@dawgoneit 1d3b9cd4-f3eb-4a8e-87f8-99441ee448ae-2025-3-24-World-At-War German 1.tsvg
dawg v. entek TRS
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Good luck!
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TripleA Manual Gamesave Post: Yamamoto round 1
TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Yamamoto
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Yamamoto 1 Submarine moved from sz76 to sz70 1 Submarine moved from sz17 to sz45 1 EarlyFighter moved from Marcus to sz45 1 EarlyFighter moved from Iwo Jima to sz45 2 EarlyFighters moved from sz78 to sz70 1 Submarine moved from sz12 to sz25 1 Submarine moved from sz21 to sz25 1 Carrier, 1 Cruiser, 2 EarlyFighters and 1 Submarine moved from sz11 to sz25 1 Carrier, 2 EarlyFighters and 3 Submarines moved from sz20 to sz25 2 Submarines moved from sz30 to sz25 2 EarlyFighters moved from sz74 to sz60 2 Submarines moved from sz67 to sz60 1 Destroyer moved from sz74 to sz68 1 EarlyFighter moved from Korea to sz68 1 Infantry moved from Hainan to sz67 1 Infantry and 1 T.Boat moved from sz67 to sz68 1 Infantry moved from sz68 to Spralty 1 EarlyFighter moved from Tokyo to sz68 1 Bomber moved from Japan to sz60 1 Bomber moved from Tokyo to sz60 1 Submarine moved from sz78 to sz71 2 Tanks moved from Japan to sz16 1 Artillery moved from Japan to sz16 3 Infantrys moved from Japan to sz16 1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz16 to sz75 1 Artillery, 3 Infantrys and 2 Tanks moved from sz75 to Manila 1 Battleship moved from sz78 to sz71 1 Destroyer moved from sz78 to sz71 1 Artillery and 1 Infantry moved from Nagasaki to sz74 1 Artillery and 1 Infantry moved from sz74 to Kichedung 2 Tanks moved from Hopeh to Kichedung 1 Artillery and 2 Tanks moved from Japan to sz78 4 Infantrys moved from Japan to sz78 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz78 to sz67 1 Artillery, 2 Infantrys and 1 Tank moved from sz67 to Frenchindochina 1 Infantry, 1 Tank and 1 Transport moved from sz78 to sz75 1 Infantry and 1 T.Boat moved from sz78 to sz75 2 Infantrys and 1 Tank moved from sz75 to Manila 5 Infantrys and 2 Tanks moved from Hopeh to Shansi 1 Tank moved from Korea to Hopeh 2 Artillerys and 4 Infantrys moved from Korea to Tientsin 2 Artillerys, 2 Infantrys and 1 Tank moved from Kwangsi to N.French I. 1 Infantry moved from Kwangsi to N.French I. Purchase Units - Yamamoto Yamamoto buy 2 B.Transports, 2 Destroyers and 4 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz68 Yamamoto attack with 1 Destroyer, 2 EarlyFighters and 1 T.Boat British defend with 1 Submarine British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer, 2 EarlyFighters and 1 T.Boat in sz68, round 2 : 2/4 hits, 1.33 expected hits 1 Submarine owned by the British lost in sz68 Yamamoto win with 1 Destroyer, 2 EarlyFighters and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Battle in sz45 Yamamoto attack with 2 EarlyFighters and 1 Submarine Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 2 EarlyFighters in sz45, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the Americans and 1 Transport owned by the Americans lost in sz45 Yamamoto win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Americans: 1 Destroyer and 1 Transport Battle in sz25 Yamamoto attack with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 8 Submarines Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 8 Submarines in sz25, round 2 : 3/8 hits, 2.67 expected hits Units damaged: 3 Battleships owned by the Americans Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 1/7 hits, 2.17 expected hits Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 2/7 hits, 4.00 expected hits 1 Carrier owned by the Americans and 2 Submarines owned by the Yamamoto lost in sz25 Yamamoto roll dice for 6 Submarines in sz25, round 3 : 0/6 hits, 2.00 expected hits Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 4/7 hits, 2.17 expected hits Americans roll dice for 3 Battleships, 1 Carrier, 1 Cruiser and 1 Destroyer in sz25, round 3 : 2/6 hits, 3.50 expected hits 1 Carrier owned by the Americans, 2 Submarines owned by the Yamamoto, 2 Battleships owned by the Americans and 1 Cruiser owned by the Americans lost in sz25 Yamamoto roll dice for 4 Submarines in sz25, round 4 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Battleship and 1 Destroyer in sz25, round 4 : 1/2 hits, 1.17 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Battleship owned by the Americans lost in sz25 Yamamoto win with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 3 Submarines remaining. Battle score for attacker is 76 Casualties for Yamamoto: 5 Submarines Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Battle in sz60 Yamamoto attack with 2 Bombers, 2 EarlyFighters and 2 Submarines Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports Yamamoto roll dice for 2 Submarines in sz60, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Bombers and 2 EarlyFighters in sz60, round 2 : 0/4 hits, 2.00 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 2/4 hits, 1.33 expected hits 1 Transport owned by the Dutch and 2 Submarines owned by the Yamamoto lost in sz60 1 Submarine owned by the Dutch submerged Yamamoto roll dice for 2 Bombers and 2 EarlyFighters in sz60, round 3 : 2/4 hits, 2.00 expected hits Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 3 : 3/3 hits, 1.17 expected hits 1 Transport owned by the Dutch, 1 Bomber owned by the Yamamoto, 1 Destroyer owned by the Dutch and 2 EarlyFighters owned by the Yamamoto lost in sz60 Yamamoto roll dice for 1 Bomber in sz60, round 4 : 1/1 hits, 0.67 expected hits Dutch roll dice for 1 Destroyer in sz60, round 4 : 1/1 hits, 0.50 expected hits 1 Bomber owned by the Yamamoto and 1 Destroyer owned by the Dutch lost in sz60 Dutch win with no units remaining. Battle score for attacker is -28 Casualties for Yamamoto: 2 Bombers, 2 EarlyFighters and 2 Submarines Casualties for Dutch: 2 Destroyers and 2 Transports Battle in Frenchindochina Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Dutch defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Frenchindochina, round 2 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Dutch lost in Frenchindochina Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Frenchindochina, round 3 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery in Frenchindochina, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch lost in Frenchindochina Yamamoto win, taking Frenchindochina from Dutch with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Artillery and 2 Infantrys Battle in Spralty Battle in sz70 Yamamoto attack with 2 EarlyFighters and 1 Submarine Americans defend with 1 Destroyer, 1 Submarine and 1 Transport Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz70, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Yamamoto lost in sz70 Yamamoto roll dice for 2 EarlyFighters in sz70, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 1/2 hits, 0.67 expected hits 1 Transport owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz70 1 EarlyFighter owned by the Yamamoto retreated Americans win, taking Spralty from Americans with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 EarlyFighter and 1 Submarine Casualties for Americans: 1 Transport Battle in Kichedung Yamamoto attack with 1 Artillery, 1 Infantry and 2 Tanks Chinese defend with 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Kichedung, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Kichedung Yamamoto win, taking Kichedung from Chinese with 2 Tanks remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Artillery and 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Manila Yamamoto attack with 1 Artillery, 5 Infantrys and 3 Tanks Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Manila, round 2 : 4/9 hits, 2.83 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 3/5 hits, 2.00 expected hits 3 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Manila, round 3 : 2/6 hits, 2.33 expected hits Americans roll dice for 1 EarlyFighter in Manila, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 13 Casualties for Yamamoto: 4 Infantrys Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Battle in N.French I. Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 2 : 2/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in N.French I. Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in N.French I., round 3 : 1/5 hits, 1.83 expected hits Dutch roll dice for 1 Tank in N.French I., round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Dutch lost in N.French I. Yamamoto win, taking N.French I. from Dutch with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 9 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Battle in sz71 Yamamoto attack with 1 Battleship, 1 Destroyer and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship and 1 Destroyer in sz71, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Americans lost in sz71 Yamamoto win with 1 Battleship, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Non Combat Move - Yamamoto 1 Carrier moved from sz78 to sz71 1 Destroyer and 1 Submarine moved from sz16 to sz75 1 EarlyFighter moved from sz70 to sz68 1 EarlyFighter moved from sz68 to Phuket 2 EarlyFighters moved from sz45 to sz71 1 Carrier moved from sz74 to sz68 1 EarlyFighter moved from Tokyo to Hainan 1 Tank moved from Kochi to S.Japan 3 Infantrys moved from Nagasaki to S.Japan 1 Artillery moved from Naha to Nagasaki 1 Artillery, 6 Infantrys and 2 Tanks moved from Tokyo to S.Japan 1 Infantry moved from Japan to S.Japan 1 Infantry moved from Ani Jima to Bonin 1 Infantry moved from Ototo Jima to Ani Jima Place Units - Yamamoto 2 B.Transports and 2 Destroyers placed in sz78 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Yamamoto regular : 0.33 Americans regular : -1.83 Dutch regular : 0.83 British regular : -0.17
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Yamamoto 1 Infantry moved from Haixi to W.Mongolia 1 EarlyFighter moved from Urumal to W.Mongolia 1 Tank moved from Urumal to W.Mongolia 1 Infantry moved from Quyan to Gobi 1 Tank moved from Urumal to Gobi 1 Infantry moved from Ming Jong to Gobi 1 EarlyFighter moved from Xining to Gobi Purchase Units - Chinese Chinese buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Mongolia Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in W.Mongolia, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in W.Mongolia Chinese roll dice for 1 EarlyFighter and 1 Tank in W.Mongolia, round 3 : 0/2 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in W.Mongolia, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 EarlyFighter and 1 Tank in W.Mongolia, round 4 : 0/2 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in W.Mongolia, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in W.Mongolia 1 EarlyFighter owned by the Chinese retreated Neutral win with 1 Bunker remaining. Battle score for attacker is -7 Casualties for Chinese: 1 Infantry and 1 Tank Battle in Gobi Chinese attack with 1 EarlyFighter, 2 Infantrys and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 1 Tank in Gobi, round 2 : 0/4 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 1 Tank in Gobi, round 3 : 1/4 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Gobi, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Gobi Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in Gobi, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Gobi Chinese loses 0 PUs for violating Gobis neutrality. Chinese win, taking Gobi from Neutral with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Non Combat Move - Chinese 1 Infantry moved from Gansu to Szechwan 1 Artillery, 3 Infantrys and 1 Tank moved from Szechwan to Sian 2 Infantrys moved from Hanan to Sian 1 Tank moved from Kiangsi to Sian 1 Infantry moved from Chunking to Hanan 1 Infantry moved from W.Sian to Sian 1 Tank moved from W.Chunking to W.Sian 2 Infantrys moved from N.Chunking to W.Sian 1 Infantry moved from Sikang to Szechwan 1 Tank moved from Tsingnan to Szechwan 2 Tanks moved from Xining to Gansu 1 Infantry moved from Tsingnan to Gansu 2 Artillerys moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Nancheng to Sikang 1 AAGun moved from Xining to Tsingnan 1 EarlyFighter moved from Gobi to Tsingnan 1 EarlyFighter moved from W.Mongolia to Tsingnan 1 Artillery moved from Urumal to Quyan 1 Infantry moved from Urumal to Quyan 1 Infantry moved from Yecheng to Quyan 1 Artillery moved from Cheng to Ming Jong 1 AAGun moved from Urumal to Quyan Place Units - Chinese 3 Infantrys placed in Xining Turn Complete - Chinese Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -3.00 Neutral regular : 0.00
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Hisaichi 2 Infantrys moved from E.Shansi to N.Shangsi 1 Artillery moved from E.Shansi to N.Shangsi 1 Infantry moved from E.Shansi to Shangsi 1 Infantry moved from Shansi to Shangsi 1 Artillery moved from Shansi to Shangsi 2 Infantrys moved from Shantung to Nanking 1 Artillery moved from Shansi to Nanking 2 Tanks moved from Tientsin to sz74 2 Infantrys moved from Tientsin to sz74 1 Infantry moved from Tientsin to sz74 3 Infantrys, 1 T.Boat, 2 Tanks and 2 Transports moved from sz74 to sz67 3 Infantrys and 2 Tanks moved from sz67 to Hongkong 1 Artillery moved from Seoul to sz79 1 Artillery and 1 Transport moved from sz79 to sz74 1 Infantry moved from Tientsin to sz74 1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz67 1 Submarine moved from sz74 to sz70 1 Battleship moved from sz74 to sz70 1 Destroyer moved from sz74 to sz60 2 Carriers moved from sz79 to sz68 2 EarlyFighters moved from sz79 to sz60 2 EarlyFighters moved from sz79 to sz70 1 Artillery and 1 Infantry moved from sz67 to Hongkong 1 Artillery and 3 Tanks moved from Seoul to sz79 1 Infantry moved from Seoul to sz79 1 Infantry and 1 Transport moved from sz79 to sz74 1 Tank moved from Formosa to sz74 1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67 1 Infantry and 1 Tank moved from sz67 to Kwangtung 1 Artillery and 3 Infantrys moved from Fukien to Hankou 1 Infantry moved from Fukien to Hankou 4 Infantrys moved from Seoul to sz79 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67 1 Infantry and 1 Tank moved from sz67 to Macau 1 Infantry moved from Fukien to Kwangtung 1 Infantry moved from Fukien to Hankou 1 Artillery moved from Fukien to Hankou 5 Tanks moved from Fukien to Shantung 1 Infantry and 1 Tank moved from Shantung to Shansi 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz68 1 Artillery, 1 Infantry and 1 Transport moved from sz79 to sz68 1 Artillery, 2 Infantrys and 1 Tank moved from sz68 to Borneo 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz68 1 Infantry and 1 Tank moved from sz68 to Borneo 2 EarlyFighters moved from Formosa to Phuket 1 Bomber moved from Formosa to Borneo 1 Bomber moved from Seoul to sz60 1 EarlyFighter moved from Seoul to Frenchindochina 1 EarlyFighter moved from Peking to Frenchindochina 1 EarlyFighter moved from Fukien to Macau 2 Destroyers and 2 Submarines moved from sz79 to sz1 1 Submarine moved from sz79 to sz1 Purchase Units - Hisaichi Hisaichi buy 1 B.Transport, 1 Factory, 5 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Nanking Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Nanking, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Nanking, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Hankou Hisaichi attack with 2 Artillerys and 5 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys and 5 Infantrys in Hankou, round 2 : 3/7 hits, 1.83 expected hits Chinese roll dice for 1 Infantry in Hankou, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hankou Hisaichi win, taking Hankou from Chinese with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Macau Hisaichi attack with 1 EarlyFighter, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Macau, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Macau, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Macau Hisaichi win, taking Macau from Chinese with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in sz60 Hisaichi attack with 1 Bomber, 1 Destroyer and 2 EarlyFighters Dutch defend with 1 Submarine Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 EarlyFighters in sz60, round 2 : 2/4 hits, 1.67 expected hits 1 Submarine owned by the Dutch lost in sz60 Hisaichi win with 1 Bomber, 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Submarine Battle in sz70 Hisaichi attack with 1 Battleship, 2 EarlyFighters and 1 Submarine Americans defend with 1 Destroyer and 1 Submarine Hisaichi roll dice for 1 Submarine in sz70, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship and 2 EarlyFighters in sz70, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in sz70, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Hisaichi 1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in sz70 Hisaichi win with 1 Battleship, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Americans: 1 Destroyer and 1 Submarine Battle in Hongkong Hisaichi attack with 1 Artillery, 4 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Hisaichi roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Hongkong, round 2 : 4/7 hits, 2.17 expected hits British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 1/3 hits, 1.17 expected hits 1 Bunker owned by the British, 2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Hongkong Hisaichi win, taking Hongkong from British with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Bunker and 2 Infantrys Battle in Kwangtung Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Kwangtung, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Borneo Hisaichi attack with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks Dutch defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks in Borneo, round 2 : 2/7 hits, 2.67 expected hits Dutch roll dice for 2 Infantrys in Borneo, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Borneo Hisaichi win, taking Borneo from Dutch with 1 Artillery, 1 Bomber, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 2 Infantrys Non Combat Move - Hisaichi 1 Bomber moved from Borneo to Phuket 1 Bomber moved from sz60 to Phuket 2 EarlyFighters moved from sz60 to sz68 2 EarlyFighters moved from sz70 to sz68 1 EarlyFighter moved from Macau to Frenchindochina 1 Tank moved from E.Shansi to Shansi 1 Tank moved from Peking to Shansi 4 Infantrys moved from Peking to E.Shansi 1 Infantry moved from Seoul to Korea Place Units - Hisaichi 1 B.Transport placed in sz79 5 Infantrys and 2 Tankettes placed in Seoul 1 Factory placed in Peking Turn Complete - Hisaichi Hisaichi collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : 0.33 British regular : -0.17 Dutch regular : 0.17 Hisaichi regular : 3.67
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Dutch 1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S 1 EarlyFighter moved from Sarong to sz70 1 Destroyer and 1 Transport moved from sz81 to sz70 1 T.Boat moved from sz58 to sz70 Purchase Units - Dutch Dutch buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in sz70 Dutch attack with 1 Destroyer, 1 EarlyFighter, 1 T.Boat and 1 Transport Hisaichi defend with 1 Battleship and 1 Submarine Hisaichi roll dice for 1 Submarine in sz70, round 2 : 1/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer, 1 EarlyFighter, 1 T.Boat and 1 Transport in sz70, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Battleship in sz70, round 2 : 1/1 hits, 0.67 expected hits 1 Transport owned by the Dutch and 1 T.Boat owned by the Dutch lost in sz70 Hisaichi roll dice for 1 Submarine in sz70, round 3 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer and 1 EarlyFighter in sz70, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Battleship in sz70, round 3 : 1/1 hits, 0.67 expected hits 1 Destroyer owned by the Dutch lost in sz70 1 EarlyFighter owned by the Dutch retreated Hisaichi win with 1 Battleship and 1 Submarine remaining. Battle score for attacker is -19 Casualties for Dutch: 1 Destroyer, 1 T.Boat and 1 Transport Non Combat Move - Dutch 1 EarlyFighter moved from sz70 to Davao 1 Transport moved from sz57 to sz49 1 T.Boat moved from sz57 to sz59 1 Artillery and 1 Infantry moved from E.Borneo to S.Borneo 1 Infantry moved from Soem to Lambok Place Units - Dutch 3 Infantrys placed in S.Borneo Turn Complete - Dutch Dutch collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Dutch regular : -1.67 Hisaichi regular : 1.33
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from Phuket to sz73 1 Infantry and 1 T.Boat moved from sz73 to sz60 1 Infantry moved from sz60 to Sumatra Thai take Sumatra from Dutch 1 Artillery moved from Phuket to sz73 1 Tank moved from Phuket to sz73 2 Infantrys moved from Phuket to sz73 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz73 to sz60 1 Artillery, 2 Infantrys and 1 Tank moved from sz60 to W.Borneo 1 Destroyer moved from sz73 to sz59 1 EarlyFighter moved from Phuket to W.Borneo Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in sz59 Thai attack with 1 Destroyer Dutch defend with 1 T.Boat Thai roll dice for 1 Destroyer in sz59, round 2 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 T.Boat in sz59, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Dutch lost in sz59 Thai win with 1 Destroyer remaining. Battle score for attacker is 5 Casualties for Dutch: 1 T.Boat Battle in W.Borneo Thai attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in W.Borneo, round 2 : 3/5 hits, 1.67 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in W.Borneo Thai win, taking W.Borneo from British with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai 1 EarlyFighter moved from W.Borneo to Borneo Place Units - Thai Turning on Edit Mode EDIT: Removing units owned by Thai from Thailand: 1 Artillery, 2 Infantrys and 1 Tank EDIT: Adding units owned by Thai to Phuket: 1 Artillery, 2 Infantrys and 1 Tank EDIT: Turning off Edit Mode 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Thai regular : 2.00 British regular : 0.33 Dutch regular : -0.17
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - British 1 Artillery and 1 Infantry moved from Ceylon to sz63 1 Artillery, 2 Destroyers, 1 Infantry, 1 Submarine and 2 Transports moved from sz63 to sz66 1 Infantry moved from Amdanam to sz66 1 Artillery moved from S.A to sz66 2 Artillerys and 2 Infantrys moved from sz66 to Malaya 1 Artillery and 1 Infantry moved from Burma to Thailand 1 EarlyFighter moved from Burma to Thailand 2 Infantrys moved from Burma to Thailand 1 Infantry moved from Bengal to sz64 1 Infantry moved from E.India to sz64 2 Infantrys, 1 Submarine and 2 T.Boats moved from sz64 to sz66 2 Infantrys moved from sz66 to Malaya 1 Infantry moved from W.India to Bikaner 1 Artillery and 1 Infantry moved from Bhopal to Bikaner 1 EarlyFighter moved from Dheli to Bikaner 1 EarlyFighter moved from Bhopa to N.S 1 EarlyFighter moved from Calcutta to Malaya 1 Infantry moved from British Columbia to sz6 1 Infantry moved from Vancouver to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana 1 Infantry moved from N.Canada to Anchorage 1 Infantry moved from Canada to N.Canada Purchase Units - British British buy 1 Carrier, 1 EarlyFighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Bikaner British attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Bikaner, round 2 : 0/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Bikaner, round 3 : 2/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bikaner British loses 0 PUs for violating Bikaners neutrality. British win, taking Bikaner from Neutral with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Thailand British attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Thailand, round 2 : 1/5 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Thailand British win, taking Thailand from Thai with 1 Artillery, 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 1 EarlyFighter moved from Thailand to Malaya 1 Tank moved from Burma to Malaya 1 Infantry moved from Nepal to Bengal 1 Infantry moved from Nagpur to E.India 1 Artillery and 1 Infantry moved from C.India to E.India 1 Tank moved from Calcutta to E.India 1 Artillery moved from Calcutta to C.India 4 Infantrys moved from Calcutta to C.India 1 Infantry moved from M.India to C.India 1 Tank moved from S.India to C.India 2 Infantrys moved from India to Nagpur 1 Infantry moved from Bhopa to Nagpur 1 Tank moved from Dheli to Nepal 2 Infantrys moved from Dheli to Bhopa 1 AAGun moved from Dheli to Bhopa 1 Destroyer and 2 Transports moved from sz49 to sz57 1 Artillery moved from E.G to Moresby 1 Infantry moved from New Guinea to Moresby 1 Infantry moved from N.G to New Guinea 1 Submarine moved from sz47 to sz58 1 EarlyFighter moved from Bikaner to Bhopa Place Units - British 1 Carrier placed in sz63 1 EarlyFighter placed in sz63 2 Infantrys placed in Calcutta Turn Complete - British British collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Thai regular : -0.33 Neutral regular : -0.67 British regular : -0.67
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Anzac 2 Infantrys moved from New Caledonia to sz38 2 Infantrys and 2 T.Boats moved from sz38 to sz40 2 Infantrys moved from sz40 to Bikini 1 Artillery moved from Wellington to sz35 2 Infantrys moved from Wellington to sz35 1 Infantry moved from New Zealand to sz35 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz38 1 Artillery and 3 Infantrys moved from sz38 to New Caledonia 1 Artillery and 1 Infantry moved from E.Australia to sz41 1 Artillery and 1 Infantry moved from Melbourne to sz37 1 Artillery, 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Infantry and 1 Transport moved from sz37 to sz50 1 Artillery and 1 Infantry moved from sz50 to Soem 1 Artillery, 1 Infantry and 1 Transport moved from sz41 to sz49 1 Submarine moved from sz41 to sz49 1 Artillery and 1 Infantry moved from sz49 to Derby 1 Artillery and 3 Infantrys moved from Darwin to Derby Purchase Units - Anzac Anzac buy 1 Destroyer; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Infantry moved from N.Australia to Derby 2 Infantrys moved from Townsville to N.Australia 1 Tank moved from Australia to Derby 1 EarlyFighter moved from Sydney to sz50 1 EarlyFighter moved from Melbourne to Derby 2 Tanks moved from Melbourne to W.Australia 2 Infantrys moved from Melbourne to S.W.Australia 1 Infantry moved from Sydney to Australia Place Units - Anzac 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 1 Destroyer moved from sz27 to sz25 1 Battleship moved from sz23 to sz25 1 Submarine moved from sz13 to sz25 1 EarlyFighter moved from Kauai to sz25 1 EarlyFighter moved from Midway to sz25 1 Destroyer and 1 Submarine moved from sz31 to sz25 1 EarlyFighter moved from Johnston to sz25 2 Submarines moved from sz40 to sz45 1 EarlyFighter moved from San Francisco to sz25 1 Bomber moved from Portland to sz25 1 EarlyFighter moved from Alaska to sz25 1 Destroyer and 1 Transport moved from sz5 to sz4 1 Infantry and 1 Tank moved from Alaska to sz4 1 Infantry and 1 Tank moved from sz4 to Palana 1 Artillery and 1 Infantry moved from Mindanao to Davao 2 Infantrys moved from Samar to S 1 Infantry moved from Mindor to Punay 1 Artillery moved from Fais to Ifalk 2 Infantrys moved from Weno to Lasap 1 Tank moved from Phonpei to Lasap 1 Infantry moved from Pula to Lasap 1 Artillery moved from Pikelot to Pula Purchase Units - Americans Americans buy 1 Carrier and 2 Infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in sz25 Americans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 5 EarlyFighters and 2 Submarines Yamamoto defend with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 3 Submarines Americans roll dice for 2 Submarines in sz25, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 3 Submarines in sz25, round 2 : 0/3 hits, 0.50 expected hits 1 Submarine owned by the Yamamoto lost in sz25 Americans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 5 EarlyFighters in sz25, round 2 : 5/9 hits, 3.67 expected hits Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 3/7 hits, 3.50 expected hits Units damaged: 1 Battleship owned by the Americans 2 Submarines owned by the Americans, 2 Submarines owned by the Yamamoto and 3 EarlyFighters owned by the Yamamoto lost in sz25 Americans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 5 EarlyFighters in sz25, round 3 : 2/9 hits, 3.67 expected hits Yamamoto roll dice for 2 Carriers, 1 Cruiser and 1 EarlyFighter in sz25, round 3 : 3/4 hits, 2.00 expected hits 1 Destroyer owned by the Americans, 1 Cruiser owned by the Yamamoto, 2 EarlyFighters owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz25 Americans roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 3 EarlyFighters in sz25, round 4 : 3/6 hits, 2.67 expected hits Yamamoto roll dice for 2 Carriers in sz25, round 4 : 1/2 hits, 1.00 expected hits 2 Carriers owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz25 Americans win with 1 Battleship, 1 Bomber, 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 44 Casualties for Yamamoto: 2 Carriers, 1 Cruiser, 4 EarlyFighters and 3 Submarines Casualties for Americans: 1 Destroyer, 3 EarlyFighters and 2 Submarines Battle in sz45 Americans attack with 2 Submarines Yamamoto defend with 1 Submarine Americans roll dice for 2 Submarines in sz45, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz45 Americans win with 1 Submarine remaining. Battle score for attacker is 0 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Submarine Non Combat Move - Americans 1 Transport moved from sz27 to sz25 1 Carrier moved from sz23 to sz25 1 Bomber moved from sz25 to Kauai 2 Infantrys moved from Los Angeles to sz23 2 Infantrys and 1 Transport moved from sz23 to sz6 2 Infantrys moved from sz6 to N.Canada 1 Infantry moved from Anchorage to Alaska 3 Infantrys moved from Seattle to British Columbia 1 Infantry moved from Olympic Penn to Seattle 2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada 1 Tank moved from High Desert to Canada 1 Tank moved from Central Valley to Seattle 2 Tanks moved from San Francisco to Portland 2 Infantrys moved from Nor Cal to Portland 2 Infantrys moved from Central Valley to Portland 2 Artillerys moved from San Francisco to Nor Cal 3 Infantrys moved from San Francisco to Nor Cal Place Units - Americans 1 Carrier placed in sz25 2 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.83 Americans regular : 0.67
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TripleA Turn Summary: Masaharu round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Masaharu 1 Destroyer and 1 Submarine moved from sz7 to sz1 1 Artillery, 2 Infantrys and 1 Tank moved from Sukhalin to Ostrov 1 Transport moved from sz1 to sz15 1 Transport moved from sz1 to sz15 1 Transport moved from sz7 to sz1 1 Infantry and 1 Tank moved from N.Japan to sz1 1 Infantry and 1 Tank moved from sz1 to Amursk 1 Tank moved from Akina to sz15 2 Artillerys moved from N.Japan to sz15 3 Infantrys moved from Akina to sz15 1 Infantry moved from Akina to sz15 1 Artillery, 1 Infantry and 1 Transport moved from sz15 to sz1 1 Artillery and 1 Infantry moved from sz1 to Amursk 1 Artillery, 3 Infantrys and 1 Tank moved from sz15 to Vladivostok 1 Artillery and 4 Infantrys moved from Manchuria to Belogorsk 1 Artillery and 1 Infantry moved from Hsingan to Jinan 1 Bomber moved from Akina to Jinan 1 EarlyFighter moved from Akina to Amursk 1 Artillery, 2 Infantrys and 2 Tanks moved from Hsingan to Quingdao 1 Infantry moved from Hsingan to Jinan 2 Infantrys and 1 Tank moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 2 Artillerys, 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Belogorsk Masaharu attack with 1 Artillery and 4 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery and 4 Infantrys in Belogorsk, round 2 : 1/5 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Belogorsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Belogorsk Masaharu roll dice for 1 Artillery and 3 Infantrys in Belogorsk, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 3 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery and 3 Infantrys in Belogorsk, round 4 : 3/4 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Belogorsk Masaharu win, taking Belogorsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Vladivostok Masaharu attack with 1 Artillery, 3 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Vladivostok, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Masaharu win, taking Vladivostok from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Jinan Masaharu attack with 1 Artillery, 1 Bomber and 2 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Jinan, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Jinan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Quingdao Masaharu attack with 1 Artillery, 2 Infantrys and 2 Tanks Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Quingdao, round 2 : 1/5 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Quingdao, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Quingdao, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 Bunker in Quingdao, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Amursk Masaharu attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Russians defend with 1 AAGun, 1 Bunker and 1 Factory Russians roll AA dice in Amursk : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Amursk, round 2 : 0/5 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Amursk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Amursk Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Amursk, round 3 : 1/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Amursk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Amursk Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Amursk, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Amursk, round 4 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Masaharu and 1 Bunker owned by the Russians lost in Amursk Masaharu win, taking Amursk from Russians with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -2 Casualties for Masaharu: 1 Artillery and 2 Infantrys Casualties for Russians: 1 Bunker Battle in Ostrov Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Ostrov, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Ostrov, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Ostrov Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Ostrov, round 3 : 1/3 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Ostrov, round 3 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Ostrov, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Ostrov, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Ostrov Masaharu win, taking Ostrov from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Masaharu: 2 Infantrys Casualties for Russians: 1 Bunker Non Combat Move - Masaharu 1 EarlyFighter moved from Amursk to Manchuria 1 Bomber moved from Jinan to Hsingan Place Units - Masaharu 2 Artillerys, 5 Infantrys and 1 Marine placed in Akina Turn Complete - Masaharu Masaharu collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.17 Russians regular : 1.50 Russians AA : -0.17
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Russians 2 Infantrys moved from Irkutsk to Quingdao 2 Infantrys moved from Ulaan Ude to Quingdao 1 Infantry moved from Vostok to Quingdao 1 EarlyFighter moved from Kaask to Quingdao Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 EarlyFighter and 5 Infantrys Masaharu defend with 1 Artillery, 1 Infantry and 2 Tanks Russians roll dice for 1 EarlyFighter and 5 Infantrys in Quingdao, round 2 : 1/6 hits, 1.17 expected hits Masaharu roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Quingdao, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter and 3 Infantrys in Quingdao, round 3 : 1/4 hits, 0.83 expected hits Masaharu roll dice for 1 Artillery and 2 Tanks in Quingdao, round 3 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter and 2 Infantrys in Quingdao, round 4 : 2/3 hits, 0.67 expected hits Masaharu roll dice for 2 Tanks in Quingdao, round 4 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Tanks owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Russians: 4 Infantrys Casualties for Masaharu: 1 Artillery, 1 Infantry and 2 Tanks Non Combat Move - Russians 1 EarlyFighter moved from Quingdao to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 3 Infantrys moved from Tulun to Ulaan Ude 1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude 1 Infantry moved from Angarsk to Vostok 1 Infantry moved from Magadan to Yakutsk 1 Infantry moved from Palana to Magadan 1 Infantry moved from Bratsk to Ustkut 2 Tanks moved from Kaask to Ulaan Ude 2 Artillerys moved from Kaask to Tulun 4 Infantrys moved from Kaask to Tulun 1 Infantry moved from Jinquan to Kyzal 1 AAGun moved from Kaask to Tulun 1 Infantry moved from Krasnoyarsk to Bratsk 1 Infantry moved from Kyzyl to Kaask 1 Tank moved from Abakan to Jinquan 1 Infantry moved from Maltan to Haixi 1 Artillery moved from Achinsk to Kyzyl 1 Tank moved from Achinsk to Kaask 1 AAGun and 1 Infantry moved from Achinsk to Kyzyl Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.00 Russians regular : 1.33
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 1 Tank moved from Manila to sz75 1 Artillery, 4 Infantrys and 2 Tanks moved from Iwo Jima to sz75 1 Infantry moved from Manila to sz75 1 Artillery, 4 Infantrys, 3 Tanks and 4 Transports moved from sz75 to sz70 1 Battleship moved from sz71 to sz70 2 Tanks moved from Manila to Punay Yamamoto take Mindor from Americans 1 Artillery moved from Manila to Samar Yamamoto take Samar from Americans 1 Infantry and 1 T.Boat moved from sz75 to sz72 1 Infantry moved from sz72 to Fais Yamamoto take Fais from Americans 2 Artillerys and 2 Infantrys moved from Hainan to sz67 2 Artillerys, 2 Infantrys and 2 Transports moved from sz67 to sz73 2 Artillerys and 2 Infantrys moved from sz73 to Thailand 1 Tank moved from N.French I. to Bengal Yamamoto take Burma from British 1 Artillery and 1 Infantry moved from N.French I. to Kwangsi 1 Artillery and 1 Infantry moved from N.French I. to Chunking 1 Artillery, 2 Infantrys and 1 Tank moved from Frenchindochina to Thailand 2 Tanks moved from Kichedung to Sian 5 Infantrys and 2 Tanks moved from Shansi to Sian 1 Tank moved from Hopeh to Sian 1 Artillery moved from Nagasaki to sz74 1 Infantry moved from S.Japan to sz74 1 Artillery moved from Bonin to sz78 1 Artillery and 1 Tank moved from S.Japan to sz78 1 Tank moved from S.Japan to sz78 1 Infantry moved from Ani Jima to sz78 1 Infantry moved from Bonin to sz78 2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tanks moved from sz78 to sz68 2 Artillerys, 2 Infantrys and 2 Tanks moved from sz68 to N.B 2 EarlyFighters moved from sz68 to Thailand 1 EarlyFighter moved from Hainan to Thailand 1 Destroyer and 1 Submarine moved from sz75 to sz70 1 Destroyer and 1 Submarine moved from sz71 to sz45 2 Destroyers moved from sz78 to sz72 2 Artillerys, 15 Infantrys and 3 Tanks moved from S.Japan to Nagasaki 4 Infantrys moved from Tokyo to S.Japan 1 Infantry moved from sz70 to Davao 1 Artillery moved from sz70 to Davao 3 Infantrys and 3 Tanks moved from sz70 to Davao 1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz70 1 Artillery and 1 Infantry moved from sz70 to Davao 2 EarlyFighters moved from sz71 to Davao 1 Carrier moved from sz68 to sz60 1 Carrier moved from sz71 to sz68 1 EarlyFighter moved from Phuket to Thailand 1 Destroyer moved from sz68 to sz60 2 Artillerys and 4 Infantrys moved from Tientsin to Hopeh Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 3 B.Transports, 2 Destroyers and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz45 Yamamoto attack with 1 Destroyer and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the Americans lost in sz45 Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in Punay Yamamoto attack with 2 Tanks Americans defend with 2 Infantrys Yamamoto roll dice for 2 Tanks in Punay, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 2 Infantrys in Punay, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans lost in Punay Yamamoto win, taking Punay from Americans with 2 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in Thailand Yamamoto attack with 3 Artillerys, 4 EarlyFighters, 4 Infantrys and 1 Tank British defend with 1 Artillery and 3 Infantrys Yamamoto roll dice for 3 Artillerys, 4 EarlyFighters, 4 Infantrys and 1 Tank in Thailand, round 2 : 5/12 hits, 4.00 expected hits British roll dice for 1 Artillery and 3 Infantrys in Thailand, round 2 : 0/4 hits, 1.33 expected hits 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Thailand Yamamoto win, taking Thailand from British with 3 Artillerys, 4 EarlyFighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for British: 1 Artillery and 3 Infantrys Battle in Davao Yamamoto attack with 2 Artillerys, 2 EarlyFighters, 5 Infantrys and 3 Tanks Americans defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 2 Infantrys and 2 Tanks; Dutch defend with 1 EarlyFighter Americans roll AA dice in Davao : 1/2 hits, 0.33 expected hits 1 EarlyFighter owned by the Yamamoto lost in Davao Yamamoto roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Davao Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 3 Tanks in Davao, round 2 : 5/11 hits, 3.67 expected hits Americans roll dice for 1 Artillery, 2 EarlyFighters, 1 Infantry and 2 Tanks in Davao, round 2 : 2/6 hits, 2.67 expected hits 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans, 1 Infantry owned by the Americans, 2 Tanks owned by the Americans and 1 EarlyFighter owned by the Americans lost in Davao Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 3 Tanks in Davao, round 3 : 4/9 hits, 3.33 expected hits Americans roll dice for 1 EarlyFighter in Davao, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 EarlyFighter owned by the Dutch lost in Davao Yamamoto win, taking Davao from Americans with 2 Artillerys, 1 EarlyFighter, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 20 Casualties for Yamamoto: 1 EarlyFighter and 3 Infantrys Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks Casualties for Dutch: 1 EarlyFighter Battle in Chunking Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Chunking, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Chunking, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Chunking, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Chunking Yamamoto roll dice for 1 Artillery in Chunking, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Chunking, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Chunking, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Chunking, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chunking Yamamoto win, taking Chunking from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Kwangsi Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kwangsi Yamamoto roll dice for 1 Artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Kwangsi, round 6 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Bengal Yamamoto attack with 1 Tank British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Tank in Bengal, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in Bengal, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Bengal, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in Bengal, round 3 : 2/2 hits, 0.67 expected hits 1 Tank owned by the Yamamoto lost in Bengal British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -5 Casualties for Yamamoto: 1 Tank Battle in Sian Yamamoto attack with 5 Infantrys and 5 Tanks Chinese defend with 2 Artillerys, 8 Infantrys and 2 Tanks Yamamoto roll dice for 5 Infantrys and 5 Tanks in Sian, round 2 : 4/10 hits, 3.33 expected hits Chinese roll dice for 2 Artillerys, 8 Infantrys and 2 Tanks in Sian, round 2 : 3/12 hits, 4.33 expected hits 3 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Chinese lost in Sian Yamamoto roll dice for 2 Infantrys and 5 Tanks in Sian, round 3 : 5/7 hits, 2.83 expected hits Chinese roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Sian, round 3 : 2/8 hits, 3.00 expected hits 2 Infantrys owned by the Yamamoto, 4 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Sian Yamamoto roll dice for 5 Tanks in Sian, round 4 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 Artillery and 2 Tanks in Sian, round 4 : 2/3 hits, 1.33 expected hits 2 Tanks owned by the Chinese, 2 Tanks owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Sian Yamamoto win, taking Sian from Chinese with 3 Tanks remaining. Battle score for attacker is 14 Casualties for Yamamoto: 5 Infantrys and 2 Tanks Casualties for Chinese: 2 Artillerys, 8 Infantrys and 2 Tanks Battle in N.B Yamamoto attack with 2 Artillerys, 2 Infantrys and 2 Tanks British defend with 1 Infantry and 1 Tank Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in N.B, round 2 : 4/6 hits, 2.33 expected hits British roll dice for 1 Infantry and 1 Tank in N.B, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in N.B Yamamoto win, taking N.B from British with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Infantry and 1 Tank Non Combat Move - Yamamoto 1 EarlyFighter moved from Davao to sz68 1 EarlyFighter moved from Thailand to sz68 2 EarlyFighters moved from Thailand to sz60 1 EarlyFighter moved from Thailand to Phuket 1 T.Boat moved from sz68 to sz73 Place Units - Yamamoto 3 B.Transports and 2 Destroyers placed in sz78 2 Artillerys and 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67 Yamamoto regular : 6.67 Americans regular : -1.00 Americans AA : 0.67 British regular : -0.50
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from W.Sian to N.Chunking 1 Infantry moved from Hanan to Sian 2 Infantrys moved from Szechwan to Sian 2 EarlyFighters moved from Tsingnan to Sian 1 Tank moved from Szechwan to Sian 1 Artillery and 2 Infantrys moved from Quyan to W.Mongolia Purchase Units - Chinese Chinese buy 1 Fighter, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Mongolia Chinese attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Bunker Chinese roll dice for 1 Artillery and 2 Infantrys in W.Mongolia, round 2 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Mongolia Chinese loses 0 PUs for violating W.Mongolias neutrality. Chinese win, taking W.Mongolia from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Sian Chinese attack with 2 EarlyFighters, 3 Infantrys and 1 Tank Yamamoto defend with 3 Tanks Chinese roll dice for 2 EarlyFighters, 3 Infantrys and 1 Tank in Sian, round 2 : 2/6 hits, 1.67 expected hits Yamamoto roll dice for 3 Tanks in Sian, round 2 : 1/3 hits, 1.50 expected hits 2 Tanks owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Sian Chinese roll dice for 2 EarlyFighters, 2 Infantrys and 1 Tank in Sian, round 3 : 2/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Tank in Sian, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Sian Chinese win, taking Sian from Yamamoto with 2 EarlyFighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 13 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 3 Tanks Non Combat Move - Chinese 1 AAGun, 2 Artillerys and 5 Infantrys moved from Tsingnan to Gansu 1 Infantry moved from Sikang to Szechwan 1 Infantry and 1 Tank moved from W.Sian to Sian 1 Infantry and 2 Tanks moved from Gansu to Szechwan 3 Infantrys moved from Xining to Tsingnan 1 Infantry and 1 Tank moved from Gobi to Tsingnan 1 Tank moved from Tsingnan to Gansu 1 Artillery moved from Ming Jong to Tsingnan 1 AAGun moved from Quyan to Ming Jong 2 EarlyFighters moved from Sian to Szechwan Place Units - Chinese 5 Infantrys and 1 Mech.Inf placed in Xining 1 Fighter and 3 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00 Chinese regular : 2.00 Neutral regular : -0.50
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 unit repaired. 1 Infantry moved from Kwangtung to Kiangsi Hisaichi take Kiangsi from Chinese 1 Infantry moved from Hankou to Hanan Hisaichi take Hanan from Chinese 1 Artillery and 2 Infantrys moved from Shangsi to Sian 1 Artillery and 1 Infantry moved from Nanking to Sian 3 Tanks moved from Shansi to Sian 5 Tanks moved from Shantung to Sian 2 Bombers and 2 EarlyFighters moved from Phuket to sz66 4 EarlyFighters moved from sz68 to sz66 3 EarlyFighters moved from Frenchindochina to sz66 2 Tanks moved from Borneo to E.Borneo Hisaichi take E.Borneo from Dutch 2 Tanks moved from E.Borneo to S.Borneo 1 Infantry and 1 Tank moved from Kwangtung to sz67 1 Artillery, 3 Infantrys and 2 Tanks moved from Hongkong to sz67 1 Tank moved from Macau to sz67 1 Artillery, 4 Infantrys, 4 Tanks and 5 Transports moved from sz67 to sz68 1 Infantry moved from Borneo to sz68 1 Artillery, 2 Carriers, 5 Infantrys, 4 Tanks and 5 Transports moved from sz68 to sz60 1 Artillery, 5 Infantrys and 4 Tanks moved from sz60 to S.Borneo 2 Transports moved from sz68 to sz74 1 Artillery and 1 Infantry moved from Borneo to sz68 1 Artillery, 1 Infantry and 1 Transport moved from sz68 to sz60 1 Artillery and 1 Infantry moved from sz60 to S.Borneo 1 Tank moved from Formosa to sz74 1 Artillery moved from Formosa to sz74 2 Infantrys moved from Formosa to sz74 1 Artillery, 2 Infantrys and 1 Tank moved from sz74 to Hopeh 1 Infantry moved from Seoul to sz79 1 B.Transport and 1 Infantry moved from sz79 to sz74 2 Artillerys moved from Formosa to sz74 2 Artillerys and 1 Infantry moved from sz74 to Hopeh 1 Infantry moved from Shansi to Shangsi 1 Infantry moved from Korea to Tientsin 4 Infantrys and 2 Tankettes moved from Seoul to Korea 2 Tankettes moved from Korea to Tientsin Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 1 B.Transport, 6 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Borneo Hisaichi attack with 2 Artillerys, 6 Infantrys and 6 Tanks Dutch defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 5 Infantrys and 1 Tank Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 6 Tanks in S.Borneo, round 2 : 2/14 hits, 5.00 expected hits Dutch roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank in S.Borneo, round 2 : 5/9 hits, 3.33 expected hits 2 Infantrys owned by the Dutch and 5 Infantrys owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 2 Artillerys, 1 Infantry and 6 Tanks in S.Borneo, round 3 : 1/9 hits, 4.00 expected hits Dutch roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Tank in S.Borneo, round 3 : 6/7 hits, 2.67 expected hits 3 Tanks owned by the Hisaichi, 1 Infantry owned by the Dutch, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 3 Tanks in S.Borneo, round 4 : 1/3 hits, 1.50 expected hits Dutch roll dice for 2 Artillerys, 1 EarlyFighter, 2 Infantrys and 1 Tank in S.Borneo, round 4 : 0/6 hits, 2.33 expected hits 1 Infantry owned by the Dutch lost in S.Borneo Hisaichi roll dice for 3 Tanks in S.Borneo, round 5 : 1/3 hits, 1.50 expected hits Dutch roll dice for 2 Artillerys, 1 EarlyFighter, 1 Infantry and 1 Tank in S.Borneo, round 5 : 3/5 hits, 2.00 expected hits 3 Tanks owned by the Hisaichi and 1 Infantry owned by the Dutch lost in S.Borneo Dutch win with 2 Artillerys, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -40 Casualties for Hisaichi: 2 Artillerys, 6 Infantrys and 6 Tanks Casualties for Dutch: 5 Infantrys Battle in Sian Hisaichi attack with 2 Artillerys, 3 Infantrys and 8 Tanks Chinese defend with 3 Infantrys and 2 Tanks Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 8 Tanks in Sian, round 2 : 5/13 hits, 5.50 expected hits Chinese roll dice for 3 Infantrys and 2 Tanks in Sian, round 2 : 2/5 hits, 2.00 expected hits 2 Tanks owned by the Chinese, 2 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 2 Artillerys, 1 Infantry and 8 Tanks remaining. Battle score for attacker is 12 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 3 Infantrys and 2 Tanks Battle in sz66 Hisaichi attack with 2 Bombers and 9 EarlyFighters British defend with 2 Destroyers, 2 Submarines, 2 T.Boats and 2 Transports Hisaichi roll dice for 2 Bombers and 9 EarlyFighters in sz66, round 2 : 5/11 hits, 4.33 expected hits British roll dice for 2 Destroyers, 2 T.Boats and 2 Transports in sz66, round 2 : 4/6 hits, 1.67 expected hits 1 Submarine owned by the British, 2 Transports owned by the British, 2 T.Boats owned by the British and 4 EarlyFighters owned by the Hisaichi lost in sz66 Hisaichi roll dice for 2 Bombers and 5 EarlyFighters in sz66, round 3 : 1/7 hits, 3.00 expected hits British roll dice for 2 Destroyers in sz66, round 3 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the British and 1 EarlyFighter owned by the Hisaichi lost in sz66 Hisaichi roll dice for 2 Bombers and 4 EarlyFighters in sz66, round 4 : 2/6 hits, 2.67 expected hits British roll dice for 2 Destroyers in sz66, round 4 : 2/2 hits, 1.00 expected hits 2 Destroyers owned by the British and 2 EarlyFighters owned by the Hisaichi lost in sz66 Hisaichi win with 2 Bombers and 2 EarlyFighters remaining. Battle score for attacker is -6 Casualties for Hisaichi: 7 EarlyFighters Casualties for British: 2 Destroyers, 2 Submarines, 2 T.Boats and 2 Transports Non Combat Move - Hisaichi 2 Bombers moved from sz66 to Phuket 2 EarlyFighters moved from sz66 to sz60 2 Destroyers and 3 Submarines moved from sz1 to sz7 1 T.Boat moved from sz67 to sz74 1 Infantry moved from Formosa to sz74 1 Infantry moved from sz74 to Hopeh Place Units - Hisaichi 1 B.Transport placed in sz79 1 Tank and 2 Tankettes placed in Peking 3 Artillerys and 3 Infantrys placed in Hongkong 1 Artillery and 3 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 British regular : 3.33 Dutch regular : 3.67 Hisaichi regular : -9.50
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Dutch 1 Tank moved from S.Borneo to E.Borneo Dutch take E.Borneo from Hisaichi 1 Tank moved from E.Borneo to S.Borneo Purchase Units - Dutch Dutch buy 3 EarlyFighters; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 3 EarlyFighters placed in S.Borneo Turn Complete - Dutch Dutch collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Thai 1 Destroyer moved from sz59 to sz58 1 Transport moved from sz60 to sz73 1 Infantry moved from Phuket to sz73 1 Transport moved from sz60 to sz73 1 Infantry moved from Phuket to sz73 1 Artillery, 1 Infantry and 1 Tank moved from W.Borneo to S.Borneo 1 Infantry moved from Sumatra to sz60 1 Infantry moved from sz60 to S.Borneo 1 EarlyFighter moved from Borneo to S.Borneo 2 Artillerys moved from Phuket to sz73 2 Artillerys, 2 Infantrys and 2 Transports moved from sz73 to sz60 2 Artillerys and 2 Infantrys moved from sz60 to S.Borneo Purchase Units - Thai Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Borneo Thai attack with 3 Artillerys, 1 EarlyFighter, 4 Infantrys and 1 Tank Dutch defend with 1 AAGun, 2 Artillerys, 4 EarlyFighters, 1 Factory and 1 Tank Dutch roll AA dice in S.Borneo : 0/1 hits, 0.17 expected hits Thai roll dice for 3 Artillerys, 1 EarlyFighter, 4 Infantrys and 1 Tank in S.Borneo, round 2 : 2/9 hits, 3.00 expected hits Dutch roll dice for 2 Artillerys, 4 EarlyFighters and 1 Tank in S.Borneo, round 2 : 2/7 hits, 3.17 expected hits 2 Infantrys owned by the Thai and 2 Artillerys owned by the Dutch lost in S.Borneo Thai roll dice for 3 Artillerys, 1 EarlyFighter, 2 Infantrys and 1 Tank in S.Borneo, round 3 : 5/7 hits, 2.50 expected hits Dutch roll dice for 4 EarlyFighters and 1 Tank in S.Borneo, round 3 : 4/5 hits, 2.50 expected hits 2 Infantrys owned by the Thai, 4 EarlyFighters owned by the Dutch, 1 Tank owned by the Dutch and 2 Artillerys owned by the Thai lost in S.Borneo Thai captures 22PUs while taking Dutch capital Thai win, taking S.Borneo from Dutch with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 29 Casualties for Thai: 2 Artillerys and 4 Infantrys Casualties for Dutch: 2 Artillerys, 4 EarlyFighters and 1 Tank Battle in sz58 Thai attack with 1 Destroyer British defend with 1 Submarine British roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in sz58, round 3 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Destroyer in sz58, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in sz58 Thai win with 1 Destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Non Combat Move - Thai 1 EarlyFighter moved from S.Borneo to Borneo Place Units - Thai 1 Elite and 5 Infantrys placed in Phuket Turn Complete - Thai Thai collect 18 PUs; end with 40 PUs
Combat Hit Differential Summary :
Dutch AA : -0.17 Thai regular : 1.83 British regular : -0.33 Dutch regular : 0.33
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - British 1 EarlyFighter moved from sz63 to Malaya 1 EarlyFighter moved from N.S to Malaya 1 Infantry moved from Bengal to Burma British take Burma from Yamamoto 1 Artillery and 2 Infantrys moved from Bikaner to Punjab 2 Infantrys moved from Palana to Magadan 1 Transport moved from sz4 to sz6 1 Destroyer and 2 Transports moved from sz57 to sz55 Purchase Units - British British buy 2 Artillerys, 2 EarlyFighters, 6 Infantrys, 3 Mech.Infs and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Punjab British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Punjab, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Punjab British loses 0 PUs for violating Punjabs neutrality. British win, taking Punjab from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - British 1 EarlyFighter moved from Bhopa to sz63 1 Artillery, 2 Infantrys and 1 Tank moved from E.India to Bengal 1 Tank moved from Nepal to Bengal 3 Infantrys moved from Nagpur to E.India 1 AAGun, 1 Artillery and 2 Infantrys moved from Bhopa to Nepal 1 Artillery, 5 Infantrys and 1 Tank moved from C.India to E.India 1 Tank moved from E.India to Bengal 2 Infantrys moved from Calcutta to C.India Place Units - British 1 EarlyFighter and 2 Transports placed in sz63 2 Artillerys, 1 EarlyFighter and 2 Infantrys placed in Calcutta 3 Mech.Infs placed in Dheli 1 Infantry placed in Vancouver 3 Infantrys placed in Moresby Turn Complete - British British collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Neutral regular : -0.33 British regular : 0.17
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Anzac 1 Artillery and 1 Infantry moved from Soem to Lambok 2 EarlyFighters moved from sz50 to sz58 1 EarlyFighter moved from Derby to sz58 1 Submarine moved from sz49 to sz58 1 Transport moved from sz49 to sz50 1 Destroyer moved from sz37 to sz50 1 Artillery and 3 Infantrys moved from New Caledonia to sz38 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz38 to sz51 1 Artillery and 3 Infantrys moved from sz51 to W.Australia 1 Tank moved from Derby to sz50 1 Tank moved from W.Australia to sz50 2 Infantrys moved from Derby to sz50 2 Infantrys and 2 Tanks moved from sz50 to Soem Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 1 EarlyFighter and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in sz58 Anzac attack with 3 EarlyFighters and 1 Submarine Thai defend with 1 Destroyer Anzac roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 3 EarlyFighters in sz58, round 2 : 2/3 hits, 1.00 expected hits Thai roll dice for 1 Destroyer in sz58, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Thai and 1 Submarine owned by the Anzac lost in sz58 Anzac win with 3 EarlyFighters remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Submarine Casualties for Thai: 1 Destroyer Non Combat Move - Anzac 1 EarlyFighter moved from sz58 to Malaya 1 EarlyFighter moved from sz58 to Malaya 1 EarlyFighter moved from sz58 to sz50 2 Infantrys moved from N.Australia to Derby 2 Infantrys moved from S.W.Australia to W.Australia 1 Infantry moved from Australia to C.Australia 2 Infantrys moved from Bikini to sz40 2 Infantrys and 2 T.Boats moved from sz40 to sz20 2 Infantrys moved from sz20 to Wake Place Units - Anzac 1 Destroyer placed in sz37 1 EarlyFighter placed in Melbourne 2 Artillerys and 1 Marine placed in Darwin Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Anzac regular : 0.67 Thai regular : 0.50
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans 1 unit repaired. 1 Infantry and 1 Tank moved from Seattle to sz6 1 Infantry, 1 Tank and 1 Transport moved from sz6 to sz4 1 Infantry and 1 Tank moved from sz4 to Palana 1 Infantry and 1 Tank moved from Palana to Magadan 1 Transport moved from sz4 to sz5 2 Infantrys moved from N.Canada to sz5 2 Infantrys and 1 Transport moved from sz5 to sz4 2 Infantrys moved from sz4 to Palana 2 Artillerys, 2 Infantrys and 1 Tank moved from Canada to N.Canada 1 Tank moved from N.Canada to Anchorage 3 Infantrys moved from British Columbia to N.Canada 2 Tanks moved from Portland to British Columbia 4 Infantrys moved from Portland to Seattle 2 Artillerys and 3 Infantrys moved from Nor Cal to Portland 2 Infantrys moved from San Francisco to Nor Cal 2 Infantrys moved from S to Samar 1 Artillery moved from Ifalk to Fais 1 Artillery moved from Pula to Lasap Purchase Units - Americans Americans buy 2 B.Transports, 1 Carrier, 1 Cruiser, 3 Destroyers, 4 Elites and 1 Factory; Remaining resources: 0 PUs; Combat - Americans Battle in Fais Americans attack with 1 Artillery Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery in Fais, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Fais, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Fais, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Fais, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Fais, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Fais, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Fais, round 5 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Fais, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Fais Americans win, taking Fais from Yamamoto with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Samar Americans attack with 2 Infantrys Yamamoto defend with 1 Artillery Americans roll dice for 2 Infantrys in Samar, round 2 : 1/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Samar, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Samar Americans win, taking Samar from Yamamoto with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Artillery Non Combat Move - Americans 1 Artillery and 1 Infantry moved from Hilo to sz25 1 Artillery, 1 Battleship, 2 Carriers, 1 Destroyer, 2 EarlyFighters, 1 Infantry and 1 Transport moved from sz25 to sz20 1 Artillery and 1 Infantry moved from sz20 to Wake 1 Bomber moved from Kauai to Wake Place Units - Americans 2 Destroyers placed in sz25 1 Cruiser and 1 Destroyer placed in sz25 2 B.Transports and 1 Carrier placed in sz23 4 Elites placed in San Francisco 1 Factory placed in Alaska Turn Complete - Americans Americans collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Americans regular : 0.33