@zarhunter no scramble sz6.
Full scramble sz97.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
2 bombers moved from Western United States to Central America
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Central America
1 fighter and 1 tactical_bomber moved from Western United States to 89 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
2 bombers moved from Eastern United States to 91 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Burma to Shan State
6 fighters and 3 tactical_bombers moved from Burma to Shan State
2 bombers moved from Burma to Yunnan
1 bomber moved from Eastern United States to 91 Sea Zone
Combat - Americans
Americans creates battle in territory 101 Sea Zone
Battle in Norway
Battle in Central America
Americans attack with 2 bombers and 2 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 2 bombers and 2 infantry in Central America, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Central America
Americans win, taking Norway from Germans, taking Central America from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 89 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Italians lost in 89 Sea Zone
Americans roll dice for 3 fighters and 1 tactical_bomber in 89 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
1 transport owned by the Italians lost in 89 Sea Zone
Americans roll dice for 1 submarine in 89 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans win, taking 89 Sea Zone from Italians with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in 91 Sea Zone
Americans attack with 3 bombers, 1 submarine and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 91 Sea Zone
Americans win with 3 bombers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 bomber and 1 harbour
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 bomber in Gibraltar, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 bomber in Gibraltar, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Yunnan, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
Americans attack with 6 fighters, 1 mech_infantry and 3 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 6 fighters, 1 mech_infantry and 3 tactical_bombers in Shan State, round 2 : 7/10 hits, 5.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Shan State
Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
6 fighters and 3 tactical_bombers moved from Shan State to Sumatra
2 bombers moved from Yunnan to Sumatra
1 mech_infantry moved from Burma to India
3 bombers moved from 91 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 109 Sea Zone
1 carrier moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
2 fighters moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 89 Sea Zone to Eastern United States
1 tactical_bomber moved from 89 Sea Zone to Eastern United States
1 destroyer moved from 10 Sea Zone to 64 Sea Zone
2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 54 Sea Zone to 62 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 30 Sea Zone to 26 Sea Zone
5 submarines moved from 30 Sea Zone to 26 Sea Zone
2 bombers moved from Central America to Western United States
Place Units - Americans
2 destroyers and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 transport placed in 10 Sea Zone
1 airfield placed in Sumatra
Turn Complete - Americans
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,1,2,5,2,5,3,2,3,3,3,4,4,2,1,6
Americans collect 35 PUs (22 lost to blockades); end with 37 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 47 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Italians : -1.00
Americans : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
1 artillery and 11 infantry moved from Hopei to Shensi
1 fighter moved from Burma to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
2 bombers moved from Western United States to Central America
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Central America
1 fighter and 1 tactical_bomber moved from Western United States to 89 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
2 bombers moved from Eastern United States to 91 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Burma to Shan State
6 fighters and 3 tactical_bombers moved from Burma to Shan State
2 bombers moved from Burma to Yunnan
1 bomber moved from Eastern United States to 91 Sea Zone
Combat - Americans
Americans creates battle in territory 101 Sea Zone
Battle in Norway
Battle in Central America
Americans attack with 2 bombers and 2 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 2 bombers and 2 infantry in Central America, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Central America
Americans win, taking Norway from Germans, taking Central America from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 89 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Italians lost in 89 Sea Zone
Americans roll dice for 3 fighters and 1 tactical_bomber in 89 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
1 transport owned by the Italians lost in 89 Sea Zone
Americans roll dice for 1 submarine in 89 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans win, taking 89 Sea Zone from Italians with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in 91 Sea Zone
Americans attack with 3 bombers, 1 submarine and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 91 Sea Zone
Americans win with 3 bombers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 bomber and 1 harbour
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 bomber in Gibraltar, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 bomber in Gibraltar, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Yunnan, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
Americans attack with 6 fighters, 1 mech_infantry and 3 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 6 fighters, 1 mech_infantry and 3 tactical_bombers in Shan State, round 2 : 7/10 hits, 5.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Shan State
Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
6 fighters and 3 tactical_bombers moved from Shan State to Sumatra
2 bombers moved from Yunnan to Sumatra
1 mech_infantry moved from Burma to India
3 bombers moved from 91 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 109 Sea Zone
1 carrier moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
2 fighters moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 89 Sea Zone to Eastern United States
1 tactical_bomber moved from 89 Sea Zone to Eastern United States
1 destroyer moved from 10 Sea Zone to 64 Sea Zone
2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 54 Sea Zone to 62 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 30 Sea Zone to 26 Sea Zone
5 submarines moved from 30 Sea Zone to 26 Sea Zone
2 bombers moved from Central America to Western United States
Place Units - Americans
2 destroyers and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 transport placed in 10 Sea Zone
1 airfield placed in Sumatra
Turn Complete - Americans
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,1,2,5,2,5,3,2,3,3,3,4,4,2,1,6
Americans collect 35 PUs (22 lost to blockades); end with 37 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 47 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
1 artillery and 11 infantry moved from Hopei to Shensi
1 fighter moved from Burma to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from West India to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Italian Somaliland to 71 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
3 infantry moved from Egypt to Alexandria
2 fighters moved from Scotland to 92 Sea Zone
3 fighters moved from United Kingdom to 92 Sea Zone
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
British take 109 Sea Zone from Germans
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Dzavhan to Ulaanbaatar
UK_Pacific take Ulaanbaatar from Japanese
1 armour and 1 mech_infantry moved from Ulaanbaatar to Buryatia
Combat - British
Battle in Morocco
Battle in 92 Sea Zone
British attack with 1 cruiser and 5 fighters
Italians defend with 1 destroyer
British roll dice for 1 cruiser and 5 fighters in 92 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
British win, taking Morocco from Italians with 1 cruiser and 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Battle in Iraq
British attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 4 fighters and 2 infantry in Iraq, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Iraq
British roll dice for 4 fighters and 2 infantry in Iraq, round 3 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in 71 Sea Zone
British attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 tactical_bomber in 71 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 71 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 71 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Alexandria
British attack with 3 infantry
Italians defend with 1 infantry
British roll dice for 3 infantry in Alexandria, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 infantry in Alexandria, round 3 : 1/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
4 fighters moved from Iraq to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from 92 Sea Zone to Gibraltar
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Sumatra
3 aaGuns, 1 armour, 2 artilleries, 7 infantry and 7 mech_infantrys moved from Burma to India
1 tactical_bomber moved from 71 Sea Zone to Union of South Africa
1 fighter moved from 92 Sea Zone to Gibraltar
2 fighters moved from West India to Trans-Jordan
1 fighter moved from West India to India
2 armour moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Egypt
3 aaGuns and 7 infantry moved from Scotland to United Kingdom
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
2 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,1,2,3,3,6,4,2,6,3,2,1
British collect 27 PUs (4 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.00
Italians : -1.00
British : 0.50
Americans : 0.67
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 112 Sea Zone
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Suriname from Dutch to Italians
EDIT: Turning off Edit Mode
1 artillery moved from British Guiana to Suriname
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 98 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Southern Italy
1 fighter moved from 112 Sea Zone to Western Germany
2 artilleries and 1 infantry moved from Tunisia to Libya
1 armour moved from Tobruk to Libya
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Rostov to Bryansk
1 armour moved from Caucasus to Bryansk
Place Units - Italians
1 artillery, 1 bomber and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
3 submarines placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,4
Italians collect 19 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0,50
Americans : -0,33
Sorry, put 3 land units in the wrong place.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 112 Sea Zone
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Suriname from Dutch to Italians
EDIT: Turning off Edit Mode
1 artillery moved from British Guiana to Suriname
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 98 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Southern Italy
1 fighter moved from 112 Sea Zone to Western Germany
2 artilleries and 1 infantry moved from Tunisia to Libya
1 armour moved from Tobruk to Libya
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Rostov to Bryansk
1 armour moved from Caucasus to Bryansk
Place Units - Italians
1 artillery, 1 bomber and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
3 submarines placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,4
Italians collect 19 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Rostov: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,50
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 112 Sea Zone
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Suriname from Dutch to Italians
EDIT: Turning off Edit Mode
1 artillery moved from British Guiana to Suriname
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 98 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Southern Italy
1 fighter moved from 112 Sea Zone to Western Germany
2 artilleries and 1 infantry moved from Tunisia to Libya
1 armour moved from Tobruk to Libya
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Rostov to Bryansk
1 armour moved from Caucasus to Bryansk
Place Units - Italians
1 artillery, 1 bomber and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
3 submarines placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,4
Italians collect 19 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Rostov: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 armour
EDIT: Adding units owned by Italians to Southern Italy: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,50
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales
4 infantry moved from Queensland to South Australia
4 fighters moved from Burma to Sumatra
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 fighter and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales
4 infantry moved from Queensland to South Australia
4 fighters moved from Burma to Sumatra
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 fighter and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 2 fighters and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 infantry moved from Belarus to Smolensk
1 infantry moved from Volgograd to Samara
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from British
1 bomber moved from Western Germany to Iraq
1 bomber moved from Western Germany to Iraq
1 infantry moved from Volgograd to Samara
1 bomber moved from Northwest Persia to Samara
1 bomber moved from Caucasus to Smolensk
1 artillery moved from Bryansk to Smolensk
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 101 Sea Zone to 116 Sea Zone
1 submarine moved from 101 Sea Zone to 117 Sea Zone
1 submarine moved from 101 Sea Zone to 107 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 bomber moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 125 Sea Zone
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Norway, round 2 : 3/6 hits, 2,50 expected hits
Americans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Iraq
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1,67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 aaGun and 2 infantry
AA fire in Smolensk : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Smolensk, round 2 : 4/4 hits, 1,50 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Novgorod to Belarus
3 artilleries moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 artillery and 5 infantry moved from Caucasus to Northwest Persia
8 armour and 8 mech_infantrys moved from Northwest Persia to Caucasus
2 bombers moved from Iraq to Caucasus
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
2 fighters moved from Norway to 112 Sea Zone
1 bomber moved from Norway to Western Germany
1 artillery and 3 infantry moved from Normandy Bordeaux to France
1 infantry moved from Volgograd to Rostov
1 bomber moved from Smolensk to Caucasus
1 bomber moved from Samara to Caucasus
4 armour and 4 mech_infantrys moved from Bryansk to Caucasus
Place Units - Germans
3 artilleries placed in Persia
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Caucasus
3 infantry placed in Novgorod
1 bomber, 2 fighters and 1 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 3,00
British : -1,00
AA fire in Smolensk : : -0,17
Americans : 0,33
Russians : 2,00
Test summary from TripleA, engine version: 1.9, time: 2:08:22 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Samara
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Vologda to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 artillery moved from Vologda to Russia
2 infantry moved from Russia to Vologda
1 armour moved from Yakut S.S.R. to Buryatia
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
1 fighter and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 artilleries and 2 infantry moved from French Indo China to Yunnan
2 armour and 7 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Yunnan
1 armour moved from Siam to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from UK_Pacific
1 armour moved from Ulaanbaatar to Amur
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in Yunnan
Japanese attack with 3 armour, 5 artilleries, 3 infantry and 8 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 5 artilleries, 3 infantry and 8 mech_infantrys in Yunnan, round 2 : 4/19 hits, 5,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking 42 Sea Zone from UK_Pacific, taking Yunnan from Chinese with 3 armour, 5 artilleries, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
1 armour and 1 mech_infantry moved from Shantung to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 carrier and 1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 78 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 aaGun moved from French Indo China to Yunnan
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 5 Sea Zone
4 bombers moved from Anhwe to Manchuria
1 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 infantry moved from 20 Sea Zone to Kiangsi
Place Units - Japanese
2 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in Shantung
3 infantry placed in Kiangsu
3 artilleries placed in French Indo China
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese : -0,33
Japanese : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Central America to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
1 destroyer moved from 64 Sea Zone to 88 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
Americans take 101 Sea Zone from Germans
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
2 fighters moved from 91 Sea Zone to 88 Sea Zone
2 fighters moved from 91 Sea Zone to 90 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 89 Sea Zone to 83 Sea Zone
Combat - Americans
Battle in 83 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 83 Sea Zone
Americans roll dice for 1 submarine in 83 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Algeria
Battle in West Indies
Americans attack with 2 infantry
Italians defend with 1 marine
Americans roll dice for 2 infantry in West Indies, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 marine in West Indies, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in West Indies
Americans roll dice for 1 infantry in West Indies, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in West Indies, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in West Indies, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in West Indies, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in West Indies, round 5 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in West Indies, round 5 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in West Indies
Americans win, taking Algeria from Italians, taking West Indies from Italians with 1 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Italians: 1 marine
Battle in 102 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 102 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 102 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 88 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 88 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 90 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 90 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 90 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 90 Sea Zone to 92 Sea Zone
2 fighters moved from 88 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Morocco
1 carrier and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 aaGun moved from Central United States to Southeast Mexico
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 62 Sea Zone to 54 Sea Zone
7 submarines moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from Western United States to Queensland
3 bombers moved from United Kingdom to Gibraltar
1 fighter moved from 102 Sea Zone to Eastern United States
1 fighter moved from 102 Sea Zone to Eastern United States
1 tactical_bomber moved from Eastern United States to Gibraltar
2 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4,2,1
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Americans : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 artillery and 12 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 12 infantry in Suiyuyan, round 2 : 7/13 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 4.83
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Central America to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
1 destroyer moved from 64 Sea Zone to 88 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
Americans take 101 Sea Zone from Germans
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
2 fighters moved from 91 Sea Zone to 88 Sea Zone
2 fighters moved from 91 Sea Zone to 90 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 89 Sea Zone to 83 Sea Zone
Combat - Americans
Battle in 83 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 83 Sea Zone
Americans roll dice for 1 submarine in 83 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Algeria
Battle in West Indies
Americans attack with 2 infantry
Italians defend with 1 marine
Americans roll dice for 2 infantry in West Indies, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 marine in West Indies, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in West Indies
Americans roll dice for 1 infantry in West Indies, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in West Indies, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in West Indies, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in West Indies, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in West Indies, round 5 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in West Indies, round 5 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in West Indies
Americans win, taking Algeria from Italians, taking West Indies from Italians with 1 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Italians: 1 marine
Battle in 102 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 102 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 102 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 88 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 88 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 90 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 90 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 90 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 90 Sea Zone to 92 Sea Zone
2 fighters moved from 88 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Morocco
1 carrier and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 aaGun moved from Central United States to Southeast Mexico
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 62 Sea Zone to 54 Sea Zone
7 submarines moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from Western United States to Queensland
3 bombers moved from United Kingdom to Gibraltar
1 fighter moved from 102 Sea Zone to Eastern United States
1 fighter moved from 102 Sea Zone to Eastern United States
1 tactical_bomber moved from Eastern United States to Gibraltar
2 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4,2,1
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 artillery and 12 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 12 infantry in Suiyuyan, round 2 : 7/13 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Morocco to Tunisia
British take Tunisia from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to French Equatorial Africa
1 tactical_bomber moved from Union of South Africa to French Equatorial Africa
2 fighters moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
1 fighter moved from Trans-Jordan to Eastern Persia
1 fighter moved from Trans-Jordan to Eastern Persia
Combat - British
Battle in Malta
Battle in Eastern Persia
British attack with 3 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 1 mech_infantry in Eastern Persia, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Persia
British win, taking Malta from Italians, taking Eastern Persia from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Iraq
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 4 fighters and 2 infantry in Iraq, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Iraq
British roll dice for 4 fighters and 2 infantry in Iraq, round 3 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in French Equatorial Africa
British attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in French Equatorial Africa, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in French Equatorial Africa
British win, taking French Equatorial Africa from Germans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Iraq to India
1 fighter moved from Eastern Persia to Trans-Jordan
1 fighter moved from Eastern Persia to India
1 fighter moved from Eastern Persia to India
3 fighters moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
2 fighters moved from Gibraltar to United Kingdom
1 aaGun moved from Trans-Jordan to Egypt
4 mech_infantrys moved from Trans-Jordan to Egypt
2 fighters moved from Gibraltar to 92 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Sumatra to India
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,6,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -2.00
Italians : -0.33
British : -1.83
Americans : 1.17
Chinese : 4.83
Japanese : 1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Libya to Tunisia
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 95 Sea Zone to 93 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 93 Sea Zone to 92 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Algeria
Combat - Italians
Combat Hit Differential Summary :
Scramble sz92?
Since US/UK lose the battle without, but win with it, I will assume that US will scramble. The only rational choice, I think.
But just in case, I’ll await your answer.