma 6 Infantrys moved from Phuket to Thailand Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Bengal Thai attack with 4 Infantrys and 1 Marine British defend with 1 AAGun, 1 Bunker and 1 Mech.Inf Thai roll dice for 4 Infantrys and 1 Marine in Bengal, round 2 : 0/5 hits, 1.00 expected hits British roll dice for 1 Bunker and 1 Mech.Inf in Bengal, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Thai lost in Bengal Thai roll dice for 2 Infantrys and 1 Marine in Bengal, round 3 : 0/3 hits, 0.67 expected hits British roll dice for 1 Bunker and 1 Mech.Inf in Bengal, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Thai lost in Bengal Thai roll dice for 1 Infantry and 1 Marine in Bengal, round 4 : 0/2 hits, 0.50 expected hits British roll dice for 1 Bunker and 1 Mech.Inf in Bengal, round 4 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Thai and 1 Marine owned by the Thai lost in Bengal British win with 1 Bunker and 1 Mech.Inf remaining. Battle score for attacker is -11 Casualties for Thai: 4 Infantrys and 1 Marine Battle in Bali Thai attack with 6 Infantrys Anzac defend with 1 Infantry Thai roll dice for 6 Infantrys in Bali, round 2 : 1/6 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Bali, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Bali Thai win, taking Bali from Dutch with 5 Infantrys remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Thai Place Units - Thai 2 Artillerys, 1 Elite and 3 Infantrys placed in Phuket 4 Infantrys placed in S.Borneo Turn Complete - Thai Thai collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Thai regular : -2.17 Dutch regular : 0.67 British regular : 2.50 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - British 1 unit repaired. 4 Artillerys and 4 Elites moved from C.India to sz63 4 Artillerys, 1 Destroyer, 4 Elites and 4 Transports moved from sz63 to sz66 4 Artillerys, 2 EarlyFighters and 4 Elites moved from sz66 to N.S 1 Artillery and 1 Infantry moved from Moresby to sz49 1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz57 1 Artillery and 1 Infantry moved from sz57 to Lambok 1 Transport moved from sz57 to sz49 1 Infantry moved from Palana to Magadan 1 Infantry moved from Kamchatka to Palana 1 Transport moved from sz4 to sz6 1 Infantry moved from Vancouver to sz6 1 Infantry moved from sz6 to N.Canada Purchase Units - British British buy 4 Artillerys, 1 Bunker, 1 Destroyer, 3 Elites, 1 Infantry and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in N.S British attack with 4 Artillerys, 2 EarlyFighters and 4 Elites Hisaichi defend with 20 Tankettes British roll dice for 4 Artillerys, 2 EarlyFighters and 4 Elites in N.S, round 2 : 7/10 hits, 4.67 expected hits Hisaichi roll dice for 20 Tankettes in N.S, round 2 : 3/20 hits, 3.33 expected hits 7 Tankettes owned by the Hisaichi, 1 Artillery owned by the British and 2 EarlyFighters owned by the British lost in N.S British roll dice for 3 Artillerys and 4 Elites in N.S, round 3 : 4/7 hits, 3.50 expected hits Hisaichi roll dice for 13 Tankettes in N.S, round 3 : 2/13 hits, 2.17 expected hits 4 Tankettes owned by the Hisaichi and 2 Artillerys owned by the British lost in N.S British roll dice for 1 Artillery and 4 Elites in N.S, round 4 : 1/5 hits, 2.50 expected hits Hisaichi roll dice for 9 Tankettes in N.S, round 4 : 0/9 hits, 1.50 expected hits 1 Tankette owned by the Hisaichi lost in N.S British roll dice for 1 Artillery and 4 Elites in N.S, round 5 : 3/5 hits, 2.50 expected hits Hisaichi roll dice for 8 Tankettes in N.S, round 5 : 3/8 hits, 1.33 expected hits 3 Elites owned by the British and 3 Tankettes owned by the Hisaichi lost in N.S British roll dice for 1 Artillery and 1 Elite in N.S, round 6 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 5 Tankettes in N.S, round 6 : 1/5 hits, 0.83 expected hits 1 Tankette owned by the Hisaichi and 1 Artillery owned by the British lost in N.S British roll dice for 1 Elite in N.S, round 7 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 4 Tankettes in N.S, round 7 : 0/4 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi lost in N.S British roll dice for 1 Elite in N.S, round 8 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 3 Tankettes in N.S, round 8 : 1/3 hits, 0.50 expected hits 1 Elite owned by the British and 1 Tankette owned by the Hisaichi lost in N.S Hisaichi win with 2 Tankettes remaining. Battle score for attacker is 24 Casualties for British: 4 Artillerys, 2 EarlyFighters and 4 Elites Casualties for Hisaichi: 18 Tankettes Battle in Lambok British attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Lambok, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Lambok, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Lambok, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Lambok, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Lambok, round 4 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Lambok, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Lambok British roll dice for 1 Artillery in Lambok, round 5 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Lambok, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Lambok British win, taking Lambok from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - British 2 Mech.Infs moved from Dheli to Bengal 2 Infantrys moved from Calcutta to C.India 2 Artillerys moved from Calcutta to C.India Place Units - British 1 Bunker placed in Bengal 3 Mech.Infs placed in Dheli 4 Artillerys and 3 Elites placed in Calcutta 1 Destroyer placed in sz63 1 Infantry placed in Vancouver Turn Complete - British British collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 British regular : 1.50 Hisaichi regular : -0.33 -
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Anzac 3 Artillerys moved from Derby to sz50 1 Elite and 1 Infantry moved from Derby to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Infantry moved from sz57 to Java 1 Artillery, 1 Elite and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Elite moved from sz57 to Soem 1 Artillery and 1 Transport moved from sz50 to sz57 1 Artillery moved from sz57 to Soem 1 EarlyFighter moved from sz50 to Soem 1 EarlyFighter moved from sz50 to Java 1 Battleship moved from sz50 to sz57 1 Destroyer moved from sz50 to sz57 1 Artillery and 2 Infantrys moved from Darwin to Derby 1 Infantry moved from S.W.Australia to W.Australia 3 Infantrys moved from Melbourne to S.W.Australia Purchase Units - Anzac Anzac buy 2 Artillerys, 1 EarlyFighter and 3 Elites; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Yamamoto defend with 1 Artillery, 1 Elite and 1 Infantry Anzac roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Java, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 2 : 0/3 hits, 1.00 expected hits Anzac roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Java, round 3 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 3 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java Anzac roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Java, round 4 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Elite in Java, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Java Anzac roll dice for 1 Artillery and 1 EarlyFighter in Java, round 5 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Elite in Java, round 5 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Artillery, 1 Elite and 1 Infantry Casualties for Anzac: 1 Infantry Battle in Soem Anzac attack with 2 Artillerys, 1 EarlyFighter and 1 Elite Yamamoto defend with 1 Elite, 1 Marine and 1 Tank Anzac roll dice for 2 Artillerys, 1 EarlyFighter and 1 Elite in Soem, round 2 : 3/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Elite, 1 Marine and 1 Tank in Soem, round 2 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Anzac, 1 Marine owned by the Yamamoto, 1 Elite owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Soem Anzac win, taking Soem from Yamamoto with 1 Artillery, 1 EarlyFighter and 1 Elite remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Artillery Casualties for Yamamoto: 1 Elite, 1 Marine and 1 Tank Non Combat Move - Anzac 1 EarlyFighter moved from Java to sz50 1 EarlyFighter moved from Soem to sz50 Place Units - Anzac 2 Artillerys and 1 Elite placed in W.Australia 1 Elite placed in Derby 1 EarlyFighter and 1 Elite placed in Darwin Turn Complete - Anzac Anzac collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.83 Anzac regular : 0.00 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Anzac to sz16: 1 T.Boat EDIT: Removing units owned by Anzac from sz17: 1 T.Boat EDIT: Removing units owned by Anzac from Marcus: 1 Infantry EDIT: Adding units owned by Anzac to Japan: 1 Infantry EDIT: Changing ownership of Japan from Yamamoto to Anzac EDIT: Changing PUs for Anzac from 30 to 34 EDIT: Turning off Edit Mode 1 Tank moved from Gaferut to Fais Americans take Ifalk from Yamamoto Americans take Fais from Yamamoto 5 Destroyers and 2 EarlyFighters moved from sz4 to sz7 1 Destroyer moved from sz3 to sz7 1 Fighter moved from Palana to sz7 3 Destroyers moved from sz20 to sz3 1 Artillery, 8 Elites, 2 Infantrys and 1 Tank moved from Palana to Magadan 2 Transports moved from sz4 to sz5 2 Tanks moved from Anchorage to sz5 2 Infantrys moved from Alaska to sz5 2 Infantrys, 2 Tanks and 2 Transports moved from sz5 to sz4 2 Infantrys and 2 Tanks moved from sz4 to Palana 8 Elites moved from Alaska to sz4 8 Elites moved from sz4 to Palana 3 Destroyers moved from sz25 to sz20 2 Infantrys moved from Portland to Seattle 2 B.Transports moved from sz14 to sz23 8 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 8 Elites moved from sz14 to Seattle 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from sz5 to Alaska Purchase Units - Americans Americans buy 1 B.Transport, 1 B29, 2 Destroyers, 2 EarlyFighters and 6 Elites; Remaining resources: 0 PUs; Combat - Americans Battle in sz7 Americans attack with 6 Destroyers, 2 EarlyFighters and 1 Fighter Yamamoto defend with 8 Destroyers Americans roll dice for 6 Destroyers, 2 EarlyFighters and 1 Fighter in sz7, round 2 : 3/9 hits, 3.17 expected hits Yamamoto roll dice for 8 Destroyers in sz7, round 2 : 4/8 hits, 4.00 expected hits 2 Destroyers owned by the Americans, 3 Destroyers owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz7 Americans roll dice for 4 Destroyers and 1 Fighter in sz7, round 3 : 3/5 hits, 1.83 expected hits Yamamoto roll dice for 5 Destroyers in sz7, round 3 : 1/5 hits, 2.50 expected hits 1 Destroyer owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz7 Americans roll dice for 3 Destroyers and 1 Fighter in sz7, round 4 : 1/4 hits, 1.50 expected hits Yamamoto roll dice for 2 Destroyers in sz7, round 4 : 0/2 hits, 1.00 expected hits 1 Destroyer owned by the Yamamoto lost in sz7 Americans roll dice for 3 Destroyers and 1 Fighter in sz7, round 5 : 1/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Destroyer in sz7, round 5 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz7 Americans win with 3 Destroyers and 1 Fighter remaining. Battle score for attacker is 24 Casualties for Americans: 3 Destroyers and 2 EarlyFighters Casualties for Yamamoto: 8 Destroyers Non Combat Move - Americans 1 Fighter moved from sz7 to sz4 Place Units - Americans 2 Destroyers placed in sz4 2 EarlyFighters placed in Anchorage 1 B29 placed in Pearl Harbor 1 B.Transport placed in sz25 6 Elites placed in San Francisco Turn Complete - Americans Americans collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Yamamoto regular : -3.00 Americans regular : 0.00 -
TripleA Turn Summary: Masaharu round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Masaharu 1 Artillery, 1 Elite and 2 Infantrys moved from Belogorsk to Quingdao 2 Infantrys moved from Quingdao to Irkutsk 2 Infantrys moved from Angarsk to Ustkut Masaharu take Ustkut from Russians 1 EarlyFighter moved from Quingdao to Irkutsk 1 Tank and 2 Tankettes moved from Amursk to Quingdao 1 Artillery and 2 Infantrys moved from Akina to Japan 4 Transports moved from sz1 to sz15 1 Artillery and 4 Infantrys moved from Akina to sz15 3 Infantrys moved from N.Japan to sz15 1 Artillery, 7 Infantrys and 4 Transports moved from sz15 to sz1 1 Artillery and 7 Infantrys moved from sz1 to Yakutsk Purchase Units - Masaharu Masaharu buy 10 Infantrys, 1 Marine, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Masaharu Battle in Japan Masaharu attack with 1 Artillery and 2 Infantrys Anzac defend with 1 Infantry Masaharu roll dice for 1 Artillery and 2 Infantrys in Japan, round 2 : 0/3 hits, 0.83 expected hits Anzac roll dice for 1 Infantry in Japan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Japan Masaharu roll dice for 1 Artillery and 1 Infantry in Japan, round 3 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Infantry in Japan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Japan Masaharu roll dice for 1 Artillery in Japan, round 4 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Infantry in Japan, round 4 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Artillery in Japan, round 5 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 Infantry in Japan, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Japan Masaharu win, taking Japan from Anzac with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Masaharu: 2 Infantrys Casualties for Anzac: 1 Infantry Battle in Irkutsk Masaharu attack with 1 EarlyFighter and 2 Infantrys Russians defend with 1 Elite Masaharu roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Elite in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in Irkutsk Masaharu win, taking Irkutsk from Russians with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Elite Non Combat Move - Masaharu 1 EarlyFighter moved from Irkutsk to Quingdao Place Units - Masaharu 1 Tank and 2 Tankettes placed in Belogorsk 2 Infantrys and 1 Marine placed in Amursk 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Anzac regular : 0.67 Masaharu regular : -0.83 Russians regular : -0.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Russians 1 EarlyFighter and 2 Infantrys moved from Ulaan Ude to Jinan 2 Infantrys moved from Tulun to Ustkut Purchase Units - Russians Russians buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Ustkut Russians attack with 2 Infantrys Masaharu defend with 2 Infantrys Russians roll dice for 2 Infantrys in Ustkut, round 2 : 0/2 hits, 0.33 expected hits Masaharu roll dice for 2 Infantrys in Ustkut, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Ustkut Russians roll dice for 1 Infantry in Ustkut, round 3 : 1/1 hits, 0.17 expected hits Masaharu roll dice for 2 Infantrys in Ustkut, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Masaharu lost in Ustkut Russians roll dice for 1 Infantry in Ustkut, round 4 : 1/1 hits, 0.17 expected hits Masaharu roll dice for 1 Infantry in Ustkut, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Ustkut Masaharu win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Masaharu: 2 Infantrys Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Tankette Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Tankette in Jinan, round 2 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in Jinan Russians win, taking Jinan from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Tankette Non Combat Move - Russians 4 Infantrys and 1 Mech.Inf moved from Tulun to Ulaan Ude 1 EarlyFighter moved from Jinan to Ulaan Ude 1 Elite and 8 Infantrys moved from Kaask to Tulun 3 Infantrys moved from Kyzyl to Kaask 4 Infantrys moved from Achinsk to Krasnoyarsk Place Units - Russians 1 Elite and 5 Infantrys placed in Kaask 2 Infantrys and 2 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Masaharu regular : 0.33 Russians regular : 1.67 Hisaichi regular : -0.17 -
TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Research Technology - Yamamoto Combat Move - Yamamoto 2 Infantrys and 2 Tankettes moved from Burma to Bengal 1 Fighter moved from sz60 to Bengal 1 Artillery, 1 Elite and 1 Infantry moved from Malaya to sz60 1 Artillery and 1 Infantry moved from Malaya to sz60 1 Fighter moved from Tokyo to sz16 1 Destroyer moved from sz78 to sz16 1 B.Transport and 1 Transport moved from sz71 to sz70 2 Artillerys and 2 Elites moved from Davao to sz70 2 Artillerys, 1 B.Transport, 2 Elites and 1 Transport moved from sz70 to sz45 2 Artillerys and 2 Elites moved from sz45 to Gaferut 1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz59 1 Artillery, 1 Elite and 1 Infantry moved from sz60 to Java 1 Artillery, 1 Fighter and 1 Infantry moved from sz59 to Lambok 1 Artillery and 4 Infantrys moved from Malaya to Thailand 1 B.Transport and 2 Transports moved from sz59 to sz70 1 T.Boat moved from sz59 to sz69 1 Infantry moved from Flores to sz58 1 B.Transport and 1 Infantry moved from sz58 to sz59 1 Infantry moved from sz59 to Java 1 B.Transport and 1 Transport moved from sz68 to sz78 Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 1 Bunker, 5 Destroyers, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Lambok Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Artillery Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Lambok, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 Artillery in Lambok, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Lambok Yamamoto win, taking Lambok from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in sz16 Yamamoto attack with 1 Destroyer and 1 Fighter Anzac defend with 1 T.Boat Yamamoto roll dice for 1 Destroyer and 1 Fighter in sz16, round 2 : 1/2 hits, 0.83 expected hits Anzac roll dice for 1 T.Boat in sz16, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Anzac lost in sz16 Yamamoto win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 5 Casualties for Anzac: 1 T.Boat Battle in Gaferut Yamamoto attack with 2 Artillerys and 2 Elites Americans defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 2 Artillerys and 2 Elites in Gaferut, round 2 : 0/4 hits, 2.00 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Gaferut, round 2 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Yamamoto lost in Gaferut Yamamoto roll dice for 1 Artillery and 2 Elites in Gaferut, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Gaferut, round 3 : 2/3 hits, 1.00 expected hits 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Gaferut Yamamoto roll dice for 1 Elite in Gaferut, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Gaferut, round 4 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Yamamoto lost in Gaferut Americans win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -14 Casualties for Yamamoto: 2 Artillerys and 2 Elites Casualties for Americans: 1 Infantry Battle in Bengal Yamamoto attack with 1 Fighter, 2 Infantrys and 2 Tankettes British defend with 1 AAGun, 2 Bunkers and 3 Mech.Infs British roll AA dice in Bengal : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Yamamoto lost in Bengal Yamamoto roll dice for 2 Infantrys and 2 Tankettes in Bengal, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 2 Bunkers and 3 Mech.Infs in Bengal, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Yamamoto lost in Bengal Yamamoto roll dice for 2 Tankettes in Bengal, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 2 Bunkers and 3 Mech.Infs in Bengal, round 3 : 4/5 hits, 2.00 expected hits 2 Tankettes owned by the Yamamoto lost in Bengal British win with 2 Bunkers and 3 Mech.Infs remaining. Battle score for attacker is -22 Casualties for Yamamoto: 1 Fighter, 2 Infantrys and 2 Tankettes Battle in Java Yamamoto attack with 1 Artillery, 1 Elite and 2 Infantrys Anzac defend with 1 Artillery Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Java, round 2 : 0/4 hits, 1.33 expected hits Anzac roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Java, round 3 : 2/4 hits, 1.33 expected hits Anzac roll dice for 1 Artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Java Yamamoto win, taking Java from Anzac with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery Non Combat Move - Yamamoto 1 Fighter moved from sz16 to Tokyo 1 Fighter moved from Lambok to sz60 Place Units - Yamamoto 5 Destroyers placed in sz78 2 Artillerys, 1 Bunker and 4 Infantrys placed in Malaya 2 Artillerys and 2 Elites placed in Davao Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Yamamoto regular : -3.33 Americans regular : 1.33 Anzac regular : -0.83 British AA : 0.83 British regular : 1.67 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Chinese 3 Infantrys moved from Tsingnan to Sikang 1 Fighter moved from Tsingnan to Sikang 3 Infantrys moved from Tsingnan to Gansu 1 EarlyFighter moved from Tsingnan to Gansu Purchase Units - Chinese Chinese buy 9 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Chinese Battle in Gansu Chinese attack with 1 EarlyFighter and 3 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 EarlyFighter and 3 Infantrys in Gansu, round 2 : 1/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Gansu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu Chinese win, taking Gansu from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Sikang Chinese attack with 1 Fighter and 3 Infantrys Hisaichi defend with 1 Infantry and 2 Tankettes Chinese roll dice for 1 Fighter and 3 Infantrys in Sikang, round 2 : 3/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 2 Tankettes in Sikang, round 2 : 1/3 hits, 0.67 expected hits 2 Tankettes owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry and 2 Tankettes Non Combat Move - Chinese 1 EarlyFighter moved from Gansu to Tsingnan 1 Fighter moved from Sikang to Tsingnan 1 Elite moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 3 Infantrys moved from Ming Jong to Tsingnan 2 Infantrys moved from Quyan to Gobi 4 Infantrys moved from Urumal to Quyan Place Units - Chinese 5 Infantrys and 1 Marine placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Chinese regular : 2.17 Hisaichi regular : 1.00 -
TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Hisaichi 3 Tankettes moved from Tientsin to Jinan 6 Tankettes moved from N.French I. to Bengal 1 EarlyFighter moved from W.Chunking to Bengal 1 B.Transport moved from sz58 to sz68 6 Tankettes moved from Hongkong to sz67 6 Tankettes moved from sz67 to N.French I. 1 B.Transport moved from sz59 to sz68 2 Tankettes moved from N.S to sz60 2 Tankettes and 1 Transport moved from sz60 to sz59 2 Tankettes moved from sz59 to Soem 1 Elite and 1 Infantry moved from N.Shangsi to Gansu 1 Tankette moved from E.Shansi to Gansu 2 Mech.Infs moved from N.Shangsi to Szechwan 1 Tank moved from N.Shangsi to Szechwan 1 Infantry and 1 Tankette moved from E.Shansi to N.Shangsi 1 Mech.Inf moved from Szechwan to W.Sian 1 Mech.Inf moved from Szechwan to W.Sian 2 Tankettes moved from N.Shangsi to Szechwan 1 T.Boat moved from sz15 to sz1 3 Transports moved from sz74 to sz79 6 Tankettes moved from Seoul to sz79 6 Tankettes and 3 Transports moved from sz79 to sz74 5 Tankettes moved from Tientsin to E.Shansi 6 Tankettes moved from sz74 to Hopeh 2 Tankettes moved from Seoul to Tientsin 2 Tanks moved from Peking to N.Shangsi 1 Elite moved from Peking to E.Shansi Purchase Units - Hisaichi Hisaichi buy 3 Tanks and 14 Tankettes; Remaining resources: 2 PUs; Combat - Hisaichi Battle in Jinan Hisaichi attack with 3 Tankettes Russians defend with 2 Infantrys Hisaichi roll dice for 3 Tankettes in Jinan, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Jinan, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Tankette owned by the Hisaichi lost in Jinan Hisaichi win, taking Jinan from Russians with 2 Tankettes remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Tankette Casualties for Russians: 2 Infantrys Battle in Bengal Hisaichi attack with 1 EarlyFighter and 6 Tankettes British defend with 1 AAGun, 2 Bunkers and 3 Mech.Infs British roll AA dice in Bengal : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 EarlyFighter and 6 Tankettes in Bengal, round 2 : 2/7 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 2 Bunkers and 3 Mech.Infs in Bengal, round 2 : 4/5 hits, 2.00 expected hits 4 Tankettes owned by the Hisaichi and 1 Mech.Inf owned by the British lost in Bengal Hisaichi roll dice for 1 EarlyFighter and 2 Tankettes in Bengal, round 3 : 2/3 hits, 1.00 expected hits British roll dice for 2 Bunkers and 2 Mech.Infs in Bengal, round 3 : 4/4 hits, 1.67 expected hits 2 Tankettes owned by the Hisaichi, 1 EarlyFighter owned by the Hisaichi and 2 Mech.Infs owned by the British lost in Bengal British win with 2 Bunkers remaining. Battle score for attacker is -17 Casualties for Hisaichi: 1 EarlyFighter and 6 Tankettes Casualties for British: 3 Mech.Infs Battle in Soem Hisaichi attack with 2 Tankettes Anzac defend with 1 Artillery and 1 Elite Hisaichi roll dice for 2 Tankettes in Soem, round 2 : 1/2 hits, 0.67 expected hits Anzac roll dice for 1 Artillery and 1 Elite in Soem, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 2 Tankettes owned by the Hisaichi lost in Soem Anzac win with 1 Elite remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 Tankettes Casualties for Anzac: 1 Artillery Battle in Gansu Hisaichi attack with 1 Elite, 1 Infantry and 1 Tankette Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Elite, 1 Infantry and 1 Tankette in Gansu, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Gansu, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Gansu Hisaichi win, taking Gansu from Chinese with 1 Elite and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Non Combat Move - Hisaichi Place Units - Hisaichi 3 Tanks placed in Peking 8 Tankettes placed in Seoul 6 Tankettes placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Anzac regular : 1.33 British AA : -0.17 Russians regular : 0.33 British regular : 4.33 Hisaichi regular : 3.00 -
TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Thai 1 Elite and 10 Infantrys moved from Burma to Bengal 1 Transport moved from sz59 to sz81 1 Infantry and 1 Marine moved from Ceram to sz81 1 Infantry and 1 Marine moved from sz81 to Nayumo Purchase Units - Thai Thai buy 8 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Battle in Nayumo Thai attack with 1 Infantry and 1 Marine Dutch defend with 1 Infantry Thai roll dice for 1 Infantry and 1 Marine in Nayumo, round 2 : 0/2 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Nayumo, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry and 1 Marine in Nayumo, round 3 : 0/2 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Nayumo, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry and 1 Marine in Nayumo, round 4 : 1/2 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Nayumo, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Nayumo Thai win, taking Nayumo from Dutch with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Bengal Thai attack with 1 Elite and 10 Infantrys British defend with 1 AAGun and 2 Bunkers Thai roll dice for 1 Elite and 10 Infantrys in Bengal, round 2 : 4/11 hits, 2.17 expected hits British roll dice for 2 Bunkers in Bengal, round 2 : 0/2 hits, 1.00 expected hits 2 Bunkers owned by the British lost in Bengal Thai win, taking Bengal from British with 1 Elite and 10 Infantrys remaining. Battle score for attacker is 12 Casualties for British: 2 Bunkers Non Combat Move - Thai 2 Artillerys, 1 Elite and 3 Infantrys moved from Phuket to Thailand Place Units - Thai 1 Transport placed in sz60 2 Infantrys and 1 Marine placed in S.Borneo 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Thai regular : 1.33 British regular : -1.00 Dutch regular : -1.00 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - British 1 Artillery moved from Moresby to sz49 1 Artillery and 1 Transport moved from sz49 to sz50 1 Artillery moved from sz50 to Flores British take Flores from Yamamoto 1 Transport moved from sz57 to sz49 4 Transports moved from sz66 to sz63 2 Artillerys and 2 Infantrys moved from C.India to E.India 3 Mech.Infs moved from Dheli to E.India 4 Artillerys moved from Calcutta to sz63 3 Elites moved from Calcutta to sz63 4 Artillerys and 3 Elites moved from sz63 to E.India 1 Carrier and 4 Destroyers moved from sz66 to sz63 Purchase Units - British British buy 4 Artillerys, 1 Bunker, 4 Elites, 1 Infantry, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 1 Infantry moved from Vancouver to sz6 1 Infantry moved from N.Canada to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana 1 Infantry moved from Palana to Magadan Place Units - British 1 Infantry and 1 Marine placed in Moresby 4 Artillerys and 4 Elites placed in Calcutta 3 Mech.Infs placed in Dheli 1 Bunker placed in Nepal Turn Complete - British British collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Anzac 1 Artillery moved from Derby to sz50 2 Artillerys moved from W.Australia to sz50 2 Infantrys moved from Derby to sz50 1 Elite moved from Derby to sz50 1 Elite moved from W.Australia to sz50 1 Infantry moved from W.Australia to sz50 1 Elite moved from Soem to sz57 1 Elite and 1 Transport moved from sz57 to sz61 1 Elite moved from sz61 to N.S Anzac take N.S from Hisaichi 3 Artillerys, 2 Elites, 3 Infantrys and 4 Transports moved from sz50 to sz57 3 Artillerys, 2 Elites and 3 Infantrys moved from sz57 to Java 2 EarlyFighters moved from sz50 to sz45 1 EarlyFighter moved from Darwin to sz81 Purchase Units - Anzac Anzac buy 2 Artillerys, 2 EarlyFighters, 2 Elites and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 3 Artillerys, 2 Elites and 3 Infantrys Yamamoto defend with 1 Artillery, 1 Elite and 2 Infantrys Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Java Anzac roll dice for 3 Artillerys, 2 Elites and 3 Infantrys in Java, round 2 : 3/8 hits, 3.00 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 3 Artillerys, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Artillery, 1 Elite and 2 Infantrys Casualties for Anzac: 1 Infantry Battle in sz81 Anzac attack with 1 EarlyFighter Thai defend with 1 Transport Anzac roll dice for 1 EarlyFighter in sz81, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Transport in sz81, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 EarlyFighter in sz81, round 3 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Transport in sz81, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Thai lost in sz81 Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Thai: 1 Transport Battle in sz45 Anzac attack with 2 EarlyFighters Yamamoto defend with 1 B.Transport and 1 Transport Anzac roll dice for 2 EarlyFighters in sz45, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 B.Transport and 1 Transport in sz45, round 2 : 0/2 hits, 0.33 expected hits Anzac roll dice for 2 EarlyFighters in sz45, round 3 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 B.Transport and 1 Transport in sz45, round 3 : 1/2 hits, 0.33 expected hits 1 EarlyFighter owned by the Anzac, 1 Transport owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in sz45 Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Anzac: 1 EarlyFighter Casualties for Yamamoto: 1 B.Transport and 1 Transport Non Combat Move - Anzac 1 EarlyFighter moved from sz45 to Gaferut 1 Elite moved from Darwin to Derby 3 Infantrys moved from S.W.Australia to W.Australia 1 EarlyFighter moved from sz81 to sz50 1 Destroyer moved from sz50 to sz57 Place Units - Anzac 1 Artillery placed in Derby 1 Artillery and 2 Elites placed in W.Australia 2 EarlyFighters and 1 Marine placed in Darwin Turn Complete - Anzac Anzac collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Anzac regular : 1.33 Thai regular : -0.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Americans 1 Artillery, 16 Elites, 2 Infantrys and 1 Tank moved from Magadan to Yakutsk 2 Tanks moved from Palana to Yakutsk 2 Destroyers moved from sz7 to sz1 1 Destroyer moved from sz7 to sz1 4 Infantrys moved from Alaska to sz4 2 Infantrys and 1 Transport moved from sz4 to sz7 2 Infantrys moved from sz7 to Sukhalin Americans take Sukhalin from Masaharu 2 Infantrys and 1 Transport moved from sz4 to sz7 2 Infantrys moved from sz7 to Ostrov Russians take Ostrov from Masaharu 3 Destroyers moved from sz3 to sz7 8 Elites and 2 Infantrys moved from Palana to Magadan 8 Elites moved from Alaska to sz4 8 Elites moved from sz4 to Palana 2 EarlyFighters moved from Anchorage to Magadan 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from sz5 to Alaska 2 Infantrys moved from Seattle to British Columbia 2 B.Transports moved from sz14 to sz23 6 Elites moved from San Francisco to sz23 2 B.Transports and 6 Elites moved from sz23 to sz14 6 Elites moved from sz14 to Seattle 1 B29 moved from Pearl Harbor to Yakutsk 1 Artillery moved from Hilo to sz25 1 Artillery moved from Kauai to sz25 1 Infantry moved from Hilo to sz25 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz25 to sz20 2 Artillerys and 1 Infantry moved from sz20 to Wake 2 Destroyers moved from sz4 to sz7 Purchase Units - Americans Americans buy 1 B29, 2 Destroyers, 8 Elites, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Yakutsk Americans attack with 1 Artillery, 1 B29, 16 Elites, 2 Infantrys and 3 Tanks Masaharu defend with 1 Artillery, 20 Infantrys and 1 Marine Americans roll dice for 1 Artillery, 1 B29, 16 Elites, 2 Infantrys and 3 Tanks in Yakutsk, round 2 : 11/23 hits, 11.33 expected hits Masaharu roll dice for 1 Artillery, 20 Infantrys and 1 Marine in Yakutsk, round 2 : 8/22 hits, 7.33 expected hits 11 Infantrys owned by the Masaharu, 2 Elites owned by the Americans, 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans and 3 Tanks owned by the Americans lost in Yakutsk Americans roll dice for 1 B29 and 14 Elites in Yakutsk, round 3 : 6/15 hits, 8.00 expected hits Masaharu roll dice for 1 Artillery, 9 Infantrys and 1 Marine in Yakutsk, round 3 : 6/11 hits, 3.67 expected hits 6 Infantrys owned by the Masaharu and 6 Elites owned by the Americans lost in Yakutsk Americans roll dice for 1 B29 and 8 Elites in Yakutsk, round 4 : 6/9 hits, 5.00 expected hits Masaharu roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Yakutsk, round 4 : 0/5 hits, 1.67 expected hits 1 Marine owned by the Masaharu, 3 Infantrys owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Yakutsk Americans win, taking Yakutsk from Masaharu with 1 B29 and 8 Elites remaining. Battle score for attacker is -8 Casualties for Americans: 1 Artillery, 8 Elites, 2 Infantrys and 3 Tanks Casualties for Masaharu: 1 Artillery, 20 Infantrys and 1 Marine Battle in sz1 Americans attack with 3 Destroyers Hisaichi defend with 1 T.Boat; Masaharu defend with 1 T.Boat and 4 Transports; Yamamoto defend with 2 Destroyers and 1 T.Boat Americans roll dice for 3 Destroyers in sz1, round 2 : 3/3 hits, 1.00 expected hits Masaharu roll dice for 2 Destroyers, 3 T.Boats and 4 Transports in sz1, round 2 : 4/9 hits, 2.17 expected hits 3 Destroyers owned by the Americans, 1 T.Boat owned by the Masaharu, 1 T.Boat owned by the Hisaichi and 1 T.Boat owned by the Yamamoto lost in sz1 Masaharu win with 2 Destroyers and 4 Transports remaining. Battle score for attacker is -9 Casualties for Americans: 3 Destroyers Casualties for Hisaichi: 1 T.Boat Casualties for Masaharu: 1 T.Boat Casualties for Yamamoto: 1 T.Boat Non Combat Move - Americans 1 B29 moved from Yakutsk to Magadan Place Units - Americans 2 Destroyers placed in sz4 2 Transports placed in sz5 1 B29 placed in Pearl Harbor 1 Submarine placed in sz25 8 Elites placed in San Francisco Turn Complete - Americans Americans collect 86 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Masaharu regular : 3.17 -
TripleA Turn Summary: Masaharu round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Masaharu 4 Transports moved from sz1 to sz15 8 Infantrys moved from Akina to sz15 8 Infantrys and 4 Transports moved from sz15 to sz1 8 Infantrys moved from sz1 to Yakutsk 1 Tank and 2 Tankettes moved from Belogorsk to Yakutsk 4 Tankettes moved from Quingdao to Yakutsk 1 EarlyFighter moved from Quingdao to Yakutsk 1 Artillery moved from Japan to Akina Purchase Units - Masaharu Masaharu buy 1 EarlyFighter and 13 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Yakutsk Masaharu attack with 1 EarlyFighter, 8 Infantrys, 1 Tank and 6 Tankettes Americans defend with 8 Elites Masaharu roll dice for 1 EarlyFighter, 8 Infantrys, 1 Tank and 6 Tankettes in Yakutsk, round 2 : 6/16 hits, 4.17 expected hits Russians roll dice for 8 Elites in Yakutsk, round 2 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Masaharu and 6 Elites owned by the Americans lost in Yakutsk Masaharu roll dice for 1 EarlyFighter, 5 Infantrys, 1 Tank and 6 Tankettes in Yakutsk, round 3 : 4/13 hits, 3.67 expected hits Russians roll dice for 2 Elites in Yakutsk, round 3 : 0/2 hits, 0.67 expected hits 2 Elites owned by the Americans lost in Yakutsk Masaharu win, taking Yakutsk from Russians with 1 EarlyFighter, 5 Infantrys, 1 Tank and 6 Tankettes remaining. Battle score for attacker is 26 Casualties for Masaharu: 3 Infantrys Casualties for Americans: 8 Elites Non Combat Move - Masaharu 1 EarlyFighter moved from Yakutsk to Quingdao 2 Infantrys and 1 Marine moved from Amursk to Belogorsk Place Units - Masaharu 3 Infantrys placed in Belogorsk 3 Infantrys placed in Amursk Masaharu undo move 2. 1 EarlyFighter and 2 Infantrys placed in Amursk 8 Infantrys placed in Akina Masaharu undo move 3. Masaharu undo move 2. 3 Infantrys placed in Amursk 1 EarlyFighter and 7 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Masaharu regular : 2.17 Russians regular : -0.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Russians 1 Infantry moved from Tulun to Ustkut Russians take Ustkut from Masaharu 1 EarlyFighter, 24 Infantrys, 1 Marine, 13 Mech.Infs and 4 Tanks moved from Ulaan Ude to Quingdao Purchase Units - Russians Russians buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 EarlyFighter, 24 Infantrys, 1 Marine, 13 Mech.Infs and 4 Tanks Masaharu defend with 16 Artillerys, 1 EarlyFighter, 1 Elite, 14 Infantrys, 2 Marines and 5 Tanks Russians roll dice for 1 EarlyFighter, 24 Infantrys, 1 Marine, 13 Mech.Infs and 4 Tanks in Quingdao, round 2 : 13/43 hits, 13.17 expected hits Hisaichi roll dice for 16 Artillerys, 1 EarlyFighter, 1 Elite, 14 Infantrys, 2 Marines and 5 Tanks in Quingdao, round 2 : 18/39 hits, 14.00 expected hits 18 Infantrys owned by the Russians and 13 Infantrys owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter, 6 Infantrys, 1 Marine, 13 Mech.Infs and 4 Tanks in Quingdao, round 3 : 11/25 hits, 9.17 expected hits Hisaichi roll dice for 16 Artillerys, 1 EarlyFighter, 1 Elite, 1 Infantry, 2 Marines and 5 Tanks in Quingdao, round 3 : 11/26 hits, 9.67 expected hits 6 Infantrys owned by the Russians, 2 Marines owned by the Masaharu, 1 Infantry owned by the Masaharu, 4 Mech.Infs owned by the Russians, 1 Marine owned by the Russians and 8 Artillerys owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter, 9 Mech.Infs and 4 Tanks in Quingdao, round 4 : 10/14 hits, 5.33 expected hits Hisaichi roll dice for 8 Artillerys, 1 EarlyFighter, 1 Elite and 5 Tanks in Quingdao, round 4 : 6/15 hits, 6.00 expected hits 1 Elite owned by the Masaharu, 6 Mech.Infs owned by the Russians, 8 Artillerys owned by the Masaharu and 1 Tank owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter, 3 Mech.Infs and 4 Tanks in Quingdao, round 5 : 2/8 hits, 3.33 expected hits Hisaichi roll dice for 1 EarlyFighter and 4 Tanks in Quingdao, round 5 : 2/5 hits, 2.50 expected hits 2 Mech.Infs owned by the Russians and 2 Tanks owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter, 1 Mech.Inf and 4 Tanks in Quingdao, round 6 : 2/6 hits, 2.67 expected hits Hisaichi roll dice for 1 EarlyFighter and 2 Tanks in Quingdao, round 6 : 3/3 hits, 1.50 expected hits 1 Mech.Inf owned by the Russians, 1 EarlyFighter owned by the Russians, 2 Tanks owned by the Masaharu and 1 Tank owned by the Russians lost in Quingdao Russians roll dice for 3 Tanks in Quingdao, round 7 : 1/3 hits, 1.50 expected hits Hisaichi roll dice for 1 EarlyFighter in Quingdao, round 7 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Hisaichi with 3 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 EarlyFighter, 24 Infantrys, 1 Marine, 13 Mech.Infs and 1 Tank Casualties for Masaharu: 16 Artillerys, 1 EarlyFighter, 1 Elite, 14 Infantrys, 2 Marines and 5 Tanks Non Combat Move - Russians 1 Elite and 7 Infantrys moved from Tulun to Ulaan Ude 1 Elite and 8 Infantrys moved from Kaask to Tulun 2 Mech.Infs moved from Achinsk to Tulun 2 Infantrys moved from Achinsk to Krasnoyarsk 4 Infantrys moved from Krasnoyarsk to Kaask Place Units - Russians 6 Infantrys placed in Kaask 2 Infantrys and 2 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Russians regular : 3.83 Hisaichi regular : 5.83 -
TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Research Technology - Yamamoto Combat Move - Yamamoto 7 Destroyers moved from sz78 to sz7 1 Fighter moved from Tokyo to sz7 2 Artillerys and 2 Elites moved from Davao to sz70 2 Artillerys, 2 Elites and 2 Transports moved from sz70 to sz60 1 Artillery and 1 Infantry moved from Lambok to sz59 1 Fighter moved from sz60 to Java 3 Destroyers moved from sz58 to sz57 1 Destroyer moved from sz60 to sz57 1 Carrier moved from sz60 to sz57 1 Fighter moved from Java to sz57 1 B.Transport moved from sz60 to sz57 1 Carrier moved from sz59 to sz57 1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz60 3 Artillerys, 2 Elites and 1 Infantry moved from sz60 to Java 1 B.Transport moved from sz70 to sz60 1 B.Transport moved from sz59 to sz57 2 Artillerys and 1 Infantry moved from Malaya to sz60 2 Artillerys and 1 Infantry moved from sz60 to Java 1 Transport moved from sz78 to sz7 1 Infantry and 1 Marine moved from Tokyo to sz78 1 B.Transport, 1 Infantry and 1 Marine moved from sz78 to sz67 1 Infantry and 1 Marine moved from sz67 to N.French I. 1 Artillery and 4 Infantrys moved from Thailand to Burma 1 T.Boat moved from sz69 to sz70 Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 5 Destroyers, 7 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz57 Yamamoto attack with 2 B.Transports, 2 Carriers, 4 Destroyers and 1 Fighter British defend with 1 Destroyer; Anzac defend with 1 Battleship, 2 Destroyers and 6 Transports Yamamoto roll dice for 2 B.Transports, 2 Carriers, 4 Destroyers and 1 Fighter in sz57, round 2 : 3/7 hits, 2.17 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 1 Battleship, 3 Destroyers and 6 Transports in sz57, round 2 : 3/10 hits, 3.17 expected hits 2 Transports owned by the Anzac, 1 Carrier owned by the Yamamoto and 2 B.Transports owned by the Yamamoto lost in sz57 Yamamoto roll dice for 1 Carrier, 4 Destroyers and 1 Fighter in sz57, round 3 : 2/6 hits, 2.00 expected hits Anzac roll dice for 1 Battleship, 3 Destroyers and 4 Transports in sz57, round 3 : 4/8 hits, 2.83 expected hits 2 Transports owned by the Anzac, 1 Carrier owned by the Yamamoto and 3 Destroyers owned by the Yamamoto lost in sz57 Yamamoto roll dice for 1 Destroyer and 1 Fighter in sz57, round 4 : 0/2 hits, 0.83 expected hits Anzac roll dice for 1 Battleship, 3 Destroyers and 2 Transports in sz57, round 4 : 2/6 hits, 2.50 expected hits 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in sz57 Anzac win with 1 Battleship, 3 Destroyers and 2 Transports remaining. Battle score for attacker is -62 Casualties for Yamamoto: 2 B.Transports, 2 Carriers, 4 Destroyers and 1 Fighter Casualties for Anzac: 4 Transports Battle in Java Yamamoto attack with 5 Artillerys, 2 Elites and 2 Infantrys Anzac defend with 3 Artillerys, 2 Elites and 2 Infantrys Yamamoto roll dice for 5 Artillerys, 2 Elites and 2 Infantrys in Java, round 2 : 3/9 hits, 3.67 expected hits Anzac roll dice for 3 Artillerys, 2 Elites and 2 Infantrys in Java, round 2 : 2/7 hits, 2.33 expected hits 1 Artillery owned by the Anzac, 2 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Java Yamamoto roll dice for 5 Artillerys and 2 Elites in Java, round 3 : 6/7 hits, 3.00 expected hits Anzac roll dice for 2 Artillerys and 2 Elites in Java, round 3 : 2/4 hits, 1.33 expected hits 2 Artillerys owned by the Anzac, 2 Elites owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Java Yamamoto win, taking Java from Anzac with 3 Artillerys and 2 Elites remaining. Battle score for attacker is 12 Casualties for Yamamoto: 2 Artillerys and 2 Infantrys Casualties for Anzac: 3 Artillerys, 2 Elites and 2 Infantrys Battle in sz7 Yamamoto attack with 7 Destroyers, 1 Fighter and 1 Transport Americans defend with 5 Destroyers and 2 Transports Yamamoto roll dice for 7 Destroyers, 1 Fighter and 1 Transport in sz7, round 2 : 2/8 hits, 2.83 expected hits Americans roll dice for 5 Destroyers and 2 Transports in sz7, round 2 : 5/7 hits, 2.83 expected hits 2 Transports owned by the Americans, 4 Destroyers owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in sz7 Yamamoto roll dice for 3 Destroyers and 1 Fighter in sz7, round 3 : 2/4 hits, 1.50 expected hits Americans roll dice for 5 Destroyers in sz7, round 3 : 3/5 hits, 2.50 expected hits 2 Destroyers owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz7 Yamamoto roll dice for 1 Fighter in sz7, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 3 Destroyers in sz7, round 4 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Yamamoto lost in sz7 Americans win with 3 Destroyers remaining. Battle score for attacker is -44 Casualties for Yamamoto: 7 Destroyers, 1 Fighter and 1 Transport Casualties for Americans: 2 Destroyers and 2 Transports Non Combat Move - Yamamoto Place Units - Yamamoto 5 Destroyers placed in sz78 2 Artillerys, 1 Bunker and 4 Infantrys placed in Malaya Yamamoto undo move 2. 1 Artillery placed in Davao 1 Artillery, 1 Bunker and 5 Infantrys placed in Malaya 1 Transport placed in sz70 2 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.50 Americans regular : 2.17 Anzac regular : 0.83 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Chinese 2 Infantrys moved from Tsingnan to Gansu 1 EarlyFighter moved from Tsingnan to Gansu 1 Infantry moved from Tsingnan to Gansu 2 Infantrys moved from Sikang to W.Sian 1 Fighter moved from Tsingnan to W.Sian 1 Mech.Inf moved from Tsingnan to W.Sian Purchase Units - Chinese Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Gansu Chinese attack with 1 EarlyFighter and 3 Infantrys Hisaichi defend with 1 Elite and 1 Tankette Chinese roll dice for 1 EarlyFighter and 3 Infantrys in Gansu, round 2 : 0/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Elite and 1 Tankette in Gansu, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 EarlyFighter and 3 Infantrys in Gansu, round 3 : 0/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Elite and 1 Tankette in Gansu, round 3 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Gansu Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Gansu, round 4 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Elite and 1 Tankette in Gansu, round 4 : 0/2 hits, 0.50 expected hits 1 Tankette owned by the Hisaichi lost in Gansu Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Gansu, round 5 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Elite in Gansu, round 5 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Gansu Chinese win, taking Gansu from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Elite and 1 Tankette Battle in W.Sian Chinese attack with 1 Fighter, 2 Infantrys and 1 Mech.Inf Hisaichi defend with 2 Mech.Infs Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Mech.Inf in W.Sian, round 2 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Mech.Infs in W.Sian, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in W.Sian Chinese roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in W.Sian, round 3 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 2 Mech.Infs in W.Sian, round 3 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Hisaichi lost in W.Sian Chinese roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in W.Sian, round 4 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Mech.Inf in W.Sian, round 4 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Sian Chinese win, taking W.Sian from Hisaichi with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 6 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 2 Mech.Infs Non Combat Move - Chinese 1 Fighter moved from W.Sian to Tsingnan 1 EarlyFighter moved from Gansu to Tsingnan 2 Infantrys moved from Tsingnan to Sikang 5 Infantrys and 1 Marine moved from Xining to Tsingnan 2 Infantrys moved from Gobi to Tsingnan 4 Infantrys moved from Quyan to Gobi 4 Infantrys moved from Urumal to Quyan Place Units - Chinese 1 Elite and 5 Infantrys placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Hisaichi regular : -0.50 -
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Hisaichi 2 Tankettes moved from Hongkong to sz67 2 Tankettes and 1 Transport moved from sz67 to sz60 2 Tankettes moved from sz60 to N.S 2 Tankettes moved from Tientsin to Quingdao 1 Tankette moved from Jinan to Quingdao 2 Tankettes moved from N.Shangsi to Gansu 2 Tankettes moved from Szechwan to W.Sian 1 Tank moved from Szechwan to W.Sian 6 Tankettes moved from Hopeh to N.Shangsi 3 Tanks moved from Peking to N.Shangsi 3 Tankettes moved from E.Shansi to Sian 1 Tankette moved from E.Shansi to Gansu 1 Tankette moved from E.Shansi to Sian 1 Elite moved from E.Shansi to N.Shangsi 1 Tankette moved from Jinan to Quingdao 6 Tankettes moved from Seoul to Hsingan 2 Tankettes moved from Seoul to Tientsin 4 Tankettes moved from Hongkong to sz67 6 Tankettes moved from N.French I. to Bengal 2 Tankettes and 1 Transport moved from sz67 to sz60 2 Tankettes moved from sz60 to N.S 2 Tankettes moved from sz67 to N.French I. 2 B.Transports moved from sz68 to sz79 1 Transport moved from sz74 to sz67 1 Transport moved from sz74 to sz67 1 Transport moved from sz59 to sz60 1 Submarine moved from sz59 to sz60 1 Transport moved from sz60 to sz67 1 Transport moved from sz67 to sz74 Purchase Units - Hisaichi Hisaichi buy 3 Mech.Infs, 2 Tanks and 12 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in W.Sian Hisaichi attack with 1 Tank and 2 Tankettes Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 Tank and 2 Tankettes in W.Sian, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Mech.Inf in W.Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in W.Sian Hisaichi win, taking W.Sian from Chinese with 1 Tank and 2 Tankettes remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Mech.Inf Battle in Quingdao Hisaichi attack with 4 Tankettes Russians defend with 3 Tanks Hisaichi roll dice for 4 Tankettes in Quingdao, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 3 Tanks in Quingdao, round 2 : 2/3 hits, 1.50 expected hits 2 Tankettes owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 2 Tankettes in Quingdao, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 3 Tanks in Quingdao, round 3 : 2/3 hits, 1.50 expected hits 2 Tankettes owned by the Hisaichi and 2 Tanks owned by the Russians lost in Quingdao Russians win with 1 Tank remaining. Battle score for attacker is -6 Casualties for Hisaichi: 4 Tankettes Casualties for Russians: 2 Tanks Battle in N.S Hisaichi attack with 4 Tankettes Anzac defend with 1 Elite Hisaichi roll dice for 1 Battleship in N.S, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Tankettes in N.S, round 2 : 2/4 hits, 1.33 expected hits Anzac roll dice for 1 Elite in N.S, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Anzac lost in N.S Hisaichi win, taking N.S from Anzac with 4 Tankettes remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Elite Battle in Gansu Hisaichi attack with 3 Tankettes Chinese defend with 2 Infantrys Hisaichi roll dice for 3 Tankettes in Gansu, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Gansu, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Gansu Hisaichi win, taking Gansu from Chinese with 3 Tankettes remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Non Combat Move - Hisaichi Place Units - Hisaichi 6 Tankettes placed in Hongkong 2 Tanks and 1 Tankette placed in Peking 3 Mech.Infs and 5 Tankettes placed in Seoul Turn Complete - Hisaichi Hisaichi collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Anzac regular : -0.33 Russians regular : 1.00 Hisaichi regular : 1.83





