gl & hf
scramble decision, submerge, ool
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Samara
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Vologda to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 artillery moved from Vologda to Russia
2 infantry moved from Russia to Vologda
1 armour moved from Yakut S.S.R. to Buryatia
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
1 fighter and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 artilleries and 2 infantry moved from French Indo China to Yunnan
2 armour and 7 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Yunnan
1 armour moved from Siam to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from UK_Pacific
1 armour moved from Ulaanbaatar to Amur
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in Yunnan
Japanese attack with 3 armour, 5 artilleries, 3 infantry and 8 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 5 artilleries, 3 infantry and 8 mech_infantrys in Yunnan, round 2 : 4/19 hits, 5,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking 42 Sea Zone from UK_Pacific, taking Yunnan from Chinese with 3 armour, 5 artilleries, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
1 armour and 1 mech_infantry moved from Shantung to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 carrier and 1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 78 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 aaGun moved from French Indo China to Yunnan
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 5 Sea Zone
4 bombers moved from Anhwe to Manchuria
1 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 infantry moved from 20 Sea Zone to Kiangsi
Place Units - Japanese
2 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in Shantung
3 infantry placed in Kiangsu
3 artilleries placed in French Indo China
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese : -0,33
Japanese : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Central America to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
1 destroyer moved from 64 Sea Zone to 88 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
Americans take 101 Sea Zone from Germans
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
2 fighters moved from 91 Sea Zone to 88 Sea Zone
2 fighters moved from 91 Sea Zone to 90 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 89 Sea Zone to 83 Sea Zone
Combat - Americans
Battle in 83 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 83 Sea Zone
Americans roll dice for 1 submarine in 83 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Algeria
Battle in West Indies
Americans attack with 2 infantry
Italians defend with 1 marine
Americans roll dice for 2 infantry in West Indies, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 marine in West Indies, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in West Indies
Americans roll dice for 1 infantry in West Indies, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in West Indies, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in West Indies, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in West Indies, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in West Indies, round 5 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in West Indies, round 5 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in West Indies
Americans win, taking Algeria from Italians, taking West Indies from Italians with 1 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Italians: 1 marine
Battle in 102 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 102 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 102 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 88 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 88 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 90 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 90 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 90 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 90 Sea Zone to 92 Sea Zone
2 fighters moved from 88 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Morocco
1 carrier and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 aaGun moved from Central United States to Southeast Mexico
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 62 Sea Zone to 54 Sea Zone
7 submarines moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from Western United States to Queensland
3 bombers moved from United Kingdom to Gibraltar
1 fighter moved from 102 Sea Zone to Eastern United States
1 fighter moved from 102 Sea Zone to Eastern United States
1 tactical_bomber moved from Eastern United States to Gibraltar
2 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4,2,1
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Americans : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 artillery and 12 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 12 infantry in Suiyuyan, round 2 : 7/13 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 4.83
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Central America to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
1 destroyer moved from 64 Sea Zone to 88 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
Americans take 101 Sea Zone from Germans
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
2 fighters moved from 91 Sea Zone to 88 Sea Zone
2 fighters moved from 91 Sea Zone to 90 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 89 Sea Zone to 83 Sea Zone
Combat - Americans
Battle in 83 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 83 Sea Zone
Americans roll dice for 1 submarine in 83 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Algeria
Battle in West Indies
Americans attack with 2 infantry
Italians defend with 1 marine
Americans roll dice for 2 infantry in West Indies, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 marine in West Indies, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in West Indies
Americans roll dice for 1 infantry in West Indies, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in West Indies, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in West Indies, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in West Indies, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in West Indies, round 5 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in West Indies, round 5 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in West Indies
Americans win, taking Algeria from Italians, taking West Indies from Italians with 1 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Italians: 1 marine
Battle in 102 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 102 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 102 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 88 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 88 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 90 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 90 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 90 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 90 Sea Zone to 92 Sea Zone
2 fighters moved from 88 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Morocco
1 carrier and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 aaGun moved from Central United States to Southeast Mexico
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 62 Sea Zone to 54 Sea Zone
7 submarines moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from Western United States to Queensland
3 bombers moved from United Kingdom to Gibraltar
1 fighter moved from 102 Sea Zone to Eastern United States
1 fighter moved from 102 Sea Zone to Eastern United States
1 tactical_bomber moved from Eastern United States to Gibraltar
2 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4,2,1
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 artillery and 12 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 12 infantry in Suiyuyan, round 2 : 7/13 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Morocco to Tunisia
British take Tunisia from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to French Equatorial Africa
1 tactical_bomber moved from Union of South Africa to French Equatorial Africa
2 fighters moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
1 fighter moved from Trans-Jordan to Eastern Persia
1 fighter moved from Trans-Jordan to Eastern Persia
Combat - British
Battle in Malta
Battle in Eastern Persia
British attack with 3 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 1 mech_infantry in Eastern Persia, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Persia
British win, taking Malta from Italians, taking Eastern Persia from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Iraq
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 4 fighters and 2 infantry in Iraq, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Iraq
British roll dice for 4 fighters and 2 infantry in Iraq, round 3 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in French Equatorial Africa
British attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in French Equatorial Africa, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in French Equatorial Africa
British win, taking French Equatorial Africa from Germans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Iraq to India
1 fighter moved from Eastern Persia to Trans-Jordan
1 fighter moved from Eastern Persia to India
1 fighter moved from Eastern Persia to India
3 fighters moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
2 fighters moved from Gibraltar to United Kingdom
1 aaGun moved from Trans-Jordan to Egypt
4 mech_infantrys moved from Trans-Jordan to Egypt
2 fighters moved from Gibraltar to 92 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Sumatra to India
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,6,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -2.00
Italians : -0.33
British : -1.83
Americans : 1.17
Chinese : 4.83
Japanese : 1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Libya to Tunisia
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 95 Sea Zone to 93 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 93 Sea Zone to 92 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Algeria
Combat - Italians
Combat Hit Differential Summary :
Scramble sz92?
Since US/UK lose the battle without, but win with it, I will assume that US will scramble. The only rational choice, I think.
But just in case, I’ll await your answer.
yes full scramble. let me know what the casualties are please.
Certainly. In a minute.
2 subs hit with first strike.
hit the BB and kill sub
3 more hits.
kill UK AC and Cruiser
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Libya to Tunisia
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 95 Sea Zone to 93 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 93 Sea Zone to 92 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Algeria
Combat - Italians
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 submarines
British defend with 1 battleship, 1 carrier, 3 cruisers and 2 fighters; Americans defend with 1 carrier, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Italians roll dice for 5 submarines in 92 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Americans lost in 92 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits
British roll dice for 6 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/7 hits, 4,50 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 battleship, 2 carriers, 3 cruisers and 2 transports in 92 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
1 cruiser owned by the British, 1 carrier owned by the British and 2 carriers owned by the Italians lost in 92 Sea Zone
Combat Hit Differential Summary :
Italians : -0,83
British : -2,33
You hit 5 and I dmg bs and sank the 2 ac. Press on.
3 first strike.
full defense from here out keeping US alive last
Ok, I interpret that as sink the ac and 1 cr.