And another 60% battle gone stupidly wrong… wtf is going on with my dice?
axis-dominion vs ghost (allies+20) bm3
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UK ftr in z92 is on UK AC
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 4 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Western Germany 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines moved from 81 Sea Zone to 80 Sea Zone 1 bomber moved from Caucasus to Southern Italy 2 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus 1 aaGun, 1 artillery and 3 infantry moved from Rostov to Caucasus 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,3,3,6,2,4 Italians collect 4 PUs (10 lost to blockades); end with 8 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from New South Wales to South Australia 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from New South Wales to South Australia 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Alexandria to Egypt 1 cruiser moved from 91 Sea Zone to 104 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Trans-Jordan 3 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan 3 fighters moved from Iraq to 98 Sea Zone 3 bombers moved from Rostov to 98 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Persia to Trans-Jordan 3 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 mech_infantry moved from Northwest Persia to Trans-Jordan 12 mech_infantrys moved from Northwest Persia to Trans-Jordan 3 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan Combat - Germans Battle in 98 Sea Zone Germans attack with 3 bombers and 3 fighters British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Germans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Trans-Jordan Germans attack with 7 armour, 1 fighter, 22 mech_infantrys and 1 tactical_bomber British defend with 1 artillery and 2 infantry Germans roll dice for 7 armour, 1 fighter, 22 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 9/31 hits, 8.33 expected hits British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 7 armour, 1 fighter, 22 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - Germans 4 mech_infantrys moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq 3 fighters moved from 98 Sea Zone to Iraq 1 bomber moved from 98 Sea Zone to Caucasus 2 bombers moved from 98 Sea Zone to Southern Italy 1 tactical_bomber moved from Rostov to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from France to Southern Italy 2 tactical_bombers moved from 110 Sea Zone to Southern Italy 2 infantry moved from Southern France to France 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany 1 infantry and 1 marine moved from Norway to Finland 2 infantry moved from Archangel to Belarus 6 infantry moved from Novgorod to Belarus 1 armour moved from Ukraine to Caucasus 9 infantry moved from Eastern Poland to Belarus 4 mech_infantrys moved from Slovakia Hungary to Belarus 3 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 5 mech_infantrys moved from Eastern Poland to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 5 infantry moved from Volgograd to Caucasus 4 infantry moved from Rostov to Caucasus 3 carriers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 111 Sea Zone 3 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from Norway to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Western Germany 1 artillery and 3 infantry moved from Normandy Bordeaux to France 6 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Southern Italy to Western Germany 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 2 infantry and 1 mech_infantry placed in Ukraine 6 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,6,4,3,3,4 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : -1.00
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assumed no scramble in 98
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Correct - no scramble, thanks
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar Combat - Russians Battle in Chahar Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar 1 infantry owned by the Russians retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Szechwan 2 fighters and 1 tactical_bomber moved from Shensi to Russia 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Kansu to Timguska 1 infantry moved from Timguska to Urals 4 infantry moved from Vologda to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 mech_infantry moved from Russia to Samara 14 artilleries and 28 infantry moved from Tambov to Bryansk 2 artilleries and 8 infantry moved from Smolensk to Bryansk 1 aaGun moved from Vologda to Russia 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Samara to Russia 7 infantry moved from Russia to Bryansk 1 artillery moved from Bryansk to Russia 1 aaGun moved from Shensi to Kansu 1 aaGun moved from Tsinghai to Novosibirsk Place Units - Russians 2 armour, 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 7 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 46 Sea Zone to 21 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from Manchuria to Korea 2 bombers moved from Kiangsu to Soviet Far East 1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Kiangsu to Kweichow 1 tactical_bomber moved from French Indo China to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei 1 tactical_bomber moved from Kiangsu to Korea 2 fighters moved from Japan to Korea 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 21 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Soviet Far East Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Soviet Far East, round 2 : 3/4 hits, 2.50 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Soviet Far East Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 20 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 submarines ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 19 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 5 submarines and 1 transport; ANZAC defend with 1 submarine 5 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 1/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 6 carriers moved from 35 Sea Zone to 19 Sea Zone 10 submarines moved from 35 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from Korea to 19 Sea Zone 1 fighter moved from Korea to 19 Sea Zone 1 tactical_bomber moved from Korea to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu 1 tactical_bomber moved from Soviet Far East to Sakha 2 armour and 1 mech_infantry moved from Yenisey to Buryatia 2 aaGuns and 2 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Kiangsu to Anhwe 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 35 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Kiangsu 3 destroyers moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 2 infantry moved from Kiangsu to Anhwe 1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 19 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 aaGun moved from Kiangsu to 19 Sea Zone 1 aaGun moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone 1 bomber moved from Soviet Far East to Japan 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from Soviet Far East to Japan 1 aaGun and 3 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 7 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 20 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,4,5,2,3,3,2,1,3,4,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3,6,6,4,5,2,4,4,3,2,3,3,6,3,3,6,6,5,3,3,3,5,4,3,6,5,4,4,6,4,1,6,2,1,1,4,6,4,6,1,5,3,5,3,2,1,1,2,4,6,6,3,4,4,3,5 Japanese collect 43 PUs (20 lost to blockades); end with 45 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.00 Japanese regular : -3.33 ANZAC regular : -0.17 Russians regular : 0.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Chahar 5 submarines moved from 19 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 6 fighters moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Chahar Combat - Americans Battle in 21 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 21 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Chahar Americans attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 tactical_bombers in Chahar, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Chahar Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan 6 fighters moved from 21 Sea Zone to 6 Sea Zone 1 carrier and 1 fighter moved from 25 Sea Zone to 6 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 3 armour and 3 infantry moved from Western United States to 10 Sea Zone 3 fighters moved from Midway to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from New Zealand to Hawaiian Islands 1 transport moved from 3 Sea Zone to 8 Sea Zone 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone 1 mech_infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone 1 mech_infantry moved from 1 Sea Zone to British Columbia 1 mech_infantry moved from Alaska to Western United States 4 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone 1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to United Kingdom 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 aaGuns moved from British Columbia to Western United States 2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter placed in Western United States Americans undo move 4. 3 fighters placed in Western United States Americans undo move 3. 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,5,6,1,4,4,6,4,6,2,3,5,5,1,3,6,4,3,6,1,3,3,3,1,3,2,4,5,5,3,1,6,3,5,3,5,3,5,2,4,3,5,2,2,4,6,1,1,3,1,3,4,2,3 Americans collect 52 PUs (1 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Japanese regular : 0.50
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 2 infantry moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Chahar Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.00 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Chahar 5 submarines moved from 19 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 6 fighters moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Chahar Combat - Americans Battle in 21 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 21 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Chahar Americans attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 tactical_bombers in Chahar, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Chahar Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan 6 fighters moved from 21 Sea Zone to 6 Sea Zone 1 carrier and 1 fighter moved from 25 Sea Zone to 6 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 3 armour and 3 infantry moved from Western United States to 10 Sea Zone 3 fighters moved from Midway to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from New Zealand to Hawaiian Islands 1 transport moved from 3 Sea Zone to 8 Sea Zone 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone 1 mech_infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone 1 mech_infantry moved from 1 Sea Zone to British Columbia 1 mech_infantry moved from Alaska to Western United States 4 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone 1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to United Kingdom 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 aaGuns moved from British Columbia to Western United States 2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter placed in Western United States Americans undo move 4. 3 fighters placed in Western United States Americans undo move 3. 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,5,6,1,4,4,6,4,6,2,3,5,5,1,3,6,4,3,6,1,3,3,3,1,3,2,4,5,5,3,1,6,3,5,3,5,3,5,2,4,3,5,2,2,4,6,1,1,3,1,3,4,2,3 Americans collect 52 PUs (1 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 2 infantry moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Chahar Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Holland Belgium Battle in Normandy Bordeaux Non Combat Move - British 24 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from India to Burma 1 destroyer moved from 106 Sea Zone to 103 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 3 fighters moved from Gibraltar to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 3 infantry moved from Egypt to Alexandria 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 71 Sea Zone to 83 Sea Zone 5 fighters and 1 tactical_bomber moved from Egypt to Gibraltar 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 carrier, 1 destroyer and 1 fighter placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.00 Americans regular : 2.00 Japanese regular : 1.50
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convincing convoy roll!
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Northern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Caucasus to Kazakhstan Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 0/5 hits, 1.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 2/5 hits, 1.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Kazakhstan Italians attack with 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 0/9 hits, 2.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kazakhstan Italians roll dice for 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Kazakhstan, round 3 : 1/8 hits, 2.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Caucasus to Kazakhstan 1 bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 aaGun and 8 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Southern Italy to Northern Italy 2 fighters moved from 80 Sea Zone to Greece 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,4,6,1 Italians collect 5 PUs (8 lost to blockades); end with 5 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -5.17 Russians regular : 0.33 British regular : 0.33
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 19 Sea Zone to 6 Sea Zone Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 aaGun, 1 artillery and 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 19 Sea Zone to 6 Sea Zone Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 aaGun, 1 artillery and 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 104 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 bombers moved from Western Germany to 103 Sea Zone 4 armour and 4 mech_infantrys moved from Trans-Jordan to Egypt 1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt 10 mech_infantrys moved from Trans-Jordan to Egypt 2 infantry moved from Ukraine to Rostov 1 bomber moved from Caucasus to Rostov 2 artilleries and 5 infantry moved from Caucasus to Volgograd 3 fighters and 4 tactical_bombers moved from Southern Italy to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Iraq to Eastern Persia Germans take Eastern Persia from British 1 armour moved from Caucasus to Turkmenistan Germans take Turkmenistan from Russians 2 infantry moved from Caucasus to Volgograd Combat - Germans Battle in Normandy Bordeaux Germans attack with 4 fighters, 1 infantry and 4 tactical_bombers British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 4/9 hits, 4.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 103 Sea Zone Germans attack with 6 bombers British defend with 1 destroyer; Americans defend with 1 destroyer, 4 infantry and 2 transports Germans roll dice for 6 bombers in 103 Sea Zone, round 2 : 5/6 hits, 4.00 expected hits Americans roll dice for 2 destroyers and 2 transports in 103 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the British, 1 destroyer owned by the Americans, 4 infantry owned by the Americans and 2 transports owned by the Americans lost in 103 Sea Zone Germans win with 6 bombers remaining. Battle score for attacker is 42 Casualties for Americans: 1 destroyer, 4 infantry and 2 transports Casualties for British: 1 destroyer Battle in Egypt Germans attack with 5 armour and 15 mech_infantrys British defend with 1 airfield, 1 factory_minor and 1 harbour; French defend with 1 infantry Germans roll dice for 5 armour and 15 mech_infantrys in Egypt, round 2 : 5/20 hits, 5.00 expected hits British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Egypt Germans win, taking Egypt from British with 5 armour and 14 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Battle in Volgograd Germans attack with 2 artilleries and 7 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 artilleries and 7 infantry in Volgograd, round 2 : 1/9 hits, 2.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 bombers moved from 103 Sea Zone to Holland Belgium 4 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Holland Belgium 1 aaGun, 1 infantry and 1 marine moved from Western Germany to Holland Belgium 1 artillery and 4 infantry moved from France to Holland Belgium 2 bombers moved from Southern Italy to Holland Belgium 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Rostov to Western Germany 2 infantry moved from Caucasus to Kazakhstan 2 infantry moved from Caucasus to Kazakhstan 1 aaGun and 2 infantry moved from Caucasus to Volgograd 1 mech_infantry moved from Northwest Persia to Kazakhstan 2 mech_infantrys moved from Northwest Persia to Volgograd 7 mech_infantrys moved from Trans-Jordan to Egypt 2 armour moved from Trans-Jordan to Egypt 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Northwest Persia to Caucasus 4 fighters and 1 tactical_bomber moved from Iraq to Southern Italy 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 5 mech_infantrys moved from Ukraine to Volgograd 3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 9 mech_infantrys moved from Belarus to Eastern Poland 7 mech_infantrys moved from Poland to Eastern Poland 1 infantry moved from Belarus to Archangel 16 infantry moved from Belarus to Eastern Poland Place Units - Germans 3 infantry placed in Novgorod 1 infantry placed in Ukraine 2 fighters placed in 113 Sea Zone 3 infantry placed in France Germans undo move 4. 2 infantry placed in Western Germany 1 infantry placed in France 8 mech_infantrys placed in Western Germany Germans undo move 6. 2 infantry placed in Germany 4 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Western Germany 1 mech_infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,2,4,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6 Germans collect 62 PUs (5 lost to blockades); end with 62 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.33 Germans regular : -1.00 British regular : 0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Belarus 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Archangel 16 artilleries and 44 infantry moved from Bryansk to Rostov Combat - Russians Battle in Ukraine Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 2/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 fighter and 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 16 artilleries and 44 infantry Germans defend with 2 infantry Russians roll dice for 16 artilleries and 44 infantry in Rostov, round 2 : 21/60 hits, 15.33 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 16 artilleries and 44 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 1 aaGun moved from Bryansk to Russia 1 infantry moved from Novosibirsk to Samara 1 aaGun and 4 infantry moved from Novosibirsk to Vologda 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Urals to Vologda 1 aaGun moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Tsinghai Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 7.17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 21 Sea Zone 3 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from Yunnan to Shan State 2 bombers moved from Japan to Shan State 1 infantry moved from Anhwe to Chahar 1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar 1 infantry moved from Anhwe to Hopei 1 fighter moved from Kiangsu to Hopei 1 tactical_bomber moved from Kiangsu to Hopei 2 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 3 infantry moved from 19 Sea Zone to Okinawa 4 fighters and 4 tactical_bombers moved from 19 Sea Zone to Okinawa 2 fighters moved from Japan to Okinawa Combat - Japanese Battle in Chahar Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Okinawa Japanese attack with 6 fighters, 3 infantry and 4 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Okinawa, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Okinawa, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Okinawa Japanese win, taking Okinawa from Americans with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu 1 infantry moved from Korea to Amur 1 aaGun moved from Manchuria to Amur 1 mech_infantry moved from Korea to Buryatia 1 tactical_bomber moved from Sakha to Japan 1 tactical_bomber moved from Okinawa to Japan 2 fighters moved from Okinawa to Japan 3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone 4 fighters and 3 tactical_bombers moved from Okinawa to 19 Sea Zone 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 2 bombers moved from Shan State to French Indo China 1 destroyer and 2 submarines moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to Japan 2 aaGuns and 2 infantry moved from Yakut S.S.R. to Buryatia 1 aaGun moved from Anhwe to Kiangsu 1 armour moved from Hunan to Kiangsu 1 infantry moved from Yunnan to Hunan 1 aaGun moved from Yunnan to French Indo China 2 infantry moved from Yunnan to French Indo China 1 submarine moved from 39 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier and 2 submarines placed in 19 Sea Zone 2 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,4,5,1,5,1,2,6,1,5,3,4,4,1,5,5,1,5,3,3,4,6,5,4,2,4,5,2,6,3,1,2,2,2,6,1,4,2,5,2,4,6,1,3,6,1,1,5,5,5,5,4,3,6,1,4,5,3,4,5,1,3,6,1,1,4,1,6,6,2,3,2,5,6,5,1,1 Japanese collect 52 PUs (11 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.00 Japanese regular : 1.00 UK_Pacific regular : 0.67
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 9 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 11 fighters moved from 6 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan Combat - Americans Battle in Yunnan Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan Americans win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Kiangsu Americans attack with 11 fighters Japanese defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 4 infantry, 1 marine and 1 tactical_bomber Japanese roll AA dice in Kiangsu : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Kiangsu Americans roll dice for 10 fighters in Kiangsu, round 2 : 5/10 hits, 5.00 expected hits Japanese roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Kiangsu, round 2 : 9/10 hits, 4.33 expected hits 4 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 9 fighters owned by the Americans lost in Kiangsu retreated to Kiangsu Japanese win with 1 armour, 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -83 Casualties for Americans: 10 fighters Casualties for Japanese: 1 aaGun and 4 infantry Non Combat Move - Americans 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Kiangsu to Chahar 1 battleship, 9 carriers, 2 cruisers, 7 destroyers, 7 fighters, 14 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 armour and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 armour, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 armour and 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to Queensland 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 5 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 mech_infantry moved from British Columbia to Central United States 2 fighters moved from Western United States to 91 Sea Zone 1 fighter moved from Western United States to 89 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone Place Units - Americans 1 carrier and 5 transports placed in 101 Sea Zone 9 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 5.33 Japanese AA : 0.50