Thanks for entering my new mail
And thanks for the ncm thing
It helps a lot while tracking Ur turn.
If u forgot some ncm, just do it in edit, no problem.
But u get better and better with the edits, almost none ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Queensland to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 2 artilleries in Celebes, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 artilleries in Celebes, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Celebes, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Celebes, round 6 : 1/2 hits, 0.67 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win with 2 infantry remaining. Battle score for attacker is -14
Casualties for ANZAC: 2 artilleries and 2 infantry
Non Combat Move - ANZAC
1 bomber moved from 41 Sea Zone to India
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from New South Wales to South Australia
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : -4.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Queensland to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 2 artilleries in Celebes, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 artilleries in Celebes, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Celebes, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Celebes, round 6 : 1/2 hits, 0.67 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win with 2 infantry remaining. Battle score for attacker is -14
Casualties for ANZAC: 2 artilleries and 2 infantry
Non Combat Move - ANZAC
1 bomber moved from 41 Sea Zone to India
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from New South Wales to South Australia
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -4.00
Japanese : 0.67
Well you sure can’t complain about the dice this round.
uffff
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland
2 infantry moved from Eastern Poland to Bessarabia
2 fighters and 3 tactical_bombers moved from Eastern Poland to Bessarabia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Bessarabia, round 2 : 5/7 hits, 3.17 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Scotland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Archangel from Russians to Germans
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Scotland to United Kingdom
1 fighter moved from Western Germany to United Kingdom
2 bombers moved from Germany to Western Germany
10 infantry moved from Western Germany to France
1 infantry moved from Novgorod to Archangel
1 aaGun and 11 infantry moved from Novgorod to Belarus
2 aaGuns, 4 armour, 12 artilleries, 14 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
5 artilleries and 5 infantry moved from Germany to Slovakia Hungary
2 fighters and 3 tactical_bombers moved from Bessarabia to Germany
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
7 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to Western Germany
Place Units - Germans
3 artilleries placed in France
3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Novgorod
10 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Italians to Belarus: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.33
Americans : -0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Smolensk to Archangel
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Smolensk to Archangel
1 fighter moved from Smolensk to Eastern Poland
2 fighters and 1 tactical_bomber moved from Rostov to Bessarabia
1 fighter moved from Rostov to Bessarabia
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Russia
1 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
1 infantry moved from Central Mongolia to Chahar
1 submarine moved from 109 Sea Zone to 91 Sea Zone
10 armour and 10 mech_infantrys moved from Western Ukraine to Bryansk
5 artilleries moved from Western Ukraine to Bryansk
7 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
3 aaGuns moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Archangel to Russia
1 fighter moved from Eastern Poland to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 mech_infantry moved from Russia to Ukraine
2 infantry moved from Russia to Bryansk
2 armour moved from Bryansk to Russia
1 aaGun moved from Smolensk to Russia
3 infantry moved from Smolensk to Vologda
1 infantry moved from Smolensk to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Volgograd
6 infantry placed in Russia
Russians undo move 1.
1 artillery and 1 infantry placed in Ukraine
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.00
Italians : -0.33
Russians : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 4 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Yunnan to Burma
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from French Indo China to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
3 fighters moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
3 mech_infantrys moved from Anhwe to Chahar
2 tactical_bombers moved from Hunan to Anhwe
2 tactical_bombers moved from Anhwe to Chahar
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
2 armour moved from Yakut S.S.R. to Amur
2 mech_infantrys moved from Manchuria to Amur
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Chahar
Japanese attack with 4 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry; Russians defend with 1 infantry
Japanese roll dice for 4 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 3/6 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport; ANZAC defend with 2 transports
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
2 transports owned by the ANZAC, 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Americans: 1 submarine and 1 transport
Casualties for ANZAC: 2 transports
Battle in Burma
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 aaGun and 5 infantry moved from Yakut S.S.R. to Buryatia
2 tactical_bombers moved from Chahar to Hunan
2 artilleries and 4 infantry moved from French Indo China to Yunnan
5 armour and 2 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
3 armour moved from Kiangsu to Hunan
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
2 bombers moved from 39 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
3 armour placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Manchuria
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
French : -0.33
Americans : -0.50
Chinese : 0.00
UK_Pacific : -0.33
Japanese : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 submarine moved from 55 Sea Zone to 44 Sea Zone
2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
2 mech_infantrys and 2 transports moved from 110 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from 109 Sea Zone to Scotland
4 fighters moved from Eire to Scotland
4 fighters moved from 110 Sea Zone to Scotland
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
3 destroyers moved from 110 Sea Zone to 109 Sea Zone
2 carriers moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Scotland
Americans attack with 8 fighters and 2 mech_infantrys
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 8 fighters and 2 mech_infantrys in Scotland, round 2 : 1/10 hits, 4.33 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 8 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Western United States to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
2 armour and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 4 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
2 armour and 4 infantry moved from 109 Sea Zone to Eire
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Eastern United States to 109 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
4 fighters moved from Scotland to Eire
3 fighters moved from Scotland to 109 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 mech_infantry moved from Alaska to British Columbia
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 mech_infantry
EDIT: Adding units owned by Americans to Southern France: 1 mech_infantry
EDIT: Changing ownership of Southern France from Italians to Americans
EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 117 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
4 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans : -2.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Kansu to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
2 artilleries and 5 infantry moved from Sikang to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 submarine moved from 55 Sea Zone to 44 Sea Zone
2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
2 mech_infantrys and 2 transports moved from 110 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from 109 Sea Zone to Scotland
4 fighters moved from Eire to Scotland
4 fighters moved from 110 Sea Zone to Scotland
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
3 destroyers moved from 110 Sea Zone to 109 Sea Zone
2 carriers moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Scotland
Americans attack with 8 fighters and 2 mech_infantrys
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 8 fighters and 2 mech_infantrys in Scotland, round 2 : 1/10 hits, 4.33 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 8 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Western United States to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
2 armour and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 4 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
2 armour and 4 infantry moved from 109 Sea Zone to Eire
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Eastern United States to 109 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
4 fighters moved from Scotland to Eire
3 fighters moved from Scotland to 109 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 mech_infantry moved from Alaska to British Columbia
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 mech_infantry
EDIT: Adding units owned by Americans to Southern France: 1 mech_infantry
EDIT: Changing ownership of Southern France from Italians to Americans
EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 117 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
4 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Kansu to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
2 artilleries and 5 infantry moved from Sikang to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
1 bomber moved from Iraq to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 5/6 hits, 2.50 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Trans-Jordan to Egypt
1 bomber moved from 99 Sea Zone to Persia
1 bomber moved from Persia to Iraq
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Eire
1 fighter moved from Normandy Bordeaux to Eire
Place Units - UK_Pacific
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 battleship and 1 transport
EDIT: Adding units owned by British to 92 Sea Zone: 1 battleship and 1 transport
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67
British : 2.50
Americans : -2.17
Chinese : 0.17
Japanese : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 submarine moved from 55 Sea Zone to 44 Sea Zone
2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
2 mech_infantrys and 2 transports moved from 110 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from 109 Sea Zone to Scotland
4 fighters moved from Eire to Scotland
4 fighters moved from 110 Sea Zone to Scotland
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
3 destroyers moved from 110 Sea Zone to 109 Sea Zone
2 carriers moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Scotland
Americans attack with 8 fighters and 2 mech_infantrys
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 8 fighters and 2 mech_infantrys in Scotland, round 2 : 1/10 hits, 4.33 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 8 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Western United States to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
2 armour and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 4 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
2 armour and 4 infantry moved from 109 Sea Zone to Eire
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Eastern United States to 109 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
4 fighters moved from Scotland to Eire
3 fighters moved from Scotland to 109 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 mech_infantry moved from Alaska to British Columbia
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 mech_infantry
EDIT: Adding units owned by Americans to Southern France: 1 mech_infantry
EDIT: Changing ownership of Southern France from Italians to Americans
EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 117 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
4 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Kansu to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
2 artilleries and 5 infantry moved from Sikang to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
1 bomber moved from Iraq to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 5/6 hits, 2.50 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Trans-Jordan to Egypt
1 bomber moved from 99 Sea Zone to Persia
1 bomber moved from Persia to Iraq
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Eire
1 fighter moved from Normandy Bordeaux to Eire
Place Units - UK_Pacific
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 battleship and 1 transport
EDIT: Adding units owned by British to 92 Sea Zone: 1 battleship and 1 transport
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Adding units owned by British to Eastern Persia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
British : 2.50
Americans : -2.17
Chinese : 0.17
Japanese : -1.00
Use 2nd UK file, please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 artillery moved from Romania to Eastern Poland
2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery and 2 fighters
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery and 2 fighters in Southern France, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Eastern Poland
Italians attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
Place Units - Italians
3 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : -0.33
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from India to Malaya
Combat - ANZAC
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Malaya causes 3 damage total.
Non Combat Move - ANZAC
1 bomber moved from Malaya to India
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
AA fire in Malaya : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from India to Malaya
Combat - ANZAC
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Malaya causes 3 damage total.
Non Combat Move - ANZAC
1 bomber moved from Malaya to India
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
AA fire in Malaya : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Belarus to Bessarabia
2 fighters and 2 tactical_bombers moved from Germany to Bessarabia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 bomber moved from Western Germany to Scotland
2 infantry moved from United Kingdom to Scotland
1 bomber moved from Western Germany to 112 Sea Zone
Combat - Germans
Battle in Bessarabia
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Scotland
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 airfield and 2 mech_infantrys
Germans roll dice for 1 bomber and 2 infantry in Scotland, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 2 mech_infantrys in Scotland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Scotland
Germans roll dice for 1 bomber and 1 infantry in Scotland, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 mech_infantrys
Battle in 112 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser; Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 112 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 bomber moved from Scotland to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
5 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
2 fighters moved from Bessarabia to Eastern Poland
2 tactical_bombers moved from Bessarabia to Eastern Poland
1 aaGun moved from Belarus to Novgorod
2 aaGuns, 4 armour, 12 artilleries, 24 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
1 infantry moved from Germany to Poland
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from 112 Sea Zone to United Kingdom
2 tactical_bombers moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
3 infantry placed in United Kingdom
3 infantry placed in Novgorod
3 armour and 1 fighter placed in Western Germany
4 infantry placed in Germany
1 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4,2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,5,6,6,2,1,4,6,1,3,1
Germans collect 43 PUs (11 lost to blockades); end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 3 aaGuns
EDIT: Adding units owned by Italians to Eastern Poland: 3 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17
British : 0.50
Americans : 0.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Russia to Belarus
2 fighters moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Russians
Battle in Belarus
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Belarus, round 2 : 0/5 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 fighters and 2 infantry in Belarus, round 3 : 1/5 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Western Ukraine
3 fighters moved from Belarus to Western Ukraine
1 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Western Ukraine
2 armour and 2 mech_infantrys moved from Russia to Western Ukraine
3 aaGuns, 8 armour, 7 artilleries, 18 infantry and 10 mech_infantrys moved from Bryansk to Western Ukraine
1 aaGun moved from Russia to Smolensk
5 infantry moved from Russia to Smolensk
3 infantry moved from Vologda to Smolensk
2 infantry moved from Russia to Bryansk
2 aaGuns and 7 infantry moved from Yenisey to Dzavhan
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Volgograd to Kazakhstan
1 armour moved from Novosibirsk to Tsagaan Olom
1 mech_infantry moved from Novosibirsk to Russia
Place Units - Russians
1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 armour, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.67
Russians : -4.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 bombers, 1 harbour, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
3 armour moved from French Indo China to Burma
3 armour moved from Hunan to Burma
5 armour, 12 artilleries, 5 infantry and 4 mech_infantrys moved from Yunnan to Burma
1 armour moved from Amur to Yakut S.S.R.
5 infantry moved from Buryatia to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Amur to Siberia
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 5 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Siberia
Japanese attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Siberia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 11 armour, 12 artilleries, 5 infantry and 4 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 11 armour, 12 artilleries, 5 infantry and 4 mech_infantrys in Burma, round 2 : 14/32 hits, 12.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 11 armour, 12 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
1 carrier, 4 infantry, 1 tactical_bomber and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from Hunan to French Indo China
3 mech_infantrys moved from Chahar to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Manchuria to Chahar
1 aaGun moved from Manchuria to Jehol
1 aaGun moved from Buryatia to Yakut S.S.R.
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 marines moved from Japan to 6 Sea Zone
2 marines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 marines moved from 36 Sea Zone to French Indo China
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Philippines to French Indo China
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
2 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
2 bombers placed in Kiangsu
1 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : -0.50
Americans : -0.50
UK_Pacific : 0.33
Russians : 0.33
Japanese : 2.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
1 bomber moved from Gibraltar to United Kingdom
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
4 fighters moved from Eire to United Kingdom
1 fighter moved from 91 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to 109 Sea Zone
2 armour, 1 artillery and 5 infantry moved from Eire to 109 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 109 Sea Zone to United Kingdom
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
2 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
Scramble in sz 109?