L20 Giallo(x) vs Pejon_88 (+6) BM

  • 2023 '22

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 12 infantry moved from Szechwan to Yunnan
            2 infantry moved from Hopei to Chahar
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Szechwan to Chahar
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery and 12 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    Chinese roll dice for 1 artillery and 12 infantry in Yunnan, round 2 : 3/13 hits, 2,50 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 artilleries and 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
            1 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Hopei
            1 infantry placed in Kweichow
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,17
    Japanese : 0,00
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 units repaired.
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour, 2 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
            6 fighters moved from Philippines to French Indo China
            1 bomber moved from India to Shan State
            1 bomber moved from Western United States to Amur
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Paulau Island
            Battle in Norway
            Battle in Marianas
            Battle in Shan State
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                Americans win, taking Paulau Island from Japanese, taking Norway from Germans, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Americans attack with 1 bomber
                Japanese defend with 1 armour
                    Americans roll dice for 1 bomber in Amur, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 bomber in Amur, round 3 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0,50 expected hits
                    1 bomber owned by the Americans lost in Amur
                Japanese win with 1 armour remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in French Indo China
                Americans attack with 6 fighters
                Japanese defend with 3 artilleries, 1 factory_minor and 2 infantry
                    Americans roll dice for 6 fighters in French Indo China, round 2 : 1/6 hits, 3,00 expected hits
                    Japanese roll dice for 3 artilleries and 2 infantry in French Indo China, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in French Indo China
                    Americans roll dice for 5 fighters in French Indo China, round 3 : 3/5 hits, 2,50 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in French Indo China, round 3 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 fighters owned by the Americans lost in French Indo China
                    Americans roll dice for 3 fighters in French Indo China, round 4 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                Americans win with 3 fighters remaining. Battle score for attacker is -12
                Casualties for Americans: 3 fighters
                Casualties for Japanese: 3 artilleries and 2 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 2,17 expected hits
                    Germans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 armour, 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 2 artilleries
            Battle in Holland Belgium
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 aaGun and 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Italians lost in Holland Belgium
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 aaGun and 1 infantry
    
        Non Combat Move - Americans
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Shan State to India
            3 fighters moved from French Indo China to Burma
            1 carrier moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
            2 fighters moved from Western United States to Midway
    
        Place Units - Americans
            1 artillery and 7 infantry placed in Central United States
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 submarine placed in 10 Sea Zone
            Americans undo move 5.
            1 submarine placed in 101 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
            1 bomber and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 12 infantry moved from Szechwan to Yunnan
            2 infantry moved from Hopei to Chahar
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Szechwan to Chahar
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery and 12 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    Chinese roll dice for 1 artillery and 12 infantry in Yunnan, round 2 : 3/13 hits, 2,50 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 artilleries and 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
            1 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Hopei
            1 infantry placed in Kweichow
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Trans-Jordan: 1 armour and 2 mech_infantrys
            EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Americans
            EDIT: Adding units owned by Americans to Northwest Persia: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
            British buy 1 artillery, 1 carrier, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Western Germany
            1 mech_infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from Burma to Shan State
            1 mech_infantry moved from Burma to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 armour and 1 mech_infantry moved from Shan State to Siam
            1 mech_infantry moved from Burma to Hunan
            1 fighter moved from India to Hunan
    
        Combat - British
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in Hunan
                British attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Hunan
                    British roll dice for 1 fighter in Hunan, round 4 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the British lost in Hunan
                Japanese win with no units remaining. Battle score for attacker is -11
                Casualties for British: 1 fighter and 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Siam
                British attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Siam, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                British win, taking Siam from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns, 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Burma to Yunnan
            2 artilleries moved from India to Burma
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from Eastern Persia to Persia
            1 bomber moved from Persia to India
            3 armour, 1 artillery and 2 mech_infantrys moved from Iraq to Northwest Persia
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            2 fighters moved from Gibraltar to 81 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Gibraltar to United Kingdom
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - British
            1 carrier placed in 81 Sea Zone
            1 transport placed in 80 Sea Zone
            1 infantry placed in Persia
            1 artillery and 3 infantry placed in United Kingdom
            2 infantry placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,1,3
            British collect 38 PUs (1 lost to blockades); end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 fighter and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -1,17
    Americans : -5,83
    AA fire in Western Germany : : -0,17
    Chinese : -1,17
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    I’ll try to respond somewhere soon, but just became a dad for the 2nd time

  • 2023 '22

    Oh wow! Take your time and congratulations :)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            2 fighters moved from Greece to 96 Sea Zone
            1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 96 Sea Zone
                Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 marine moved from Cyprus to 99 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            2 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 97 Sea Zone
            2 infantry and 1 marine moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
            Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Americans : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @Pejon_88 said in L20 Giallo(x) vs Pejon_88 (+6) BM:

    Oh wow! Take your time and congratulations :)

    thanks

  • 2023 '22

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 unit repaired.
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to Java
            2 fighters moved from Philippines to Celebes
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - ANZAC
            Battle in Iwo Jima
            Battle in Celebes
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in Celebes, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Iwo Jima from Japanese, taking Celebes from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Java
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 2 fighters and 1 infantry in Java, round 3 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to 42 Sea Zone
            1 fighter moved from New South Wales to 42 Sea Zone
            2 fighters moved from Celebes to 35 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : 0,67
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 unit repaired.
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to Java
            2 fighters moved from Philippines to Celebes
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - ANZAC
            Battle in Iwo Jima
            Battle in Celebes
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in Celebes, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Iwo Jima from Japanese, taking Celebes from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Java
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 2 fighters and 1 infantry in Java, round 3 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to 42 Sea Zone
            1 fighter moved from New South Wales to 42 Sea Zone
            2 fighters moved from Celebes to 35 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters and 10 infantry; Remaining resources: 9 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            4 infantry moved from France to Normandy Bordeaux
            2 bombers moved from France to Normandy Bordeaux
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Germany to Normandy Bordeaux
            3 mech_infantrys moved from Western Germany to Holland Belgium
            2 armour and 10 mech_infantrys moved from Eastern Poland to Novgorod
            5 armour, 3 artilleries and 5 mech_infantrys moved from Baltic States to Novgorod
            1 tactical_bomber moved from Germany to 112 Sea Zone
            3 fighters and 3 tactical_bombers moved from Germany to Holland Belgium
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Novgorod
                Germans attack with 7 armour, 3 artilleries and 15 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 7 armour, 3 artilleries and 15 mech_infantrys in Novgorod, round 2 : 2/25 hits, 7,50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 7 armour, 3 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 bombers, 1 fighter and 4 infantry
                British defend with 1 aaGun and 5 infantry; Americans defend with 1 armour, 1 factory_minor and 1 harbour
                    AA fire in Normandy Bordeaux : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 3 bombers and 4 infantry in Normandy Bordeaux, round 2 : 4/7 hits, 2,67 expected hits
                    Americans roll dice for 1 aaGun, 1 armour and 5 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,17 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 3 bombers and 3 infantry in Normandy Bordeaux, round 3 : 3/6 hits, 2,50 expected hits
                    Americans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 fighter and 3 infantry
                Casualties for British: 1 aaGun and 5 infantry
                Casualties for Americans: 1 armour
            Battle in Holland Belgium
                Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 artillery and 1 infantry
                    AA fire in Holland Belgium : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3,33 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Holland Belgium, round 3 : 4/7 hits, 3,17 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 fighter and 1 mech_infantry
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
            3 bombers moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from France to Western Germany
            7 infantry moved from Germany to Western Germany
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            2 fighters moved from Western Germany to Germany
    
        Place Units - Germans
            2 fighters placed in Western Germany
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,17
    Americans : -0,67
    AA fire in Normandy Bordeaux : : 0,50
    Russians : -0,33
    AA fire in Holland Belgium : : 0,50
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 submarine moved from 93 Sea Zone to 96 Sea Zone
    
        Combat - Russians
            Battle in 96 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 destroyer
                    Russians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
            2 artilleries and 3 infantry moved from Smolensk to Belarus
            4 aaGuns, 23 artilleries and 32 infantry moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            5 infantry moved from Russia to Bryansk
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            6 armour and 10 mech_infantrys moved from Smolensk to Belarus
            2 armour and 2 mech_infantrys moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 armour and 9 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Russians : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    Ill post it, too bad the dice messed up this game… No chance, from your side well played!

  • 2023 '22

    Yes, you had a rough start in particular.

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