trulpen (X) vs 666 (A+8) BM3


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries and 3 infantry moved from Bryansk to Rostov
            1 bomber moved from Novgorod to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Rostov, round 2 : 4/7 hits, 2,67 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 armour moved from Albania to Romania
            1 artillery and 4 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 armour moved from Eastern Poland to Ukraine
            1 bomber moved from Rostov to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,6,5,1,3,5,1,6,3,1
            Italians collect 5 PUs (8 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,33
    Russians : -0,33
    

    Savegame


  • Is there any difference between the two UK-posts?


  • @trulpen no, just worried I didn’t post it, kind of rushed out of the house


  • TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Borneo to Burma
            2 infantry moved from Iraq to Persia
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Queensland to 26 Sea Zone
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Paulau Island : 1 flag
    Burma : 1 fighter
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Hawaiian Islands : 1 artillery, 1 fighter and 1 infantry
    Celebes : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag
    43 Sea Zone : 1 flag
    37 Sea Zone : 1 submarine
    26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
    Persia : 2 infantry
    

    Production/PUs Summary :

    Germans : 55 / 82
    Russians : 10 / 13
    Japanese : 53 / 58
    Americans : 64 / 95
    Chinese : 0 / 3
    British : 36 / 42
    UK_Pacific : 18 / 21
    Italians : 13 / 7
    ANZAC : 13 / 22
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Borneo to Burma
            2 infantry moved from Iraq to Persia
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Queensland to 26 Sea Zone
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Paulau Island : 1 flag
    Burma : 1 fighter
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Hawaiian Islands : 1 artillery, 1 fighter and 1 infantry
    Celebes : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag
    43 Sea Zone : 1 flag
    37 Sea Zone : 1 submarine
    26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
    United Kingdom : 1 fighter
    Persia : 2 infantry
    110 Sea Zone : 2 infantry
    

    Production/PUs Summary :

    Germans : 55 / 82
    Russians : 10 / 13
    Japanese : 53 / 58
    Americans : 64 / 95
    Chinese : 0 / 3
    British : 36 / 42
    UK_Pacific : 18 / 21
    Italians : 13 / 7
    ANZAC : 13 / 22
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 1 factory_minor, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Bryansk to Volgograd
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            5 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            4 bombers moved from Eastern Poland to Russia
            1 tactical_bomber moved from Bryansk to Volgograd
            1 bomber moved from Western Germany to Archangel
            3 infantry moved from Novgorod to Archangel
            3 mech_infantrys moved from Bryansk to Caucasus
            10 armour moved from Bryansk to Caucasus
            1 bomber moved from Romania to Volgograd
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Belarus to Archangel
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
            2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
            2 fighters moved from 112 Sea Zone to Holland Belgium
            2 fighters moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Holland Belgium
            1 armour moved from Bryansk to Caucasus
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • Intercept?


  • @trulpen no thanks


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 1 factory_minor, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Bryansk to Volgograd
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            5 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            4 bombers moved from Eastern Poland to Russia
            1 tactical_bomber moved from Bryansk to Volgograd
            1 bomber moved from Western Germany to Archangel
            3 infantry moved from Novgorod to Archangel
            3 mech_infantrys moved from Bryansk to Caucasus
            10 armour moved from Bryansk to Caucasus
            1 bomber moved from Romania to Volgograd
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Belarus to Archangel
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
            2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
            2 fighters moved from 112 Sea Zone to Holland Belgium
            2 fighters moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Holland Belgium
            1 armour moved from Bryansk to Caucasus
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 10 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/4 hits, 0,67 expected hits
                    AA fire in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 3,3,5,5 and causes: 16 damage to unit: factory_major
                Bombing raid in Russia rolls: 5 and causes: 4 damage to unit: airfield
                Bombing raid in Russia causes 20 damage total.  Damaged units is as follows: factory_major = 16, airfield = 4
            Battle in Caucasus
                Germans attack with 11 armour and 3 mech_infantrys
                Americans defend with 1 mech_infantry
                    Germans roll dice for 11 armour and 3 mech_infantrys in Caucasus, round 2 : 3/14 hits, 6,00 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus
                Germans win, taking Caucasus from Russians with 11 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 bomber and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 4 infantry in Archangel, round 2 : 2/5 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3,67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 3,67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone
            2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
            2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
            4 fighters moved from Normandy Bordeaux to 112 Sea Zone
            4 fighters moved from Holland Belgium to Western Germany
            1 bomber moved from Archangel to Novgorod
            2 aaGuns and 4 artilleries moved from Bryansk to Rostov
            1 bomber moved from Volgograd to Rostov
            1 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Urals to Vologda
            5 artilleries and 5 infantry moved from Urals to Novosibirsk
            1 mech_infantry moved from Belarus to Tambov
            1 infantry moved from Belarus to Bryansk
            4 armour moved from Belarus to Rostov
            2 aaGuns moved from Bryansk to Rostov
            3 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
            1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
            4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            2 infantry moved from Bulgaria to Yugoslavia
            2 mech_infantrys moved from Greece to Romania
            10 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
            1 artillery and 5 infantry moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from Russia to Rostov
            1 tactical_bomber moved from Volgograd to Rostov
            4 bombers moved from Russia to Novgorod
            2 fighters moved from Russia to Rostov
            3 fighters moved from Russia to Novgorod
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 carrier and 1 submarine placed in 112 Sea Zone
            1 factory_minor placed in Yugoslavia
            3 infantry placed in France
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Southern France
            Germans undo move 4.
            2 artilleries and 1 infantry placed in Novgorod
            Germans undo move 5.
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 5 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 artillery and 5 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to France: 1 artillery and 5 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 115 Sea Zone: 3 transports
            EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,3,1,6,1,5,1,4,3,5
            Germans collect 63 PUs (4 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,83
    Germans : -3,17
    Americans : 0,33
    Russians : 0,00
    

    Savegame


  • @JDOW said in trulpen (X) vs 666 (A+8) BM3:

    Allies have a good position at the moment!

    Definitely! Yet Axis is not in lack of bite.


  • TripleA Manual Gamesave Post: Russians round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians repair damage of 4x airfield; Remaining resources: 9 PUs; 
            Russians buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            10 infantry moved from Russia to Vologda
            2 artilleries moved from Russia to Vologda
            7 infantry moved from Russia to Vologda
            2 artilleries moved from Russia to Vologda
            2 infantry moved from Russia to Vologda
            1 armour moved from Russia to Vologda
            1 armour and 3 mech_infantrys moved from Russia to Vologda
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians repair damage of 4x airfield; Remaining resources: 9 PUs; 
            Russians buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            10 infantry moved from Russia to Vologda
            2 artilleries moved from Russia to Vologda
            7 infantry moved from Russia to Vologda
            2 artilleries moved from Russia to Vologda
            2 infantry moved from Russia to Vologda
            1 armour moved from Russia to Vologda
            1 armour and 3 mech_infantrys moved from Russia to Vologda
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                 retreated to Tambov
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 2 armour, 4 artilleries, 20 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 4 artilleries, 20 infantry and 3 mech_infantrys in Vologda, round 2 : 9/29 hits, 6.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 4 artilleries, 20 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Smolensk to Russia
    
        Turn Complete - Russians
            Russians collect 6 PUs; end with 15 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : -0.33
    Russians : 2.00
    

    Territory Summary for Russians :

    Bryansk : 1 infantry
    Russia : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 4 fighters, 26 infantry and 1 tactical_bomber
    Vologda : 2 armour, 4 artilleries, 20 infantry and 3 mech_infantrys
    Samara : 1 infantry
    

    Production/PUs Summary :

    Germans : 65 / 83
    Russians : 6 / 17
    Japanese : 53 / 58
    Americans : 59 / 95
    Chinese : 0 / 3
    British : 36 / 42
    UK_Pacific : 18 / 21
    Italians : 12 / 7
    ANZAC : 13 / 22
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 battleship moved from 21 Sea Zone to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone
                  Japanese take 43 Sea Zone from ANZAC
            1 marine moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Borneo
            2 bombers moved from Suiyuyan to Shan State
            1 infantry moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Shan State
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship and 1 marine moved from 33 Sea Zone to 62 Sea Zone
            1 marine moved from 62 Sea Zone to New South Wales
            1 cruiser moved from 33 Sea Zone to 43 Sea Zone
    
        Combat - Japanese
            Battle in New South Wales
                Japanese captures 22PUs while taking ANZAC capital
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 cruisers in Borneo, round 2 : 2/2 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                Japanese win, taking New South Wales from ANZAC, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Celebes
                Japanese attack with 1 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry; UK_Pacific defend with 1 airfield
                    Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            1 carrier moved from 33 Sea Zone to 62 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
            1 carrier moved from 33 Sea Zone to 43 Sea Zone
            1 carrier moved from 33 Sea Zone to 44 Sea Zone
            1 destroyer moved from 34 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to Japan
            1 carrier moved from 21 Sea Zone to 43 Sea Zone
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            1 fighter moved from Philippines to 43 Sea Zone
            1 tactical_bomber moved from Philippines to Japan
            1 fighter moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from French Indo China to 6 Sea Zone
            2 bombers moved from Shan State to Yunnan
            2 aaGuns, 3 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from French Indo China to Yunnan
            2 infantry moved from Hunan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Hunan to Anhwe
            2 infantry moved from Anhwe to Hunan
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
            1 armour moved from Soviet Far East to Amur
            1 tactical_bomber moved from Shan State to Yunnan
            1 tactical_bomber moved from Shan State to 43 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kiangsu
            2 infantry and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
            Japanese collect 61 PUs (2 lost to blockades); end with 83 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    UK_Pacific : 0,33
    Japanese : -0,17
    

    Savegame


  • @trulpen wow that was a big blunder…wth


  • I can’t keep Sydney, of course, but yes, you weren’t forced to allow that.


  • @trulpen said in trulpen (X) vs 666 (A+8) BM3:

    I can’t keep Sydney, of course, but yes, you weren’t forced to allow that.

    I am doing my best to lose this game…haha


  • TripleA Manual Gamesave Post: Americans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 6 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 infantry moved from 125 Sea Zone to Norway
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to 112 Sea Zone
            2 bombers and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            3 carriers and 6 fighters moved from 110 Sea Zone to 112 Sea Zone
            2 destroyers and 10 submarines moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 bomber moved from Gibraltar to 112 Sea Zone
            1 bomber moved from India to French Indo China
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    Indeed, this was very annoying and the game is tense, this can definitely matter. Axis look stable but a big and rich US/UK move incoming. Interesting to see!


  • @trulpen I assume scramble out of Germany…OOL?

  • '15 '14

    A massive 1/2 attack but with so much buffer in form of subs and carriers and with such a big UK follow up this looks like a good move to me.

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