Is it too late for the above edit?
L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 infantry, 7 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 17 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Szechwan to Shensi 1 infantry moved from Chahar to Jehol 1 infantry moved from Anhwe to Jehol 1 bomber moved from Shan State to Shensi 1 bomber moved from Kweichow to Shensi 3 armour moved from Kweichow to Jehol 2 mech_infantrys moved from Kweichow to Jehol 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Manchuria 2 mech_infantrys moved from Kweichow to Jehol 1 fighter and 1 tactical_bomber moved from Japan to Manchuria Combat - Japanese Japanese creates battle in territory 47 Sea Zone Japanese creates battle in territory 6 Sea Zone Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking 6 Sea Zone from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/6 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Jehol Japanese attack with 3 armour, 2 infantry and 4 mech_infantrys Americans defend with 2 infantry Japanese roll dice for 3 armour, 2 infantry and 4 mech_infantrys in Jehol, round 2 : 2/9 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 3 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 47 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged 1 transport owned by the ANZAC lost in 47 Sea Zone Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shensi Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 3 fighters moved from Japan to 37 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 6 fighters, 11 submarines and 5 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Kweichow to Chahar 1 mech_infantry moved from Kweichow to Anhwe 1 mech_infantry moved from Hunan to Jehol 1 mech_infantry moved from Kweichow to Jehol 1 mech_infantry moved from Kweichow to Jehol 1 mech_infantry moved from Shan State to Kweichow 2 aaGuns, 12 artilleries, 16 infantry and 4 mech_infantrys moved from Shan State to Yunnan 2 bombers moved from Shensi to Yunnan Place Units - Japanese 1 submarine and 2 transports placed in 6 Sea Zone 3 infantry placed in French Indo China 3 submarines placed in 20 Sea Zone 3 submarines placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Turning on Edit Mode EDIT: Changing ownership of Kazakhstan from Russians to Japanese EDIT: Removing units owned by Japanese from Sikang: 1 infantry EDIT: Adding units owned by Japanese to Kazakhstan: 1 infantry EDIT: Removing units owned by Japanese from Szechwan: 1 infantry EDIT: Adding units owned by Japanese to Sikang: 1 infantry EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry EDIT: Adding units owned by Japanese to Szechwan: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Japanese from 52 to 53 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Hopei: 1 infantry EDIT: Removing units owned by Japanese from Jehol: 1 mech_infantry EDIT: Adding units owned by Japanese to Hopei: 1 mech_infantry EDIT: Removing units owned by Japanese from Yunnan: 1 infantry EDIT: Adding units owned by Japanese to Hunan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : 1,00
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Argh, sorry, still not finished. Slow, laggy computer and slow, laggy brain.
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No, last post is ok. The inf from Yunnan went to Kweichow. This should be correct.
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 94 PUs; Americans buy 6 artilleries, 1 carrier, 2 destroyers, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 mech_infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from Americans French take Southern France from Americans 1 mech_infantry moved from Western Germany to Greater Southern Germany 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Greater Southern Germany 2 infantry moved from Norway to Finland 2 fighters and 2 tactical_bombers moved from Norway to Finland 3 submarines moved from 112 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma 1 bomber moved from Norway to Novgorod 1 bomber moved from Russia to Rostov 1 bomber moved from Norway to Yugoslavia 1 fighter and 1 tactical_bomber moved from Norway to Finland 2 fighters and 2 tactical_bombers moved from Norway to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 bomber moved from Norway to Southern Italy 1 bomber moved from Norway to Southern Italy 1 fighter moved from Gibraltar to 96 Sea Zone Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Novgorod causes 3 damage total. Strategic bombing raid in Yugoslavia AA fire in Yugoslavia : 0/1 hits, 0.17 expected hits Bombing raid in Yugoslavia rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Yugoslavia causes 6 damage total. Strategic bombing raid in Rostov AA fire in Rostov : 0/1 hits, 0.17 expected hits Bombing raid in Rostov rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Rostov causes 3 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Southern Italy causes 8 damage total. Damaged units is as follows: factory_minor = 5, airfield = 3 Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 114 Sea Zone Americans attack with 3 fighters, 3 submarines and 2 tactical_bombers Germans defend with 1 carrier and 1 transport Americans roll dice for 3 submarines in 114 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 0/5 hits, 2.83 expected hits Germans roll dice for 1 carrier and 1 transport in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 114 Sea Zone Americans roll dice for 2 submarines in 114 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 114 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits Germans roll dice for 1 carrier and 1 transport in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Germans lost in 114 Sea Zone 1 transport owned by the Germans lost in 114 Sea Zone Americans roll dice for 2 submarines in 114 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Americans win with 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Americans: 1 submarine Casualties for Germans: 1 carrier and 1 transport Battle in Paulau Island Battle in Greater Southern Germany Americans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 infantry Americans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Americans win, taking Paulau Island from Japanese, taking Greater Southern Germany from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Americans attack with 3 fighters, 2 infantry and 3 tactical_bombers Germans defend with 2 infantry Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Finland, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Burma Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 tactical_bombers in Burma, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Burma Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 1 fighter and 2 tactical_bombers moved from Burma to India 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 13 fighters and 2 submarines moved from 42 Sea Zone to 34 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from 96 Sea Zone to 81 Sea Zone 2 bombers moved from Southern Italy to Western Germany 3 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Denmark to Western Germany 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 1 bomber moved from Novgorod to Western Germany 1 bomber moved from Rostov to Western Germany 1 bomber moved from Yugoslavia to Western Germany 2 fighters and 2 tactical_bombers moved from Greater Southern Germany to Western Germany 1 infantry moved from Korea to Manchuria 2 bombers moved from Eastern United States to Western Germany 1 fighter moved from Finland to Norway 1 fighter moved from Finland to Norway 1 fighter and 3 tactical_bombers moved from Finland to Western Germany Place Units - Americans 3 artilleries placed in Western Germany 3 infantry placed in Norway 3 infantry placed in Holland Belgium 3 artilleries placed in Korea Americans undo move 4. 1 destroyer placed in 6 Sea Zone 2 artilleries placed in Korea 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,4,5,1,1,5,2,5,4 Americans collect 76 PUs (3 lost to blockades); end with 76 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British British converts factory_major into different units 6 submarines moved from 112 Sea Zone to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from Egypt to Alexandria 1 bomber moved from Western Germany to Trans-Jordan 1 artillery moved from Egypt to Alexandria 1 armour moved from Eastern Persia to Persia British take Persia from Italians 1 armour moved from Persia to Eastern Persia 1 artillery moved from Egypt to Trans-Jordan 4 tactical_bombers moved from Western Germany to 115 Sea Zone 4 fighters moved from Western Germany to 115 Sea Zone 3 fighters moved from Western Germany to 115 Sea Zone 1 fighter moved from Western Germany to 115 Sea Zone 1 infantry moved from Western Germany to Northern Italy British take Northern Italy from Italians 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 artillery and 2 infantry moved from Egypt to Trans-Jordan Combat - British Battle in 115 Sea Zone British attack with 1 destroyer, 8 fighters, 6 submarines and 4 tactical_bombers Germans defend with 1 battleship, 4 carriers, 1 destroyer and 2 submarines British roll dice for 6 submarines in 115 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits Units damaged: 4 carriers owned by the Germans British roll dice for 1 destroyer, 8 fighters and 4 tactical_bombers in 115 Sea Zone, round 2 : 7/13 hits, 7.00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 battleship, 4 carriers and 1 destroyer in 115 Sea Zone, round 2 : 0/6 hits, 2.33 expected hits 1 destroyer owned by the Germans, 2 submarines owned by the Germans and 3 carriers owned by the Germans lost in 115 Sea Zone British roll dice for 6 submarines in 115 Sea Zone, round 3 : 3/6 hits, 2.00 expected hits 1 battleship owned by the Germans and 1 carrier owned by the Germans lost in 115 Sea Zone British win with 1 destroyer, 8 fighters, 6 submarines and 4 tactical_bombers remaining. Battle score for attacker is 104 Casualties for Germans: 1 battleship, 4 carriers, 1 destroyer and 2 submarines Battle in Alexandria British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria British roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 2 artilleries, 1 bomber and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 artilleries, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 2 artilleries, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 4 infantry moved from Egypt to 81 Sea Zone 4 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 marine moved from Egypt to 81 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 marine moved from 81 Sea Zone to 80 Sea Zone 4 infantry and 1 marine moved from 80 Sea Zone to Eastern Persia 2 infantry moved from India to West India 2 artilleries moved from India to West India 8 fighters and 4 tactical_bombers moved from 115 Sea Zone to Norway 3 fighters moved from Western Germany to Egypt 3 transports moved from 112 Sea Zone to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 6 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from United Kingdom to Western Germany 1 bomber moved from Trans-Jordan to Egypt Place Units - British 3 infantry placed in Egypt 3 artilleries and 3 infantry placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turning on Edit Mode EDIT: Adding units owned by British to Gibraltar: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Western Germany: 2 fighters EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,5,3,4,1,1,6,2,6,4,3,5,1,5,5,3,3 British collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from 115 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3.33 AA fire in Rostov : : -0.17 British : 2.00 Italians : 0.67 AA fire in Southern Italy : : -0.33 Americans : -4.67 Chinese : 0.33 Japanese : 1.00 AA fire in Novgorod : : -0.17 AA fire in Yugoslavia : : -0.17
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I accidentally took out your DD when I should’ve taken out your CV, since I had subs remaining. that wasn’t fair of course, so I gave you the benefit of the doubt and took out 2 of my subs as casualties, as if you had rolled for a DD and BB and hit with both.
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@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
I accidentally took out your DD when I should’ve taken out your CV, since I had subs remaining. that wasn’t fair of course, so I gave you the benefit of the doubt and took out 2 of my subs as casualties, as if you had rolled for a DD and BB and hit with both.
I trust you made a rational choice. Will look at it soon. Or maybe after sleep. It’s that tired state now.
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Now I understood what happened. That’s an overly nice interpretation.
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians repair damage of 5x factory_minor; Remaining resources: 33 PUs; Italians buy 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Syria to Northern Italy 1 fighter moved from Iraq to Trans-Jordan 4 infantry moved from Syria to Trans-Jordan 2 marines moved from Syria to Trans-Jordan 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Persia Italians take Persia from British 1 infantry moved from Tobruk to Alexandria 2 fighters moved from 98 Sea Zone to Alexandria 1 fighter moved from 98 Sea Zone to Alexandria 1 fighter moved from 98 Sea Zone to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Alexandria Italians attack with 3 fighters and 1 infantry British defend with 1 artillery Italians roll dice for 3 fighters and 1 infantry in Alexandria, round 2 : 3/4 hits, 1,67 expected hits British roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Alexandria Italians win, taking Alexandria from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Trans-Jordan Italians attack with 3 armour, 2 artilleries, 1 fighter, 8 infantry, 2 marines and 1 mech_infantry British defend with 2 artilleries and 1 infantry Italians roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry, 2 marines and 1 mech_infantry in Trans-Jordan, round 2 : 6/17 hits, 4,83 expected hits British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,00 expected hits 2 artilleries owned by the British and 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 3 armour, 2 artilleries, 1 fighter, 8 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for British: 2 artilleries and 1 infantry Non Combat Move - Italians 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 transports moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Trans-Jordan to 99 Sea Zone 3 fighters moved from Alexandria to 99 Sea Zone 1 aaGun moved from Iraq to Trans-Jordan 1 infantry moved from Libya to Tobruk 1 artillery moved from Morocco to Algeria 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from Northern Italy to Southern Italy 1 bomber moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy 3 infantry placed in Iraq Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,4,5,4,1,1,6,3,4 Italians collect 16 PUs (4 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 2,00 British : -1,67
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 bomber moved from India to Iraq 1 fighter moved from 34 Sea Zone to 19 Sea Zone Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone ANZAC creates battle in territory 47 Sea Zone Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in 19 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 47 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine 1 submarine owned by the ANZAC Submerged 1 submarine owned by the Japanese Submerged Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 30 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island 1 fighter moved from 19 Sea Zone to 34 Sea Zone 1 bomber moved from Iraq to Egypt 1 aaGun, 2 infantry and 2 mech_infantrys moved from Queensland to New South Wales 2 fighters moved from Russia to Eastern Persia 2 fighters moved from Western Germany to Egypt 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 cruiser and 5 submarines moved from 42 Sea Zone to 34 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 47 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 30 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 4 infantry moved from France to Northern Italy 1 fighter moved from Western Germany to Northern Italy Combat - French Battle in Northern Italy French attack with 1 fighter and 4 infantry Italians defend with 1 factory_minor and 2 infantry French roll dice for 1 fighter and 4 infantry in Northern Italy, round 2 : 1/5 hits, 1.17 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the French and 1 infantry owned by the Italians lost in Northern Italy French roll dice for 1 fighter and 2 infantry in Northern Italy, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Northern Italy French win, taking Northern Italy from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for French: 3 infantry Casualties for Italians: 2 infantry Non Combat Move - French 1 fighter moved from Northern Italy to Egypt Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 2.00 French : -0.00 AA fire in Iraq : : -0.17
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so sweet, the French get to have a say in things again
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 bombers and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Volgograd 1 artillery and 2 infantry moved from Rostov to Caucasus 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Yugoslavia to Greater Southern Germany 1 bomber moved from Bryansk to Archangel 3 fighters and 3 tactical_bombers moved from Germany to Holland Belgium 3 fighters and 1 tactical_bomber moved from Germany to France 1 fighter moved from Germany to Holland Belgium 2 fighters moved from Germany to Greater Southern Germany 2 infantry moved from Bryansk to Smolensk 3 armour moved from Bryansk to Belarus 3 armour moved from Belarus to Smolensk 1 armour moved from Bryansk to Belarus 1 armour moved from Belarus to Smolensk 3 infantry moved from Rostov to Tambov 4 armour moved from Bryansk to Rostov 4 armour moved from Rostov to Tambov 1 artillery moved from Rostov to Volgograd 1 armour moved from Bryansk to Rostov Combat - Germans Battle in Northern Italy Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber French defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/3 hits, 1,33 expected hits French roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Northern Italy Germans win, taking Northern Italy from French with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Holland Belgium Germans attack with 4 fighters and 3 tactical_bombers Americans defend with 1 factory_minor and 3 infantry Germans roll dice for 4 fighters and 3 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 4,00 expected hits Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in Holland Belgium Germans roll dice for 4 fighters and 2 tactical_bombers in Holland Belgium, round 3 : 2/6 hits, 3,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 tactical_bomber Casualties for Americans: 3 infantry Battle in Greater Southern Germany Germans attack with 2 fighters and 2 infantry Americans defend with 1 mech_infantry Germans roll dice for 2 fighters and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in France Germans attack with 3 fighters and 1 tactical_bomber French defend with 1 airfield and 1 factory_minor; Americans defend with 1 mech_infantry Germans roll dice for 3 fighters and 1 tactical_bomber in France, round 2 : 2/4 hits, 2,17 expected hits French roll dice for 1 mech_infantry in France, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in France Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Tambov Germans attack with 4 armour and 3 infantry Russians defend with 1 aaGun, 1 artillery and 2 infantry Germans roll dice for 4 armour and 3 infantry in Tambov, round 2 : 0/7 hits, 2,50 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 4 armour and 3 infantry in Tambov, round 3 : 3/7 hits, 2,50 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Tambov 3 infantry owned by the Germans and 4 armour owned by the Germans retreated to Rostov Russians win with 1 artillery remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 2 infantry Battle in Volgograd Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Caucasus Germans attack with 1 artillery and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Archangel Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 4 armour and 3 infantry Russians defend with 1 aaGun, 1 artillery and 2 infantry Germans roll dice for 4 armour and 3 infantry in Smolensk, round 2 : 1/7 hits, 2,50 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk Germans roll dice for 4 armour and 1 infantry in Smolensk, round 3 : 1/5 hits, 2,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Smolensk 3 armour owned by the Germans retreated to Belarus Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 armour and 3 infantry Casualties for Russians: 1 aaGun and 1 infantry Non Combat Move - Germans 4 artilleries and 10 infantry moved from Bryansk to Belarus 1 infantry moved from Slovakia Hungary to Germany 4 fighters and 2 tactical_bombers moved from Holland Belgium to Germany 3 fighters and 1 tactical_bomber moved from France to Germany 2 fighters moved from Greater Southern Germany to Germany 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy 7 armour and 7 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 bomber moved from Archangel to Ukraine 10 infantry moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Belarus 2 carriers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 3 infantry moved from Ukraine to Rostov 1 aaGun moved from Bryansk to Ukraine 18 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Rostov 4 infantry moved from Bryansk to Ukraine 3 mech_infantrys moved from Bryansk to Belarus 3 armour and 12 mech_infantrys moved from Bryansk to Eastern Poland 1 aaGun moved from Bryansk to Ukraine 4 infantry moved from Bryansk to Ukraine 6 infantry moved from Bryansk to Rostov Place Units - Germans 3 bombers placed in Ukraine 1 artillery and 8 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 40 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -6,67 French : -0,67 Americans : -0,67 Russians : -0,67
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Almost perfect strafe of Tambov, but utter failure in Smolensk. Must be the swamps.
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 3 infantry moved from Vologda to Archangel 1 infantry moved from Samara to Kazakhstan 1 artillery and 2 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Archangel 1 artillery moved from Smolensk to Archangel 3 armour and 3 mech_infantrys moved from Tsinghai to Kazakhstan 3 mech_infantrys moved from Novosibirsk to Kazakhstan 1 artillery moved from Samara to Kazakhstan 1 fighter moved from Novosibirsk to Archangel 1 fighter moved from Novosibirsk to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Archangel Russians attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Archangel, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Kazakhstan Russians attack with 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys in Kazakhstan, round 2 : 4/11 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Samara to Kazakhstan 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Archangel to Russia 3 infantry moved from Russia to Vologda 3 infantry moved from Russia to Samara 53 infantry moved from Russia to Tambov 16 artilleries moved from Russia to Tambov Place Units - Russians 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 2.33 Japanese : -0.33
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 infantry, 2 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 47 Sea Zone to 45 Sea Zone 1 infantry moved from Yunnan to Burma 3 armour and 6 mech_infantrys moved from Jehol to Manchuria 1 infantry moved from Suiyuyan to Shensi 1 bomber moved from Yunnan to Shensi 1 bomber moved from Yunnan to Burma 1 mech_infantry moved from Anhwe to Manchuria 2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 submarines moved from 20 Sea Zone to 35 Sea Zone 2 battleships, 2 cruisers and 1 marine moved from 37 Sea Zone to 35 Sea Zone 10 submarines moved from 37 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone 4 fighters moved from 37 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 6 Sea Zone Combat - Japanese Battle in Java Battle in Marianas Battle in Manchuria Japanese attack with 3 armour, 1 infantry and 8 mech_infantrys Americans defend with 1 infantry Japanese roll dice for 3 armour, 1 infantry and 8 mech_infantrys in Manchuria, round 2 : 5/12 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Java from Americans, taking Marianas from Americans, taking Manchuria from Chinese with 3 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 6 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 marine, 12 submarines and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 12 submarines in 35 Sea Zone, round 2 : 6/12 hits, 4,00 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 12 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters and 5 tactical_bombers in 45 Sea Zone, round 2 : 5/10 hits, 5,83 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Kweichow to Suiyuyan 1 mech_infantry moved from Hopei to Chahar 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Yunnan to Hopei 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Kweichow 2 mech_infantrys moved from Yunnan to Kweichow 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 5 Sea Zone 4 submarines moved from 37 Sea Zone to 35 Sea Zone 4 destroyers moved from 37 Sea Zone to 35 Sea Zone 3 carriers moved from 37 Sea Zone to 35 Sea Zone 4 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 5 fighters and 5 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 bomber moved from Burma to Anhwe 1 bomber moved from Shensi to Anhwe 3 mech_infantrys moved from Kweichow to Anhwe 2 fighters moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 3 submarines placed in 37 Sea Zone 1 submarine placed in 20 Sea Zone 3 infantry placed in French Indo China 2 mech_infantrys placed in Kwangtung 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : -0,33 ANZAC : 0,33 Chinese : -0,67 UK_Pacific : -0,33 Japanese : 4,00
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 infantry, 2 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 47 Sea Zone to 45 Sea Zone 1 infantry moved from Yunnan to Burma 3 armour and 6 mech_infantrys moved from Jehol to Manchuria 1 infantry moved from Suiyuyan to Shensi 1 bomber moved from Yunnan to Shensi 1 bomber moved from Yunnan to Burma 1 mech_infantry moved from Anhwe to Manchuria 2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 submarines moved from 20 Sea Zone to 35 Sea Zone 2 battleships, 2 cruisers and 1 marine moved from 37 Sea Zone to 35 Sea Zone 10 submarines moved from 37 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone 4 fighters moved from 37 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 6 Sea Zone Combat - Japanese Battle in Java Battle in Marianas Battle in Manchuria Japanese attack with 3 armour, 1 infantry and 8 mech_infantrys Americans defend with 1 infantry Japanese roll dice for 3 armour, 1 infantry and 8 mech_infantrys in Manchuria, round 2 : 5/12 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Java from Americans, taking Marianas from Americans, taking Manchuria from Chinese with 3 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 6 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 marine, 12 submarines and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 12 submarines in 35 Sea Zone, round 2 : 6/12 hits, 4,00 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 12 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters and 5 tactical_bombers in 45 Sea Zone, round 2 : 5/10 hits, 5,83 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Kweichow to Suiyuyan 1 mech_infantry moved from Hopei to Chahar 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Yunnan to Hopei 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Kweichow 2 mech_infantrys moved from Yunnan to Kweichow 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 5 Sea Zone 4 submarines moved from 37 Sea Zone to 35 Sea Zone 4 destroyers moved from 37 Sea Zone to 35 Sea Zone 3 carriers moved from 37 Sea Zone to 35 Sea Zone 4 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 5 fighters and 5 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 bomber moved from Burma to Anhwe 1 bomber moved from Shensi to Anhwe 3 mech_infantrys moved from Kweichow to Anhwe 2 fighters moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 3 submarines placed in 37 Sea Zone 1 submarine placed in 20 Sea Zone 3 infantry placed in French Indo China 2 mech_infantrys placed in Kwangtung 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 3 mech_infantrys EDIT: Adding units owned by Japanese to Kweichow: 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33 ANZAC : 0,33 Chinese : -0,67 UK_Pacific : -0,33 Japanese : 4,00
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Decided to put the 3 mech in Kweichow instead of Anwhe.
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Hmm, may I look at the placement of the german panzar?
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Looked at it briefly, and it might be suicide to put them in Iraq. I go safe and let them stay in sunny Jordan, bathing in sand instead of oil.
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But the italian sub should be in z93.