L20 Giallo(x) vs Pejon_88 (+6) BM
-
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters and 9 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 bomber moved from Manchuria to 35 Sea Zone 1 armour and 1 infantry moved from Manchuria to Korea 2 armour moved from Manchuria to Amur 1 mech_infantry moved from Shantung to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 battleship, 1 carrier and 2 cruisers moved from 36 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 20 Sea Zone to 35 Sea Zone 1 battleship, 4 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Hunan to Yunnan 1 artillery moved from French Indo China to Yunnan Combat - Japanese Battle in Amur Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Amur, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Amur Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 4 : 2/3 hits, 1,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Korea Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 5 tactical_bombers Americans defend with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 tactical_bombers and 2 transports; ANZAC defend with 2 carriers and 5 fighters Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 5 tactical_bombers in 35 Sea Zone, round 2 : 12/23 hits, 12,67 expected hits Units damaged: 2 carriers owned by the ANZAC, 5 carriers owned by the Americans and 2 battleships owned by the Americans Americans roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 12 fighters, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 17/27 hits, 14,33 expected hits Units damaged: 2 battleships owned by the Japanese 3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 5 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 35 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 7 fighters and 5 tactical_bombers in 35 Sea Zone, round 3 : 10/18 hits, 10,50 expected hits
Combat Hit Differential Summary :
Americans : 2,67 Chinese : -1,67 Russians : 0,33 Japanese : -1,50
-
@Giallo said in L20 Giallo(x) vs Pejon_88 (+6) BM:
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters and 9 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 bomber moved from Manchuria to 35 Sea Zone 1 armour and 1 infantry moved from Manchuria to Korea 2 armour moved from Manchuria to Amur 1 mech_infantry moved from Shantung to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 battleship, 1 carrier and 2 cruisers moved from 36 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 20 Sea Zone to 35 Sea Zone 1 battleship, 4 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Hunan to Yunnan 1 artillery moved from French Indo China to Yunnan Combat - Japanese Battle in Amur Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Amur, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Amur Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 4 : 2/3 hits, 1,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Korea Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 5 tactical_bombers Americans defend with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 tactical_bombers and 2 transports; ANZAC defend with 2 carriers and 5 fighters Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 5 tactical_bombers in 35 Sea Zone, round 2 : 12/23 hits, 12,67 expected hits Units damaged: 2 carriers owned by the ANZAC, 5 carriers owned by the Americans and 2 battleships owned by the Americans Americans roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 12 fighters, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 17/27 hits, 14,33 expected hits Units damaged: 2 battleships owned by the Japanese 3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 5 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 35 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 7 fighters and 5 tactical_bombers in 35 Sea Zone, round 3 : 10/18 hits, 10,50 expected hits
Combat Hit Differential Summary :
Americans : 2,67 Chinese : -1,67 Russians : 0,33 Japanese : -1,50
another 10 hits…
-
It might take some time for my next turn or less turns this week
-
@Giallo Ok, no worries!
1 hit Cruiser
2 hits Tactical bombers
5 hits Carriers (4 USA and 1 ANZAC)
2 Fighters (ANZAC) -
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters and 9 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 bomber moved from Manchuria to 35 Sea Zone 1 armour and 1 infantry moved from Manchuria to Korea 2 armour moved from Manchuria to Amur 1 mech_infantry moved from Shantung to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 battleship, 1 carrier and 2 cruisers moved from 36 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 20 Sea Zone to 35 Sea Zone 1 battleship, 4 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Hunan to Yunnan 1 artillery moved from French Indo China to Yunnan Combat - Japanese Battle in Amur Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Amur, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Amur Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 4 : 2/3 hits, 1,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Korea Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 5 tactical_bombers Americans defend with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 tactical_bombers and 2 transports; ANZAC defend with 2 carriers and 5 fighters Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 5 tactical_bombers in 35 Sea Zone, round 2 : 12/23 hits, 12,67 expected hits Units damaged: 2 carriers owned by the ANZAC, 5 carriers owned by the Americans and 2 battleships owned by the Americans Americans roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 12 fighters, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 17/27 hits, 14,33 expected hits Units damaged: 2 battleships owned by the Japanese 3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 5 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 35 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 7 fighters and 5 tactical_bombers in 35 Sea Zone, round 3 : 10/18 hits, 10,50 expected hits Americans roll dice for 2 battleships, 7 carriers, 1 cruiser, 12 fighters, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 13/24 hits, 13,17 expected hits 4 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 2 tactical_bombers owned by the Americans, 4 carriers owned by the Americans and 2 cruisers owned by the Japanese lost in 35 Sea Zone Japanese roll dice for 2 battleships, 2 bombers and 1 tactical_bomber in 35 Sea Zone, round 4 : 2/5 hits, 3,17 expected hits
Combat Hit Differential Summary :
Americans : 2,50 Chinese : -1,67 Russians : 0,33 Japanese : -2,67
-
2 more hits
-
1 US and 1 ANZAC fighter please.
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters and 9 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 bomber moved from Manchuria to 35 Sea Zone 1 armour and 1 infantry moved from Manchuria to Korea 2 armour moved from Manchuria to Amur 1 mech_infantry moved from Shantung to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 battleship, 1 carrier and 2 cruisers moved from 36 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 20 Sea Zone to 35 Sea Zone 1 battleship, 4 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Hunan to Yunnan 1 artillery moved from French Indo China to Yunnan Combat - Japanese Battle in Amur Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Amur, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Amur Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 4 : 2/3 hits, 1,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Korea Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 5 tactical_bombers Americans defend with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 tactical_bombers and 2 transports; ANZAC defend with 2 carriers and 5 fighters Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 5 tactical_bombers in 35 Sea Zone, round 2 : 12/23 hits, 12,67 expected hits Units damaged: 2 carriers owned by the ANZAC, 5 carriers owned by the Americans and 2 battleships owned by the Americans Americans roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 12 fighters, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 17/27 hits, 14,33 expected hits Units damaged: 2 battleships owned by the Japanese 3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 5 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 35 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 7 fighters and 5 tactical_bombers in 35 Sea Zone, round 3 : 10/18 hits, 10,50 expected hits Americans roll dice for 2 battleships, 7 carriers, 1 cruiser, 12 fighters, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 13/24 hits, 13,17 expected hits 4 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 2 tactical_bombers owned by the Americans, 4 carriers owned by the Americans and 2 cruisers owned by the Japanese lost in 35 Sea Zone Japanese roll dice for 2 battleships, 2 bombers and 1 tactical_bomber in 35 Sea Zone, round 4 : 2/5 hits, 3,17 expected hits Americans roll dice for 2 battleships, 2 carriers, 10 fighters and 2 transports in 35 Sea Zone, round 4 : 9/14 hits, 8,67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 2 bombers owned by the Japanese, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone Americans win with 2 battleships, 2 carriers, 8 fighters and 2 transports remaining. Battle score for attacker is -157 Casualties for Japanese: 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 5 tactical_bombers Casualties for Americans: 4 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers Casualties for ANZAC: 1 carrier and 3 fighters 2 fighters owned by the ANZAC and 6 fighters owned by the Americans forced to land in Philippines Non Combat Move - Japanese Place Units - Japanese 2 fighters and 8 infantry placed in Japan 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 48 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 aaGun, 1 artillery and 4 infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 aaGun, 1 artillery and 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 2,83 Chinese : -1,67 Russians : 0,33 Japanese : -2,67
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 units repaired. 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 96 Sea Zone 6 fighters moved from Philippines to French Indo China 1 bomber moved from India to Shan State 1 bomber moved from Western United States to Amur Combat - Americans Battle in 96 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Paulau Island Battle in Norway Battle in Marianas Battle in Shan State Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win, taking Paulau Island from Japanese, taking Norway from Germans, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Amur Americans attack with 1 bomber Japanese defend with 1 armour Americans roll dice for 1 bomber in Amur, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber in Amur, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0,50 expected hits 1 bomber owned by the Americans lost in Amur Japanese win with 1 armour remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in French Indo China Americans attack with 6 fighters Japanese defend with 3 artilleries, 1 factory_minor and 2 infantry Americans roll dice for 6 fighters in French Indo China, round 2 : 1/6 hits, 3,00 expected hits Japanese roll dice for 3 artilleries and 2 infantry in French Indo China, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in French Indo China Americans roll dice for 5 fighters in French Indo China, round 3 : 3/5 hits, 2,50 expected hits Japanese roll dice for 3 artilleries and 1 infantry in French Indo China, round 3 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 fighters owned by the Americans lost in French Indo China Americans roll dice for 3 fighters in French Indo China, round 4 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in French Indo China Americans win with 3 fighters remaining. Battle score for attacker is -12 Casualties for Americans: 3 fighters Casualties for Japanese: 3 artilleries and 2 infantry Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry Germans defend with 2 artilleries, 1 factory_minor and 1 harbour Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 2,17 expected hits Germans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 armour, 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 1,83 expected hits Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 2 artilleries Battle in Holland Belgium Americans attack with 1 artillery and 1 infantry Italians defend with 1 aaGun and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Italians lost in Holland Belgium Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun and 1 infantry Non Combat Move - Americans 3 transports moved from 110 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Shan State to India 3 fighters moved from French Indo China to Burma 1 carrier moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 22 Sea Zone 2 fighters moved from Western United States to Midway Place Units - Americans 1 artillery and 7 infantry placed in Central United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone Americans undo move 5. 1 submarine placed in 101 Sea Zone 1 bomber and 1 fighter placed in Eastern United States 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : -0,33 Americans : -5,83 Japanese : -0,67
-
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 12 infantry moved from Szechwan to Yunnan 2 infantry moved from Hopei to Chahar 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Szechwan to Chahar Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery and 12 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 1 artillery and 12 infantry in Yunnan, round 2 : 3/13 hits, 2,50 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 2 artilleries and 1 infantry Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 1 infantry moved from Shensi to Hopei Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Hopei 1 infantry placed in Kweichow 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : -1,17 Japanese : 0,00
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 units repaired. 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 96 Sea Zone 6 fighters moved from Philippines to French Indo China 1 bomber moved from India to Shan State 1 bomber moved from Western United States to Amur Combat - Americans Battle in 96 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Paulau Island Battle in Norway Battle in Marianas Battle in Shan State Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win, taking Paulau Island from Japanese, taking Norway from Germans, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Amur Americans attack with 1 bomber Japanese defend with 1 armour Americans roll dice for 1 bomber in Amur, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber in Amur, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0,50 expected hits 1 bomber owned by the Americans lost in Amur Japanese win with 1 armour remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in French Indo China Americans attack with 6 fighters Japanese defend with 3 artilleries, 1 factory_minor and 2 infantry Americans roll dice for 6 fighters in French Indo China, round 2 : 1/6 hits, 3,00 expected hits Japanese roll dice for 3 artilleries and 2 infantry in French Indo China, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in French Indo China Americans roll dice for 5 fighters in French Indo China, round 3 : 3/5 hits, 2,50 expected hits Japanese roll dice for 3 artilleries and 1 infantry in French Indo China, round 3 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 fighters owned by the Americans lost in French Indo China Americans roll dice for 3 fighters in French Indo China, round 4 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in French Indo China Americans win with 3 fighters remaining. Battle score for attacker is -12 Casualties for Americans: 3 fighters Casualties for Japanese: 3 artilleries and 2 infantry Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry Germans defend with 2 artilleries, 1 factory_minor and 1 harbour Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 2,17 expected hits Germans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 armour, 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 1,83 expected hits Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 2 artilleries Battle in Holland Belgium Americans attack with 1 artillery and 1 infantry Italians defend with 1 aaGun and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Italians lost in Holland Belgium Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun and 1 infantry Non Combat Move - Americans 3 transports moved from 110 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Shan State to India 3 fighters moved from French Indo China to Burma 1 carrier moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 22 Sea Zone 2 fighters moved from Western United States to Midway Place Units - Americans 1 artillery and 7 infantry placed in Central United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone Americans undo move 5. 1 submarine placed in 101 Sea Zone 1 bomber and 1 fighter placed in Eastern United States 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 12 infantry moved from Szechwan to Yunnan 2 infantry moved from Hopei to Chahar 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Szechwan to Chahar Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery and 12 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 1 artillery and 12 infantry in Yunnan, round 2 : 3/13 hits, 2,50 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 2 artilleries and 1 infantry Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 1 infantry moved from Shensi to Hopei Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Hopei 1 infantry placed in Kweichow 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Trans-Jordan: 1 armour and 2 mech_infantrys EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Americans EDIT: Adding units owned by Americans to Northwest Persia: 1 armour and 2 mech_infantrys EDIT: Turning off Edit Mode British buy 1 artillery, 1 carrier, 7 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Western Germany 1 mech_infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Burma to Shan State 1 mech_infantry moved from Burma to French Indo China UK_Pacific take French Indo China from Japanese 1 armour and 1 mech_infantry moved from Shan State to Siam 1 mech_infantry moved from Burma to Hunan 1 fighter moved from India to Hunan Combat - British Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Hunan British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Hunan British roll dice for 1 fighter in Hunan, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Hunan Japanese win with no units remaining. Battle score for attacker is -11 Casualties for British: 1 fighter and 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Siam British attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 mech_infantry in Siam, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siam British win, taking Siam from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns, 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Burma to Yunnan 2 artilleries moved from India to Burma 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Eastern Persia to Persia 1 bomber moved from Persia to India 3 armour, 1 artillery and 2 mech_infantrys moved from Iraq to Northwest Persia 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 2 fighters moved from Gibraltar to 81 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Gibraltar to United Kingdom 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - British 1 carrier placed in 81 Sea Zone 1 transport placed in 80 Sea Zone 1 infantry placed in Persia 1 artillery and 3 infantry placed in United Kingdom 2 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,1,3 British collect 38 PUs (1 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 fighter and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 fighter and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0,33 British : -1,17 Americans : -5,83 AA fire in Western Germany : : -0,17 Chinese : -1,17 Japanese : -0,33
-
I’ll try to respond somewhere soon, but just became a dad for the 2nd time
-
Oh wow! Take your time and congratulations :)
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 2 fighters moved from Greece to 96 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 96 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 2 fighters moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 97 Sea Zone 2 infantry and 1 marine moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Italians collect 10 PUs (3 lost to blockades); end with 10 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -0,33 Americans : -0,17
-
@Pejon_88 said in L20 Giallo(x) vs Pejon_88 (+6) BM:
Oh wow! Take your time and congratulations :)
thanks
-
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 unit repaired. 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 carrier moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to Java 2 fighters moved from Philippines to Celebes 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima Battle in Celebes ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in Celebes, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Iwo Jima from Japanese, taking Celebes from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Java ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 2 fighters and 1 infantry in Java, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from New South Wales to 42 Sea Zone 2 fighters moved from Celebes to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
ANZAC : -0,83 Japanese : 0,67
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 unit repaired. 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 carrier moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to Java 2 fighters moved from Philippines to Celebes 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima Battle in Celebes ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in Celebes, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Iwo Jima from Japanese, taking Celebes from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Java ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 2 fighters and 1 infantry in Java, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from New South Wales to 42 Sea Zone 2 fighters moved from Celebes to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83 Japanese : 0,67
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters and 10 infantry; Remaining resources: 9 PUs; Combat Move - Germans 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 4 infantry moved from France to Normandy Bordeaux 2 bombers moved from France to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Germany to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to Holland Belgium 2 armour and 10 mech_infantrys moved from Eastern Poland to Novgorod 5 armour, 3 artilleries and 5 mech_infantrys moved from Baltic States to Novgorod 1 tactical_bomber moved from Germany to 112 Sea Zone 3 fighters and 3 tactical_bombers moved from Germany to Holland Belgium Combat - Germans Battle in 112 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Novgorod Germans attack with 7 armour, 3 artilleries and 15 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 7 armour, 3 artilleries and 15 mech_infantrys in Novgorod, round 2 : 2/25 hits, 7,50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 7 armour, 3 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 3 bombers, 1 fighter and 4 infantry British defend with 1 aaGun and 5 infantry; Americans defend with 1 armour, 1 factory_minor and 1 harbour AA fire in Normandy Bordeaux : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Normandy Bordeaux Germans roll dice for 3 bombers and 4 infantry in Normandy Bordeaux, round 2 : 4/7 hits, 2,67 expected hits Americans roll dice for 1 aaGun, 1 armour and 5 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,17 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 bombers and 3 infantry in Normandy Bordeaux, round 3 : 3/6 hits, 2,50 expected hits Americans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Germans, 1 armour owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 fighter and 3 infantry Casualties for British: 1 aaGun and 5 infantry Casualties for Americans: 1 armour Battle in Holland Belgium Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers British defend with 1 aaGun and 1 infantry; Americans defend with 1 artillery and 1 infantry AA fire in Holland Belgium : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Holland Belgium Germans roll dice for 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3,33 expected hits Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Holland Belgium, round 3 : 4/7 hits, 3,17 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany 3 bombers moved from Normandy Bordeaux to Western Germany 1 aaGun moved from France to Western Germany 7 infantry moved from Germany to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 2 fighters moved from Western Germany to Germany Place Units - Germans 2 fighters placed in Western Germany 10 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -3,17 Americans : -0,67 AA fire in Normandy Bordeaux : : 0,50 Russians : -0,33 AA fire in Holland Belgium : : 0,50
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 submarine moved from 93 Sea Zone to 96 Sea Zone Combat - Russians Battle in 96 Sea Zone Russians attack with 1 submarine Italians defend with 1 destroyer Russians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Russians 1 infantry moved from Smolensk to Archangel 2 artilleries and 3 infantry moved from Smolensk to Belarus 4 aaGuns, 23 artilleries and 32 infantry moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 5 infantry moved from Russia to Bryansk 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 6 armour and 10 mech_infantrys moved from Smolensk to Belarus 2 armour and 2 mech_infantrys moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 armour and 9 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians : -0,67 Russians : 0,33
-
Ill post it, too bad the dice messed up this game… No chance, from your side well played!