@ArtofWar1947 c6999e8b-e375-43f8-899a-b76a45731973-ptv-po2-aow-l-v-dawg-x-IT-4.tsvg
simon-allies vs aagamerz13 axis p2v 5.1
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 6 artilleries, 3 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern India to Kwangtung 2 fighters moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Eastern United States to 96 Sea Zone 1 fighter moved from 34 Sea Zone to 46 Sea Zone Combat - Americans Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Kwangtung causes 6 damage total. Battle in 46 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 96 Sea Zone Americans attack with 1 bomber and 2 fighters Italians defend with 1 cruiser Americans roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 96 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 fighter Casualties for Italians: 1 cruiser Non Combat Move - Americans 1 fighter moved from 96 Sea Zone to 95 Sea Zone 1 bomber moved from 96 Sea Zone to Algeria 2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone 2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Morocco 1 artillery moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Kwangtung to Shansi 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone 2 carriers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 2 marines, 1 submarine and 2 transports moved from 34 Sea Zone to 55 Sea Zone 2 artilleries and 2 infantry moved from 55 Sea Zone to Queensland 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 fighter moved from 46 Sea Zone to 55 Sea Zone 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 90 Sea Zone Place Units - Americans 2 artilleries and 1 infantry placed in Southern France 3 fighters placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 3 artilleries and 4 infantry placed in Eastern United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 infantry moved from Hopei to Anhwe 1 fighter moved from Kansu to Anhwe Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Kiangsi from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Anhwe to Shansi 6 infantry moved from Inner Mongolia to Shansi 3 infantry moved from Kansu to Inner Mongolia Place Units - Chinese 4 infantry placed in Shansi Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 3 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 fighter moved from 95 Sea Zone to 100 Sea Zone 1 bomber moved from Trans-Jordan to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Northwest Persia to 100 Sea Zone 1 destroyer moved from 95 Sea Zone to 100 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt 4 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 1 artillery and 1 infantry moved from Southern Persia to Iraq 1 armour, 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantry moved from Eastern India to Burma 1 cruiser moved from 82 Sea Zone to 83 Sea Zone Combat - British Battle in 101 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Egypt British attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry Italians defend with 1 harbour and 2 infantry British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Egypt, round 2 : 0/9 hits, 2.33 expected hits Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Egypt, round 3 : 1/9 hits, 2.33 expected hits Italians roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Egypt British roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Egypt, round 4 : 0/9 hits, 2.33 expected hits Italians roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Egypt, round 5 : 3/9 hits, 2.33 expected hits Italians roll dice for 1 infantry in Egypt, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 100 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 100 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 100 Sea Zone British roll dice for 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 battleship and 1 transport in 100 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 100 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 1 destroyer and 1 fighter Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in Iraq British attack with 1 artillery and 1 infantry Neutral_Axis defend with 2 infantry British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq 1 artillery owned by the British and 1 infantry owned by the British retreated to Southern Persia Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Burma British attack with 1 armour, 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantry Japanese defend with 1 armour British roll dice for 1 armour, 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in Burma, round 2 : 3/14 hits, 4.50 expected hits Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 armour, 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter moved from Burma to Eastern India 2 aaGuns moved from Eastern India to Burma 1 artillery moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 destroyer moved from 82 Sea Zone to 83 Sea Zone 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Trans-Jordan 1 bomber moved from 101 Sea Zone to Southern France 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern France 2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Southern Persia 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 armour, 1 infantry and 1 mech_infantry moved from Tanganyika Territory to Kenya 1 infantry moved from Italian Somaliland to Kenya 1 armour and 1 mech_infantry moved from Kenya to Anglo-Egyptian Sudan 1 fighter moved from Kansu to Shansi 1 fighter moved from United Kingdom to Southern France 1 fighter moved from Finland to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Southern Persia 2 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.00 Japanese regular : 0.17 Italians regular : -1.83 Japanese AA : -0.17 Neutral_Axis regular : -0.67 British regular : -6.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 armour moved from Yaroslavl to Nenetsia Italians take Vologda from Russians 1 armour moved from Novgorod to Gorky Combat - Italians Battle in Gorky Italians attack with 1 armour Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Gorky Italians win, taking Gorky from Russians with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Nenetsia Italians attack with 1 armour Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Nenetsia Italians win, taking Nenetsia from Russians with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Yugoslavia to Bessarabia 1 infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 fighter moved from Greece to Southern Italy 1 bomber moved from Normandy Bordeaux to Southern Italy 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 2 fighters moved from Caroline Islands to Dutch New Guinea 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea 2 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Iraq ANZAC attack with 2 infantry Neutral_Axis defend with 1 infantry ANZAC roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Neutral_Axis lost in Iraq ANZAC win, taking Iraq from Neutral_Axis with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - ANZAC 1 marine moved from New South Wales to Queensland 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from Dutch New Guinea to 55 Sea Zone 1 fighter moved from Dutch New Guinea to 55 Sea Zone 1 fighter moved from Caroline Islands to Queensland Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt Non Combat Move - French 1 infantry moved from Anglo-Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 1.00 Neutral_Axis regular : 0.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 10 artilleries, 1 carrier, 2 factory_minors, 1 fighter and 5 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Ukraine to Kursk Germans take Kursk from Russians 1 infantry moved from Leningrad to Vyborg Germans take Vyborg from Russians 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour moved from Leningrad to Karelia Germans take Karelia from Russians 1 mech_infantry moved from Bryansk to Tambov Germans take Tambov from Russians 15 infantry moved from Bryansk to Russia 5 artilleries moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Penza Germans take Penza from Russians Combat - Germans Battle in Russia Germans attack with 5 artilleries and 15 infantry Russians defend with 1 airfield, 1 artillery and 1 factory_minor Germans roll dice for 5 artilleries and 15 infantry in Russia, round 2 : 5/20 hits, 5.00 expected hits Russians roll dice for 1 artillery in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans destroys 41PUs while taking Russians capital Germans win, taking Russia from Russians with 5 artilleries and 14 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine 10 infantry moved from Baltic States to Leningrad 2 aaGuns moved from Bryansk to Russia 2 armour and 1 mech_infantry moved from Smolensk to Russia 1 armour and 1 mech_infantry moved from Northern Belarus to Vologda 2 infantry moved from Northern Belarus to Leningrad 2 armour moved from Bryansk to Russia 3 bombers moved from Smolensk to Western Germany 1 bomber moved from Bryansk to Western Germany 1 tactical_bomber moved from Bryansk to Leningrad 2 bombers moved from Bryansk to Leningrad 2 infantry moved from Western Germany to 115 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 fighter moved from Southern Italy to 113 Sea Zone 2 fighters moved from Western Germany to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 8 infantry moved from Western Germany to France 1 submarine moved from 127 Sea Zone to 122 Sea Zone 1 submarine moved from 122 Sea Zone to 112 Sea Zone 1 submarine moved from 128 Sea Zone to 113 Sea Zone Place Units - Germans 1 carrier placed in 113 Sea Zone 1 airfield, 1 fighter and 1 infantry placed in Normandy Bordeaux 3 infantry placed in France 10 artilleries placed in Western Germany 1 infantry placed in Germany 1 factory_minor placed in Ukraine 1 factory_minor placed in Leningrad Turn Complete - Germans Germans collect 55 PUs; end with 56 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Combat Move - Russians 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Amur to Northern Manchuria 1 artillery and 4 infantry moved from Stalingrad to Rostov 1 armour and 1 mech_infantry moved from Samara to Rostov Combat - Russians Battle in Rostov Russians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Rostov, round 2 : 4/7 hits, 2.00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Northern Manchuria Russians attack with 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry in Northern Manchuria, round 2 : 4/21 hits, 5.00 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Amur to Northern Manchuria 2 aaGuns, 1 artillery and 6 infantry moved from Samara to Stalingrad 1 infantry moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Stalingrad to Rostov Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.67 Russians regular : 1.00
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Jehol to Anhwe 1 infantry moved from Hunan to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Dutch New Guinea 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea 1 fighter moved from Davao to 56 Sea Zone 1 bomber moved from French Indo China to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi 2 fighters moved from Jehol to Anhwe 2 tactical_bombers moved from Jehol to Anhwe Combat - Japanese
Combat Hit Differential Summary :
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@aagamerz13 I’m not sure if a plane can carrier scramble to undefended transport. What’s the rule on that? it says surface warship but im not sure
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@aagamerz13 I wont attack trans if rule is carrier scramble for undefended transport
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Surface warship - so you can’t scramble to defend a transport or a submarine.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Jehol to Anhwe 1 infantry moved from Hunan to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Dutch New Guinea 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea 1 fighter moved from Davao to 56 Sea Zone 1 bomber moved from French Indo China to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi 2 fighters moved from Jehol to Anhwe 2 tactical_bombers moved from Jehol to Anhwe Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Siberia Battle in Dutch New Guinea Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 1/5 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 3 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Siberia from Russians, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 infantry moved from Kwangsi to Kweichow 1 infantry moved from Kwangsi to Hunan 1 infantry moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 1 mech_infantry moved from Chahar to Southern Manchuria 1 infantry moved from Jehol to Chahar 1 infantry moved from Southern Manchuria to Jehol 1 bomber, 2 fighters and 2 tactical_bombers moved from Anhwe to Southern Manchuria 2 submarines moved from 5 Sea Zone to 7 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from French Indo China to 21 Sea Zone 1 fighter and 2 tactical_bombers moved from Dutch New Guinea to 36 Sea Zone 1 fighter moved from 56 Sea Zone to 36 Sea Zone Place Units - Japanese 1 factory_minor placed in Kiangsu 1 transport placed in 21 Sea Zone 2 infantry placed in Kwangtung 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Southern Manchuria 1 transport placed in 7 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -0.83 ANZAC regular : 0.00
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@simon33 thx
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Queensland to 55 Sea Zone 2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone 2 cruisers and 2 marines moved from 55 Sea Zone to 42 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 42 Sea Zone to Sumatra 1 fighter moved from 55 Sea Zone to 46 Sea Zone 1 bomber moved from Shansi to Kiangsu 1 bomber moved from Algeria to France Combat - Americans Strategic bombing raid in Kiangsu Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Kiangsu causes 6 damage total. Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in 46 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Sumatra Non Combat Move - Americans 3 fighters moved from Eastern United States to Gibraltar 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 2 fighters moved from Gibraltar to Southern France 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Morocco to 94 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern France 1 carrier moved from 93 Sea Zone to 95 Sea Zone 2 transports moved from 93 Sea Zone to 109 Sea Zone 1 transport moved from 90 Sea Zone to 104 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to Quebec 1 fighter moved from 46 Sea Zone to 42 Sea Zone 3 carriers, 2 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 1 bomber moved from Kiangsu to Eastern Sinkiang 1 bomber moved from France to Southern France Place Units - Americans 1 armour and 2 infantry placed in Southern France 2 carriers, 1 destroyer and 1 submarine placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 13 PUs; Combat Move - Chinese 3 infantry moved from Shansi to Chahar 3 infantry moved from Inner Mongolia to Chahar 1 fighter and 1 infantry moved from Shansi to Jehol Combat - Chinese Battle in Chahar Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Chahar, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Inner Mongolia 3 infantry moved from Shansi to Chahar 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Shansi to Chahar 1 infantry moved from Shansi to Chahar 1 infantry moved from Shansi to Inner Mongolia Turn Complete - Chinese Chinese collect 10 PUs; end with 23 PUs Purchase Units - British British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Shan State 1 artillery moved from Egypt to 83 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone 1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Alexandria 1 armour, 6 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 cruiser moved from 95 Sea Zone to 100 Sea Zone 1 bomber and 1 fighter moved from Southern France to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux Combat - British Air Battle in Normandy Bordeaux British attacks with 5 units heading to Normandy Bordeaux Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Battle in Crete British attack with 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 2 cruisers in Crete, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Crete British win, taking Crete from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Alexandria British attack with 2 armour, 6 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 2 armour, 6 infantry and 2 mech_infantrys in Alexandria, round 2 : 2/10 hits, 2.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - British 1 fighter moved from Shan State to Eastern India 3 infantry moved from Eastern India to Burma 1 artillery moved from Northeast Persia to Northwest Persia 3 artilleries and 4 infantry moved from Southern Persia to Northwest Persia 1 fighter moved from Shansi to Eastern Sinkiang 1 cruiser and 1 destroyer moved from 95 Sea Zone to 100 Sea Zone 1 fighter moved from 95 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone 4 fighters moved from Normandy Bordeaux to Southern France 2 infantry moved from Kenya to Anglo-Egyptian Sudan 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Southern France 1 armour and 1 infantry moved from British Guiana to Brazil Place Units - British 1 fighter and 1 infantry placed in United Kingdom 3 artilleries placed in Southern Persia 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,3 British collect 28 PUs (6 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 fighter placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -0.33 Japanese regular : 0.00 Japanese AA : -0.17 Germans AA : 0.67 Germans regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Nenetsia to Kirov Italians take Kirov from Russians 1 armour moved from Kirov to Gorky Combat - Italians Non Combat Move - Italians 1 armour moved from Gorky to Tula 2 mech_infantrys moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 marine moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to Sumatra 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Sumatra 1 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 66 PUs; Germans buy 3 armour, 6 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Russia to Komi Germans take Komi from Russians 1 armour moved from Russia to Urals Germans take Samara from Russians Germans take Urals from Russians 1 mech_infantry moved from Penza to Saratov Germans take Saratov from Russians 1 infantry moved from Vyborg to Finland Germans take Finland from Russians 1 armour moved from Russia to Kazakhstan Germans take Kazakhstan from Russians Combat - Germans Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals Non Combat Move - Germans Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans 1 infantry moved from Kursk to Ukraine 1 mech_infantry moved from Tambov to Ukraine 12 infantry moved from Leningrad to Vyborg 1 mech_infantry moved from Archangel to Karelia 1 armour and 1 mech_infantry moved from Vologda to Karelia 1 armour moved from Leningrad to Vyborg 1 tactical_bomber moved from Leningrad to Ukraine 3 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tula 2 aaGuns, 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Russia to Samara 2 bombers moved from Leningrad to Ukraine 1 submarine moved from 113 Sea Zone to 112 Sea Zone 3 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 10 artilleries moved from Western Germany to France 1 fighter moved from 113 Sea Zone to Western Germany 1 infantry moved from Germany to Western Germany 1 destroyer and 1 transport moved from 113 Sea Zone to 116 Sea Zone 1 carrier moved from 113 Sea Zone to 116 Sea Zone 1 fighter moved from Normandy Bordeaux to 116 Sea Zone 1 fighter moved from Southern Italy to France Place Units - Germans 1 submarine placed in 116 Sea Zone 2 armour placed in Western Germany 3 artilleries placed in Normandy Bordeaux 3 artilleries placed in France 1 armour placed in Leningrad 3 infantry placed in Ukraine 3 infantry placed in Russia Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Combat Move - Russians 1 armour moved from Northern Manchuria to Amur Russians take Korea from Japanese 3 artilleries, 15 infantry and 1 mech_infantry moved from Northern Manchuria to Amur Combat - Russians Battle in Amur Russians attack with 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry in Amur, round 2 : 3/20 hits, 4.83 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Northern Manchuria to Amur 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Rostov to Stalingrad 1 infantry moved from Northern Caucasus to Stalingrad Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -1.83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 62 PUs; 6 SuicideAttackTokens; Japanese buy 2 fighters and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Shansi Japanese take Shansi from Chinese 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 infantry moved from Southern Manchuria to Korea Japanese take Korea from Russians 1 tactical_bomber moved from French Indo China to Shan State Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -6 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for ANZAC: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 marine moved from Davao to 36 Sea Zone 1 battleship moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 38 Sea Zone 1 fighter moved from 36 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Shan State to 38 Sea Zone 1 fighter moved from Shan State to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from 21 Sea Zone to 38 Sea Zone 2 fighters moved from Davao to 38 Sea Zone 1 carrier moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from Dutch New Guinea to 36 Sea Zone 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Hunan to Kiangsi 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 1 marine and 1 submarine moved from 36 Sea Zone to 38 Sea Zone 2 submarines moved from 7 Sea Zone to 36 Sea Zone 3 fighters moved from Japan to Davao 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 bomber moved from Southern Manchuria to Davao 2 fighters and 2 tactical_bombers moved from Southern Manchuria to French Indo China Place Units - Japanese 2 fighters and 1 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Southern Manchuria 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,2,5,3,6,4,6,1,3,5,5,2,2,2,5,3,3,3,1,6,6,2,5,3,1,3,6,4,2,2 Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Japanese regular : 1.17 UK_Pacific regular : -0.33 ANZAC regular : 1.33
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern Sinkiang to Russia 2 artilleries and 2 infantry moved from Southern France to 95 Sea Zone 2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 95 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from 101 Sea Zone to Greece 1 bomber and 2 fighters moved from Southern France to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Sumatra to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to Shan State 1 battleship moved from 42 Sea Zone to 38 Sea Zone 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from Queensland to 38 Sea Zone 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy Combat - Americans Air Battle in Southern Italy Americans attacks with 4 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Russia causes 6 damage total. Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Greece Americans attack with 2 artilleries and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece Americans win, taking Greece from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State Americans attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Northern Italy Americans attack with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry Italians defend with 1 factory_major and 1 infantry Americans roll dice for 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/12 hits, 3.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 38 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers Japanese defend with 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports Americans roll dice for 3 submarines in 38 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits
Combat Hit Differential Summary :
Americans regular : -4.17 Japanese regular : -1.00 Italians regular : -0.67 Germans AA : -0.17 Italians AA : -0.17
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern Sinkiang to Russia 2 artilleries and 2 infantry moved from Southern France to 95 Sea Zone 2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 95 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from 101 Sea Zone to Greece 1 bomber and 2 fighters moved from Southern France to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Sumatra to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to Shan State 1 battleship moved from 42 Sea Zone to 38 Sea Zone 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from Queensland to 38 Sea Zone 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy Combat - Americans Air Battle in Southern Italy Americans attacks with 4 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Russia causes 6 damage total. Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Greece Americans attack with 2 artilleries and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece Americans win, taking Greece from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State Americans attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Northern Italy Americans attack with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry Italians defend with 1 factory_major and 1 infantry Americans roll dice for 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/12 hits, 3.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 38 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers Japanese defend with 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports Americans roll dice for 3 submarines in 38 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits
Combat Hit Differential Summary :
Americans regular : -4.17 Japanese regular : -1.00 Italians regular : -0.67 Germans AA : -0.17 Italians AA : -0.17
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Hmm, got error posting but summary seems to have worked.
Assumed no scramble or intercept - seemed illogical. OOL SZ38?
I’ll attach before battle saveautosaveBeforeBattle.tsvg