Ready. Game on. GL, HF!
Scramble orders?
i supposed u wish to keep an italian fig
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Americans
1 infantry moved from France to Northern Italy
Americans take Northern Italy from Italians
1 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 bombers moved from Eastern United States to Holland Belgium
1 bomber moved from Normandy Bordeaux to 97 Sea Zone
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from Libya to Tobruk
Americans take Tobruk from Italians
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 2 fighters, 1 harbour, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Celebes
Battle in Holland Belgium
Americans attack with 1 artillery, 2 bombers and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 bombers and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Celebes from Japanese, taking Holland Belgium from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in 97 Sea Zone
Americans attack with 1 bomber and 4 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 4/4 hits, 1.33 expected hits
Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 fighter owned by the Germans lost in 97 Sea Zone
2 submarines owned by the Americans retreated to 95 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 2 submarines
Casualties for Italians: 1 destroyer
Casualties for Germans: 1 fighter
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 bomber
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
EDIT: 2 submarines moved from 95 Sea Zone to 97 Sea Zone
3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Holland Belgium to France
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to India
1 bomber moved from Jehol to India
1 bomber moved from Queensland to India
1 battleship moved from 22 Sea Zone to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone
3 carriers, 4 destroyers and 2 submarines moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Jehol to Anhwe
1 bomber moved from Western United States to Queensland
1 bomber moved from Western United States to Korea
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
5 artilleries and 5 infantry placed in Central United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in 6 Sea Zone
1 harbour placed in Korea
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 bomber
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 bomber
EDIT: Turning off Edit Mode
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 fighter and 18 infantry moved from Yunnan to Szechwan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 21 infantry
Japanese defend with 1 aaGun, 3 artilleries, 4 fighters and 7 infantry
AA fire in Szechwan : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 21 infantry in Szechwan, round 2 : 3/22 hits, 4.00 expected hits
Japanese roll dice for 1 aaGun, 3 artilleries, 4 fighters and 7 infantry in Szechwan, round 2 : 4/14 hits, 6.00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
17 infantry owned by the Chinese retreated to Yunnan
Japanese win with 3 artilleries, 4 fighters and 5 infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Chinese
1 infantry moved from Yunnan to Burma
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Kansu to Shensi
Place Units - Chinese
7 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs
Combat Move - British
3 artilleries, 6 infantry and 6 mech_infantrys moved from Egypt to Trans-Jordan
1 mech_infantry moved from France to Greater Southern Germany
British take Greater Southern Germany from Germans
1 artillery and 1 infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
2 fighters moved from United Kingdom to Southern France
Purchase Units - British
British buy 3 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Combat - British
British creates battle in territory 37 Sea Zone
Battle in Trans-Jordan
British attack with 3 artilleries, 6 infantry and 6 mech_infantrys
Germans defend with 1 airfield and 1 artillery
British roll dice for 3 artilleries, 6 infantry and 6 mech_infantrys in Trans-Jordan, round 2 : 5/15 hits, 3.50 expected hits
Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Trans-Jordan
British win, taking 37 Sea Zone from Japanese, taking Trans-Jordan from Germans with 3 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Southern France
British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
1 battleship and 1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 armour and 3 mech_infantrys moved from Yunnan to India
2 aaGuns moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Southern France to France
2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
Place Units - British
1 artillery, 2 infantry and 1 mech_infantry placed in United Kingdom
3 armour placed in Egypt
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 aaGun and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
Germans : -0.67
AA fire in Szechwan : : -0.17
Italians : -0.33
British : 1.67
Americans : 2.33
Chinese : -1.00
Japanese : -2.00
as for bomber from korea to normandy, its a ncm edit. the bomber was originaly on WUS
@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
mber from korea to normandy, its a ncm edit. the bomber
as for sz 97 ur destroyer missed, and u had 2/3 fig hits in rd 1, and 2/2 in rd 2. pretty good
as for -Szechwan , i was trying my luck there, but didt found much in rd 1 so i ve decided to retreat
Fortress India (22 units without facilities) ready for the big attack.
i have one uk ncm correction
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
des from sz 110 to sz 92
one more ncm
aa gun from paris to holand
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from France: 1 aaGun
EDIT: Adding units owned by British to Holland Belgium: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
its all
u may proceed with italy when ready
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from France: 1 aaGun
EDIT: Adding units owned by British to Holland Belgium: 1 aaGun
EDIT: Turning off Edit Mode
Combat Move - Italians
1 artillery, 1 fighter and 1 infantry moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 3 PUs;
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter and 5 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Northern Italy, round 2 : 2/7 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
3 armour moved from Eastern Persia to West India
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,1
Italians collect 6 PUs (4 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking 20 Sea Zone from Japanese, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Purchase Units - French
French buy 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - French
1 fighter moved from France to Normandy Bordeaux
Place Units - French
2 infantry and 1 mech_infantry placed in France
1 infantry placed in Normandy Bordeaux
1 transport placed in 110 Sea Zone
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Germany to Greater Southern Germany
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 fighter and 2 mech_infantrys moved from Western Germany to Southern France
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery moved from Western Germany to Greater Southern Germany
1 artillery moved from Bessarabia to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
10 artilleries and 10 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Kazakhstan
2 armour and 5 mech_infantrys moved from West India to India
6 armour and 5 mech_infantrys moved from Eastern Persia to India
3 bombers moved from Eastern Persia to India
1 artillery moved from Bessarabia to Ukraine
1 fighter and 1 infantry moved from Volgograd to Kazakhstan
1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Rostov
1 fighter and 1 infantry moved from Volgograd to Tambov
1 fighter moved from Volgograd to Ukraine
1 tactical_bomber moved from Volgograd to Kazakhstan
2 armour and 2 mech_infantrys moved from Volgograd to Samara
Purchase Units - Germans
Germans buy 6 artilleries, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Southern France
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 artillery and 1 infantry; French defend with 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Southern France
Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 3 : 1/3 hits, 0.83 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from French with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys in Samara, round 2 : 5/24 hits, 8.00 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Greater Southern Germany
Germans attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 aaGun; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
1 artillery owned by the Germans retreated to Western Germany
Americans win with 1 aaGun, 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 artillery and 1 fighter in Ukraine, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 fighter in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
retreated to Ukraine
Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in India
Germans attack with 8 armour, 3 bombers and 10 mech_infantrys
British defend with 1 aaGun, 1 armour, 8 infantry and 5 mech_infantrys; ANZAC defend with 1 fighter; Americans defend with 3 bombers; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 1 bomber, 1 fighter and 1 tactical_bomber
AA fire in India : 0/3 hits, 0.50 expected hits
Germans roll dice for 8 armour, 3 bombers and 10 mech_infantrys in India, round 2 : 6/21 hits, 7.67 expected hits
Combat Hit Differential Summary :
Germans : -7.67
British : 0.67
French : 0.00
Americans : 1.33
Russians : -1.67
AA fire in India : : -0.50
OOL in India? 6 hits.
1 aa gun
5 inf
please contact me if there is rd 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Germany to Greater Southern Germany
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 fighter and 2 mech_infantrys moved from Western Germany to Southern France
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery moved from Western Germany to Greater Southern Germany
1 artillery moved from Bessarabia to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
10 artilleries and 10 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Kazakhstan
2 armour and 5 mech_infantrys moved from West India to India
6 armour and 5 mech_infantrys moved from Eastern Persia to India
3 bombers moved from Eastern Persia to India
1 artillery moved from Bessarabia to Ukraine
1 fighter and 1 infantry moved from Volgograd to Kazakhstan
1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Rostov
1 fighter and 1 infantry moved from Volgograd to Tambov
1 fighter moved from Volgograd to Ukraine
1 tactical_bomber moved from Volgograd to Kazakhstan
2 armour and 2 mech_infantrys moved from Volgograd to Samara
Purchase Units - Germans
Germans buy 6 artilleries, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Southern France
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 artillery and 1 infantry; French defend with 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Southern France
Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 3 : 1/3 hits, 0.83 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from French with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys in Samara, round 2 : 5/24 hits, 8.00 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Greater Southern Germany
Germans attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 aaGun; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
1 artillery owned by the Germans retreated to Western Germany
Americans win with 1 aaGun, 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 artillery and 1 fighter in Ukraine, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 fighter in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
retreated to Ukraine
Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in India
Germans attack with 8 armour, 3 bombers and 10 mech_infantrys
British defend with 1 aaGun, 1 armour, 8 infantry and 5 mech_infantrys; ANZAC defend with 1 fighter; Americans defend with 3 bombers; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 1 bomber, 1 fighter and 1 tactical_bomber
AA fire in India : 0/3 hits, 0.50 expected hits
Germans roll dice for 8 armour, 3 bombers and 10 mech_infantrys in India, round 2 : 6/21 hits, 7.67 expected hits
UK_Pacific roll dice for 1 aaGun, 1 armour, 4 bombers, 2 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 2 : 6/21 hits, 7.33 expected hits
1 aaGun owned by the British, 6 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in India
Germans roll dice for 8 armour, 3 bombers and 4 mech_infantrys in India, round 3 : 8/15 hits, 6.67 expected hits
Combat Hit Differential Summary :
Germans : -6.33
British : 0.67
French : 0.00
Americans : 1.33
UK_Pacific : -1.33
Russians : -1.67
AA fire in India : : -0.50
8 more hits.
maximum defense