Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II

  • '20 '19

    TripleA Turn Summary: French round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 21
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 bomber moved from Borneo to Korea
            1 fighter moved from Borneo to Sumatra
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 21
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 bomber moved from Borneo to Korea
            1 fighter moved from Borneo to Sumatra
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @simon33 please use 2nd file…managed to miss moving the anzac cruiser in ncm

  • '19 '17 '16

    TripleA Turn Summary: Germans round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 22
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Western Germany to Southern France
                  Germans take Southern France from Americans
            3 fighters moved from Germany to Holland Belgium
            1 armour moved from Kansu to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Kansu
            26 artilleries and 60 infantry moved from Rostov to Volgograd
            3 fighters moved from Northern Italy to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 95 PUs; 
            Germans buy 4 artilleries, 3 fighters, 1 infantry and 11 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 6 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 26 artilleries and 60 infantry
                Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Germans roll dice for 26 artilleries and 60 infantry in Volgograd, round 2 : 19/86 hits, 23.00 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 26 artilleries and 59 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Rostov to Volgograd
            15 artilleries moved from Rostov to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Ukraine to Bryansk
            1 armour moved from Nenetsia to Belarus
            1 mech_infantry moved from Vologda to Kansu
            1 infantry moved from Russia to Bryansk
            8 armour and 19 mech_infantrys moved from Rostov to Northwest Persia
            1 armour, 14 artilleries and 8 infantry moved from Eastern Persia to West India
            4 armour and 14 mech_infantrys moved from Persia to West India
            3 artilleries moved from Persia to Iraq
            1 aaGun moved from Persia to Iraq
            3 fighters and 2 tactical_bombers moved from Iraq to West India
            14 mech_infantrys moved from Western Germany to Northern Italy
            5 infantry moved from Germany to Western Germany
            1 fighter moved from Holland Belgium to Germany
            5 fighters moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            4 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,6,1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,5
            Germans collect 67 PUs (5 lost to blockades); end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.33
    British : -0.33
    Russians : 0.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 22

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 22
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            3 armour and 3 mech_infantrys moved from Samara to Archangel
                  Russians take Vologda from Germans
                  Russians take Archangel from Germans
            1 infantry moved from Samara to Russia
                  Russians take Russia from Germans
                  Russians take Amur from Americans
            1 infantry moved from Samara to Tambov
                  Russians take Tambov from Germans
            19 artilleries and 60 infantry moved from Samara to Russia
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 22
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            3 armour and 3 mech_infantrys moved from Samara to Archangel
                  Russians take Vologda from Germans
                  Russians take Archangel from Germans
            1 infantry moved from Samara to Russia
                  Russians take Russia from Germans
                  Russians take Amur from Americans
            1 infantry moved from Samara to Tambov
                  Russians take Tambov from Germans
            19 artilleries and 60 infantry moved from Samara to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 aaGuns moved from Samara to Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 22
    
        Combat Move - Japanese
            1 mech_infantry moved from Hunan to Kwangtung
            1 armour moved from Hunan to Kiangsu
                  Japanese take Kiangsi from Chinese
                  Japanese take Kiangsu from Chinese
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Shan State to Burma
            1 fighter moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
            1 bomber moved from Philippines to Kwangtung
            2 fighters moved from French Indo China to Kwangtung
            1 tactical_bomber moved from French Indo China to Burma
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory_minor; Remaining resources: 20 PUs; 1 SuicideAttackTokens; 
            Japanese buy 1 destroyer and 3 infantry; Remaining resources: 3 PUs; 1 SuicideAttackTokens; 
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in Kwangtung
                Japanese attack with 1 bomber, 2 fighters and 1 mech_infantry
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kwangtung to Philippines
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            1 fighter moved from Philippines to Shan State
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 fighters moved from Kwangtung to French Indo China
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Shensi to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
            1 infantry moved from Kweichow to Hopei
            1 aaGun and 2 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Hunan
            2 artilleries and 2 infantry moved from Yakut S.S.R. to Buryatia
            5 fighters and 1 infantry moved from Sakha to Buryatia
            1 artillery and 1 infantry moved from Yenisey to Yakut S.S.R.
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to Philippines
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 destroyer placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 30
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,6,2,3,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,3,3,5,6,5,6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,2,1,2,2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4,3,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,3,6,2,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,6,5,2,1,2,6,1,5,1,2,3
            Japanese collect 17 PUs (30 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : 0.33
    Japanese : -0.50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 22

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 22
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Jehol to Japan
            EDIT: 1 fighter moved from Jehol to Japan
            1 fighter moved from Jehol to 6 Sea Zone
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Korea to Siberia
                  Russians take Siberia from Japanese
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            2 bombers moved from Western United States to 6 Sea Zone
            1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 armour moved from Korea to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 armour moved from Korea to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 tactical_bomber moved from Normandy Bordeaux to Southern France
            2 tactical_bombers moved from 110 Sea Zone to Southern France
            3 fighters moved from Normandy Bordeaux to Southern France
            3 bombers moved from Normandy Bordeaux to Southern France
    

    Savegame

  • '20 '19

    @simon33 scsramble/kami (1 left) sz6?

  • '19 '17 '16

    Hmm, assuming you buy no CVs, I’ll use my last Kami and no scramble.

  • '20 '19

    @simon33 I am buying a cv to allow the legal move of the air from jehol if that changes your mind? Do you want max def or shall i post round by round there to allow decision making?

  • '19 '17 '16

    No, 1 CV and I’ll keep the same decision.

    Hopefully Tokyo holds. Interesting attack.

  • '20 '19

    TripleA Move Summary: Chinese round 22

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 22
    
        Combat Move - Chinese
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 22

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 22
    
        Combat Move - British
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Trans-Jordan to Syria
            7 fighters moved from Trans-Jordan to Syria
            1 battleship and 1 cruiser moved from 26 Sea Zone to 6 Sea Zone
            2 transports moved from 26 Sea Zone to 6 Sea Zone
            2 armour moved from Korea to 6 Sea Zone
            2 armour moved from 6 Sea Zone to Japan
    

    Savegame

  • '20 '19

    @simon33 Unbelievably bad us rolling…i hate marti!

  • '20 '19

    @simon33 Oh…and scramble sz6 again?

  • '19 '17 '16

    No scramble.

    Did I keep you waiting just for that? Sorry about that.

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 22
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Jehol to Japan
            EDIT: 1 fighter moved from Jehol to Japan
            1 fighter moved from Jehol to 6 Sea Zone
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Korea to Siberia
                  Russians take Siberia from Japanese
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            2 bombers moved from Western United States to 6 Sea Zone
            1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 armour moved from Korea to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 armour moved from Korea to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 tactical_bomber moved from Normandy Bordeaux to Southern France
            2 tactical_bombers moved from 110 Sea Zone to Southern France
            3 fighters moved from Normandy Bordeaux to Southern France
            3 bombers moved from Normandy Bordeaux to Southern France
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 artilleries, 1 battleship, 2 bombers, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Americans creates battle in territory 36 Sea Zone
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
            Battle in Southern France
                Americans attack with 1 artillery, 3 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery, 3 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Southern France, round 2 : 7/11 hits, 6.17 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery, 3 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Japan
                Americans attack with 3 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
                    AA fire in Japan : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 3 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Japan, round 2 : 1/11 hits, 4.33 expected hits
                    Japanese roll dice for 3 aaGuns, 1 artillery, 2 fighters and 8 infantry in Japan, round 2 : 5/11 hits, 4.33 expected hits
                    1 aaGun owned by the Japanese, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan
                    Americans roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Japan, round 3 : 5/6 hits, 3.17 expected hits
                    Japanese roll dice for 2 aaGuns, 1 artillery, 2 fighters and 8 infantry in Japan, round 3 : 4/11 hits, 4.33 expected hits
                    3 infantry owned by the Japanese, 2 aaGuns owned by the Japanese, 3 armour owned by the Americans and 1 fighter owned by the Americans lost in Japan
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Japan, round 4 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 5 infantry in Japan, round 4 : 3/8 hits, 3.33 expected hits
                    1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Japan
                Japanese win with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is -38
                Casualties for Americans: 3 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Casualties for Japanese: 3 aaGuns and 4 infantry
    
        Non Combat Move - Americans
            2 bombers moved from 6 Sea Zone to Korea
            3 bombers moved from Southern France to Egypt
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            3 fighters and 3 tactical_bombers moved from Southern France to Normandy Bordeaux
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier placed in 6 Sea Zone
            1 armour placed in Korea
            1 fighter placed in 6 Sea Zone
            1 battleship placed in 110 Sea Zone
            2 bombers placed in Normandy Bordeaux
            4 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Chinese
            3 infantry moved from Jehol to Shantung
    
        Place Units - Chinese
            4 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Combat Move - British
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Trans-Jordan to Syria
            7 fighters moved from Trans-Jordan to Syria
            1 battleship and 1 cruiser moved from 26 Sea Zone to 6 Sea Zone
            2 transports moved from 26 Sea Zone to 6 Sea Zone
            2 armour moved from Korea to 6 Sea Zone
            2 armour moved from 6 Sea Zone to Japan
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Syria
                British attack with 7 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 7 fighters and 1 infantry in Syria, round 2 : 5/8 hits, 3.67 expected hits
                    Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 7 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Japan
                British attack with 2 armour
                Japanese defend with 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
                    British roll dice for 1 battleship and 1 cruiser in Japan, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 2 armour in Japan, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Japan, round 2 : 1/7 hits, 3.00 expected hits
                    3 infantry owned by the Japanese and 1 armour owned by the British lost in Japan
                    British roll dice for 1 armour in Japan, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Japan, round 3 : 3/4 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Japan
                Japanese win with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 2 armour
                Casualties for Japanese: 4 infantry
            Battle in Holland Belgium
                British attack with 2 fighters and 3 infantry
                Germans defend with 2 infantry
                    British roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 mech_infantrys moved from Belgian Congo to Egypt
            2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
            7 fighters moved from Syria to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Jehol to Korea
            1 infantry moved from India to Burma
            1 destroyer moved from 58 Sea Zone to 75 Sea Zone
            1 destroyer moved from 75 Sea Zone to 72 Sea Zone
            1 submarine moved from 58 Sea Zone to 42 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            1 artillery, 1 fighter and 1 infantry placed in Egypt
            2 artilleries and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 1.83
    Italians : -0.33
    Americans : -0.83
    AA fire in Japan : : -0.50
    Japanese : -1.00
    

    Savegame

  • '20 '19

  • '19 '17 '16

    TripleA Turn Summary: Italians round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 22
    
        Combat Move - Italians
            1 bomber and 1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            1 fighter and 1 infantry moved from Iraq to Syria
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in Syria
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Syria
                 retreated to Syria
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 3/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            1 aaGun moved from Belarus to Novgorod
            1 armour and 1 mech_infantry moved from West India to Eastern Persia
            1 fighter moved from Syria to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            3 infantry placed in Iraq
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,4
            Italians collect 9 PUs (5 lost to blockades); end with 11 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 1.33
    

    Savegame

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