TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 units repaired.
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 96 Sea Zone
6 fighters moved from Philippines to French Indo China
1 bomber moved from India to Shan State
1 bomber moved from Western United States to Amur
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Paulau Island
Battle in Norway
Battle in Marianas
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Paulau Island from Japanese, taking Norway from Germans, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Amur
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Amur, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 bomber in Amur, round 3 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0,50 expected hits
1 bomber owned by the Americans lost in Amur
Japanese win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in French Indo China
Americans attack with 6 fighters
Japanese defend with 3 artilleries, 1 factory_minor and 2 infantry
Americans roll dice for 6 fighters in French Indo China, round 2 : 1/6 hits, 3,00 expected hits
Japanese roll dice for 3 artilleries and 2 infantry in French Indo China, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in French Indo China
Americans roll dice for 5 fighters in French Indo China, round 3 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in French Indo China, round 3 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 fighters owned by the Americans lost in French Indo China
Americans roll dice for 3 fighters in French Indo China, round 4 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in French Indo China
Americans win with 3 fighters remaining. Battle score for attacker is -12
Casualties for Americans: 3 fighters
Casualties for Japanese: 3 artilleries and 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 2,17 expected hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 1,83 expected hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
2 artilleries owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 2 artilleries
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Italians lost in Holland Belgium
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 1 infantry
Non Combat Move - Americans
3 transports moved from 110 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Shan State to India
3 fighters moved from French Indo China to Burma
1 carrier moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
2 fighters moved from Western United States to Midway
Place Units - Americans
1 artillery and 7 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
Americans undo move 5.
1 submarine placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 12 infantry moved from Szechwan to Yunnan
2 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Szechwan to Chahar
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 12 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 artillery and 12 infantry in Yunnan, round 2 : 3/13 hits, 2,50 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Hopei
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in Kweichow
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 1 armour and 2 mech_infantrys
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Americans
EDIT: Adding units owned by Americans to Northwest Persia: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
British buy 1 artillery, 1 carrier, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 mech_infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Burma to Shan State
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour and 1 mech_infantry moved from Shan State to Siam
1 mech_infantry moved from Burma to Hunan
1 fighter moved from India to Hunan
Combat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Hunan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Hunan
British roll dice for 1 fighter in Hunan, round 4 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -11
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Siam
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Siam, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns, 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Burma to Yunnan
2 artilleries moved from India to Burma
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 bomber moved from Persia to India
3 armour, 1 artillery and 2 mech_infantrys moved from Iraq to Northwest Persia
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from Gibraltar to 81 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Gibraltar to United Kingdom
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - British
1 carrier placed in 81 Sea Zone
1 transport placed in 80 Sea Zone
1 infantry placed in Persia
1 artillery and 3 infantry placed in United Kingdom
2 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,1,3
British collect 38 PUs (1 lost to blockades); end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 fighter and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 fighter and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0,33
British : -1,17
Americans : -5,83
AA fire in Western Germany : : -0,17
Chinese : -1,17
Japanese : -0,33
Savegame