^ignore that, wrong thread
axis-dominion vs ghost (allies+20) bm3
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 1 destroyer, 2 fighters, 7 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 3 fighters moved from Caroline Islands to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone 4 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 1 destroyer and 1 fighter moved from 33 Sea Zone to 46 Sea Zone Combat - Americans Battle in Soviet Far East Battle in Okinawa Battle in Korea Battle in 46 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone retreated to 46 Sea Zone Japanese win, taking Soviet Far East from Japanese, taking Okinawa from Japanese, taking Korea from Japanese with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 4 carriers and 5 fighters moved from 33 Sea Zone to 6 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone 3 carriers moved from 8 Sea Zone to 6 Sea Zone 4 fighters moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 5 submarines moved from 33 Sea Zone to 19 Sea Zone 1 fighter moved from 46 Sea Zone to New Zealand 2 destroyers and 2 submarines moved from 8 Sea Zone to 6 Sea Zone 1 transport moved from 8 Sea Zone to 10 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 destroyers and 5 submarines moved from 26 Sea Zone to 6 Sea Zone 1 battleship and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone 3 fighters moved from Western United States to Midway 1 mech_infantry moved from Western United States to Alaska 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 2 aaGuns moved from Western United States to British Columbia Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 3 armour and 3 infantry placed in Western United States 2 transports placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -2.50 Japanese regular : 0.50
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter EDIT: Adding units owned by Chinese to Shensi: 1 fighter EDIT: Turning off Edit Mode 1 infantry placed in Suiyuyan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 1 destroyer, 2 fighters, 7 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 3 fighters moved from Caroline Islands to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone 4 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 1 destroyer and 1 fighter moved from 33 Sea Zone to 46 Sea Zone Combat - Americans Battle in Soviet Far East Battle in Okinawa Battle in Korea Battle in 46 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone retreated to 46 Sea Zone Japanese win, taking Soviet Far East from Japanese, taking Okinawa from Japanese, taking Korea from Japanese with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 4 carriers and 5 fighters moved from 33 Sea Zone to 6 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone 3 carriers moved from 8 Sea Zone to 6 Sea Zone 4 fighters moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 5 submarines moved from 33 Sea Zone to 19 Sea Zone 1 fighter moved from 46 Sea Zone to New Zealand 2 destroyers and 2 submarines moved from 8 Sea Zone to 6 Sea Zone 1 transport moved from 8 Sea Zone to 10 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 destroyers and 5 submarines moved from 26 Sea Zone to 6 Sea Zone 1 battleship and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone 3 fighters moved from Western United States to Midway 1 mech_infantry moved from Western United States to Alaska 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 2 aaGuns moved from Western United States to British Columbia Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 3 armour and 3 infantry placed in Western United States 2 transports placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter EDIT: Adding units owned by Chinese to Shensi: 1 fighter EDIT: Turning off Edit Mode 1 infantry placed in Suiyuyan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from India to Burma 1 fighter moved from Eastern Persia to Burma 2 fighters moved from Ethiopia to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan Combat - British Battle in Burma British attack with 1 fighter and 3 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 3 marines British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/7 hits, 3.00 expected hits Italians roll dice for 3 marines in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits 3 marines owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 3 marines Non Combat Move - British 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 marine moved from Alexandria to 98 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Crete to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 5 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 destroyer moved from 76 Sea Zone to 71 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 marine and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 98 Sea Zone to Gibraltar 1 fighter moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from 98 Sea Zone to Egypt 1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Burma to India Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2 British collect 27 PUs (2 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : -2.50 Italians regular : -1.00 Japanese regular : 1.17 British regular : 2.00
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UK ftr in z92 is on UK AC
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 4 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Western Germany 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines moved from 81 Sea Zone to 80 Sea Zone 1 bomber moved from Caucasus to Southern Italy 2 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus 1 aaGun, 1 artillery and 3 infantry moved from Rostov to Caucasus 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,3,3,6,2,4 Italians collect 4 PUs (10 lost to blockades); end with 8 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from New South Wales to South Australia 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from New South Wales to South Australia 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Alexandria to Egypt 1 cruiser moved from 91 Sea Zone to 104 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Trans-Jordan 3 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan 3 fighters moved from Iraq to 98 Sea Zone 3 bombers moved from Rostov to 98 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Persia to Trans-Jordan 3 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 mech_infantry moved from Northwest Persia to Trans-Jordan 12 mech_infantrys moved from Northwest Persia to Trans-Jordan 3 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan Combat - Germans Battle in 98 Sea Zone Germans attack with 3 bombers and 3 fighters British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Germans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Trans-Jordan Germans attack with 7 armour, 1 fighter, 22 mech_infantrys and 1 tactical_bomber British defend with 1 artillery and 2 infantry Germans roll dice for 7 armour, 1 fighter, 22 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 9/31 hits, 8.33 expected hits British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 7 armour, 1 fighter, 22 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - Germans 4 mech_infantrys moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq 3 fighters moved from 98 Sea Zone to Iraq 1 bomber moved from 98 Sea Zone to Caucasus 2 bombers moved from 98 Sea Zone to Southern Italy 1 tactical_bomber moved from Rostov to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from France to Southern Italy 2 tactical_bombers moved from 110 Sea Zone to Southern Italy 2 infantry moved from Southern France to France 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany 1 infantry and 1 marine moved from Norway to Finland 2 infantry moved from Archangel to Belarus 6 infantry moved from Novgorod to Belarus 1 armour moved from Ukraine to Caucasus 9 infantry moved from Eastern Poland to Belarus 4 mech_infantrys moved from Slovakia Hungary to Belarus 3 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 5 mech_infantrys moved from Eastern Poland to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 5 infantry moved from Volgograd to Caucasus 4 infantry moved from Rostov to Caucasus 3 carriers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 111 Sea Zone 3 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from Norway to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Western Germany 1 artillery and 3 infantry moved from Normandy Bordeaux to France 6 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Southern Italy to Western Germany 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 2 infantry and 1 mech_infantry placed in Ukraine 6 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,6,4,3,3,4 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : -1.00
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assumed no scramble in 98
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Correct - no scramble, thanks
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar Combat - Russians Battle in Chahar Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar 1 infantry owned by the Russians retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Szechwan 2 fighters and 1 tactical_bomber moved from Shensi to Russia 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Kansu to Timguska 1 infantry moved from Timguska to Urals 4 infantry moved from Vologda to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 mech_infantry moved from Russia to Samara 14 artilleries and 28 infantry moved from Tambov to Bryansk 2 artilleries and 8 infantry moved from Smolensk to Bryansk 1 aaGun moved from Vologda to Russia 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Samara to Russia 7 infantry moved from Russia to Bryansk 1 artillery moved from Bryansk to Russia 1 aaGun moved from Shensi to Kansu 1 aaGun moved from Tsinghai to Novosibirsk Place Units - Russians 2 armour, 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 7 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 46 Sea Zone to 21 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from Manchuria to Korea 2 bombers moved from Kiangsu to Soviet Far East 1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Kiangsu to Kweichow 1 tactical_bomber moved from French Indo China to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei 1 tactical_bomber moved from Kiangsu to Korea 2 fighters moved from Japan to Korea 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 21 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Soviet Far East Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Soviet Far East, round 2 : 3/4 hits, 2.50 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Soviet Far East Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 20 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 submarines ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 19 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 5 submarines and 1 transport; ANZAC defend with 1 submarine 5 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 1/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 6 carriers moved from 35 Sea Zone to 19 Sea Zone 10 submarines moved from 35 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from Korea to 19 Sea Zone 1 fighter moved from Korea to 19 Sea Zone 1 tactical_bomber moved from Korea to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu 1 tactical_bomber moved from Soviet Far East to Sakha 2 armour and 1 mech_infantry moved from Yenisey to Buryatia 2 aaGuns and 2 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Kiangsu to Anhwe 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 35 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Kiangsu 3 destroyers moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 2 infantry moved from Kiangsu to Anhwe 1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 19 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 aaGun moved from Kiangsu to 19 Sea Zone 1 aaGun moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone 1 bomber moved from Soviet Far East to Japan 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from Soviet Far East to Japan 1 aaGun and 3 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 7 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 20 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,4,5,2,3,3,2,1,3,4,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3,6,6,4,5,2,4,4,3,2,3,3,6,3,3,6,6,5,3,3,3,5,4,3,6,5,4,4,6,4,1,6,2,1,1,4,6,4,6,1,5,3,5,3,2,1,1,2,4,6,6,3,4,4,3,5 Japanese collect 43 PUs (20 lost to blockades); end with 45 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.00 Japanese regular : -3.33 ANZAC regular : -0.17 Russians regular : 0.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Chahar 5 submarines moved from 19 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 6 fighters moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Chahar Combat - Americans Battle in 21 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 21 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Chahar Americans attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 tactical_bombers in Chahar, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Chahar Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan 6 fighters moved from 21 Sea Zone to 6 Sea Zone 1 carrier and 1 fighter moved from 25 Sea Zone to 6 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 3 armour and 3 infantry moved from Western United States to 10 Sea Zone 3 fighters moved from Midway to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from New Zealand to Hawaiian Islands 1 transport moved from 3 Sea Zone to 8 Sea Zone 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone 1 mech_infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone 1 mech_infantry moved from 1 Sea Zone to British Columbia 1 mech_infantry moved from Alaska to Western United States 4 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone 1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to United Kingdom 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 aaGuns moved from British Columbia to Western United States 2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter placed in Western United States Americans undo move 4. 3 fighters placed in Western United States Americans undo move 3. 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,5,6,1,4,4,6,4,6,2,3,5,5,1,3,6,4,3,6,1,3,3,3,1,3,2,4,5,5,3,1,6,3,5,3,5,3,5,2,4,3,5,2,2,4,6,1,1,3,1,3,4,2,3 Americans collect 52 PUs (1 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Japanese regular : 0.50
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 2 infantry moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Chahar Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.00 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Chahar 5 submarines moved from 19 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 6 fighters moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Chahar Combat - Americans Battle in 21 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 21 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Chahar Americans attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 tactical_bombers in Chahar, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Chahar Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan 6 fighters moved from 21 Sea Zone to 6 Sea Zone 1 carrier and 1 fighter moved from 25 Sea Zone to 6 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 3 armour and 3 infantry moved from Western United States to 10 Sea Zone 3 fighters moved from Midway to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from New Zealand to Hawaiian Islands 1 transport moved from 3 Sea Zone to 8 Sea Zone 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone 1 mech_infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone 1 mech_infantry moved from 1 Sea Zone to British Columbia 1 mech_infantry moved from Alaska to Western United States 4 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone 1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to United Kingdom 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 aaGuns moved from British Columbia to Western United States 2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter placed in Western United States Americans undo move 4. 3 fighters placed in Western United States Americans undo move 3. 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,5,6,1,4,4,6,4,6,2,3,5,5,1,3,6,4,3,6,1,3,3,3,1,3,2,4,5,5,3,1,6,3,5,3,5,3,5,2,4,3,5,2,2,4,6,1,1,3,1,3,4,2,3 Americans collect 52 PUs (1 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 2 infantry moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Chahar Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Holland Belgium Battle in Normandy Bordeaux Non Combat Move - British 24 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from India to Burma 1 destroyer moved from 106 Sea Zone to 103 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 3 fighters moved from Gibraltar to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 3 infantry moved from Egypt to Alexandria 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 71 Sea Zone to 83 Sea Zone 5 fighters and 1 tactical_bomber moved from Egypt to Gibraltar 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 carrier, 1 destroyer and 1 fighter placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.00 Americans regular : 2.00 Japanese regular : 1.50
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convincing convoy roll!
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Northern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Caucasus to Kazakhstan Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 0/5 hits, 1.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 2/5 hits, 1.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Kazakhstan Italians attack with 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 0/9 hits, 2.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kazakhstan Italians roll dice for 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Kazakhstan, round 3 : 1/8 hits, 2.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Caucasus to Kazakhstan 1 bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 aaGun and 8 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Southern Italy to Northern Italy 2 fighters moved from 80 Sea Zone to Greece 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,4,6,1 Italians collect 5 PUs (8 lost to blockades); end with 5 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -5.17 Russians regular : 0.33 British regular : 0.33
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 19 Sea Zone to 6 Sea Zone Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 aaGun, 1 artillery and 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 19 Sea Zone to 6 Sea Zone Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 aaGun, 1 artillery and 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 104 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :