@dawgoneit I am back from vacation
German U-Boats score 1 hit in NOR. What sinks?
I russian sub stays and lives, do you want it to run after air attack?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from Urals to Evenkiyskiy
1 mech_infantry moved from Yenisey to Evenkiyskiy
1 armour moved from Timguska to Evenkiyskiy
8 artilleries and 9 infantry moved from Novosibirsk to Kazakhstan
1 armour moved from Timguska to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
Germans take Samara from Russians
9 artilleries and 3 infantry moved from Vyborg to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
1 submarine moved from 124 Sea Zone to 122 Sea Zone
8 mech_infantrys moved from Germany to Baltic States
Purchase Units - Germans
Germans buy 1 artillery, 2 infantry and 19 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 8 mech_infantrys in Baltic States, round 2 : 0/10 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery and 8 mech_infantrys in Baltic States, round 3 : 2/9 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 armour, 8 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 8 artilleries and 9 infantry in Kazakhstan, round 2 : 8/19 hits, 6.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour, 8 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 9 artilleries and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 9 artilleries and 3 infantry in Novgorod, round 2 : 6/12 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 9 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from Urals to Nenetsia
5 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
1 aaGun, 5 artilleries and 4 infantry moved from Ukraine to Bessarabia
2 tactical_bombers moved from Rostov to Bessarabia
3 bombers, 3 fighters, 5 infantry and 1 mech_infantry moved from Rostov to Volgograd
2 fighters moved from Northwest Persia to Volgograd
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Poland to Eastern Poland
4 mech_infantrys moved from Poland to Baltic States
4 mech_infantrys moved from Poland to Novgorod
21 mech_infantrys moved from Western Germany to Poland
2 aaGuns, 3 artilleries and 12 infantry moved from Western Germany to Germany
14 artilleries and 2 infantry moved from France to Western Germany
3 mech_infantrys moved from Southern Italy to Greater Southern Germany
Place Units - Germans
3 mech_infantrys placed in Volgograd
1 artillery placed in Germany
2 infantry and 7 mech_infantrys placed in Germany
9 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 3.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from Urals to Evenkiyskiy
1 mech_infantry moved from Yenisey to Evenkiyskiy
1 armour moved from Timguska to Evenkiyskiy
8 artilleries and 9 infantry moved from Novosibirsk to Kazakhstan
1 armour moved from Timguska to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
Germans take Samara from Russians
9 artilleries and 3 infantry moved from Vyborg to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
1 submarine moved from 124 Sea Zone to 122 Sea Zone
8 mech_infantrys moved from Germany to Baltic States
Purchase Units - Germans
Germans buy 1 artillery, 2 infantry and 19 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 8 mech_infantrys in Baltic States, round 2 : 0/10 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery and 8 mech_infantrys in Baltic States, round 3 : 2/9 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 armour, 8 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 8 artilleries and 9 infantry in Kazakhstan, round 2 : 8/19 hits, 6.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour, 8 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 9 artilleries and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 9 artilleries and 3 infantry in Novgorod, round 2 : 6/12 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 9 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from Urals to Nenetsia
5 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
1 aaGun, 5 artilleries and 4 infantry moved from Ukraine to Bessarabia
2 tactical_bombers moved from Rostov to Bessarabia
3 bombers, 3 fighters, 5 infantry and 1 mech_infantry moved from Rostov to Volgograd
2 fighters moved from Northwest Persia to Volgograd
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Poland to Eastern Poland
4 mech_infantrys moved from Poland to Baltic States
4 mech_infantrys moved from Poland to Novgorod
21 mech_infantrys moved from Western Germany to Poland
2 aaGuns, 3 artilleries and 12 infantry moved from Western Germany to Germany
14 artilleries and 2 infantry moved from France to Western Germany
3 mech_infantrys moved from Southern Italy to Greater Southern Germany
Place Units - Germans
3 mech_infantrys placed in Volgograd
1 artillery placed in Germany
2 infantry and 7 mech_infantrys placed in Germany
9 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 3.33
Russians : 0.33
Sorry, don’t worry about the double post. They should be the same.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
2 fighters moved from Iraq to Bryansk
Purchase Units - Russians
Russians repair damage of 19x factory_major; Remaining resources: 28 PUs;
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
8 artilleries moved from Russia to Bryansk
2 armour and 4 mech_infantrys moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
2 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Japanese
1 armour moved from Kansu to Szechwan
Japanese take Shensi from Chinese
2 artilleries and 6 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Hunan to Yunnan
9 artilleries, 5 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Philippines to 35 Sea Zone
2 battleships, 9 carriers, 1 cruiser, 4 destroyers, 11 fighters, 1 infantry, 6 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 45 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone
2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 carrier moved from 45 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 11 fighters, 1 infantry, 1 marine, 6 submarines, 5 tactical_bombers and 1 transport moved from 45 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from Americans
1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 69 PUs; 6 SuicideAttackTokens;
Japanese buy 2 artilleries, 1 carrier, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Americans scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in Java
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Sumatra, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra
Japanese win, taking Java from Americans, taking Sumatra from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 10 artilleries, 6 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 10 artilleries, 6 infantry and 3 mech_infantrys in Yunnan, round 2 : 4/19 hits, 6.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 10 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries and 6 infantry
British defend with 1 aaGun; Chinese defend with 1 artillery, 1 fighter and 3 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 6 infantry in Szechwan, round 2 : 1/9 hits, 2.50 expected hits
Chinese roll dice for 1 aaGun, 1 artillery, 1 fighter and 4 infantry in Szechwan, round 2 : 2/6 hits, 2.33 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the British lost in Szechwan
Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Szechwan, round 3 : 2/7 hits, 2.17 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Szechwan, round 3 : 2/6 hits, 2.33 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Szechwan, round 4 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 4 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour and 2 artilleries in Szechwan, round 5 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 fighter in Szechwan, round 5 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 6 infantry
Casualties for British: 1 aaGun
Casualties for Chinese: 1 artillery, 1 fighter and 3 infantry
Casualties for Russians: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer and 3 fighters
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 3 fighters in 39 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 39 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Non Combat Move - Japanese
1 fighter moved from Japan to 36 Sea Zone
2 fighters moved from Japan to French Indo China
1 infantry moved from Hopei to Shensi
1 artillery moved from Chahar to Hopei
1 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Kiangsu to Anhwe
3 infantry moved from Manchuria to Jehol
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 infantry placed in Japan
3 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : -0.00
Chinese : 0.67
Japanese : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Americans
1 unit repaired.
1 transport moved from 41 Sea Zone to 42 Sea Zone
Purchase Units - Americans
Americans buy 1 destroyer, 9 submarines and 4 transports; Remaining resources: 0 PUs;
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 10 fighters and 16 submarines moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from India to 42 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
9 submarines moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Central United States to Western United States
1 tactical_bomber moved from Gibraltar to United Kingdom
2 fighters moved from Gibraltar to United Kingdom
1 battleship, 4 carriers, 1 cruiser, 2 fighters and 7 transports moved from 98 Sea Zone to 81 Sea Zone
6 fighters moved from 98 Sea Zone to Iraq
1 armour moved from Tobruk to Egypt
3 artilleries and 3 infantry moved from Libya to Tobruk
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
Place Units - Americans
2 transports placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
8 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Move - British
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 armour moved from Iraq to Persia
British take Persia from Italians
1 armour moved from Persia to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from 81 Sea Zone to Egypt
Purchase Units - British
British buy 1 airfield and 6 artilleries; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat - British
Non Combat Move - British
2 tactical_bombers moved from Iraq to India
2 fighters moved from Iraq to India
1 fighter moved from 81 Sea Zone to Iraq
1 aaGun and 1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 cruiser and 2 destroyers moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from Iraq to India
4 fighters moved from Iraq to India
Place Units - British
1 airfield and 3 artilleries placed in Iraq
3 artilleries placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
One moment please I see i messed it up
@Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
One moment please I see i messed it up
I want to redo my turn for the uk, I want to attack NW persia, let me know if that’s ok. I didn’t attack anything with the uk
I guess that will be ok. No dice were rolled so go for it.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Politics - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Americans
1 unit repaired.
1 transport moved from 41 Sea Zone to 42 Sea Zone
Purchase Units - Americans
Americans buy 1 destroyer, 9 submarines and 4 transports; Remaining resources: 0 PUs;
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 10 fighters and 16 submarines moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from India to 42 Sea Zone
6 fighters moved from 98 Sea Zone to Iraq
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters and 7 transports moved from 98 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from Central United States to Western United States
9 submarines moved from 30 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from Libya to Tobruk
1 armour moved from Tobruk to Egypt
3 infantry moved from Trans-Jordan to Iraq
2 artilleries moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
Place Units - Americans
2 transports placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
8 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Move - British
1 armour moved from Iraq to Persia
British take Persia from Italians
1 armour moved from Persia to Northwest Persia
13 armour, 6 artilleries, 8 fighters, 21 infantry, 9 mech_infantrys and 2 tactical_bombers moved from Iraq to Northwest Persia
1 bomber moved from India to Northwest Persia
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 fighter moved from Egypt to Northwest Persia
2 fighters moved from 81 Sea Zone to Northwest Persia
1 infantry moved from Alexandria to Egypt
1 fighter moved from Union of South Africa to Egypt
Purchase Units - British
British buy 1 airfield, 1 armour and 5 artilleries; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat - British
Battle in Northwest Persia
British attack with 14 armour, 6 artilleries, 1 bomber, 11 fighters, 21 infantry, 9 mech_infantrys and 2 tactical_bombers
Germans defend with 3 armour, 18 artilleries, 2 fighters, 8 infantry, 27 mech_infantrys and 2 tactical_bombers; Italians defend with 1 armour and 2 fighters
British roll dice for 14 armour, 6 artilleries, 1 bomber, 11 fighters, 21 infantry, 9 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 24/64 hits, 22,50 expected hits
Italians roll dice for 4 armour, 18 artilleries, 4 fighters, 8 infantry, 27 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 25/63 hits, 23,33 expected hits
4 mech_infantrys owned by the British, 8 infantry owned by the Germans, 16 mech_infantrys owned by the Germans and 21 infantry owned by the British lost in Northwest Persia
British roll dice for 14 armour, 6 artilleries, 1 bomber, 11 fighters, 5 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 3 : 19/39 hits, 18,17 expected hits
Italians roll dice for 4 armour, 18 artilleries, 4 fighters, 11 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 3 : 14/39 hits, 15,33 expected hits
5 mech_infantrys owned by the British, 8 artilleries owned by the Germans, 11 mech_infantrys owned by the Germans, 6 artilleries owned by the British and 3 armour owned by the British lost in Northwest Persia
British roll dice for 11 armour, 1 bomber, 11 fighters and 2 tactical_bombers in Northwest Persia, round 4 : 18/25 hits, 13,00 expected hits
Italians roll dice for 4 armour, 10 artilleries, 4 fighters and 2 tactical_bombers in Northwest Persia, round 4 : 12/20 hits, 9,00 expected hits
10 artilleries owned by the Germans, 2 fighters owned by the Germans, 3 armour owned by the Germans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the British, 11 armour owned by the British and 1 armour owned by the Italians lost in Northwest Persia
British roll dice for 1 bomber, 10 fighters and 2 tactical_bombers in Northwest Persia, round 5 : 7/13 hits, 7,00 expected hits
Italians roll dice for 2 fighters in Northwest Persia, round 5 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Italians and 2 fighters owned by the British lost in Northwest Persia
British win with 1 bomber, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 53
Casualties for British: 14 armour, 6 artilleries, 3 fighters, 21 infantry and 9 mech_infantrys
Casualties for Germans: 3 armour, 18 artilleries, 2 fighters, 8 infantry, 27 mech_infantrys and 2 tactical_bombers
Casualties for Italians: 1 armour and 2 fighters
Non Combat Move - British
1 bomber, 8 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 aaGun moved from Trans-Jordan to Iraq
Place Units - British
1 airfield and 3 artilleries placed in Iraq
1 armour and 2 artilleries placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
British : 7,33
Italians : 4,00
@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
I guess that will be ok. No dice were rolled so go for it.
Thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Italians
1 bomber moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 7 PUs;
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Southern Italy
1 mech_infantry moved from Southern Italy to Greater Southern Germany
1 aaGun moved from Bessarabia to Romania
1 fighter moved from Southern Italy to Western Germany
1 armour moved from Volgograd to Caucasus
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 13 PUs (2 lost to blockades); end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 fighters moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 submarine moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in New Zealand
Battle in Java
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 2 : 1/5 hits, 2,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery and 3 fighters in Java, round 3 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
ANZAC win, taking New Zealand from Japanese, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 fighter moved from Iraq to Caucasus
Combat - French
Battle in Caucasus
French attack with 1 fighter
Italians defend with 1 armour
French roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Caucasus
French win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - French
1 fighter moved from Caucasus to Iraq
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,50
French : 0,50
ANZAC : -1,00
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
1 fighter moved from Volgograd to Rostov
1 fighter moved from Volgograd to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Nenetsia to Archangel
Germans take Archangel from Russians
5 artilleries, 4 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
12 mech_infantrys moved from Baltic States to Western Ukraine
21 mech_infantrys moved from Poland to Western Ukraine
5 artilleries and 3 infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Rostov to Tambov
1 fighter and 1 infantry moved from Volgograd to Tambov
3 bombers and 2 fighters moved from Volgograd to Russia
2 armour, 8 artilleries and 9 infantry moved from Kazakhstan to Samara
Purchase Units - Germans
Germans buy 1 armour, 1 infantry and 18 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/3 hits, 0.50 expected hits
2 bombers killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking 125 Sea Zone from Chinese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 fighter in Rostov, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 fighter and 1 infantry
Battle in Samara
Germans attack with 2 armour, 8 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 8 artilleries and 9 infantry in Samara, round 2 : 8/19 hits, 6.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 armour, 8 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Evenkiyskiy to Timguska
1 armour moved from Tsinghai to Samara
1 aaGun and 8 infantry moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 aaGun moved from Bessarabia to Western Ukraine
9 artilleries, 2 infantry and 4 mech_infantrys moved from Novgorod to Archangel
1 artillery moved from Baltic States to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 bomber and 2 fighters moved from Russia to Volgograd
7 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 13 infantry moved from Germany to Poland
3 mech_infantrys moved from Greater Southern Germany to Eastern Poland
9 mech_infantrys moved from Western Germany to Poland
14 artilleries and 2 infantry moved from Western Germany to Germany
1 aaGun moved from Germany to Western Germany
1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
3 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
1 infantry and 9 mech_infantrys placed in Germany
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Germans collect 60 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.50
Germans : 0.00
Russians : 1.00
Assumed no intercept.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Russians
3 fighters moved from Russia to Western Ukraine
3 armour moved from Russia to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
4 mech_infantrys moved from Russia to Western Ukraine
4 infantry moved from Bryansk to Russia
16 artilleries and 36 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Russia
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Italians
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 armour, 16 artilleries, 5 fighters, 36 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 10 artilleries, 7 infantry and 36 mech_infantrys; Italians defend with 1 mech_infantry
AA fire in Western Ukraine : 0/3 hits, 0,50 expected hits
Russians roll dice for 3 armour, 16 artilleries, 5 fighters, 36 infantry, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 18/65 hits, 19,33 expected hits
Italians roll dice for 1 aaGun, 10 artilleries, 7 infantry and 37 mech_infantrys in Western Ukraine, round 2 : 20/54 hits, 18,00 expected hits
20 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 1 aaGun owned by the Germans, 7 infantry owned by the Germans and 9 mech_infantrys owned by the Germans lost in Western Ukraine
Russians roll dice for 3 armour, 16 artilleries, 5 fighters, 16 infantry, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 14/45 hits, 16,00 expected hits
Italians roll dice for 10 artilleries and 27 mech_infantrys in Western Ukraine, round 3 : 8/37 hits, 12,33 expected hits
8 infantry owned by the Russians and 14 mech_infantrys owned by the Germans lost in Western Ukraine
Russians roll dice for 3 armour, 16 artilleries, 5 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 4 : 12/37 hits, 14,00 expected hits
Italians roll dice for 10 artilleries and 13 mech_infantrys in Western Ukraine, round 4 : 9/23 hits, 7,67 expected hits
1 mech_infantry owned by the Russians, 8 infantry owned by the Russians and 12 mech_infantrys owned by the Germans lost in Western Ukraine
Russians roll dice for 3 armour, 16 artilleries, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 5 : 9/28 hits, 11,00 expected hits
Italians roll dice for 10 artilleries and 1 mech_infantry in Western Ukraine, round 5 : 1/11 hits, 3,67 expected hits
1 mech_infantry owned by the Russians, 8 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
2 mech_infantrys owned by the Russians, 3 armour owned by the Russians and 16 artilleries owned by the Russians retreated to Bryansk
Italians win with 2 artilleries remaining. Battle score for attacker is 90
Casualties for Russians: 36 infantry and 2 mech_infantrys
Casualties for Germans: 1 aaGun, 8 artilleries, 7 infantry and 36 mech_infantrys
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
AA fire in Western Ukraine : : -0,50
Italians : -3,67
Russians : -7,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Japanese
10 artilleries, 5 infantry and 3 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Caroline Islands
2 artilleries and 2 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 carrier, 1 fighter and 2 submarines moved from 36 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 11 fighters, 1 infantry, 1 marine, 6 submarines and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Burma
4 tactical_bombers moved from 41 Sea Zone to 38 Sea Zone
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Szechwan to Yunnan
1 armour moved from Yunnan to Shan State
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 armour moved from French Indo China to Shan State
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Jehol to Anhwe
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Yenisey to Timguska
2 fighters moved from French Indo China to 38 Sea Zone
1 artillery moved from Kweichow to Szechwan
1 fighter moved from Japan to Kweichow
1 fighter moved from Japan to Hunan
Place Units - Japanese
3 submarines placed in 6 Sea Zone
1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Japanese
10 artilleries, 5 infantry and 3 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Caroline Islands
2 artilleries and 2 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 carrier, 1 fighter and 2 submarines moved from 36 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 11 fighters, 1 infantry, 1 marine, 6 submarines and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Burma
4 tactical_bombers moved from 41 Sea Zone to 38 Sea Zone
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Szechwan to Yunnan
1 armour moved from Yunnan to Shan State
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 armour moved from French Indo China to Shan State
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Jehol to Anhwe
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Yenisey to Timguska
2 fighters moved from French Indo China to 38 Sea Zone
1 artillery moved from Kweichow to Szechwan
1 fighter moved from Japan to Kweichow
1 fighter moved from Japan to Hunan
Place Units - Japanese
3 submarines placed in 6 Sea Zone
1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 2 armour and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yunnan: 2 armour and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Americans
2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 12 fighters and 16 submarines moved from 42 Sea Zone to 38 Sea Zone
Americans take 37 Sea Zone from Japanese
1 bomber moved from India to 38 Sea Zone
5 fighters moved from India to 38 Sea Zone
8 fighters moved from Iraq to 38 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 122 Sea Zone
1 submarine moved from 101 Sea Zone to 122 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Americans take Northwest Persia from Italians
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 7 PUs;
Combat - Americans
Battle in 122 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 122 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 38 Sea Zone
Americans attack with 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 5 destroyers, 22 fighters and 16 submarines; ANZAC loiter and taunt
Japanese defend with 2 battleships, 9 carriers, 1 cruiser, 3 destroyers, 14 fighters, 8 submarines, 4 tactical_bombers and 2 transports
Americans roll dice for 16 submarines in 38 Sea Zone, round 2 : 5/16 hits, 5,33 expected hits
Combat Hit Differential Summary :
Germans : -0,17
Americans : -0,33