@max334 Assumed no scramble in 113.
G40 BM L19 Karl7 Axis vs StuckTojo Allies
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 cruiser and 3 destroyers moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 bomber moved from Eire to 110 Sea Zone 4 fighters moved from Eire to Scotland 1 fighter moved from Eire to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 carriers moved from 109 Sea Zone to 110 Sea Zone 1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 2 infantry and 2 mech_infantrys moved from Eire to 109 Sea Zone 1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 109 Sea Zone to 110 Sea Zone 1 armour, 2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Soviet Far East Battle in 110 Sea Zone Americans attack with 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 5 transports Germans defend with 1 transport 1 transport owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Soviet Far East from Japanese with 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in Scotland Americans attack with 4 fighters Germans defend with 1 airfield and 1 infantry Americans roll dice for 4 fighters in Scotland, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland Americans win with 4 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Eire: 1 infantry EDIT: Adding units owned by Americans to Scotland: 1 infantry EDIT: Changing ownership of Scotland from Germans to Americans EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 aaGuns moved from Western United States to British Columbia 1 mech_infantry moved from Western United States to Alaska 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 3 fighters moved from Scotland to Eire 1 fighter moved from Scotland to 110 Sea Zone 1 bomber moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to Eire 1 transport moved from 109 Sea Zone to 117 Sea Zone 1 transport moved from 109 Sea Zone to 107 Sea Zone Place Units - Americans 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 1 destroyer and 3 transports placed in 101 Sea Zone 2 artilleries, 4 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -1.33 Japanese : -0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 2 infantry moved from Hopei to Chahar 1 artillery and 3 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Chahar, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Chahar, round 4 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 5 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 7 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 7 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Battle in Kweichow Chinese attack with 1 artillery and 3 infantry Japanese defend with 3 infantry Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Shensi Japanese win with 3 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu 2 artilleries and 5 infantry moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Shensi 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -4.67 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 cruiser and 3 destroyers moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 bomber moved from Eire to 110 Sea Zone 4 fighters moved from Eire to Scotland 1 fighter moved from Eire to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 carriers moved from 109 Sea Zone to 110 Sea Zone 1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 2 infantry and 2 mech_infantrys moved from Eire to 109 Sea Zone 1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 109 Sea Zone to 110 Sea Zone 1 armour, 2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Soviet Far East Battle in 110 Sea Zone Americans attack with 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 5 transports Germans defend with 1 transport 1 transport owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Soviet Far East from Japanese with 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in Scotland Americans attack with 4 fighters Germans defend with 1 airfield and 1 infantry Americans roll dice for 4 fighters in Scotland, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland Americans win with 4 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Eire: 1 infantry EDIT: Adding units owned by Americans to Scotland: 1 infantry EDIT: Changing ownership of Scotland from Germans to Americans EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 aaGuns moved from Western United States to British Columbia 1 mech_infantry moved from Western United States to Alaska 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 3 fighters moved from Scotland to Eire 1 fighter moved from Scotland to 110 Sea Zone 1 bomber moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to Eire 1 transport moved from 109 Sea Zone to 117 Sea Zone 1 transport moved from 109 Sea Zone to 107 Sea Zone Place Units - Americans 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 1 destroyer and 3 transports placed in 101 Sea Zone 2 artilleries, 4 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 2 infantry moved from Hopei to Chahar 1 artillery and 3 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Chahar, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Chahar, round 4 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 5 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 7 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 7 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Battle in Kweichow Chinese attack with 1 artillery and 3 infantry Japanese defend with 3 infantry Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Shensi Japanese win with 3 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu 2 artilleries and 5 infantry moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Shensi 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from India to Burma 1 bomber moved from India to Burma Combat - British Battle in Burma British attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 5/8 hits, 3.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber moved from Burma to Iraq 1 mech_infantry moved from Persia to Trans-Jordan 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Gibraltar to 92 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 battleship, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 armour and 1 infantry moved from Eire to 109 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Eire to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Burma to India Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 1.67 Americans : -1.33 Chinese : -4.67 Japanese : 1.00
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Forgot to move my f’ing dude into Scotland during combat. Also assumed no scramble in sz 110. We can redo it if that’s wrong.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Baltic States to Belarus Combat - Italians Battle in Crete Battle in Belarus Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 3 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus Italians win, taking Crete from Neutral_Allies, taking Belarus from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Baltic States to Belarus 1 infantry moved from Northern Italy to Western Germany 1 artillery and 3 infantry moved from Tunisia to Libya Place Units - Italians 1 fighter placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -2.00 Russians : 0.00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Queensland to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 2 artilleries in Celebes, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 artilleries in Celebes, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Celebes, round 6 : 1/2 hits, 0.67 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win with 2 infantry remaining. Battle score for attacker is -14 Casualties for ANZAC: 2 artilleries and 2 infantry Non Combat Move - ANZAC 1 bomber moved from 41 Sea Zone to India 1 infantry moved from Trans-Jordan to Egypt 1 artillery moved from New South Wales to South Australia 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : -4.00 Japanese : 0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Queensland to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 2 artilleries in Celebes, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 artilleries in Celebes, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Celebes, round 6 : 1/2 hits, 0.67 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win with 2 infantry remaining. Battle score for attacker is -14 Casualties for ANZAC: 2 artilleries and 2 infantry Non Combat Move - ANZAC 1 bomber moved from 41 Sea Zone to India 1 infantry moved from Trans-Jordan to Egypt 1 artillery moved from New South Wales to South Australia 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -4.00 Japanese : 0.67
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Well you sure can’t complain about the dice this round.
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uffff
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from United Kingdom to Scotland 1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland 2 infantry moved from Eastern Poland to Bessarabia 2 fighters and 3 tactical_bombers moved from Eastern Poland to Bessarabia Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Bessarabia Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Bessarabia, round 2 : 5/7 hits, 3.17 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Scotland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Scotland Germans win, taking Scotland from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Archangel from Russians to Germans EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Scotland to United Kingdom 1 fighter moved from Western Germany to United Kingdom 2 bombers moved from Germany to Western Germany 10 infantry moved from Western Germany to France 1 infantry moved from Novgorod to Archangel 1 aaGun and 11 infantry moved from Novgorod to Belarus 2 aaGuns, 4 armour, 12 artilleries, 14 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus 5 artilleries and 5 infantry moved from Germany to Slovakia Hungary 2 fighters and 3 tactical_bombers moved from Bessarabia to Germany 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 7 transports moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to Western Germany Place Units - Germans 3 artilleries placed in France 3 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Novgorod 10 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6 Germans collect 53 PUs; end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun EDIT: Adding units owned by Italians to Belarus: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.33 Americans : -0.33 Russians : -0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Bessarabia 2 infantry moved from Smolensk to Archangel 2 infantry moved from Western Ukraine to Eastern Poland 1 fighter moved from Smolensk to Archangel 1 fighter moved from Smolensk to Eastern Poland 2 fighters and 1 tactical_bomber moved from Rostov to Bessarabia 1 fighter moved from Rostov to Bessarabia Combat - Russians Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 1 artillery moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 1 armour moved from Western Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Russia 1 infantry moved from Szechwan to Shensi 1 infantry moved from Sikang to Szechwan 1 infantry moved from Sikang to Shensi 1 infantry moved from Central Mongolia to Chahar 1 submarine moved from 109 Sea Zone to 91 Sea Zone 10 armour and 10 mech_infantrys moved from Western Ukraine to Bryansk 5 artilleries moved from Western Ukraine to Bryansk 7 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Western Ukraine to Bryansk 3 aaGuns moved from Western Ukraine to Bryansk 1 infantry moved from Russia to Bryansk 2 infantry moved from Western Ukraine to Bryansk 1 fighter moved from Archangel to Russia 1 fighter moved from Eastern Poland to Bryansk 1 infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Russia to Novosibirsk 1 armour moved from Russia to Novosibirsk 1 mech_infantry moved from Bryansk to Russia 1 armour moved from Bryansk to Ukraine 1 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 mech_infantry moved from Russia to Ukraine 2 infantry moved from Russia to Bryansk 2 armour moved from Bryansk to Russia 1 aaGun moved from Smolensk to Russia 3 infantry moved from Smolensk to Vologda 1 infantry moved from Smolensk to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 infantry placed in Volgograd 6 infantry placed in Russia Russians undo move 1. 1 artillery and 1 infantry placed in Ukraine 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.00 Italians : -0.33 Russians : 1.83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 4 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Yunnan to Burma 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 2 fighters moved from 42 Sea Zone to 39 Sea Zone 2 bombers moved from French Indo China to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 3 fighters moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 3 mech_infantrys moved from Anhwe to Chahar 2 tactical_bombers moved from Hunan to Anhwe 2 tactical_bombers moved from Anhwe to Chahar 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 mech_infantry moved from Manchuria to Chahar 2 armour moved from Yakut S.S.R. to Amur 2 mech_infantrys moved from Manchuria to Amur Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 39 Sea Zone Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Chahar Japanese attack with 4 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry; Russians defend with 1 infantry Japanese roll dice for 4 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 3/6 hits, 1.67 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Casualties for Russians: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine and 1 transport; ANZAC defend with 2 transports Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 2 transports owned by the ANZAC, 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Americans: 1 submarine and 1 transport Casualties for ANZAC: 2 transports Battle in Burma Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 aaGun and 5 infantry moved from Yakut S.S.R. to Buryatia 2 tactical_bombers moved from Chahar to Hunan 2 artilleries and 4 infantry moved from French Indo China to Yunnan 5 armour and 2 mech_infantrys moved from Hunan to Yunnan 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 3 armour moved from Kiangsu to Hunan 2 fighters moved from 25 Sea Zone to 6 Sea Zone 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone 2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone 2 bombers moved from 39 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 3 armour placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Manchuria 1 marine placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
French : -0.33 Americans : -0.50 Chinese : 0.00 UK_Pacific : -0.33 Japanese : 3.50
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 submarine moved from 55 Sea Zone to 44 Sea Zone 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 109 Sea Zone 2 mech_infantrys moved from 109 Sea Zone to Scotland 4 fighters moved from Eire to Scotland 4 fighters moved from 110 Sea Zone to Scotland 1 cruiser moved from 110 Sea Zone to 109 Sea Zone 3 destroyers moved from 110 Sea Zone to 109 Sea Zone 2 carriers moved from 110 Sea Zone to 109 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Americans creates battle in territory 125 Sea Zone Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Scotland Americans attack with 8 fighters and 2 mech_infantrys Germans defend with 1 airfield and 2 infantry Americans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 8 fighters and 2 mech_infantrys in Scotland, round 2 : 1/10 hits, 4.33 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 8 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Western United States to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 98 Sea Zone to 80 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 2 armour and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 armour, 4 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone 2 armour and 4 infantry moved from 109 Sea Zone to Eire 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Eastern United States to 109 Sea Zone 1 fighter moved from Scotland to 91 Sea Zone 4 fighters moved from Scotland to Eire 3 fighters moved from Scotland to 109 Sea Zone 2 aaGuns moved from Central United States to Western United States 1 mech_infantry moved from Alaska to British Columbia 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 mech_infantry EDIT: Adding units owned by Americans to Southern France: 1 mech_infantry EDIT: Changing ownership of Southern France from Italians to Americans EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 117 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports EDIT: Turning off Edit Mode 4 infantry placed in Eastern United States 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : -2.17 Japanese : -0.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Kansu to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 2 artilleries and 5 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 submarine moved from 55 Sea Zone to 44 Sea Zone 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 109 Sea Zone 2 mech_infantrys moved from 109 Sea Zone to Scotland 4 fighters moved from Eire to Scotland 4 fighters moved from 110 Sea Zone to Scotland 1 cruiser moved from 110 Sea Zone to 109 Sea Zone 3 destroyers moved from 110 Sea Zone to 109 Sea Zone 2 carriers moved from 110 Sea Zone to 109 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Americans creates battle in territory 125 Sea Zone Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Scotland Americans attack with 8 fighters and 2 mech_infantrys Germans defend with 1 airfield and 2 infantry Americans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 8 fighters and 2 mech_infantrys in Scotland, round 2 : 1/10 hits, 4.33 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 8 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Western United States to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 98 Sea Zone to 80 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 2 armour and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 armour, 4 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone 2 armour and 4 infantry moved from 109 Sea Zone to Eire 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Eastern United States to 109 Sea Zone 1 fighter moved from Scotland to 91 Sea Zone 4 fighters moved from Scotland to Eire 3 fighters moved from Scotland to 109 Sea Zone 2 aaGuns moved from Central United States to Western United States 1 mech_infantry moved from Alaska to British Columbia 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 mech_infantry EDIT: Adding units owned by Americans to Southern France: 1 mech_infantry EDIT: Changing ownership of Southern France from Italians to Americans EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 117 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports EDIT: Turning off Edit Mode 4 infantry placed in Eastern United States 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Kansu to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 2 artilleries and 5 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 2 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from India to Burma 1 bomber moved from Iraq to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Burma British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 5/6 hits, 2.50 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Burma to India 1 mech_infantry moved from Trans-Jordan to Egypt 1 bomber moved from 99 Sea Zone to Persia 1 bomber moved from Persia to Iraq 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to Eire 1 fighter moved from Normandy Bordeaux to Eire Place Units - UK_Pacific 3 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 battleship and 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 battleship and 1 transport EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67 British : 2.50 Americans : -2.17 Chinese : 0.17 Japanese : -1.00
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TripleA Manual Gamesave Post: UK_Pacific round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 submarine moved from 55 Sea Zone to 44 Sea Zone 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 109 Sea Zone 2 mech_infantrys moved from 109 Sea Zone to Scotland 4 fighters moved from Eire to Scotland 4 fighters moved from 110 Sea Zone to Scotland 1 cruiser moved from 110 Sea Zone to 109 Sea Zone 3 destroyers moved from 110 Sea Zone to 109 Sea Zone 2 carriers moved from 110 Sea Zone to 109 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Americans creates battle in territory 125 Sea Zone Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Scotland Americans attack with 8 fighters and 2 mech_infantrys Germans defend with 1 airfield and 2 infantry Americans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 8 fighters and 2 mech_infantrys in Scotland, round 2 : 1/10 hits, 4.33 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 8 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Western United States to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 98 Sea Zone to 80 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 2 armour and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 armour, 4 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone 2 armour and 4 infantry moved from 109 Sea Zone to Eire 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Eastern United States to 109 Sea Zone 1 fighter moved from Scotland to 91 Sea Zone 4 fighters moved from Scotland to Eire 3 fighters moved from Scotland to 109 Sea Zone 2 aaGuns moved from Central United States to Western United States 1 mech_infantry moved from Alaska to British Columbia 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 mech_infantry EDIT: Adding units owned by Americans to Southern France: 1 mech_infantry EDIT: Changing ownership of Southern France from Italians to Americans EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 117 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports EDIT: Turning off Edit Mode 4 infantry placed in Eastern United States 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Kansu to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 2 artilleries and 5 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 2 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from India to Burma 1 bomber moved from Iraq to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Burma British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 5/6 hits, 2.50 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Burma to India 1 mech_infantry moved from Trans-Jordan to Egypt 1 bomber moved from 99 Sea Zone to Persia 1 bomber moved from Persia to Iraq 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to Eire 1 fighter moved from Normandy Bordeaux to Eire Place Units - UK_Pacific 3 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 battleship and 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 battleship and 1 transport EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 1 fighter EDIT: Adding units owned by British to Eastern Persia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 British : 2.50 Americans : -2.17 Chinese : 0.17 Japanese : -1.00
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Use 2nd UK file, please.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France 1 artillery moved from Romania to Eastern Poland 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Belarus to Eastern Poland Combat - Italians Battle in Southern France Italians attack with 1 artillery and 2 fighters Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 1 artillery and 2 fighters in Southern France, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Eastern Poland Italians attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is -1 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy Place Units - Italians 3 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : -0.33 Russians : 1.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from India to Malaya Combat - ANZAC Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: harbour Bombing raid in Malaya causes 3 damage total. Non Combat Move - ANZAC 1 bomber moved from Malaya to India 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
AA fire in Malaya : : -0.17
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from India to Malaya Combat - ANZAC Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: harbour Bombing raid in Malaya causes 3 damage total. Non Combat Move - ANZAC 1 bomber moved from Malaya to India 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
AA fire in Malaya : : -0.17