19L quarterfinals: axis-dominion vs oysteilo (allies+10) bm3

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    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 destroyer moved from 106 Sea Zone to 120 Sea Zone
            1 bomber moved from Eastern United States to 120 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from Hawaiian Islands to 46 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Celebes
            Battle in 120 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 120 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Celebes from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 46 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 3 transports
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : 1,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    selection, assumed sub hit to BB

  • '15 '14

    Wow, what an attack and what dice in the first round.

    I have to say that I am stunned. I guess I am allowed to say this the battle is already in place, but I cannot believe you did not bring the units from sz26 into this battle, if you decide to go for it. At least the sub and DD. And even the Carrier, you may retreat him without damaging it provide landing space. Not sure if you can or want to reveal it but I would be interested in the thought process (maybe after the battle is done or after the game)
    I would of course totally understand in case you do not want to share (yet).


  • @oysteilo said in 19L quarterfinals: axis-dominion vs oysteilo (allies+10) bm3:

    selection, assumed sub hit to BB

    take out 2 dd and a cv, and damage another cv

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    it is simply just a misclick or an error

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 destroyer moved from 106 Sea Zone to 120 Sea Zone
            1 bomber moved from Eastern United States to 120 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from Hawaiian Islands to 46 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Celebes
            Battle in 120 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 120 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Celebes from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 46 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 3 transports
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 3 transports in 46 Sea Zone, round 2 : 7/14 hits, 6,83 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 46 Sea Zone
                    Americans roll dice for 1 battleship, 2 cruisers, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 2/5 hits, 2,83 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : 0,50
    Japanese : 0,17
    

    Savegame

  • '15 '14

    @oysteilo said in 19L quarterfinals: axis-dominion vs oysteilo (allies+10) bm3:

    it is simply just a misclick or an error

    Ok, thx for clarifying.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    selection


  • I’d be willing to let you take it all back, however, since dice were already rolled, the condition would be that you wouldn’t go for the attack.

    I don’t like to try to win based off a simple misclick.

    let me know your decision before I decide my next casualties.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    i might have to take that, do i have to keep my buy or can i change that? what about 120


  • @oysteilo said in 19L quarterfinals: axis-dominion vs oysteilo (allies+10) bm3:

    i might have to take that, do i have to keep my buy or can i change that? what about 120

    you may do a complete redo


  • and just in case, NO drinking and playoff’ing ;)


  • sure you can keep 120


  • @axis-dominion said in 19L quarterfinals: axis-dominion vs oysteilo (allies+10) bm3:

    and just in case, NO drinking and playoff’ing ;)

    generous offer. I will take it. And no drinking involved here. For @JDOW I realized i had a decent chance to take out all his boats on a 1-2 hit with anzac, unfortunately I failed to bring in all the planned units

    I will do a complete redo

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 106 Sea Zone to 120 Sea Zone
            1 bomber moved from Eastern United States to 120 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 33 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 33 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 120 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 120 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 120 Sea Zone to Western United States
            1 armour moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 artillery moved from 110 Sea Zone to United Kingdom
            3 infantry moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from Brazil to French Guiana
            1 marine moved from Brazil to 86 Sea Zone
            1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            2 fighters moved from 33 Sea Zone to 54 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
    
        Non Combat Move - British
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            1 fighter moved from Egypt to Gibraltar
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 tactical_bomber moved from Gibraltar to 92 Sea Zone
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 cruiser moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 infantry moved from Italian Somaliland to Ethiopia
            1 mech_infantry moved from Eastern Persia to India
            1 tactical_bomber moved from Egypt to Eastern Persia
            1 bomber moved from Egypt to Eastern Persia
    
        Place Units - British
            1 destroyer and 2 submarines placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,83
    Americans : -0,33
    Chinese : 1,50
    Japanese : -0,17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 106 Sea Zone to 120 Sea Zone
            1 bomber moved from Eastern United States to 120 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 33 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 33 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 120 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 120 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 120 Sea Zone to Western United States
            1 armour moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 artillery moved from 110 Sea Zone to United Kingdom
            3 infantry moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from Brazil to French Guiana
            1 marine moved from Brazil to 86 Sea Zone
            1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            2 fighters moved from 33 Sea Zone to 54 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
    
        Non Combat Move - British
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            1 fighter moved from Egypt to Gibraltar
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 tactical_bomber moved from Gibraltar to 92 Sea Zone
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 cruiser moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 infantry moved from Italian Somaliland to Ethiopia
            1 mech_infantry moved from Eastern Persia to India
            1 tactical_bomber moved from Egypt to Eastern Persia
            1 bomber moved from Egypt to Eastern Persia
    
        Place Units - British
            1 destroyer and 2 submarines placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 72 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by Americans to 76 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,83
    Americans : -0,33
    Chinese : 1,50
    Japanese : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            3 mech_infantrys moved from Romania to Ukraine
            2 armour moved from Western Ukraine to Ukraine
            1 bomber moved from Southern Italy to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 4 mech_infantrys
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 4 mech_infantrys in Ukraine, round 2 : 2/9 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 4 mech_infantrys in Ukraine, round 3 : 5/9 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Bessarabia to Ukraine
            1 artillery and 1 infantry moved from Romania to Bessarabia
            2 infantry moved from Northern Italy to France
            1 aaGun and 3 infantry moved from Northern Italy to Western Germany
            1 bomber moved from Ukraine to Novgorod
            1 aaGun moved from Southern Italy to Northern Italy
            1 artillery moved from Libya to Tobruk
    
        Place Units - Italians
            3 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Russians : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 armour and 1 mech_infantry moved from New South Wales to Queensland
            2 infantry moved from Trans-Jordan to Egypt
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Egypt to Gibraltar
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    one sec please

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 armour and 1 mech_infantry moved from New South Wales to Queensland
            2 infantry moved from Trans-Jordan to Egypt
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Egypt to Gibraltar
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Changing ownership of Libya from Italians to French
            EDIT: Adding units owned by French to Libya: 2 infantry
            EDIT: Removing units owned by French from Tunisia: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

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