Why dont you use triplea for these games? much easier to use than aabattlemap
AA50 Rules Errata and Q+A
-
Yes, sure. They’re two different actions. One sub ignores sea zone entirely (no DD there), other engages transport. Nothing says you can’t do that.
-
So the initial link to the rules and errata seems to have gone bad and I don’t feel like sifting through all 40 pages of this thread to find the fixed one. Is there a way to edit the original post so it’s a good link again?
-
Yes, sure. They’re two different actions. One sub ignores sea zone entirely (no DD there), other engages transport. Nothing says you can’t do that.
Correct. Technically, the sea zone containing the transport is not hostile until combat actually begins, so other units can still move through it even though you’re attacking it. Of course, even if the ship in sea zone 51 were a warship (other than a destroyer), the sub could still move through, as subs have that ability.
So the initial link to the rules and errata seems to have gone bad and I don’t feel like sifting through all 40 pages of this thread to find the fixed one. Is there a way to edit the original post so it’s a good link again?
I can’t change the original post, but here’s the corrected link:
AA50 FAQ -
Do you have to retreat land units to a territory you attacked from?
Ex:
2 inf trj -> egy. retreat to Sud. -
They may only retreat to a territory from which one land unit came.
-
You’re a big part of the reason I patron this game! Love the quick and sensible rulings.
-
You’re a big part of the reason I patron this game! Love the quick and sensible rulings.
Rulings?
He’s quoting the rules…
-
Question.
Germany captures Egypt. UK takes it back. Italy recaptures it. Is it Germany’s or Italy’s?Thanks.
-
@Joe:
Question.
Germany captures Egypt. UK takes it back. Italy recaptures it. Is it Germany’s or Italy’s?Thanks.
Italy’s. Egypt can be captured by either Axis, and since Italy takes it, they get it.
-
Italy’s. Capturing a territory doesn’t give you a future claim on it after you lose it.
-
Thanks Gents.
-
Tech question…
If a power has mechanized infantry… is it possible to land infantry, and then move them along with the tanks already on the territory they are landing?
This is what happened to me on TripleA. Japan landed 2 infantry on Manchuria, then moved these infantry to Stanovoj along with the tanks already on Manchuria.
Is this is legal move or a software bug?
-
Tech question…
If a power has mechanized infantry… is it possible to land infantry, and then move them along with the tanks already on the territory they are landing?
This is what happened to me on TripleA. Japan landed 2 infantry on Manchuria, then moved these infantry to Stanovoj along with the tanks already on Manchuria.
Is this is legal move or a software bug?
No on two counts…the transporting counts as the move and the units have to start their turn in the same territory as the tanks
-
Question. A British CV moves to attack with 2 US fighters on it. The CV gets destroyed. Can the fighters land:
*On an adjacent spot before the CV moves?
*On an adjacent spot after the CV is destroyed?
*Do they sink with the ship?My guess would be the 2nd option. Just like a sub attack on a CV, the fighters get one free space for safe landing. I must admit my opinion is biased.
Thanks again!
-
@Joe:
Question. A British CV moves to attack with 2 US fighters on it. The CV gets destroyed. Can the fighters land:
*On an adjacent spot before the CV moves?
*On an adjacent spot after the CV is destroyed?
*Do they sink with the ship?
My guess would be the 2nd option. Just like a sub attack on a CV, the fighters get one free space for safe landing. I must admit my opinion is biased.The answer is on page 15, under “Special Combat Movement”. Under “Aircraft Carriers” - 2nd paragraph - "Guest fighters belonging to a friendly power on board another power’s carrier must remain on board as cargo if the carrier moves in combat. They cannot take part in combat and are destroyed if the carrier is destroyed.
Sorry. Dem’s da rules. (Bold emphasis added) -
I just have a quick AA gun question:
If Russia attacks a German territory with only ground units, and that territory has an AA gun, can Russia move the AA gun in there NCM that turn since it didn’t fire?
Thanks
-
No. Just captured AA guns cannot be moved no matter what.
-
No. Just captured AA guns cannot be moved no matter what.
That would be a logical assumption, but do you have any source to back up your statement?
-
No. Just captured AA guns cannot be moved no matter what.
That would be a logical assumption, but do you have any source to back up your statement?
Yes, as a matter of fact I do. Check page 20 of the manual you apparently don’t have.
Under step 6, conclude combat:
“If you capture an antiaircraft gun, you cannot move it in the Noncombat Move phase of the same turn.” Satisfied?
Am I the only one reads the rulebook? You know, besides Krieghund. -
Question about paratroopers :
The FAQ says
Q. Bombers carrying Paratroopers must stop moving in the first hostile territory they enter. If a tank is blitzing through an unoccupied hostile territory, does a bomber entering that territory during the same Combat Movement phase have to stop there, or can it keep moving?
A. Since the territory is captured as soon as the blitzing tank enters it, the territory is considered friendly at that point, and the bomber may continue its movement.Does this rule works only with tanks ?
Or if an infantry takes the empty territory, can the paratrooper continue its movement ?
More tricky : can a first paratrooper take the empty territory, and a second one continue farther away ?