@captainwalker 36cdc3f8-e5d0-47db-838e-cc024aa5e766-triplea_41695_2IT.tsvg
dawg v. entek TRS
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Anzac 3 Artillerys moved from Derby to sz50 1 Elite and 1 Infantry moved from Derby to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Infantry moved from sz57 to Java 1 Artillery, 1 Elite and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Elite moved from sz57 to Soem 1 Artillery and 1 Transport moved from sz50 to sz57 1 Artillery moved from sz57 to Soem 1 EarlyFighter moved from sz50 to Soem 1 EarlyFighter moved from sz50 to Java 1 Battleship moved from sz50 to sz57 1 Destroyer moved from sz50 to sz57 1 Artillery and 2 Infantrys moved from Darwin to Derby 1 Infantry moved from S.W.Australia to W.Australia 3 Infantrys moved from Melbourne to S.W.Australia Purchase Units - Anzac Anzac buy 2 Artillerys, 1 EarlyFighter and 3 Elites; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Yamamoto defend with 1 Artillery, 1 Elite and 1 Infantry Anzac roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Java, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 2 : 0/3 hits, 1.00 expected hits Anzac roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Java, round 3 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 3 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java Anzac roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Java, round 4 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Elite in Java, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Java Anzac roll dice for 1 Artillery and 1 EarlyFighter in Java, round 5 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Elite in Java, round 5 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Artillery, 1 Elite and 1 Infantry Casualties for Anzac: 1 Infantry Battle in Soem Anzac attack with 2 Artillerys, 1 EarlyFighter and 1 Elite Yamamoto defend with 1 Elite, 1 Marine and 1 Tank Anzac roll dice for 2 Artillerys, 1 EarlyFighter and 1 Elite in Soem, round 2 : 3/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Elite, 1 Marine and 1 Tank in Soem, round 2 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Anzac, 1 Marine owned by the Yamamoto, 1 Elite owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Soem Anzac win, taking Soem from Yamamoto with 1 Artillery, 1 EarlyFighter and 1 Elite remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Artillery Casualties for Yamamoto: 1 Elite, 1 Marine and 1 Tank Non Combat Move - Anzac 1 EarlyFighter moved from Java to sz50 1 EarlyFighter moved from Soem to sz50 Place Units - Anzac 2 Artillerys and 1 Elite placed in W.Australia 1 Elite placed in Derby 1 EarlyFighter and 1 Elite placed in Darwin Turn Complete - Anzac Anzac collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.83 Anzac regular : 0.00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Anzac to sz16: 1 T.Boat EDIT: Removing units owned by Anzac from sz17: 1 T.Boat EDIT: Removing units owned by Anzac from Marcus: 1 Infantry EDIT: Adding units owned by Anzac to Japan: 1 Infantry EDIT: Changing ownership of Japan from Yamamoto to Anzac EDIT: Changing PUs for Anzac from 30 to 34 EDIT: Turning off Edit Mode 1 Tank moved from Gaferut to Fais Americans take Ifalk from Yamamoto Americans take Fais from Yamamoto 5 Destroyers and 2 EarlyFighters moved from sz4 to sz7 1 Destroyer moved from sz3 to sz7 1 Fighter moved from Palana to sz7 3 Destroyers moved from sz20 to sz3 1 Artillery, 8 Elites, 2 Infantrys and 1 Tank moved from Palana to Magadan 2 Transports moved from sz4 to sz5 2 Tanks moved from Anchorage to sz5 2 Infantrys moved from Alaska to sz5 2 Infantrys, 2 Tanks and 2 Transports moved from sz5 to sz4 2 Infantrys and 2 Tanks moved from sz4 to Palana 8 Elites moved from Alaska to sz4 8 Elites moved from sz4 to Palana 3 Destroyers moved from sz25 to sz20 2 Infantrys moved from Portland to Seattle 2 B.Transports moved from sz14 to sz23 8 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 8 Elites moved from sz14 to Seattle 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from sz5 to Alaska Purchase Units - Americans Americans buy 1 B.Transport, 1 B29, 2 Destroyers, 2 EarlyFighters and 6 Elites; Remaining resources: 0 PUs; Combat - Americans Battle in sz7 Americans attack with 6 Destroyers, 2 EarlyFighters and 1 Fighter Yamamoto defend with 8 Destroyers Americans roll dice for 6 Destroyers, 2 EarlyFighters and 1 Fighter in sz7, round 2 : 3/9 hits, 3.17 expected hits Yamamoto roll dice for 8 Destroyers in sz7, round 2 : 4/8 hits, 4.00 expected hits 2 Destroyers owned by the Americans, 3 Destroyers owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz7 Americans roll dice for 4 Destroyers and 1 Fighter in sz7, round 3 : 3/5 hits, 1.83 expected hits Yamamoto roll dice for 5 Destroyers in sz7, round 3 : 1/5 hits, 2.50 expected hits 1 Destroyer owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz7 Americans roll dice for 3 Destroyers and 1 Fighter in sz7, round 4 : 1/4 hits, 1.50 expected hits Yamamoto roll dice for 2 Destroyers in sz7, round 4 : 0/2 hits, 1.00 expected hits 1 Destroyer owned by the Yamamoto lost in sz7 Americans roll dice for 3 Destroyers and 1 Fighter in sz7, round 5 : 1/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Destroyer in sz7, round 5 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz7 Americans win with 3 Destroyers and 1 Fighter remaining. Battle score for attacker is 24 Casualties for Americans: 3 Destroyers and 2 EarlyFighters Casualties for Yamamoto: 8 Destroyers Non Combat Move - Americans 1 Fighter moved from sz7 to sz4 Place Units - Americans 2 Destroyers placed in sz4 2 EarlyFighters placed in Anchorage 1 B29 placed in Pearl Harbor 1 B.Transport placed in sz25 6 Elites placed in San Francisco Turn Complete - Americans Americans collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.00 Americans regular : 0.00
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TripleA Turn Summary: Masaharu round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Masaharu 1 Artillery, 1 Elite and 2 Infantrys moved from Belogorsk to Quingdao 2 Infantrys moved from Quingdao to Irkutsk 2 Infantrys moved from Angarsk to Ustkut Masaharu take Ustkut from Russians 1 EarlyFighter moved from Quingdao to Irkutsk 1 Tank and 2 Tankettes moved from Amursk to Quingdao 1 Artillery and 2 Infantrys moved from Akina to Japan 4 Transports moved from sz1 to sz15 1 Artillery and 4 Infantrys moved from Akina to sz15 3 Infantrys moved from N.Japan to sz15 1 Artillery, 7 Infantrys and 4 Transports moved from sz15 to sz1 1 Artillery and 7 Infantrys moved from sz1 to Yakutsk Purchase Units - Masaharu Masaharu buy 10 Infantrys, 1 Marine, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Masaharu Battle in Japan Masaharu attack with 1 Artillery and 2 Infantrys Anzac defend with 1 Infantry Masaharu roll dice for 1 Artillery and 2 Infantrys in Japan, round 2 : 0/3 hits, 0.83 expected hits Anzac roll dice for 1 Infantry in Japan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Japan Masaharu roll dice for 1 Artillery and 1 Infantry in Japan, round 3 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Infantry in Japan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Japan Masaharu roll dice for 1 Artillery in Japan, round 4 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Infantry in Japan, round 4 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Artillery in Japan, round 5 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 Infantry in Japan, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Japan Masaharu win, taking Japan from Anzac with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Masaharu: 2 Infantrys Casualties for Anzac: 1 Infantry Battle in Irkutsk Masaharu attack with 1 EarlyFighter and 2 Infantrys Russians defend with 1 Elite Masaharu roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Elite in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in Irkutsk Masaharu win, taking Irkutsk from Russians with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Elite Non Combat Move - Masaharu 1 EarlyFighter moved from Irkutsk to Quingdao Place Units - Masaharu 1 Tank and 2 Tankettes placed in Belogorsk 2 Infantrys and 1 Marine placed in Amursk 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Anzac regular : 0.67 Masaharu regular : -0.83 Russians regular : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Russians 1 EarlyFighter and 2 Infantrys moved from Ulaan Ude to Jinan 2 Infantrys moved from Tulun to Ustkut Purchase Units - Russians Russians buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Ustkut Russians attack with 2 Infantrys Masaharu defend with 2 Infantrys Russians roll dice for 2 Infantrys in Ustkut, round 2 : 0/2 hits, 0.33 expected hits Masaharu roll dice for 2 Infantrys in Ustkut, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Ustkut Russians roll dice for 1 Infantry in Ustkut, round 3 : 1/1 hits, 0.17 expected hits Masaharu roll dice for 2 Infantrys in Ustkut, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Masaharu lost in Ustkut Russians roll dice for 1 Infantry in Ustkut, round 4 : 1/1 hits, 0.17 expected hits Masaharu roll dice for 1 Infantry in Ustkut, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Ustkut Masaharu win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Masaharu: 2 Infantrys Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Tankette Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Tankette in Jinan, round 2 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in Jinan Russians win, taking Jinan from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Tankette Non Combat Move - Russians 4 Infantrys and 1 Mech.Inf moved from Tulun to Ulaan Ude 1 EarlyFighter moved from Jinan to Ulaan Ude 1 Elite and 8 Infantrys moved from Kaask to Tulun 3 Infantrys moved from Kyzyl to Kaask 4 Infantrys moved from Achinsk to Krasnoyarsk Place Units - Russians 1 Elite and 5 Infantrys placed in Kaask 2 Infantrys and 2 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.33 Russians regular : 1.67 Hisaichi regular : -0.17
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Research Technology - Yamamoto Combat Move - Yamamoto 2 Infantrys and 2 Tankettes moved from Burma to Bengal 1 Fighter moved from sz60 to Bengal 1 Artillery, 1 Elite and 1 Infantry moved from Malaya to sz60 1 Artillery and 1 Infantry moved from Malaya to sz60 1 Fighter moved from Tokyo to sz16 1 Destroyer moved from sz78 to sz16 1 B.Transport and 1 Transport moved from sz71 to sz70 2 Artillerys and 2 Elites moved from Davao to sz70 2 Artillerys, 1 B.Transport, 2 Elites and 1 Transport moved from sz70 to sz45 2 Artillerys and 2 Elites moved from sz45 to Gaferut 1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz59 1 Artillery, 1 Elite and 1 Infantry moved from sz60 to Java 1 Artillery, 1 Fighter and 1 Infantry moved from sz59 to Lambok 1 Artillery and 4 Infantrys moved from Malaya to Thailand 1 B.Transport and 2 Transports moved from sz59 to sz70 1 T.Boat moved from sz59 to sz69 1 Infantry moved from Flores to sz58 1 B.Transport and 1 Infantry moved from sz58 to sz59 1 Infantry moved from sz59 to Java 1 B.Transport and 1 Transport moved from sz68 to sz78 Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 1 Bunker, 5 Destroyers, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Lambok Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Artillery Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Lambok, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 Artillery in Lambok, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Lambok Yamamoto win, taking Lambok from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in sz16 Yamamoto attack with 1 Destroyer and 1 Fighter Anzac defend with 1 T.Boat Yamamoto roll dice for 1 Destroyer and 1 Fighter in sz16, round 2 : 1/2 hits, 0.83 expected hits Anzac roll dice for 1 T.Boat in sz16, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Anzac lost in sz16 Yamamoto win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 5 Casualties for Anzac: 1 T.Boat Battle in Gaferut Yamamoto attack with 2 Artillerys and 2 Elites Americans defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 2 Artillerys and 2 Elites in Gaferut, round 2 : 0/4 hits, 2.00 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Gaferut, round 2 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Yamamoto lost in Gaferut Yamamoto roll dice for 1 Artillery and 2 Elites in Gaferut, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Gaferut, round 3 : 2/3 hits, 1.00 expected hits 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Gaferut Yamamoto roll dice for 1 Elite in Gaferut, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Gaferut, round 4 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Yamamoto lost in Gaferut Americans win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -14 Casualties for Yamamoto: 2 Artillerys and 2 Elites Casualties for Americans: 1 Infantry Battle in Bengal Yamamoto attack with 1 Fighter, 2 Infantrys and 2 Tankettes British defend with 1 AAGun, 2 Bunkers and 3 Mech.Infs British roll AA dice in Bengal : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Yamamoto lost in Bengal Yamamoto roll dice for 2 Infantrys and 2 Tankettes in Bengal, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 2 Bunkers and 3 Mech.Infs in Bengal, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Yamamoto lost in Bengal Yamamoto roll dice for 2 Tankettes in Bengal, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 2 Bunkers and 3 Mech.Infs in Bengal, round 3 : 4/5 hits, 2.00 expected hits 2 Tankettes owned by the Yamamoto lost in Bengal British win with 2 Bunkers and 3 Mech.Infs remaining. Battle score for attacker is -22 Casualties for Yamamoto: 1 Fighter, 2 Infantrys and 2 Tankettes Battle in Java Yamamoto attack with 1 Artillery, 1 Elite and 2 Infantrys Anzac defend with 1 Artillery Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Java, round 2 : 0/4 hits, 1.33 expected hits Anzac roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Java, round 3 : 2/4 hits, 1.33 expected hits Anzac roll dice for 1 Artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Java Yamamoto win, taking Java from Anzac with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery Non Combat Move - Yamamoto 1 Fighter moved from sz16 to Tokyo 1 Fighter moved from Lambok to sz60 Place Units - Yamamoto 5 Destroyers placed in sz78 2 Artillerys, 1 Bunker and 4 Infantrys placed in Malaya 2 Artillerys and 2 Elites placed in Davao Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.33 Americans regular : 1.33 Anzac regular : -0.83 British AA : 0.83 British regular : 1.67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Chinese 3 Infantrys moved from Tsingnan to Sikang 1 Fighter moved from Tsingnan to Sikang 3 Infantrys moved from Tsingnan to Gansu 1 EarlyFighter moved from Tsingnan to Gansu Purchase Units - Chinese Chinese buy 9 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Chinese Battle in Gansu Chinese attack with 1 EarlyFighter and 3 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 EarlyFighter and 3 Infantrys in Gansu, round 2 : 1/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Gansu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu Chinese win, taking Gansu from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Sikang Chinese attack with 1 Fighter and 3 Infantrys Hisaichi defend with 1 Infantry and 2 Tankettes Chinese roll dice for 1 Fighter and 3 Infantrys in Sikang, round 2 : 3/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 2 Tankettes in Sikang, round 2 : 1/3 hits, 0.67 expected hits 2 Tankettes owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry and 2 Tankettes Non Combat Move - Chinese 1 EarlyFighter moved from Gansu to Tsingnan 1 Fighter moved from Sikang to Tsingnan 1 Elite moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 3 Infantrys moved from Ming Jong to Tsingnan 2 Infantrys moved from Quyan to Gobi 4 Infantrys moved from Urumal to Quyan Place Units - Chinese 5 Infantrys and 1 Marine placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17 Hisaichi regular : 1.00
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Hisaichi 3 Tankettes moved from Tientsin to Jinan 6 Tankettes moved from N.French I. to Bengal 1 EarlyFighter moved from W.Chunking to Bengal 1 B.Transport moved from sz58 to sz68 6 Tankettes moved from Hongkong to sz67 6 Tankettes moved from sz67 to N.French I. 1 B.Transport moved from sz59 to sz68 2 Tankettes moved from N.S to sz60 2 Tankettes and 1 Transport moved from sz60 to sz59 2 Tankettes moved from sz59 to Soem 1 Elite and 1 Infantry moved from N.Shangsi to Gansu 1 Tankette moved from E.Shansi to Gansu 2 Mech.Infs moved from N.Shangsi to Szechwan 1 Tank moved from N.Shangsi to Szechwan 1 Infantry and 1 Tankette moved from E.Shansi to N.Shangsi 1 Mech.Inf moved from Szechwan to W.Sian 1 Mech.Inf moved from Szechwan to W.Sian 2 Tankettes moved from N.Shangsi to Szechwan 1 T.Boat moved from sz15 to sz1 3 Transports moved from sz74 to sz79 6 Tankettes moved from Seoul to sz79 6 Tankettes and 3 Transports moved from sz79 to sz74 5 Tankettes moved from Tientsin to E.Shansi 6 Tankettes moved from sz74 to Hopeh 2 Tankettes moved from Seoul to Tientsin 2 Tanks moved from Peking to N.Shangsi 1 Elite moved from Peking to E.Shansi Purchase Units - Hisaichi Hisaichi buy 3 Tanks and 14 Tankettes; Remaining resources: 2 PUs; Combat - Hisaichi Battle in Jinan Hisaichi attack with 3 Tankettes Russians defend with 2 Infantrys Hisaichi roll dice for 3 Tankettes in Jinan, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Jinan, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Tankette owned by the Hisaichi lost in Jinan Hisaichi win, taking Jinan from Russians with 2 Tankettes remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Tankette Casualties for Russians: 2 Infantrys Battle in Bengal Hisaichi attack with 1 EarlyFighter and 6 Tankettes British defend with 1 AAGun, 2 Bunkers and 3 Mech.Infs British roll AA dice in Bengal : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 EarlyFighter and 6 Tankettes in Bengal, round 2 : 2/7 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 2 Bunkers and 3 Mech.Infs in Bengal, round 2 : 4/5 hits, 2.00 expected hits 4 Tankettes owned by the Hisaichi and 1 Mech.Inf owned by the British lost in Bengal Hisaichi roll dice for 1 EarlyFighter and 2 Tankettes in Bengal, round 3 : 2/3 hits, 1.00 expected hits British roll dice for 2 Bunkers and 2 Mech.Infs in Bengal, round 3 : 4/4 hits, 1.67 expected hits 2 Tankettes owned by the Hisaichi, 1 EarlyFighter owned by the Hisaichi and 2 Mech.Infs owned by the British lost in Bengal British win with 2 Bunkers remaining. Battle score for attacker is -17 Casualties for Hisaichi: 1 EarlyFighter and 6 Tankettes Casualties for British: 3 Mech.Infs Battle in Soem Hisaichi attack with 2 Tankettes Anzac defend with 1 Artillery and 1 Elite Hisaichi roll dice for 2 Tankettes in Soem, round 2 : 1/2 hits, 0.67 expected hits Anzac roll dice for 1 Artillery and 1 Elite in Soem, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 2 Tankettes owned by the Hisaichi lost in Soem Anzac win with 1 Elite remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 Tankettes Casualties for Anzac: 1 Artillery Battle in Gansu Hisaichi attack with 1 Elite, 1 Infantry and 1 Tankette Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Elite, 1 Infantry and 1 Tankette in Gansu, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Gansu, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Gansu Hisaichi win, taking Gansu from Chinese with 1 Elite and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Non Combat Move - Hisaichi Place Units - Hisaichi 3 Tanks placed in Peking 8 Tankettes placed in Seoul 6 Tankettes placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Anzac regular : 1.33 British AA : -0.17 Russians regular : 0.33 British regular : 4.33 Hisaichi regular : 3.00
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Thai 1 Elite and 10 Infantrys moved from Burma to Bengal 1 Transport moved from sz59 to sz81 1 Infantry and 1 Marine moved from Ceram to sz81 1 Infantry and 1 Marine moved from sz81 to Nayumo Purchase Units - Thai Thai buy 8 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Battle in Nayumo Thai attack with 1 Infantry and 1 Marine Dutch defend with 1 Infantry Thai roll dice for 1 Infantry and 1 Marine in Nayumo, round 2 : 0/2 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Nayumo, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry and 1 Marine in Nayumo, round 3 : 0/2 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Nayumo, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry and 1 Marine in Nayumo, round 4 : 1/2 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Nayumo, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Nayumo Thai win, taking Nayumo from Dutch with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Bengal Thai attack with 1 Elite and 10 Infantrys British defend with 1 AAGun and 2 Bunkers Thai roll dice for 1 Elite and 10 Infantrys in Bengal, round 2 : 4/11 hits, 2.17 expected hits British roll dice for 2 Bunkers in Bengal, round 2 : 0/2 hits, 1.00 expected hits 2 Bunkers owned by the British lost in Bengal Thai win, taking Bengal from British with 1 Elite and 10 Infantrys remaining. Battle score for attacker is 12 Casualties for British: 2 Bunkers Non Combat Move - Thai 2 Artillerys, 1 Elite and 3 Infantrys moved from Phuket to Thailand Place Units - Thai 1 Transport placed in sz60 2 Infantrys and 1 Marine placed in S.Borneo 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Thai regular : 1.33 British regular : -1.00 Dutch regular : -1.00
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - British 1 Artillery moved from Moresby to sz49 1 Artillery and 1 Transport moved from sz49 to sz50 1 Artillery moved from sz50 to Flores British take Flores from Yamamoto 1 Transport moved from sz57 to sz49 4 Transports moved from sz66 to sz63 2 Artillerys and 2 Infantrys moved from C.India to E.India 3 Mech.Infs moved from Dheli to E.India 4 Artillerys moved from Calcutta to sz63 3 Elites moved from Calcutta to sz63 4 Artillerys and 3 Elites moved from sz63 to E.India 1 Carrier and 4 Destroyers moved from sz66 to sz63 Purchase Units - British British buy 4 Artillerys, 1 Bunker, 4 Elites, 1 Infantry, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 1 Infantry moved from Vancouver to sz6 1 Infantry moved from N.Canada to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana 1 Infantry moved from Palana to Magadan Place Units - British 1 Infantry and 1 Marine placed in Moresby 4 Artillerys and 4 Elites placed in Calcutta 3 Mech.Infs placed in Dheli 1 Bunker placed in Nepal Turn Complete - British British collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Anzac 1 Artillery moved from Derby to sz50 2 Artillerys moved from W.Australia to sz50 2 Infantrys moved from Derby to sz50 1 Elite moved from Derby to sz50 1 Elite moved from W.Australia to sz50 1 Infantry moved from W.Australia to sz50 1 Elite moved from Soem to sz57 1 Elite and 1 Transport moved from sz57 to sz61 1 Elite moved from sz61 to N.S Anzac take N.S from Hisaichi 3 Artillerys, 2 Elites, 3 Infantrys and 4 Transports moved from sz50 to sz57 3 Artillerys, 2 Elites and 3 Infantrys moved from sz57 to Java 2 EarlyFighters moved from sz50 to sz45 1 EarlyFighter moved from Darwin to sz81 Purchase Units - Anzac Anzac buy 2 Artillerys, 2 EarlyFighters, 2 Elites and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 3 Artillerys, 2 Elites and 3 Infantrys Yamamoto defend with 1 Artillery, 1 Elite and 2 Infantrys Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Java Anzac roll dice for 3 Artillerys, 2 Elites and 3 Infantrys in Java, round 2 : 3/8 hits, 3.00 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 3 Artillerys, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Artillery, 1 Elite and 2 Infantrys Casualties for Anzac: 1 Infantry Battle in sz81 Anzac attack with 1 EarlyFighter Thai defend with 1 Transport Anzac roll dice for 1 EarlyFighter in sz81, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Transport in sz81, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 EarlyFighter in sz81, round 3 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Transport in sz81, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Thai lost in sz81 Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Thai: 1 Transport Battle in sz45 Anzac attack with 2 EarlyFighters Yamamoto defend with 1 B.Transport and 1 Transport Anzac roll dice for 2 EarlyFighters in sz45, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 B.Transport and 1 Transport in sz45, round 2 : 0/2 hits, 0.33 expected hits Anzac roll dice for 2 EarlyFighters in sz45, round 3 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 B.Transport and 1 Transport in sz45, round 3 : 1/2 hits, 0.33 expected hits 1 EarlyFighter owned by the Anzac, 1 Transport owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in sz45 Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Anzac: 1 EarlyFighter Casualties for Yamamoto: 1 B.Transport and 1 Transport Non Combat Move - Anzac 1 EarlyFighter moved from sz45 to Gaferut 1 Elite moved from Darwin to Derby 3 Infantrys moved from S.W.Australia to W.Australia 1 EarlyFighter moved from sz81 to sz50 1 Destroyer moved from sz50 to sz57 Place Units - Anzac 1 Artillery placed in Derby 1 Artillery and 2 Elites placed in W.Australia 2 EarlyFighters and 1 Marine placed in Darwin Turn Complete - Anzac Anzac collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Anzac regular : 1.33 Thai regular : -0.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Americans 1 Artillery, 16 Elites, 2 Infantrys and 1 Tank moved from Magadan to Yakutsk 2 Tanks moved from Palana to Yakutsk 2 Destroyers moved from sz7 to sz1 1 Destroyer moved from sz7 to sz1 4 Infantrys moved from Alaska to sz4 2 Infantrys and 1 Transport moved from sz4 to sz7 2 Infantrys moved from sz7 to Sukhalin Americans take Sukhalin from Masaharu 2 Infantrys and 1 Transport moved from sz4 to sz7 2 Infantrys moved from sz7 to Ostrov Russians take Ostrov from Masaharu 3 Destroyers moved from sz3 to sz7 8 Elites and 2 Infantrys moved from Palana to Magadan 8 Elites moved from Alaska to sz4 8 Elites moved from sz4 to Palana 2 EarlyFighters moved from Anchorage to Magadan 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from sz5 to Alaska 2 Infantrys moved from Seattle to British Columbia 2 B.Transports moved from sz14 to sz23 6 Elites moved from San Francisco to sz23 2 B.Transports and 6 Elites moved from sz23 to sz14 6 Elites moved from sz14 to Seattle 1 B29 moved from Pearl Harbor to Yakutsk 1 Artillery moved from Hilo to sz25 1 Artillery moved from Kauai to sz25 1 Infantry moved from Hilo to sz25 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz25 to sz20 2 Artillerys and 1 Infantry moved from sz20 to Wake 2 Destroyers moved from sz4 to sz7 Purchase Units - Americans Americans buy 1 B29, 2 Destroyers, 8 Elites, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Yakutsk Americans attack with 1 Artillery, 1 B29, 16 Elites, 2 Infantrys and 3 Tanks Masaharu defend with 1 Artillery, 20 Infantrys and 1 Marine Americans roll dice for 1 Artillery, 1 B29, 16 Elites, 2 Infantrys and 3 Tanks in Yakutsk, round 2 : 11/23 hits, 11.33 expected hits Masaharu roll dice for 1 Artillery, 20 Infantrys and 1 Marine in Yakutsk, round 2 : 8/22 hits, 7.33 expected hits 11 Infantrys owned by the Masaharu, 2 Elites owned by the Americans, 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans and 3 Tanks owned by the Americans lost in Yakutsk Americans roll dice for 1 B29 and 14 Elites in Yakutsk, round 3 : 6/15 hits, 8.00 expected hits Masaharu roll dice for 1 Artillery, 9 Infantrys and 1 Marine in Yakutsk, round 3 : 6/11 hits, 3.67 expected hits 6 Infantrys owned by the Masaharu and 6 Elites owned by the Americans lost in Yakutsk Americans roll dice for 1 B29 and 8 Elites in Yakutsk, round 4 : 6/9 hits, 5.00 expected hits Masaharu roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Yakutsk, round 4 : 0/5 hits, 1.67 expected hits 1 Marine owned by the Masaharu, 3 Infantrys owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Yakutsk Americans win, taking Yakutsk from Masaharu with 1 B29 and 8 Elites remaining. Battle score for attacker is -8 Casualties for Americans: 1 Artillery, 8 Elites, 2 Infantrys and 3 Tanks Casualties for Masaharu: 1 Artillery, 20 Infantrys and 1 Marine Battle in sz1 Americans attack with 3 Destroyers Hisaichi defend with 1 T.Boat; Masaharu defend with 1 T.Boat and 4 Transports; Yamamoto defend with 2 Destroyers and 1 T.Boat Americans roll dice for 3 Destroyers in sz1, round 2 : 3/3 hits, 1.00 expected hits Masaharu roll dice for 2 Destroyers, 3 T.Boats and 4 Transports in sz1, round 2 : 4/9 hits, 2.17 expected hits 3 Destroyers owned by the Americans, 1 T.Boat owned by the Masaharu, 1 T.Boat owned by the Hisaichi and 1 T.Boat owned by the Yamamoto lost in sz1 Masaharu win with 2 Destroyers and 4 Transports remaining. Battle score for attacker is -9 Casualties for Americans: 3 Destroyers Casualties for Hisaichi: 1 T.Boat Casualties for Masaharu: 1 T.Boat Casualties for Yamamoto: 1 T.Boat Non Combat Move - Americans 1 B29 moved from Yakutsk to Magadan Place Units - Americans 2 Destroyers placed in sz4 2 Transports placed in sz5 1 B29 placed in Pearl Harbor 1 Submarine placed in sz25 8 Elites placed in San Francisco Turn Complete - Americans Americans collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Masaharu regular : 3.17
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TripleA Turn Summary: Masaharu round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Masaharu 4 Transports moved from sz1 to sz15 8 Infantrys moved from Akina to sz15 8 Infantrys and 4 Transports moved from sz15 to sz1 8 Infantrys moved from sz1 to Yakutsk 1 Tank and 2 Tankettes moved from Belogorsk to Yakutsk 4 Tankettes moved from Quingdao to Yakutsk 1 EarlyFighter moved from Quingdao to Yakutsk 1 Artillery moved from Japan to Akina Purchase Units - Masaharu Masaharu buy 1 EarlyFighter and 13 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Yakutsk Masaharu attack with 1 EarlyFighter, 8 Infantrys, 1 Tank and 6 Tankettes Americans defend with 8 Elites Masaharu roll dice for 1 EarlyFighter, 8 Infantrys, 1 Tank and 6 Tankettes in Yakutsk, round 2 : 6/16 hits, 4.17 expected hits Russians roll dice for 8 Elites in Yakutsk, round 2 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Masaharu and 6 Elites owned by the Americans lost in Yakutsk Masaharu roll dice for 1 EarlyFighter, 5 Infantrys, 1 Tank and 6 Tankettes in Yakutsk, round 3 : 4/13 hits, 3.67 expected hits Russians roll dice for 2 Elites in Yakutsk, round 3 : 0/2 hits, 0.67 expected hits 2 Elites owned by the Americans lost in Yakutsk Masaharu win, taking Yakutsk from Russians with 1 EarlyFighter, 5 Infantrys, 1 Tank and 6 Tankettes remaining. Battle score for attacker is 26 Casualties for Masaharu: 3 Infantrys Casualties for Americans: 8 Elites Non Combat Move - Masaharu 1 EarlyFighter moved from Yakutsk to Quingdao 2 Infantrys and 1 Marine moved from Amursk to Belogorsk Place Units - Masaharu 3 Infantrys placed in Belogorsk 3 Infantrys placed in Amursk Masaharu undo move 2. 1 EarlyFighter and 2 Infantrys placed in Amursk 8 Infantrys placed in Akina Masaharu undo move 3. Masaharu undo move 2. 3 Infantrys placed in Amursk 1 EarlyFighter and 7 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Masaharu regular : 2.17 Russians regular : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Russians 1 Infantry moved from Tulun to Ustkut Russians take Ustkut from Masaharu 1 EarlyFighter, 24 Infantrys, 1 Marine, 13 Mech.Infs and 4 Tanks moved from Ulaan Ude to Quingdao Purchase Units - Russians Russians buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 EarlyFighter, 24 Infantrys, 1 Marine, 13 Mech.Infs and 4 Tanks Masaharu defend with 16 Artillerys, 1 EarlyFighter, 1 Elite, 14 Infantrys, 2 Marines and 5 Tanks Russians roll dice for 1 EarlyFighter, 24 Infantrys, 1 Marine, 13 Mech.Infs and 4 Tanks in Quingdao, round 2 : 13/43 hits, 13.17 expected hits Hisaichi roll dice for 16 Artillerys, 1 EarlyFighter, 1 Elite, 14 Infantrys, 2 Marines and 5 Tanks in Quingdao, round 2 : 18/39 hits, 14.00 expected hits 18 Infantrys owned by the Russians and 13 Infantrys owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter, 6 Infantrys, 1 Marine, 13 Mech.Infs and 4 Tanks in Quingdao, round 3 : 11/25 hits, 9.17 expected hits Hisaichi roll dice for 16 Artillerys, 1 EarlyFighter, 1 Elite, 1 Infantry, 2 Marines and 5 Tanks in Quingdao, round 3 : 11/26 hits, 9.67 expected hits 6 Infantrys owned by the Russians, 2 Marines owned by the Masaharu, 1 Infantry owned by the Masaharu, 4 Mech.Infs owned by the Russians, 1 Marine owned by the Russians and 8 Artillerys owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter, 9 Mech.Infs and 4 Tanks in Quingdao, round 4 : 10/14 hits, 5.33 expected hits Hisaichi roll dice for 8 Artillerys, 1 EarlyFighter, 1 Elite and 5 Tanks in Quingdao, round 4 : 6/15 hits, 6.00 expected hits 1 Elite owned by the Masaharu, 6 Mech.Infs owned by the Russians, 8 Artillerys owned by the Masaharu and 1 Tank owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter, 3 Mech.Infs and 4 Tanks in Quingdao, round 5 : 2/8 hits, 3.33 expected hits Hisaichi roll dice for 1 EarlyFighter and 4 Tanks in Quingdao, round 5 : 2/5 hits, 2.50 expected hits 2 Mech.Infs owned by the Russians and 2 Tanks owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter, 1 Mech.Inf and 4 Tanks in Quingdao, round 6 : 2/6 hits, 2.67 expected hits Hisaichi roll dice for 1 EarlyFighter and 2 Tanks in Quingdao, round 6 : 3/3 hits, 1.50 expected hits 1 Mech.Inf owned by the Russians, 1 EarlyFighter owned by the Russians, 2 Tanks owned by the Masaharu and 1 Tank owned by the Russians lost in Quingdao Russians roll dice for 3 Tanks in Quingdao, round 7 : 1/3 hits, 1.50 expected hits Hisaichi roll dice for 1 EarlyFighter in Quingdao, round 7 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Hisaichi with 3 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 EarlyFighter, 24 Infantrys, 1 Marine, 13 Mech.Infs and 1 Tank Casualties for Masaharu: 16 Artillerys, 1 EarlyFighter, 1 Elite, 14 Infantrys, 2 Marines and 5 Tanks Non Combat Move - Russians 1 Elite and 7 Infantrys moved from Tulun to Ulaan Ude 1 Elite and 8 Infantrys moved from Kaask to Tulun 2 Mech.Infs moved from Achinsk to Tulun 2 Infantrys moved from Achinsk to Krasnoyarsk 4 Infantrys moved from Krasnoyarsk to Kaask Place Units - Russians 6 Infantrys placed in Kaask 2 Infantrys and 2 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Russians regular : 3.83 Hisaichi regular : 5.83
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Research Technology - Yamamoto Combat Move - Yamamoto 7 Destroyers moved from sz78 to sz7 1 Fighter moved from Tokyo to sz7 2 Artillerys and 2 Elites moved from Davao to sz70 2 Artillerys, 2 Elites and 2 Transports moved from sz70 to sz60 1 Artillery and 1 Infantry moved from Lambok to sz59 1 Fighter moved from sz60 to Java 3 Destroyers moved from sz58 to sz57 1 Destroyer moved from sz60 to sz57 1 Carrier moved from sz60 to sz57 1 Fighter moved from Java to sz57 1 B.Transport moved from sz60 to sz57 1 Carrier moved from sz59 to sz57 1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz60 3 Artillerys, 2 Elites and 1 Infantry moved from sz60 to Java 1 B.Transport moved from sz70 to sz60 1 B.Transport moved from sz59 to sz57 2 Artillerys and 1 Infantry moved from Malaya to sz60 2 Artillerys and 1 Infantry moved from sz60 to Java 1 Transport moved from sz78 to sz7 1 Infantry and 1 Marine moved from Tokyo to sz78 1 B.Transport, 1 Infantry and 1 Marine moved from sz78 to sz67 1 Infantry and 1 Marine moved from sz67 to N.French I. 1 Artillery and 4 Infantrys moved from Thailand to Burma 1 T.Boat moved from sz69 to sz70 Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 5 Destroyers, 7 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz57 Yamamoto attack with 2 B.Transports, 2 Carriers, 4 Destroyers and 1 Fighter British defend with 1 Destroyer; Anzac defend with 1 Battleship, 2 Destroyers and 6 Transports Yamamoto roll dice for 2 B.Transports, 2 Carriers, 4 Destroyers and 1 Fighter in sz57, round 2 : 3/7 hits, 2.17 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 1 Battleship, 3 Destroyers and 6 Transports in sz57, round 2 : 3/10 hits, 3.17 expected hits 2 Transports owned by the Anzac, 1 Carrier owned by the Yamamoto and 2 B.Transports owned by the Yamamoto lost in sz57 Yamamoto roll dice for 1 Carrier, 4 Destroyers and 1 Fighter in sz57, round 3 : 2/6 hits, 2.00 expected hits Anzac roll dice for 1 Battleship, 3 Destroyers and 4 Transports in sz57, round 3 : 4/8 hits, 2.83 expected hits 2 Transports owned by the Anzac, 1 Carrier owned by the Yamamoto and 3 Destroyers owned by the Yamamoto lost in sz57 Yamamoto roll dice for 1 Destroyer and 1 Fighter in sz57, round 4 : 0/2 hits, 0.83 expected hits Anzac roll dice for 1 Battleship, 3 Destroyers and 2 Transports in sz57, round 4 : 2/6 hits, 2.50 expected hits 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in sz57 Anzac win with 1 Battleship, 3 Destroyers and 2 Transports remaining. Battle score for attacker is -62 Casualties for Yamamoto: 2 B.Transports, 2 Carriers, 4 Destroyers and 1 Fighter Casualties for Anzac: 4 Transports Battle in Java Yamamoto attack with 5 Artillerys, 2 Elites and 2 Infantrys Anzac defend with 3 Artillerys, 2 Elites and 2 Infantrys Yamamoto roll dice for 5 Artillerys, 2 Elites and 2 Infantrys in Java, round 2 : 3/9 hits, 3.67 expected hits Anzac roll dice for 3 Artillerys, 2 Elites and 2 Infantrys in Java, round 2 : 2/7 hits, 2.33 expected hits 1 Artillery owned by the Anzac, 2 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Java Yamamoto roll dice for 5 Artillerys and 2 Elites in Java, round 3 : 6/7 hits, 3.00 expected hits Anzac roll dice for 2 Artillerys and 2 Elites in Java, round 3 : 2/4 hits, 1.33 expected hits 2 Artillerys owned by the Anzac, 2 Elites owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Java Yamamoto win, taking Java from Anzac with 3 Artillerys and 2 Elites remaining. Battle score for attacker is 12 Casualties for Yamamoto: 2 Artillerys and 2 Infantrys Casualties for Anzac: 3 Artillerys, 2 Elites and 2 Infantrys Battle in sz7 Yamamoto attack with 7 Destroyers, 1 Fighter and 1 Transport Americans defend with 5 Destroyers and 2 Transports Yamamoto roll dice for 7 Destroyers, 1 Fighter and 1 Transport in sz7, round 2 : 2/8 hits, 2.83 expected hits Americans roll dice for 5 Destroyers and 2 Transports in sz7, round 2 : 5/7 hits, 2.83 expected hits 2 Transports owned by the Americans, 4 Destroyers owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in sz7 Yamamoto roll dice for 3 Destroyers and 1 Fighter in sz7, round 3 : 2/4 hits, 1.50 expected hits Americans roll dice for 5 Destroyers in sz7, round 3 : 3/5 hits, 2.50 expected hits 2 Destroyers owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz7 Yamamoto roll dice for 1 Fighter in sz7, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 3 Destroyers in sz7, round 4 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Yamamoto lost in sz7 Americans win with 3 Destroyers remaining. Battle score for attacker is -44 Casualties for Yamamoto: 7 Destroyers, 1 Fighter and 1 Transport Casualties for Americans: 2 Destroyers and 2 Transports Non Combat Move - Yamamoto Place Units - Yamamoto 5 Destroyers placed in sz78 2 Artillerys, 1 Bunker and 4 Infantrys placed in Malaya Yamamoto undo move 2. 1 Artillery placed in Davao 1 Artillery, 1 Bunker and 5 Infantrys placed in Malaya 1 Transport placed in sz70 2 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.50 Americans regular : 2.17 Anzac regular : 0.83
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Chinese 2 Infantrys moved from Tsingnan to Gansu 1 EarlyFighter moved from Tsingnan to Gansu 1 Infantry moved from Tsingnan to Gansu 2 Infantrys moved from Sikang to W.Sian 1 Fighter moved from Tsingnan to W.Sian 1 Mech.Inf moved from Tsingnan to W.Sian Purchase Units - Chinese Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Gansu Chinese attack with 1 EarlyFighter and 3 Infantrys Hisaichi defend with 1 Elite and 1 Tankette Chinese roll dice for 1 EarlyFighter and 3 Infantrys in Gansu, round 2 : 0/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Elite and 1 Tankette in Gansu, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 EarlyFighter and 3 Infantrys in Gansu, round 3 : 0/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Elite and 1 Tankette in Gansu, round 3 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Gansu Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Gansu, round 4 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Elite and 1 Tankette in Gansu, round 4 : 0/2 hits, 0.50 expected hits 1 Tankette owned by the Hisaichi lost in Gansu Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Gansu, round 5 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Elite in Gansu, round 5 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Gansu Chinese win, taking Gansu from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Elite and 1 Tankette Battle in W.Sian Chinese attack with 1 Fighter, 2 Infantrys and 1 Mech.Inf Hisaichi defend with 2 Mech.Infs Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Mech.Inf in W.Sian, round 2 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Mech.Infs in W.Sian, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in W.Sian Chinese roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in W.Sian, round 3 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 2 Mech.Infs in W.Sian, round 3 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Hisaichi lost in W.Sian Chinese roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in W.Sian, round 4 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Mech.Inf in W.Sian, round 4 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Sian Chinese win, taking W.Sian from Hisaichi with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 6 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 2 Mech.Infs Non Combat Move - Chinese 1 Fighter moved from W.Sian to Tsingnan 1 EarlyFighter moved from Gansu to Tsingnan 2 Infantrys moved from Tsingnan to Sikang 5 Infantrys and 1 Marine moved from Xining to Tsingnan 2 Infantrys moved from Gobi to Tsingnan 4 Infantrys moved from Quyan to Gobi 4 Infantrys moved from Urumal to Quyan Place Units - Chinese 1 Elite and 5 Infantrys placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Hisaichi regular : -0.50
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Hisaichi 2 Tankettes moved from Hongkong to sz67 2 Tankettes and 1 Transport moved from sz67 to sz60 2 Tankettes moved from sz60 to N.S 2 Tankettes moved from Tientsin to Quingdao 1 Tankette moved from Jinan to Quingdao 2 Tankettes moved from N.Shangsi to Gansu 2 Tankettes moved from Szechwan to W.Sian 1 Tank moved from Szechwan to W.Sian 6 Tankettes moved from Hopeh to N.Shangsi 3 Tanks moved from Peking to N.Shangsi 3 Tankettes moved from E.Shansi to Sian 1 Tankette moved from E.Shansi to Gansu 1 Tankette moved from E.Shansi to Sian 1 Elite moved from E.Shansi to N.Shangsi 1 Tankette moved from Jinan to Quingdao 6 Tankettes moved from Seoul to Hsingan 2 Tankettes moved from Seoul to Tientsin 4 Tankettes moved from Hongkong to sz67 6 Tankettes moved from N.French I. to Bengal 2 Tankettes and 1 Transport moved from sz67 to sz60 2 Tankettes moved from sz60 to N.S 2 Tankettes moved from sz67 to N.French I. 2 B.Transports moved from sz68 to sz79 1 Transport moved from sz74 to sz67 1 Transport moved from sz74 to sz67 1 Transport moved from sz59 to sz60 1 Submarine moved from sz59 to sz60 1 Transport moved from sz60 to sz67 1 Transport moved from sz67 to sz74 Purchase Units - Hisaichi Hisaichi buy 3 Mech.Infs, 2 Tanks and 12 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in W.Sian Hisaichi attack with 1 Tank and 2 Tankettes Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 Tank and 2 Tankettes in W.Sian, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Mech.Inf in W.Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in W.Sian Hisaichi win, taking W.Sian from Chinese with 1 Tank and 2 Tankettes remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Mech.Inf Battle in Quingdao Hisaichi attack with 4 Tankettes Russians defend with 3 Tanks Hisaichi roll dice for 4 Tankettes in Quingdao, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 3 Tanks in Quingdao, round 2 : 2/3 hits, 1.50 expected hits 2 Tankettes owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 2 Tankettes in Quingdao, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 3 Tanks in Quingdao, round 3 : 2/3 hits, 1.50 expected hits 2 Tankettes owned by the Hisaichi and 2 Tanks owned by the Russians lost in Quingdao Russians win with 1 Tank remaining. Battle score for attacker is -6 Casualties for Hisaichi: 4 Tankettes Casualties for Russians: 2 Tanks Battle in N.S Hisaichi attack with 4 Tankettes Anzac defend with 1 Elite Hisaichi roll dice for 1 Battleship in N.S, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Tankettes in N.S, round 2 : 2/4 hits, 1.33 expected hits Anzac roll dice for 1 Elite in N.S, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Anzac lost in N.S Hisaichi win, taking N.S from Anzac with 4 Tankettes remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Elite Battle in Gansu Hisaichi attack with 3 Tankettes Chinese defend with 2 Infantrys Hisaichi roll dice for 3 Tankettes in Gansu, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Gansu, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Gansu Hisaichi win, taking Gansu from Chinese with 3 Tankettes remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Non Combat Move - Hisaichi Place Units - Hisaichi 6 Tankettes placed in Hongkong 2 Tanks and 1 Tankette placed in Peking 3 Mech.Infs and 5 Tankettes placed in Seoul Turn Complete - Hisaichi Hisaichi collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Anzac regular : -0.33 Russians regular : 1.00 Hisaichi regular : 1.83
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@dawgoneit you can skip the dutch
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Thai 2 Artillerys, 1 Elite and 9 Infantrys moved from Thailand to Burma 1 Infantry and 1 Marine moved from S.Borneo to sz60 1 Infantry, 1 Marine and 1 Transport moved from sz60 to sz59 1 Infantry and 1 Marine moved from sz59 to Soem Thai take Soem from Anzac Purchase Units - Thai Thai buy 2 Artillerys, 6 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 1 Artillery, 4 Infantrys and 1 Marine placed in Phuket 1 Artillery and 2 Infantrys placed in S.Borneo 1 Transport placed in sz60 Turn Complete - Thai Thai collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - British 6 Artillerys, 3 Elites, 2 Infantrys and 3 Mech.Infs moved from E.India to Bengal 3 Mech.Infs moved from Dheli to Bengal 4 Artillerys and 4 Elites moved from Calcutta to sz63 4 Artillerys, 1 Carrier, 5 Destroyers, 4 Elites and 4 Transports moved from sz63 to sz66 4 Artillerys and 4 Elites moved from sz66 to N.S 1 Infantry and 1 Marine moved from Moresby to sz49 1 Infantry, 1 Marine and 1 Transport moved from sz49 to sz57 1 Infantry and 1 Marine moved from sz57 to Soem 1 Artillery moved from Flores to sz50 1 Artillery and 1 Transport moved from sz50 to sz57 1 Artillery moved from sz57 to Lambok British take Lambok from Yamamoto 2 Infantrys moved from Palana to Magadan 1 Transport moved from sz4 to sz6 Purchase Units - British British buy 2 Artillerys, 1 Destroyer, 2 EarlyFighters, 3 Elites, 2 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in N.S British attack with 4 Artillerys and 4 Elites Hisaichi defend with 4 Tankettes British roll dice for 4 Artillerys and 4 Elites in N.S, round 2 : 4/8 hits, 4.00 expected hits Hisaichi roll dice for 4 Tankettes in N.S, round 2 : 3/4 hits, 0.67 expected hits 4 Tankettes owned by the Hisaichi and 3 Artillerys owned by the British lost in N.S British win, taking N.S from Hisaichi with 1 Artillery and 4 Elites remaining. Battle score for attacker is 4 Casualties for British: 3 Artillerys Casualties for Hisaichi: 4 Tankettes Battle in Soem British attack with 1 Infantry and 1 Marine Thai defend with 1 Infantry and 1 Marine British roll dice for 1 Infantry and 1 Marine in Soem, round 2 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry and 1 Marine in Soem, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry and 1 Marine in Soem, round 3 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry and 1 Marine in Soem, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry and 1 Marine in Soem, round 4 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry and 1 Marine in Soem, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry and 1 Marine in Soem, round 5 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry and 1 Marine in Soem, round 5 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Soem British roll dice for 1 Marine in Soem, round 6 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry and 1 Marine in Soem, round 6 : 0/2 hits, 0.67 expected hits British roll dice for 1 Marine in Soem, round 7 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry and 1 Marine in Soem, round 7 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Marine owned by the British lost in Soem Thai win with 1 Marine remaining. Battle score for attacker is -3 Casualties for British: 1 Infantry and 1 Marine Casualties for Thai: 1 Infantry Battle in Bengal British attack with 6 Artillerys, 3 Elites, 2 Infantrys and 6 Mech.Infs Hisaichi defend with 6 Tankettes; Thai defend with 1 AAGun, 1 Elite and 10 Infantrys British roll dice for 6 Artillerys, 3 Elites, 2 Infantrys and 6 Mech.Infs in Bengal, round 2 : 5/17 hits, 6.67 expected hits Thai roll dice for 1 Elite, 10 Infantrys and 6 Tankettes in Bengal, round 2 : 5/17 hits, 4.67 expected hits 5 Tankettes owned by the Hisaichi, 3 Artillerys owned by the British and 2 Infantrys owned by the British lost in Bengal British roll dice for 3 Artillerys, 3 Elites and 6 Mech.Infs in Bengal, round 3 : 7/12 hits, 5.00 expected hits Thai roll dice for 1 Elite, 10 Infantrys and 1 Tankette in Bengal, round 3 : 5/12 hits, 3.83 expected hits 6 Infantrys owned by the Thai, 1 Tankette owned by the Hisaichi, 3 Artillerys owned by the British and 2 Mech.Infs owned by the British lost in Bengal British roll dice for 3 Elites and 4 Mech.Infs in Bengal, round 4 : 2/7 hits, 3.33 expected hits Thai roll dice for 1 Elite and 4 Infantrys in Bengal, round 4 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Thai and 2 Mech.Infs owned by the British lost in Bengal British roll dice for 3 Elites and 2 Mech.Infs in Bengal, round 5 : 3/5 hits, 2.50 expected hits Thai roll dice for 1 Elite and 2 Infantrys in Bengal, round 5 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Thai, 1 Elite owned by the Thai and 2 Mech.Infs owned by the British lost in Bengal British win, taking Bengal from Thai with 3 Elites remaining. Battle score for attacker is -10 Casualties for British: 6 Artillerys, 2 Infantrys and 6 Mech.Infs Casualties for Hisaichi: 6 Tankettes Casualties for Thai: 1 Elite and 10 Infantrys Non Combat Move - British 1 Artillery and 5 Infantrys moved from Sarong to New Guinea Place Units - British 2 Artillerys, 2 EarlyFighters and 3 Elites placed in Calcutta 1 Destroyer placed in sz63 2 Tankettes placed in Dheli 2 Infantrys placed in Moresby Turn Complete - British British collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Thai regular : 0.83 British regular : -2.17 Hisaichi regular : 2.33