Giallo (Allies+9) vs Simon33 (Axis) BM3

  • '19 '17 '16

    Not sure about going after ANZAC so early, but the IC on Qld makes it more attractive.

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    Scramble from Gibraltar?

    yes please

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Italians
            1 bomber moved from Western Germany to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Tunisia to Algeria
            1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat - Italians
            French scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 fighter; French defend with 1 destroyer; Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 destroyer owned by the French, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 fighter
                Casualties for French: 1 destroyer
                Casualties for British: 1 fighter
            Battle in Libya
                Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 3 : 0/4 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 4 : 1/4 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Libya
                Italians win, taking Libya from ANZAC with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Algeria
                Italians win, taking Algeria from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Rostov to Volgograd
            1 armour moved from Rostov to Northwest Persia
            1 armour moved from Bessarabia to Ukraine
            3 fighters moved from Cyprus to Southern Italy
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,2,4,5
            Italians collect 6 PUs (10 lost to blockades); end with 7 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : -0.33
    French : 0.00
    ANZAC : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 3 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Tambov
            1 mech_infantry moved from Volgograd to Samara
            2 bombers moved from Novgorod to Persia
            1 mech_infantry moved from Northwest Persia to Persia
            1 bomber moved from Novgorod to Samara
            1 fighter moved from Novgorod to Bryansk
            1 fighter moved from Novgorod to Tambov
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Samara
            3 fighters moved from Western Germany to 125 Sea Zone
    
        Purchase Units - Germans
            Germans buy 9 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 125 Sea Zone
                Germans win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Persia
                Germans attack with 2 bombers and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Germans win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 armour
                    Germans roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Samara
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Tambov to Volgograd
            2 mech_infantrys moved from Ukraine to Volgograd
            2 armour and 8 mech_infantrys moved from Volgograd to Northwest Persia
            2 bombers moved from Persia to Northwest Persia
            2 tactical_bombers moved from Cyprus to Volgograd
            3 fighters moved from 125 Sea Zone to Western Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Norway to Finland
            3 infantry moved from Finland to Karelia
            1 armour, 1 artillery and 1 mech_infantry moved from Western Ukraine to Ukraine
            1 fighter moved from Bryansk to Volgograd
            1 bomber moved from Samara to Volgograd
            1 aaGun, 1 armour, 7 artilleries, 7 infantry and 1 mech_infantry moved from Ukraine to Rostov
            3 artilleries and 3 infantry moved from Ukraine to Rostov
            1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from Germany to Western Germany
            2 tactical_bombers moved from Germany to Western Germany
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            3 artilleries and 1 infantry placed in Western Germany
            7 infantry placed in Germany
            Germans undo move 4.
            Germans undo move 4.
            1 artillery and 3 infantry placed in Germany
            2 artilleries and 2 infantry placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,1,1,4
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.67
    Americans : 0.83
    Russians : -0.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Russia to Samara
            1 infantry moved from Manchuria to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Jehol to Anhwe
            3 infantry moved from Manchuria to Amur
            5 infantry moved from Manchuria to Amur
            6 fighters and 1 tactical_bomber moved from Russia to Samara
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Amur
                Russians attack with 8 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 8 infantry in Amur, round 2 : 2/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Samara
                Russians attack with 6 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 7/9 hits, 4,00 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                Russians win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            16 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            9 infantry moved from Russia to Tambov
            7 infantry moved from Russia to Tambov
            6 infantry moved from Russia to Tambov
            6 fighters and 1 tactical_bomber moved from Samara to Russia
            1 aaGun moved from Russia to Tambov
            3 infantry moved from Russia to Tambov
            4 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            2 aaGuns moved from Manchuria to Amur
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            7 infantry moved from Russia to Tambov
            1 aaGun moved from Russia to Tambov
            8 artilleries moved from Russia to Tambov
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : 3,67
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 artillery and 1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 battleship and 1 marine moved from 33 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 armour moved from Northern Territory to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from South Australia to Northern Territory
            1 infantry moved from Northern Territory to Queensland
                  Japanese take Queensland from ANZAC
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            2 bombers moved from French Indo China to Kiangsi
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to Korea
            1 tactical_bomber moved from Caroline Islands to 17 Sea Zone
            1 fighter moved from Japan to Korea
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Solomon Islands
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 63 Sea Zone
            1 destroyer moved from 33 Sea Zone to 30 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 3 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in New Zealand
            Battle in 17 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win, taking New Zealand from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 49 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 49 Sea Zone
                Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Solomon Islands
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Solomon Islands, round 2 : 3/7 hits, 3.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Solomon Islands
                Japanese win, taking Solomon Islands from ANZAC with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Korea
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Korea, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Yunnan
            2 transports moved from 55 Sea Zone to 35 Sea Zone
            2 carriers, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 63 Sea Zone
            2 fighters and 2 tactical_bombers moved from Solomon Islands to 49 Sea Zone
            2 carriers moved from 33 Sea Zone to 49 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to Japan
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 33 Sea Zone to 62 Sea Zone
            2 fighters moved from Caroline Islands to Kiangsu
            2 artilleries and 3 infantry moved from Shantung to Kiangsu
            2 bombers moved from Kiangsi to Philippines
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            2 fighters moved from Korea to Japan
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Philippines
            1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 destroyers and 2 submarines placed in 6 Sea Zone
            3 infantry placed in Japan
            1 armour and 2 artilleries placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
            Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Chinese : 0.33
    Russians : -0.33
    Japanese : -1.83
    

    Savegame

  • '19 '17 '16

    Sub fights in SZ97 if attacked by 2subs. Or 1, if it lives to UK.

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    Sub fights in SZ97 if attacked by 2subs. Or 1, if it lives to UK.

    I forgot I wanted to buy a harbour is it ok to edit my purchase?

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Americans
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Normandy Bordeaux to Southern France
            3 fighters moved from Normandy Bordeaux to Southern France
            4 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
            2 submarines moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            7 fighters moved from 26 Sea Zone to 30 Sea Zone
            1 battleship moved from 26 Sea Zone to 30 Sea Zone
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 carrier, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Southern France
                Americans attack with 7 fighters, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 7 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/9 hits, 4,33 expected hits
                    Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Neutral_Axis and 1 infantry owned by the Neutral_Axis lost in Southern France
                Americans win, taking Southern France from Neutral_Axis with 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Neutral_Axis: 1 artillery and 1 infantry
            Battle in 30 Sea Zone
                Americans attack with 1 battleship, 7 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship and 7 fighters in 30 Sea Zone, round 2 : 7/8 hits, 4,17 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 1 battleship, 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 8 submarines moved from 26 Sea Zone to 30 Sea Zone
            1 bomber moved from Buryatia to British Columbia
            1 aaGun moved from Western United States to British Columbia
            2 aaGuns moved from Eastern United States to Central United States
            7 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
            6 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            4 transports moved from 102 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            5 artilleries and 5 infantry placed in Central United States
            3 infantry placed in Normandy Bordeaux
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 fighter moved from Suiyuyan to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 artilleries and 14 infantry moved from Anhwe to Hunan
            1 fighter moved from Kiangsi to Hunan
            1 infantry moved from Chahar to Hopei
    
        Place Units - Chinese
            6 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 bomber moved from India to French Indo China
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in 97 Sea Zone
                British attack with 1 submarine
                Italians defend with 1 destroyer and 1 submarine
                1 submarine owned by the Italians Submerged
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                British win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
            EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Iraq to Persia
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 artilleries moved from India to Burma
            3 fighters moved from India to Burma
            1 bomber moved from French Indo China to Ceylon
            3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 fighter placed in Egypt
            1 armour and 2 infantry placed in Iraq
            1 mech_infantry placed in Egypt
            1 airfield placed in Trans-Jordan
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Trans-Jordan: 1 airfield
            EDIT: Adding units owned by British to United Kingdom: 5 infantry
            EDIT: Removing units owned by British from United Kingdom: 1 infantry
            EDIT: Adding units owned by British to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    British : 0,33
    Italians : -0,67
    Americans : 0,17
    Chinese : -0,33
    Neutral_Axis : -0,67
    Japanese : -1,00
    AA fire in French Indo China : : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    Sub fights in SZ97 if attacked by 2subs. Or 1, if it lives to UK.

    I forgot I wanted to buy a harbour is it ok to edit my purchase?

    Also I bought an AB for Egypt where I already had one… So I changed that to 5 inf.

    If you allow me to buy a harbour for the us I would take out the Carrier in sz 10 and place the harbour in Johnston Island and 1 pu for the us

  • '19 '17 '16

    TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Italians
            1 armour moved from Algeria to Morocco
                  Italians take Morocco from Americans
            1 armour moved from Morocco to Algeria
            1 armour moved from Northwest Persia to Volgograd
            1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
                  Italians take 97 Sea Zone from British
            1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone
            1 artillery and 2 infantry moved from Libya to Tobruk
                  Italians take Tobruk from ANZAC
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    @Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    Sub fights in SZ97 if attacked by 2subs. Or 1, if it lives to UK.

    I forgot I wanted to buy a harbour is it ok to edit my purchase?

    Also I bought an AB for Egypt where I already had one… So I changed that to 5 inf.

    If you allow me to buy a harbour for the us I would take out the Carrier in sz 10 and place the harbour in Johnston Island and 1 pu for the us

    Ok, I did those edits.

    Scramble from Egypt? And can I assume you’ll sink the subs first if so?

    That basket you put the subs into could have been safer.

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    @Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    @Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    Sub fights in SZ97 if attacked by 2subs. Or 1, if it lives to UK.

    I forgot I wanted to buy a harbour is it ok to edit my purchase?

    Also I bought an AB for Egypt where I already had one… So I changed that to 5 inf.

    If you allow me to buy a harbour for the us I would take out the Carrier in sz 10 and place the harbour in Johnston Island and 1 pu for the us

    Ok, I did those edits.

    Scramble from Egypt? And can I assume you’ll sink the subs first if so?

    That basket you put the subs into could have been safer.

    thanks yes pls scramble

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    @Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    @Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    Sub fights in SZ97 if attacked by 2subs. Or 1, if it lives to UK.

    I forgot I wanted to buy a harbour is it ok to edit my purchase?

    Also I bought an AB for Egypt where I already had one… So I changed that to 5 inf.

    If you allow me to buy a harbour for the us I would take out the Carrier in sz 10 and place the harbour in Johnston Island and 1 pu for the us

    Ok, I did those edits.

    Scramble from Egypt? And can I assume you’ll sink the subs first if so?

    That basket you put the subs into could have been safer.

    I know, as you can see I was kind a hasty

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Italians
            1 armour moved from Algeria to Morocco
                  Italians take Morocco from Americans
            1 armour moved from Morocco to Algeria
            1 armour moved from Northwest Persia to Volgograd
            1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
                  Italians take 97 Sea Zone from British
            1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone
            1 artillery and 2 infantry moved from Libya to Tobruk
                  Italians take Tobruk from ANZAC
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Americans scrambles 1 units out of Egypt to defend against the attack in 98 Sea Zone
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
                British defend with 1 fighter and 1 submarine; Americans defend with 2 submarines; Russians defend with 1 submarine
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 4 submarines in 98 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Americans, 1 submarine owned by the Russians, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 2 submarines in 98 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 98 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
                    Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 destroyer, 2 fighters and 1 submarine
                Casualties for Americans: 2 submarines
                Casualties for Russians: 1 submarine
                Casualties for British: 1 fighter and 1 submarine
    
        Non Combat Move - Italians
            1 fighter moved from 98 Sea Zone to Greece
            1 artillery and 1 infantry moved from Bulgaria to Greece
            1 armour moved from Ukraine to Volgograd
            1 mech_infantry moved from Libya to Algeria
            6 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from 98 Sea Zone to Western Germany
            3 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : 1.00
    

    Savegame

  • '19 '17 '16

    Zero score, but a great win for Italy there. Now the convoying force needs to be rebuilt from scratch.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
                  ANZAC take South Australia from Japanese
            2 infantry moved from New South Wales to Queensland
            3 fighters moved from New South Wales to Queensland
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat - ANZAC
            Battle in Queensland
                ANZAC attack with 3 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                ANZAC win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 aaGun and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2
            ANZAC collect 1 PU (5 lost to blockades); end with 4 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Rostov to Ukraine
                  Germans take Bryansk from Russians
            1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
                  Germans take Novosibirsk from Russians
                  Germans take Timguska from Russians
            1 mech_infantry moved from Volgograd to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Kazakhstan to Urals
                  Germans take Urals from Russians
            1 armour, 6 artilleries and 6 infantry moved from Novgorod to Archangel
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            3 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Western Germany to Southern France
            2 bombers and 1 mech_infantry moved from Northwest Persia to Persia
            1 bomber moved from Volgograd to Persia
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Persia
                Germans attack with 3 bombers and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 3 bombers and 1 mech_infantry in Persia, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                Germans win with 3 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour, 6 artilleries and 6 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 6 artilleries and 6 infantry in Archangel, round 2 : 5/13 hits, 4.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 5/7 hits, 3.17 expected hits
                    Americans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Germans
            3 artilleries and 2 infantry moved from Western Germany to Northern Italy
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            3 infantry moved from Karelia to Novgorod
            3 fighters and 2 tactical_bombers moved from Southern France to Western Germany
            5 infantry moved from Germany to Western Germany
            7 armour and 18 mech_infantrys moved from Northwest Persia to Volgograd
            3 bombers moved from Persia to Volgograd
            1 mech_infantry moved from Kazakhstan to Volgograd
            1 aaGun, 10 artilleries, 10 infantry and 1 mech_infantry moved from Rostov to Volgograd
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 infantry placed in Novgorod
            4 artilleries placed in Western Germany
            Germans undo move 2.
            2 infantry and 1 mech_infantry placed in Volgograd
            7 mech_infantrys placed in Germany
            Germans undo move 4.
            Germans undo move 4.
            2 infantry placed in Germany
            3 mech_infantrys placed in Volgograd
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    British : 0.67
    Americans : 0.67
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Anhwe to Hunan
            4 infantry moved from Amur to Korea
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Tambov to Bryansk
                  Russians take Bryansk from Germans
            1 infantry moved from Tambov to Samara
                  Russians take Samara from Germans
            1 infantry moved from Russia to Vologda
            3 fighters and 1 tactical_bomber moved from Russia to Urals
            3 fighters moved from Russia to Vologda
            1 infantry moved from Amur to Korea
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Urals
                Russians attack with 3 fighters and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Urals, round 2 : 0/4 hits, 2,17 expected hits
                    Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Urals, round 3 : 3/4 hits, 2,17 expected hits
                    Germans roll dice for 1 armour in Urals, round 3 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Urals
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 armour
            Battle in Korea
                Russians attack with 5 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 5 infantry in Korea, round 2 : 0/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Korea
                    Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    Russians roll dice for 3 infantry in Korea, round 4 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Korea, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Vologda
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 3/4 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Urals to Russia
            3 fighters moved from Vologda to Russia
            2 aaGuns, 8 artilleries and 53 infantry moved from Tambov to Russia
            1 aaGun moved from Amur to Korea
            1 aaGun moved from Amur to Buryatia
            2 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,6,5,6,5,1,4,4,5
            Russians collect 19 PUs (1 lost to blockades); end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 0,17
    Japanese : 0,33
    

    Savegame

Suggested Topics

  • 15
  • 18
  • 31
  • 32
  • 78
  • 108
  • 128
  • 159
Axis & Allies Boardgaming Custom Painted Miniatures

181

Online

17.3k

Users

39.9k

Topics

1.7m

Posts