@Stucifer RE: bloodbath…wow!
Re: scramble for sub/transports. That’s what I thought the rule was, but the game asked for a scramble option so I thought maybe something had changed since I played last. It hadn’t come up in @mikawagunichi 's game.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Brazil to French Guiana
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from 106 Sea Zone to Quebec
1 infantry moved from 106 Sea Zone to Quebec
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 battleship moved from 89 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to Szechwan
3 artilleries moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
12 infantry moved from Yunnan to Burma
Place Units - Chinese
1 artillery and 4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 airfield, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Syria to Anglo Egyptian Sudan
1 tactical_bomber moved from Syria to Anglo Egyptian Sudan
1 bomber moved from Syria to Anglo Egyptian Sudan
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
2 fighters moved from India to Shan State
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
3 fighters moved from Gibraltar to Malta
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter moved from Shan State to India
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 cruiser moved from 79 Sea Zone to 76 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
1 bomber and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,5,4,4,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 1.83
Italians : 0.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 armour, 2 artilleries and 3 infantry moved from Albania to Greece
1 fighter moved from Southern Italy to Greece
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 fighter moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to Egypt
2 artilleries and 2 infantry moved from Alexandria to Egypt
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Egypt, round 2 : 0/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Egypt, round 3 : 1/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Egypt, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 artilleries and 1 fighter in Egypt, round 4 : 3/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Greece
Italians attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Greece, round 2 : 4/7 hits, 2.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in Yugoslavia
Italians attack with 1 armour and 2 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 3 : 0/3 hits, 0.83 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 4 : 1/3 hits, 0.83 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from Egypt to Alexandria
1 fighter moved from 98 Sea Zone to Alexandria
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -1.33
British : 1.00
Neutral_Allies : -2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to South Australia
2 infantry moved from Queensland to South Australia
2 aaGuns moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
3 fighters moved from Queensland to South Australia
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from 63 Sea Zone to New Zealand
1 cruiser moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to South Australia
2 infantry moved from Queensland to South Australia
2 aaGuns moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
3 fighters moved from Queensland to South Australia
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from 63 Sea Zone to New Zealand
1 cruiser moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
2 artilleries moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Battle in Southern France
French attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
French roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the French lost in Southern France
French win, taking Southern France from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for French: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.67
French : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 bomber moved from Holland Belgium to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
Combat - Germans
Battle in Southern France
Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 4/7 hits, 3.33 expected hits
French roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the French, 2 mech_infantrys owned by the Germans and 2 artilleries owned by the French lost in Southern France
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 mech_infantrys
Casualties for French: 2 artilleries and 1 infantry
Non Combat Move - Germans
1 bomber, 2 fighters and 2 tactical_bombers moved from Southern France to Southern Italy
2 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
2 artilleries moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to France
3 aaGuns moved from Holland Belgium to Western Germany
1 cruiser moved from 110 Sea Zone to 104 Sea Zone
3 armour moved from Poland to Romania
10 artilleries moved from Germany to Slovakia Hungary
10 infantry moved from Romania to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Norway to Finland
2 infantry moved from 127 Sea Zone to Finland
1 mech_infantry moved from Western Germany to Poland
3 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Germany to Poland
1 armour moved from Germany to Romania
5 armour moved from Germany to Poland
Place Units - Germans
3 infantry placed in France
3 infantry and 3 mech_infantrys placed in Western Germany
2 infantry and 2 mech_infantrys placed in Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 submarine placed in 112 Sea Zone
5 mech_infantrys placed in Western Germany
8 infantry placed in Germany
Germans undo move 3.
3 infantry placed in France
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 0.67
French : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 8 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Novgorod to 127 Sea Zone
Non Combat Move - Russians
3 artilleries moved from Novgorod to Belarus
1 fighter moved from 127 Sea Zone to Novgorod
6 infantry moved from Novgorod to Belarus
9 infantry moved from Bryansk to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
3 artilleries moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Western Ukraine
1 fighter moved from Belarus to Novgorod
6 infantry moved from Yenisey to Timguska
9 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 armour placed in Novgorod
8 artilleries placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 harbour, 1 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to Ceylon
1 mech_infantry moved from Hopei to Anhwe
1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to Shan State
2 bombers moved from French Indo China to 39 Sea Zone
2 fighters and 7 tactical_bombers moved from French Indo China to Shan State
Combat - Japanese
Battle in Sumatra
Battle in Ceylon
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 7 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 7 tactical_bombers in Shan State, round 2 : 4/10 hits, 5.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Sumatra from Dutch, taking Ceylon from UK_Pacific with 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 39 Sea Zone to 41 Sea Zone
2 fighters and 7 tactical_bombers moved from Shan State to French Indo China
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from Kiangsi to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 20 Sea Zone to 36 Sea Zone
3 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Japan to French Indo China
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from 19 Sea Zone to Manchuria
2 infantry moved from Korea to Manchuria
1 artillery and 3 infantry moved from Hopei to Anhwe
2 bombers moved from 39 Sea Zone to French Indo China
Place Units - Japanese
1 infantry placed in Japan
1 airfield and 1 harbour placed in French Indo China
3 transports placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.67
Japanese : -1.00
@jim010
I assumed you would not want to scramble due to the overwhelming odds. If you want to scramble I can redo that individual combat battle.
All good
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
6 infantry moved from Gibraltar to Spain
2 artilleries moved from Gibraltar to Spain
3 mech_infantrys moved from Gibraltar to Spain
1 armour moved from Gibraltar to Spain
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Quebec to 106 Sea Zone
1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea Zone
3 artilleries moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Spain
3 artilleries moved from 91 Sea Zone to Spain
Combat - Americans
Battle in Spain
Americans attack with 1 armour, 5 artilleries, 12 infantry and 4 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 1 battleship and 2 cruisers in Spain, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 armour, 5 artilleries, 12 infantry and 4 mech_infantrys in Spain, round 2 : 2/22 hits, 5.67 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 armour, 5 artilleries, 10 infantry and 4 mech_infantrys in Spain, round 3 : 7/20 hits, 5.33 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 5 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in 104 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber; Russians loiter and taunt
Germans defend with 1 cruiser
Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Gibraltar
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
5 artilleries and 5 infantry placed in Central United States
Turning on Edit Mode
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50
Americans : -0.83
Neutral_True : -0.67
I had to move 5 transports that were not used to go to East US. You had said no edits, and I agreed, but if I don’t then it is over. So if you don’t accept,then I will concede. Your game.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
12 infantry moved from Burma to Yunnan
1 infantry moved from Szechwan to Shensi
8 infantry moved from Szechwan to Yunnan
4 artilleries moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Kansu
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
6 infantry moved from Gibraltar to Spain
2 artilleries moved from Gibraltar to Spain
3 mech_infantrys moved from Gibraltar to Spain
1 armour moved from Gibraltar to Spain
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Quebec to 106 Sea Zone
1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea Zone
3 artilleries moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Spain
3 artilleries moved from 91 Sea Zone to Spain
Combat - Americans
Battle in Spain
Americans attack with 1 armour, 5 artilleries, 12 infantry and 4 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 1 battleship and 2 cruisers in Spain, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 armour, 5 artilleries, 12 infantry and 4 mech_infantrys in Spain, round 2 : 2/22 hits, 5.67 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 armour, 5 artilleries, 10 infantry and 4 mech_infantrys in Spain, round 3 : 7/20 hits, 5.33 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 5 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in 104 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber; Russians loiter and taunt
Germans defend with 1 cruiser
Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Gibraltar
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
5 artilleries and 5 infantry placed in Central United States
Turning on Edit Mode
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
12 infantry moved from Burma to Yunnan
1 infantry moved from Szechwan to Shensi
8 infantry moved from Szechwan to Yunnan
4 artilleries moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Kansu
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 bomber moved from Union of South Africa to Iraq
1 infantry moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 fighter moved from Belgian Congo to Tanganyika Territory
1 tactical_bomber moved from Belgian Congo to Tanganyika Territory
3 fighters moved from Malta to Egypt
1 bomber moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - British
Battle in Egypt
British attack with 3 fighters, 2 infantry and 1 mech_infantry
Italians defend with 2 artilleries and 1 harbour
British roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 4/6 hits, 2.00 expected hits
Italians roll dice for 2 artilleries in Egypt, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries
Battle in Iraq
British attack with 1 armour, 2 bombers, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 bombers, 2 infantry and 1 mech_infantry in Iraq, round 2 : 4/6 hits, 2.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Tanganyika Territory
British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 2 : 0/5 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 3 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
3 fighters moved from Egypt to Trans-Jordan
2 bombers moved from Iraq to Trans-Jordan
1 infantry moved from Gibraltar to Spain
1 infantry moved from Gibraltar to Spain
1 artillery moved from Gibraltar to Spain
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from India to Trans-Jordan
2 fighters moved from India to Trans-Jordan
8 infantry moved from Burma to India
1 artillery moved from Burma to India
3 aaGuns moved from Burma to India
1 cruiser moved from 76 Sea Zone to 79 Sea Zone
Place Units - British
3 armour placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,1,2,1,4,5,5,4,2,6,5,5
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.50
British : 1.33
Italians : -0.33
Americans : -0.83
Neutral_True : -0.67
Neutral_Axis : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 2 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
1 armour, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 : 3/5 hits, 1.67 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
2 fighters moved from Alexandria to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Greece to Turkey
Italians take Turkey from Neutral_True
1 artillery moved from Greece to Turkey
1 infantry moved from Greece to Turkey
1 infantry moved from Greece to Turkey
1 armour moved from Yugoslavia to Greece
Place Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 1.33
British : 0.33
Give me a couple days to get back to this. I have lots of online work to do.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from New South Wales to South Australia
3 fighters moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from New South Wales to South Australia
3 fighters moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Non Combat Move - Germans
5 armour, 3 artilleries and 5 infantry moved from Poland to Eastern Poland
10 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 infantry moved from Finland to Norway
1 transport moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Poland to Western Germany
1 mech_infantry moved from Romania to Poland
2 aaGuns, 3 armour, 5 artilleries, 18 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
1 bomber, 4 fighters and 4 tactical_bombers moved from Southern Italy to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to France
Place Units - Germans
3 artilleries placed in France
2 armour and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
5 fighters moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/8 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
8 artilleries moved from Russia to Bryansk
24 infantry moved from Belarus to Bryansk
6 artilleries moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
21 infantry moved from Western Ukraine to Bryansk
4 artilleries moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
5 fighters moved from Baltic States to Russia
1 tactical_bomber moved from Baltic States to Russia
1 armour moved from Novgorod to Bryansk
6 infantry moved from Timguska to Novosibirsk
9 infantry moved from Yenisey to Timguska
3 infantry moved from Yakut S.S.R. to Buryatia
1 aaGun moved from Yakut S.S.R. to Buryatia
1 aaGun moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Volgograd
3 armour placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 5 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 battleship moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
6 artilleries and 9 infantry moved from French Indo China to 36 Sea Zone
6 artilleries, 9 infantry and 8 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour moved from Ceylon to 39 Sea Zone
1 armour, 6 artilleries and 9 infantry moved from 39 Sea Zone to India
4 fighters moved from 39 Sea Zone to India
1 submarine moved from 39 Sea Zone to 79 Sea Zone
2 bombers, 4 fighters and 8 tactical_bombers moved from French Indo China to India
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 41 Sea Zone to 79 Sea Zone
2 fighters moved from 41 Sea Zone to India
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 fighter moved from Caroline Islands to 45 Sea Zone
1 carrier moved from 39 Sea Zone to 79 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 79 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 cruiser in 79 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in West India
Battle in India
Japanese attack with 1 armour, 7 artilleries, 2 bombers, 10 fighters, 10 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 4 artilleries and 16 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 2/9 hits, 1.50 expected hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 8 fighters, 10 infantry and 8 tactical_bombers in India, round 2 : 17/36 hits, 16.33 expected hits
UK_Pacific roll dice for 3 aaGuns, 4 artilleries and 16 infantry in India, round 2 : 5/20 hits, 6.67 expected hits
5 infantry owned by the Japanese, 3 aaGuns owned by the British and 15 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 8 fighters, 5 infantry and 8 tactical_bombers in India, round 3 : 8/31 hits, 15.17 expected hits
UK_Pacific roll dice for 4 artilleries and 1 infantry in India, round 3 : 0/5 hits, 1.67 expected hits
4 artilleries owned by the British and 1 infantry owned by the British lost in India
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking West India from UK_Pacific, taking India from UK_Pacific with 1 armour, 7 artilleries, 2 bombers, 8 fighters, 5 infantry and 8 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Japanese: 2 fighters and 5 infantry
Casualties for British: 3 aaGuns, 4 artilleries and 16 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
6 fighters and 6 tactical_bombers moved from India to Ceylon
2 bombers moved from India to French Indo China
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Anhwe to Jehol
1 infantry moved from Soviet Far East to Siberia
1 aaGun moved from Manchuria to Amur
7 infantry moved from Manchuria to Amur
1 mech_infantry moved from Hunan to Chahar
1 carrier and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 fighters and 2 infantry placed in Japan
1 destroyer and 2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
British : -0.50
UK_Pacific : -3.33
AA fire in India : : 0.50
Japanese : -6.50