Thank you.
AA50 Rules Errata and Q+A
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if the uk takes france does the usa get to place a bonus no marker in france as well?
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There are no NO markers, but the US does get the bonus.
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So if France falls, BOTH England AND America get the NO? I thought it was either or!
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nah, it says if ‘allies’ control. so the bonus is for all of them that have it mentioned in their NO’s
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Is the “limit of 3 chinese unit rule” consider a) when determining how many units are created (purchased) b) after combat phase or c) after non-combat phase? (I think not answered, but I may be mistaken.)
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In the 1942 setup, are the initial control markers permanent or is the original controller considered the paint on the board? (already answered, but answer was contrary to what I read in the rulebook.)
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If you liberate a territory of an ally, whose capital is captured, you gain those points and can build in any factories that are in that territory, up until the ally capital is liberated, in which case the ally regains control. But what about just moving into a territory of an ally, whose capital is captured, where that territory has never been captured by an enemy. In other words, in order to gain IPC and be able to build in an ally territory, do you need to re-capture it or can you just move into it?
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- Is the “limit of 3 chinese unit rule” consider a) when determining how many units are created (purchased) b) after combat phase or c) after non-combat phase? (I think not answered, but I may be mistaken.)
It affects only the placement of new units in the Mobilize Units phase.
- In the 1942 setup, are the initial control markers permanent or is the original controller considered the paint on the board? (already answered, but answer was contrary to what I read in the rulebook.)
Per the FAQ, the original controller of a territory is considered to be the controller printed on the map, regardless of the scenario being played. China is considered to be the original controller of Manchuria and Kiangsu.
- If you liberate a territory of an ally, whose capital is captured, you gain those points and can build in any factories that are in that territory, up until the ally capital is liberated, in which case the ally regains control. But what about just moving into a territory of an ally, whose capital is captured, where that territory has never been captured by an enemy. In other words, in order to gain IPC and be able to build in an ally territory, do you need to re-capture it or can you just move into it?
If it still belongs to your ally, you can’t capture it. It remains his/hers until it’s captured by the enemy. You can only gain control of it by capturing it from the enemy while your ally’s capital is in enemy hands.
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Krieg I think his 2nd question referred to all the UK territories in the Pacific that Japan starts out with in the '42 scenario.
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@Imperious:
as far as the first strike option the rules say its on the first round ONLY.
Was this changed?
It appears the Errata (top of page 3) changed this to "Submarines get a suprise first strike in every round of combat in which no enemy destroyers are present.
http://www.wizards.com/AvalonHill/rules/AxAl-AnEd_Errata.pdf
Can anyone confirm?
This seems to completely override/overrule the rulebook.
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Can a transport offload onto two different territories that share the same sea zone? the rule seems ambiguous.
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@Imperious:
as far as the first strike option the rules say its on the first round ONLY.
Was this changed?
It appears the Errata (top of page 3) changed this to "Submarines get a suprise first strike in every round of combat in which no enemy destroyers are present.
http://www.wizards.com/AvalonHill/rules/AxAl-AnEd_Errata.pdf
Can anyone confirm?
This seems to completely override/overrule the rulebook.
The intent of the “only happens once” in the rulebook was that if a sub gets a surprise strike it doesn’t get to fire again when the rest of the units fire later in the round. The wording does make it sound as though surprise strikes only occur in the first combat round, so it was clarified in the FAQ.
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@Heavy:
Can a transport offload onto two different territories that share the same sea zone? the rule seems ambiguous.
No. From page 31:
A transport cannot offload in two territories during a single turn,
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thanks mr K 8-)
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subs
it says they can submerge instead of fire without a DD present, this is why planes can’t attack them alone. But do they HAVE to submerge? Say you hit my fleet with air, can I leave my subs on the surface to soak hits for my CA,BB,CV’s? -
No. Air unit hits can never be assigned to subs unless there is a destroyer friendly to the air unit(s) in the battle.
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I’m a bit confused, I know China and America go back to back, but technically, which goes first? If simultaneously, then why cannot American and Chinese forces fight together?
If not at the exact same time, can China go, then America go so America can have a valid landing zone in China?
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China and the US take their turns at the same time, but China must complete its Combat Movement and Conduct Combat phases before the US begins its Combat Movement phase, or vice versa. Either one can perform these phases first, and it can vary from turn to turn. Since their turns are simultaneous otherwise, and both powers conduct noncombat movement at the same time, US planes can’t land in territories that were captured by China during the current turn.
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Bummer. It wouldnt come into play often, only when Japan gets really F’ed up by China resulting in a China with some units, but it woulda been nice if America/China could elect to go first and then the other go. It would open up some nice possibilities!
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subs
it says they can submerge instead of fire without a DD present, this is why planes can’t attack them alone. But do they HAVE to submerge? Say you hit my fleet with air, can I leave my subs on the surface to soak hits for my CA,BB,CV’s?No. Air unit hits can never be assigned to subs unless there is a destroyer friendly to the air unit(s) in the battle.
That is lame IMHO. if the subs stay topside why can’t the air fire on them? sure would be nice to have that fodder unit for naval vs. air engagements as well
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China and the US take their turns at the same time, but China must complete its Combat Movement and Conduct Combat phases before the US begins its Combat Movement phase, or vice versa. Either one can perform these phases first, and it can vary from turn to turn. Since their turns are simultaneous otherwise, and both powers conduct noncombat movement at the same time, US planes can’t land in territories that were captured by China during the current turn.
We have coordinated some US and chinese efforts.
USA once took manchuria, then chinese units were added there at the end of the US/China turn.Was this legal?
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It should be. Chinese units can be placed in any Chinese controlled territory.