Scramble from:
Scotland to 114? UK to 113? France to Normandy?avner +14 Allies -VS- dawgoneit Axis
-
sorry for the delay.
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:02:21 AM
Savegame -
TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to France 1 armour moved from Poland to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:11:11 AM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer EDIT: Adding units owned by British to Gibraltar: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer EDIT: Adding units owned by British to Gibraltar: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode Germans buy 3 artilleries, 1 bomber and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 infantry moved from Romania to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to France 1 tactical_bomber moved from Poland to France 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 2 bombers moved from Germany to 110 Sea Zone
-
@dawgoneit sorry for the second post. i forgot to add your bid placements.
any scramble in sz110 or sz111? -
NO scramble
OOL default
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer EDIT: Adding units owned by British to Gibraltar: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode Germans buy 3 artilleries, 1 bomber and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 infantry moved from Romania to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to France 1 tactical_bomber moved from Poland to France 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 2 bombers moved from Germany to 110 Sea Zone Combat - Germans Battle in 106 Sea Zone Germans attack with 3 submarines British defend with 2 destroyers and 1 transport Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 2 destroyers and 1 transport in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 3 submarines in 106 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Germans win, taking 106 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 23 Casualties for British: 2 destroyers and 1 transport Battle in France Germans attack with 6 armour, 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 1/2 hits, 0.33 expected hits 1 fighter owned by the Germans lost in France Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 8/18 hits, 6.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the British lost in France Germans roll dice for 6 armour, 2 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/15 hits, 5.67 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 fighter and 4 infantry Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Battle in 110 Sea Zone Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the French, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 5/6 hits, 3.67 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 2 fighters and 1 tactical_bomber Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 0/2 hits, 0.67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 7 : 0/1 hits, 0.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux French win with 1 artillery remaining. Battle score for attacker is -7 Casualties for French: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 4/14 hits, 4.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries and 8 infantry in Yugoslavia, round 3 : 5/13 hits, 3.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 111 Sea Zone Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 bombers, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from France to Western Germany 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to Western Germany 3 aaGuns moved from Western Germany to Germany 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 aaGuns, 2 artilleries and 10 infantry moved from Germany to Slovakia Hungary Place Units - Germans 1 submarine placed in 113 Sea Zone 3 artilleries placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : 0.83 AA fire in France : : 0.67 French : -1.67 Neutral_Allies : 0.00
-
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 1 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Baltic States to Belarus 1 fighter moved from Russia to Belarus 1 tactical_bomber moved from Russia to Novgorod 1 fighter moved from Belarus to Novgorod 2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Formosa to Hunan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan 1 tactical_bomber moved from Manchuria to Hunan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from Manchuria to Amur 1 infantry moved from Shantung to Jehol 1 artillery moved from Jehol to Chahar 1 infantry moved from Shantung to Anhwe 1 fighter moved from Okinawa to Manchuria 4 infantry moved from Korea to Amur 1 fighter moved from Korea to Manchuria 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 2 tactical_bombers moved from Japan to Manchuria 2 fighters moved from Japan to Manchuria 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 2 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : 1.33
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to Eastern United States 1 armour and 3 mech_infantrys moved from Central United States to Western United States 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to Eastern United States 1 armour and 3 mech_infantrys moved from Central United States to Western United States 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 airfield, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 bomber moved from United Kingdom to 111 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 1 artillery moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone Combat - British Battle in 111 Sea Zone British attack with 1 bomber and 1 fighter Germans defend with 1 battleship British roll dice for 1 bomber and 1 fighter in 111 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 bomber and 1 fighter in 111 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the British lost in 111 Sea Zone British roll dice for 1 bomber in 111 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 1 bomber owned by the British lost in 111 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 bomber and 1 fighter Casualties for Germans: 1 battleship Battle in 96 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 2 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Egypt to Alexandria 1 carrier moved from 98 Sea Zone to 92 Sea Zone 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to Egypt 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 aaGun moved from Scotland to United Kingdom 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 fighter moved from 92 Sea Zone to Gibraltar 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from 41 Sea Zone to Sumatra 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 3 aaGuns, 1 artillery and 4 infantry moved from India to Burma 1 fighter moved from Burma to India 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 airfield placed in Gibraltar 1 mech_infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6,6,3,4,3 British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,00 British : -2,00 Italians : 0,67 Chinese : 0,17 Japanese : 0,67
-
TripleA Move Summary: Italians round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 battleship moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 92 Sea Zone 1 armour moved from Northern Italy to Normandy Bordeaux 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 armour moved from Albania to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Algeria 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Italian Somaliland to Ethiopia
-
@Avner scramble in sz92?
-
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 battleship moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 92 Sea Zone 1 armour moved from Northern Italy to Normandy Bordeaux 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 armour moved from Albania to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Algeria 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Italian Somaliland to Ethiopia Combat - Italians British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in Ethiopia Italians attack with 1 infantry British defend with 1 artillery Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Ethiopia, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Ethiopia, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 artillery in Ethiopia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Tunisia, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia French win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in Southern France Italians attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 transport Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 92 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 92 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 92 Sea Zone, round 3 : 4/5 hits, 2.67 expected hits British roll dice for 1 carrier, 2 cruisers, 3 fighters and 1 transport in 92 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 2 cruisers owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 92 Sea Zone Italians roll dice for 1 battleship and 1 bomber in 92 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits British roll dice for 2 fighters and 1 transport in 92 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone Italians roll dice for 1 battleship in 92 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter and 1 transport in 92 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 battleship in 92 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits British roll dice for 1 fighter and 1 transport in 92 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone British win with 1 transport remaining. Battle score for attacker is 8 Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 3 fighters Battle in Algeria Italians attack with 1 armour and 3 infantry French defend with 1 infantry Italians roll dice for 1 armour and 3 infantry in Algeria, round 2 : 3/4 hits, 1.00 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 93 Sea Zone Italians attack with 2 fighters French defend with 1 cruiser and 1 destroyer Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French and 1 fighter owned by the Italians lost in 93 Sea Zone Italians roll dice for 1 fighter in 93 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 cruiser in 93 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in 93 Sea Zone French win with 1 cruiser remaining. Battle score for attacker is -12 Casualties for Italians: 2 fighters Casualties for French: 1 destroyer Battle in Normandy Bordeaux Italians attack with 1 armour French defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the French and 1 armour owned by the Italians lost in Normandy Bordeaux French win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for French: 1 artillery Non Combat Move - Italians 2 infantry moved from Albania to Yugoslavia Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5 Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : -2.33 French : 0.50
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to Java 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 aaGuns and 2 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Java Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Battle in 94 Sea Zone French attack with 1 cruiser Italians defend with 2 transports 2 transports owned by the Italians lost in 94 Sea Zone French win with 1 cruiser remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 infantry and 7 transports; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece Combat - Germans Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 4/8 hits, 2.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour and 5 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 7 infantry moved from Finland to Norway 6 armour moved from France to Western Germany 2 fighters moved from Western Germany to 112 Sea Zone 2 artilleries moved from France to Western Germany 4 mech_infantrys moved from France to Germany 2 artilleries and 7 infantry moved from Yugoslavia to Romania Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry EDIT: Changing ownership of Normandy Bordeaux from French to Germans EDIT: Turning off Edit Mode 1 carrier placed in 112 Sea Zone 7 transports placed in 113 Sea Zone 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 1.67 Neutral_Allies : -1.33
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Olgiy to Timguska 1 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Buyant-Uhaa to Central Mongolia 3 infantry moved from Ukraine to Western Ukraine 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber moved from Novgorod to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Ukraine 6 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :