L20 BM3 SC (A+14) vs AetV (X)

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Samara to Tambov
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Samara to Vologda
            1 infantry moved from Smolensk to Vologda
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
            2 fighters moved from Russia to Bryansk
            2 fighters moved from Russia to Vologda
            1 infantry moved from Samara to Tambov
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 2,33 expected hits
                    Germans roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            2 aaGuns, 11 artilleries and 13 infantry moved from Samara to Russia
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
            2 fighters moved from Bryansk to Russia
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            1 artillery, 1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : 0,50
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Samara to Tambov
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Samara to Vologda
            1 infantry moved from Smolensk to Vologda
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
            2 fighters moved from Russia to Bryansk
            2 fighters moved from Russia to Vologda
            1 infantry moved from Samara to Tambov
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 2,33 expected hits
                    Germans roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            2 aaGuns, 11 artilleries and 13 infantry moved from Samara to Russia
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
            2 fighters moved from Bryansk to Russia
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            1 artillery, 1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : 0,50
    

    Savegame

  • '19

    @aequitas-et-veritas Please use second file posted!


  • @Sovietishcat I forgot a Sea Battle in sz 36.

    Attacker:

    2x DD [dice 2d6] hits on two <
    2x Ftr [dice 2d6] hits on four<
    2x TacB [dice 2d6] hits on four<

    Defender:
    1x Sub [dice 1d6] hits on one


  • 2d6: 2, 4
    2d6: 3, 4
    2d6: 4, 3
    1d6: 1


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Yunnan to Burma
            2 bombers moved from French Indo China to Burma
    
        Combat - Japanese
            Japanese creates battle in territory 80 Sea Zone
            Battle in 80 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 battleship, 3 carriers, 1 cruiser and 3 fighters
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 battleship, 3 carriers and 1 cruiser in 80 Sea Zone, round 2 : 4/5 hits, 2,17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win with 1 battleship, 3 carriers, 1 cruiser and 3 fighters remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in Burma
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 submarine
            EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 46 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from Burma to Yunnan
            3 armour and 1 mech_infantry moved from Yunnan to Anhwe
            3 armour moved from French Indo China to Yunnan
            1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
            3 infantry moved from Malaya to Shan State
            1 aaGun, 1 artillery and 9 infantry moved from Jehol to Anhwe
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 39 Sea Zone to Northwest Persia
            2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 45 Sea Zone
            2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 45 Sea Zone to 42 Sea Zone
            2 carriers moved from 35 Sea Zone to 45 Sea Zone
            2 battleships and 1 cruiser moved from 35 Sea Zone to 45 Sea Zone
            2 battleships, 2 carriers and 1 cruiser moved from 45 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 55 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 fighter moved from Philippines to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 fighter moved from Philippines to Japan
            1 fighter moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 46 Sea Zone: 1 submarine
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 3 artilleries and 3 infantry
            EDIT: Removing units owned by Japanese from Java: 3 artilleries and 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to French Indo China: 1 marine
            EDIT: Removing units owned by Japanese from Kwangsi: 1 marine
            EDIT: Turning off Edit Mode
            3 infantry placed in Malaya
            2 infantry placed in French Indo China
            1 infantry placed in French Indo China
            3 infantry placed in Japan
            1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
            Japanese collect 49 PUs (10 lost to blockades); end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,83
    UK_Pacific regular : -0,33
    British regular : 1,83
    

    Savegame

  • '19

    @aequitas-et-veritas Now it’s getting complicated with the bad system, I have so many subs attacks…


  • @Sovietishcat let me know if you need help.
    As you can see, I edit them out on my NCM and then back in.
    It would have been a pain otherwise…

  • '19

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 8 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 56 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 armour and 1 mech_infantry moved from Tobruk to Alexandria
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 mech_infantry moved from Tunisia to Tobruk
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in Malta
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    OOL sz 42? Do you submerge sub? Do you know if the system does the first strike still?


  • @Sovietishcat I assume not.
    But in all actuallity it seems not to bother that much since my BB’s and CV’s will soak the first round anyway.
    Just roll the first one and we go from there.

  • '19

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 8 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 56 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 armour and 1 mech_infantry moved from Tobruk to Alexandria
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 mech_infantry moved from Tunisia to Tobruk
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in Malta
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Malta from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 99 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 submarine and 1 transport
                    Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Italians lost in 99 Sea Zone
                 retreated to 99 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 1 cruiser and 2 destroyers
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 cruiser and 2 destroyers in 55 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 4
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 cruiser
            Battle in 42 Sea Zone
                ANZAC loiter and taunt; Americans attack with 7 fighters, 2 submarines and 1 tactical_bomber
                Japanese defend with 3 artilleries, 2 battleships, 3 carriers, 1 cruiser, 2 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 3 transports
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/8 hits, 4,17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : -0,17
    

    Savegame

  • '19

    @aequitas-et-veritas 5 hits by planes


  • @Sovietishcat dent both BB, kill 1 CV and my Sub.

  • '19

    @aequitas-et-veritas I cannot hit your sub, planes hit


  • @Sovietishcat take out my TacB instead, please.

  • '19

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 8 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 56 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 armour and 1 mech_infantry moved from Tobruk to Alexandria
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 mech_infantry moved from Tunisia to Tobruk
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in Malta
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Malta from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 99 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 submarine and 1 transport
                    Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Italians lost in 99 Sea Zone
                 retreated to 99 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 1 cruiser and 2 destroyers
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 cruiser and 2 destroyers in 55 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 4
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 cruiser
            Battle in 42 Sea Zone
                ANZAC loiter and taunt; Americans attack with 7 fighters, 2 submarines and 1 tactical_bomber
                Japanese defend with 3 artilleries, 2 battleships, 3 carriers, 1 cruiser, 2 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 3 transports
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/8 hits, 4,17 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 3 transports in 42 Sea Zone, round 2 : 5/6 hits, 2,83 expected hits
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 1 carrier owned by the Japanese and 5 fighters owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -2,00
    Japanese regular : 1,00
    

    Savegame

  • '19

    @aequitas-et-veritas 1 hit from my plane second round


  • '19

    TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 99 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                  British take 99 Sea Zone from Italians
            1 armour and 1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Ethiopia to British Somaliland
            1 fighter moved from Egypt to British Somaliland
            1 marine moved from Iraq to 80 Sea Zone
            1 cruiser and 1 marine moved from 80 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
    
        Combat - British
            Battle in Sumatra
            Battle in British Somaliland
                British attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in British Somaliland, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 infantry in British Somaliland, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 infantry in British Somaliland, round 4 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in British Somaliland
                British win, taking Sumatra from Japanese, taking British Somaliland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Crete
                British attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 1 infantry in Crete, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 1 infantry in Crete, round 4 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from British Somaliland to Anglo Egyptian Sudan
            1 battleship, 3 carriers and 3 fighters moved from 80 Sea Zone to 39 Sea Zone
    
        Place Units - British
            2 fighters and 1 marine placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 99 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -2,00
    British regular : -2,00
    

    Savegame

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