L20 AndrewAAGamer (Axis) vs jim010 (Allies +60) Global 1940 2nd Ed OOB

  • Customizer

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            3 infantry moved from Brazil to French Guiana
            3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from 106 Sea Zone to Quebec
            1 infantry moved from 106 Sea Zone to Quebec
            1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 cruiser moved from 89 Sea Zone to 91 Sea Zone
            1 battleship moved from 89 Sea Zone to 91 Sea Zone
            1 carrier moved from 89 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            1 submarine moved from 26 Sea Zone to 63 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 cruiser moved from 26 Sea Zone to 63 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 infantry moved from Shensi to Szechwan
            1 fighter moved from Yunnan to Szechwan
            3 artilleries moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Szechwan
            12 infantry moved from Yunnan to Burma
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 fighter moved from Syria to Anglo Egyptian Sudan
            1 tactical_bomber moved from Syria to Anglo Egyptian Sudan
            1 bomber moved from Syria to Anglo Egyptian Sudan
            2 infantry moved from Burma to Shan State
            1 tactical_bomber moved from India to Shan State
            2 fighters moved from India to Shan State
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 3 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/5 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
            3 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
            2 artilleries moved from Egypt to Trans-Jordan
            2 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
            1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
            3 fighters moved from Gibraltar to Malta
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Shan State to India
            1 fighter moved from Shan State to India
            1 tactical_bomber moved from Shan State to India
            1 cruiser moved from 79 Sea Zone to 76 Sea Zone
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 bomber and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,5,4,4,4
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    British : 1.83
    Italians : 0.00
    Japanese : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Albania to Yugoslavia
            1 armour, 2 artilleries and 3 infantry moved from Albania to Greece
            1 fighter moved from Southern Italy to Greece
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to Egypt
            2 artilleries and 2 infantry moved from Alexandria to Egypt
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Egypt
                Italians attack with 2 artilleries, 1 fighter and 2 infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Egypt, round 2 : 0/5 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Egypt, round 3 : 1/5 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Egypt, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 artilleries and 1 fighter in Egypt, round 4 : 3/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Egypt from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Greece
                Italians attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Greece, round 2 : 4/7 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
            Battle in Yugoslavia
                Italians attack with 1 armour and 2 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 3 : 0/3 hits, 0.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 4 : 1/3 hits, 0.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 fighter moved from Egypt to Alexandria
            1 fighter moved from 98 Sea Zone to Alexandria
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : 1.00
    Neutral_Allies : -2.33
    

    Savegame

  • Customizer

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to South Australia
            2 infantry moved from Queensland to South Australia
            2 aaGuns moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
            3 fighters moved from Queensland to South Australia
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to New Zealand
            1 infantry moved from 63 Sea Zone to New Zealand
            1 cruiser moved from 62 Sea Zone to 63 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to South Australia
            2 infantry moved from Queensland to South Australia
            2 aaGuns moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
            3 fighters moved from Queensland to South Australia
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to New Zealand
            1 infantry moved from 63 Sea Zone to New Zealand
            1 cruiser moved from 62 Sea Zone to 63 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            2 artilleries moved from Normandy Bordeaux to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Libya to Tobruk
                  French take Tobruk from Italians
    
        Combat - French
            Battle in Southern France
                French attack with 2 artilleries and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    French roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the French lost in Southern France
                French win, taking Southern France from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                Casualties for French: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 0.67
    French : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Holland Belgium to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
            1 bomber moved from Holland Belgium to Southern France
            2 mech_infantrys moved from Western Germany to Southern France
            1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
    
        Combat - Germans
            Battle in Southern France
                Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 4/7 hits, 3.33 expected hits
                    French roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the French, 2 mech_infantrys owned by the Germans and 2 artilleries owned by the French lost in Southern France
                Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 2 mech_infantrys
                Casualties for French: 2 artilleries and 1 infantry
    
        Non Combat Move - Germans
            1 bomber, 2 fighters and 2 tactical_bombers moved from Southern France to Southern Italy
            2 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
            2 artilleries moved from Holland Belgium to France
            1 infantry moved from Holland Belgium to France
            1 aaGun moved from Holland Belgium to France
            3 aaGuns moved from Holland Belgium to Western Germany
            1 cruiser moved from 110 Sea Zone to 104 Sea Zone
            3 armour moved from Poland to Romania
            10 artilleries moved from Germany to Slovakia Hungary
            10 infantry moved from Romania to Slovakia Hungary
            2 mech_infantrys moved from Western Germany to Poland
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            2 infantry moved from Norway to Finland
            2 infantry moved from 127 Sea Zone to Finland
            1 mech_infantry moved from Western Germany to Poland
            3 mech_infantrys moved from Germany to Romania
            1 mech_infantry moved from Germany to Poland
            1 armour moved from Germany to Romania
            5 armour moved from Germany to Poland
    
        Place Units - Germans
            3 infantry placed in France
            3 infantry and 3 mech_infantrys placed in Western Germany
            2 infantry and 2 mech_infantrys placed in Germany
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            1 submarine placed in 112 Sea Zone
            5 mech_infantrys placed in Western Germany
            8 infantry placed in Germany
            Germans undo move 3.
            3 infantry placed in France
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    French : 1.00
    

    Savegame

  • Customizer

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour and 8 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter moved from Novgorod to 127 Sea Zone
    
        Non Combat Move - Russians
            3 artilleries moved from Novgorod to Belarus
            1 fighter moved from 127 Sea Zone to Novgorod
            6 infantry moved from Novgorod to Belarus
            9 infantry moved from Bryansk to Western Ukraine
            3 artilleries moved from Ukraine to Western Ukraine
            3 artilleries moved from Russia to Bryansk
            2 aaGuns moved from Bryansk to Western Ukraine
            1 fighter moved from Belarus to Novgorod
            6 infantry moved from Yenisey to Timguska
            9 infantry moved from Yakut S.S.R. to Yenisey
            1 aaGun moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            1 armour placed in Novgorod
            8 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 harbour, 1 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 armour and 1 infantry moved from Malaya to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from 39 Sea Zone to Ceylon
            1 mech_infantry moved from Hopei to Anhwe
            1 mech_infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            2 fighters moved from 37 Sea Zone to 39 Sea Zone
            1 battleship moved from 42 Sea Zone to 39 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
            2 fighters moved from 36 Sea Zone to 39 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from French Indo China to Shan State
            2 bombers moved from French Indo China to 39 Sea Zone
            2 fighters and 7 tactical_bombers moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Ceylon
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 7 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 7 tactical_bombers in Shan State, round 2 : 4/10 hits, 5.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Sumatra from Dutch, taking Ceylon from UK_Pacific with 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            2 fighters moved from 39 Sea Zone to 41 Sea Zone
            2 fighters and 7 tactical_bombers moved from Shan State to French Indo China
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            2 transports moved from 36 Sea Zone to 20 Sea Zone
            2 artilleries and 2 infantry moved from Kiangsi to 20 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from Kiangsi to 20 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            3 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China
            2 fighters and 1 tactical_bomber moved from Japan to French Indo China
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun moved from 19 Sea Zone to Manchuria
            2 infantry moved from Korea to Manchuria
            1 artillery and 3 infantry moved from Hopei to Anhwe
            2 bombers moved from 39 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 infantry placed in Japan
            1 airfield and 1 harbour placed in French Indo China
            3 transports placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.67
    Japanese : -1.00
    

    Savegame


  • @jim010
    I assumed you would not want to scramble due to the overwhelming odds. If you want to scramble I can redo that individual combat battle.

  • Customizer

    All good

  • Customizer

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 carrier, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            6 infantry moved from Gibraltar to Spain
            2 artilleries moved from Gibraltar to Spain
            3 mech_infantrys moved from Gibraltar to Spain
            1 armour moved from Gibraltar to Spain
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from Quebec to 106 Sea Zone
            1 mech_infantry moved from Quebec to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Spain
            1 mech_infantry moved from 91 Sea Zone to Spain
            2 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 tactical_bomber moved from Gibraltar to 104 Sea Zone
            3 artilleries moved from Central United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Spain
            3 artilleries moved from 91 Sea Zone to Spain
    
        Combat - Americans
            Battle in Spain
                Americans attack with 1 armour, 5 artilleries, 12 infantry and 4 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Spain, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 armour, 5 artilleries, 12 infantry and 4 mech_infantrys in Spain, round 2 : 2/22 hits, 5.67 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 5 artilleries, 10 infantry and 4 mech_infantrys in Spain, round 3 : 7/20 hits, 5.33 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 5 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in 104 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber; Russians loiter and taunt
                Germans defend with 1 cruiser
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Americans
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 104 Sea Zone to Gibraltar
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 63 Sea Zone to 26 Sea Zone
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            1 destroyer moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Western United States
            5 artilleries and 5 infantry placed in Central United States
            Turning on Edit Mode
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 5 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Americans : -0.83
    Neutral_True : -0.67
    

    Savegame

  • Customizer

    I had to move 5 transports that were not used to go to East US. You had said no edits, and I agreed, but if I don’t then it is over. So if you don’t accept,then I will concede. Your game.

  • Customizer

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            12 infantry moved from Burma to Yunnan
            1 infantry moved from Szechwan to Shensi
            8 infantry moved from Szechwan to Yunnan
            4 artilleries moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Kansu
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 carrier, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            6 infantry moved from Gibraltar to Spain
            2 artilleries moved from Gibraltar to Spain
            3 mech_infantrys moved from Gibraltar to Spain
            1 armour moved from Gibraltar to Spain
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from Quebec to 106 Sea Zone
            1 mech_infantry moved from Quebec to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Spain
            1 mech_infantry moved from 91 Sea Zone to Spain
            2 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 tactical_bomber moved from Gibraltar to 104 Sea Zone
            3 artilleries moved from Central United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Spain
            3 artilleries moved from 91 Sea Zone to Spain
    
        Combat - Americans
            Battle in Spain
                Americans attack with 1 armour, 5 artilleries, 12 infantry and 4 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Spain, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 armour, 5 artilleries, 12 infantry and 4 mech_infantrys in Spain, round 2 : 2/22 hits, 5.67 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 5 artilleries, 10 infantry and 4 mech_infantrys in Spain, round 3 : 7/20 hits, 5.33 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 5 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in 104 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber; Russians loiter and taunt
                Germans defend with 1 cruiser
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Americans
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 104 Sea Zone to Gibraltar
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 63 Sea Zone to 26 Sea Zone
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            1 destroyer moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Western United States
            5 artilleries and 5 infantry placed in Central United States
            Turning on Edit Mode
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 5 transports
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            12 infantry moved from Burma to Yunnan
            1 infantry moved from Szechwan to Shensi
            8 infantry moved from Szechwan to Yunnan
            4 artilleries moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Kansu
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 3 armour and 1 fighter; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 bomber moved from Union of South Africa to Iraq
            1 infantry moved from Belgian Congo to Tanganyika Territory
            1 mech_infantry moved from Belgian Congo to Egypt
            1 armour moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Belgian Congo to Tanganyika Territory
            1 tactical_bomber moved from Belgian Congo to Tanganyika Territory
            3 fighters moved from Malta to Egypt
            1 bomber moved from Trans-Jordan to Iraq
            1 infantry moved from Persia to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 3 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 2 artilleries and 1 harbour
                    British roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 4/6 hits, 2.00 expected hits
                    Italians roll dice for 2 artilleries in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Italians and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Italians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Italians: 2 artilleries
            Battle in Iraq
                British attack with 1 armour, 2 bombers, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 2 bombers, 2 infantry and 1 mech_infantry in Iraq, round 2 : 4/6 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Tanganyika Territory
                British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 2 : 0/5 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 3 : 1/5 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
            3 fighters moved from Egypt to Trans-Jordan
            2 bombers moved from Iraq to Trans-Jordan
            1 infantry moved from Gibraltar to Spain
            1 infantry moved from Gibraltar to Spain
            1 artillery moved from Gibraltar to Spain
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from India to Trans-Jordan
            2 fighters moved from India to Trans-Jordan
            8 infantry moved from Burma to India
            1 artillery moved from Burma to India
            3 aaGuns moved from Burma to India
            1 cruiser moved from 76 Sea Zone to 79 Sea Zone
    
        Place Units - British
            3 armour placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,1,2,1,4,5,5,4,2,6,5,5
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 1.33
    Italians : -0.33
    Americans : -0.83
    Neutral_True : -0.67
    Neutral_Axis : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 9 infantry; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Egypt
            1 armour, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                British defend with 1 harbour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 : 3/5 hits, 1.67 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Greece
            2 fighters moved from Alexandria to Southern Italy
            2 infantry moved from Yugoslavia to Northern Italy
            1 artillery moved from Greece to Turkey
                  Italians take Turkey from Neutral_True
            1 artillery moved from Greece to Turkey
            1 infantry moved from Greece to Turkey
            1 infantry moved from Greece to Turkey
            1 armour moved from Yugoslavia to Greece
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : 0.33
    

    Savegame

  • Customizer

    Give me a couple days to get back to this. I have lots of online work to do.

  • Customizer

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 infantry moved from New South Wales to South Australia
            3 fighters moved from South Australia to Queensland
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 infantry moved from New South Wales to South Australia
            3 fighters moved from South Australia to Queensland
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Libya to Tobruk
            1 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            5 armour, 3 artilleries and 5 infantry moved from Poland to Eastern Poland
            10 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland
            5 infantry moved from Germany to Poland
            1 mech_infantry moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            1 infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            1 infantry moved from Finland to Norway
            1 transport moved from 127 Sea Zone to 125 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 mech_infantry moved from Poland to Western Germany
            1 mech_infantry moved from Romania to Poland
            2 aaGuns, 3 armour, 5 artilleries, 18 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
            1 bomber, 4 fighters and 4 tactical_bombers moved from Southern Italy to Western Germany
            1 infantry moved from Normandy Bordeaux to France
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            3 artilleries placed in France
            2 armour and 6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            2 infantry moved from Novgorod to Baltic States
            5 fighters moved from Novgorod to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/8 hits, 3.50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            8 artilleries moved from Russia to Bryansk
            24 infantry moved from Belarus to Bryansk
            6 artilleries moved from Belarus to Bryansk
            2 aaGuns moved from Belarus to Bryansk
            21 infantry moved from Western Ukraine to Bryansk
            4 artilleries moved from Western Ukraine to Bryansk
            2 aaGuns moved from Western Ukraine to Bryansk
            5 fighters moved from Baltic States to Russia
            1 tactical_bomber moved from Baltic States to Russia
            1 armour moved from Novgorod to Bryansk
            6 infantry moved from Timguska to Novosibirsk
            9 infantry moved from Yenisey to Timguska
            3 infantry moved from Yakut S.S.R. to Buryatia
            1 aaGun moved from Yakut S.S.R. to Buryatia
            1 aaGun moved from Yenisey to Timguska
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Volgograd
            3 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -1.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 5 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 infantry moved from Ceylon to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 battleship moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from 79 Sea Zone to West India
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            6 artilleries and 9 infantry moved from French Indo China to 36 Sea Zone
            6 artilleries, 9 infantry and 8 transports moved from 36 Sea Zone to 39 Sea Zone
            1 armour moved from Ceylon to 39 Sea Zone
            1 armour, 6 artilleries and 9 infantry moved from 39 Sea Zone to India
            4 fighters moved from 39 Sea Zone to India
            1 submarine moved from 39 Sea Zone to 79 Sea Zone
            2 bombers, 4 fighters and 8 tactical_bombers moved from French Indo China to India
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 destroyer moved from 41 Sea Zone to 79 Sea Zone
            2 fighters moved from 41 Sea Zone to India
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 fighter moved from Caroline Islands to 45 Sea Zone
            1 carrier moved from 39 Sea Zone to 79 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 79 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
                British defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 79 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 cruiser in 79 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 79 Sea Zone
                Japanese win, taking 79 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in West India
            Battle in India
                Japanese attack with 1 armour, 7 artilleries, 2 bombers, 10 fighters, 10 infantry and 8 tactical_bombers
                British defend with 3 aaGuns, 4 artilleries and 16 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 2/9 hits, 1.50 expected hits
                    2 fighters owned by the Japanese lost in India
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 8 fighters, 10 infantry and 8 tactical_bombers in India, round 2 : 17/36 hits, 16.33 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 4 artilleries and 16 infantry in India, round 2 : 5/20 hits, 6.67 expected hits
                    5 infantry owned by the Japanese, 3 aaGuns owned by the British and 15 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 8 fighters, 5 infantry and 8 tactical_bombers in India, round 3 : 8/31 hits, 15.17 expected hits
                    UK_Pacific roll dice for 4 artilleries and 1 infantry in India, round 3 : 0/5 hits, 1.67 expected hits
                    4 artilleries owned by the British and 1 infantry owned by the British lost in India
                Japanese captures 4PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking West India from UK_Pacific, taking India from UK_Pacific with 1 armour, 7 artilleries, 2 bombers, 8 fighters, 5 infantry and 8 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for Japanese: 2 fighters and 5 infantry
                Casualties for British: 3 aaGuns, 4 artilleries and 16 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from India to 79 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            6 fighters and 6 tactical_bombers moved from India to Ceylon
            2 bombers moved from India to French Indo China
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Anhwe to Chahar
            1 artillery and 2 infantry moved from Anhwe to Jehol
            1 infantry moved from Soviet Far East to Siberia
            1 aaGun moved from Manchuria to Amur
            7 infantry moved from Manchuria to Amur
            1 mech_infantry moved from Hunan to Chahar
            1 carrier and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone
            1 fighter moved from 45 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 fighters and 2 infantry placed in Japan
            1 destroyer and 2 fighters placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    UK_Pacific : -3.33
    AA fire in India : : 0.50
    Japanese : -6.50
    

    Savegame

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