Giallo (Allies+8) vs Simon33 (Axis) BM3

  • '19 '17 '16

    I’m stretching myself a little thin here.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 1 PUs; 
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 destroyer moved from 83 Sea Zone to 91 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Novgorod
                  Germans take Baltic States from Russians
            1 armour moved from Western Germany to Poland
                  Germans take Poland from Russians
            1 infantry moved from Eastern Poland to Belarus
            2 bombers moved from Western Germany to Belarus
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 fighter moved from Germany to Belarus
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Germans creates battle in territory 110 Sea Zone
            Battle in Belarus
                Germans attack with 2 bombers, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Belarus, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers and 1 fighter moved from Belarus to Novgorod
            1 artillery and 7 infantry moved from Vyborg to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 110 Sea Zone to 123 Sea Zone
            3 mech_infantrys moved from Germany to Eastern Poland
            2 aaGuns, 6 armour, 5 artilleries, 19 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
            6 infantry moved from Bessarabia to Western Ukraine
            1 bomber moved from Egypt to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Western Germany to Trans-Jordan
            1 artillery and 2 infantry moved from Southern France to France
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 artillery and 1 infantry placed in Germany
            1 infantry placed in Germany
            9 mech_infantrys placed in Western Germany
            Germans undo move 3.
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
            2 armour, 4 artilleries, 35 infantry and 2 mech_infantrys moved from Bryansk to Belarus
            1 mech_infantry moved from Volgograd to Russia
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 armour, 4 artilleries, 35 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 4 artilleries, 35 infantry and 2 mech_infantrys in Belarus, round 2 : 11/43 hits, 9,17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 armour, 4 artilleries, 35 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Bryansk to Belarus
            2 aaGuns moved from Bryansk to Russia
            3 mech_infantrys moved from Bryansk to Russia
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            4 artilleries, 2 fighters and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 2,83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Japanese
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 armour, 4 artilleries and 11 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            EDIT: 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Southern Italy
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 artilleries, 1 destroyer, 1 harbour, 5 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Kweichow to Burma
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            2 mech_infantrys moved from Hunan to Yunnan
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 carrier, 1 destroyer and 2 fighters moved from 41 Sea Zone to 42 Sea Zone
            1 battleship and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
            1 cruiser moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to Caroline Islands
            3 fighters moved from Japan to Caroline Islands
            1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Chahar to Anhwe
            1 aaGun and 3 infantry moved from Chahar to Hopei
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Chahar to Shan State
            1 fighter and 2 tactical_bombers moved from French Indo China to Java
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 artillery, 1 harbour, 1 infantry and 1 marine placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 airfield placed in Java
            1 destroyer placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    hold on…

  • '19 '17 '16

    Nah - should be good. Trust the edit to Germany is ok.

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    Nah - should be good. Trust the edit to Germany is ok.

    Np

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            1 fighter moved from Gibraltar to 98 Sea Zone
            2 bombers moved from Gibraltar to 98 Sea Zone
            1 bomber moved from Iraq to 98 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    scramble?

  • '19 '17 '16

    Full scramble.

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            1 fighter moved from Gibraltar to 98 Sea Zone
            2 bombers moved from Gibraltar to 98 Sea Zone
            1 bomber moved from Iraq to 98 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Japanese scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
            Battle in Celebes
            Battle in 42 Sea Zone
                Americans attack with 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine
                Japanese defend with 2 carriers, 1 destroyer, 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
    

    Combat Hit Differential Summary :

    Americans : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    sub hits ool please

  • '19 '17 '16

    You can dent the CV.

    Then just go with Max D.

  • '19 '17 '16

    Actually, when you get to the planes, lose 2 fighters before the tacs.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            1 fighter moved from Gibraltar to 98 Sea Zone
            2 bombers moved from Gibraltar to 98 Sea Zone
            1 bomber moved from Iraq to 98 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Japanese scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
            Battle in Celebes
            Battle in 42 Sea Zone
                Americans attack with 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine
                Japanese defend with 2 carriers, 1 destroyer, 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 2 carriers, 2 cruisers, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 1/7 hits, 3,17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 carriers, 1 destroyer, 5 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/10 hits, 5,33 expected hits
                    1 submarine owned by the Americans and 2 carriers owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 2 cruisers, 2 destroyers and 3 fighters in 42 Sea Zone, round 3 : 2/7 hits, 3,17 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer, 5 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 6/10 hits, 5,33 expected hits
                    1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 3 fighters owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 1 cruiser in 42 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 2 carriers, 5 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 4/9 hits, 5,00 expected hits
                    1 cruiser owned by the Americans lost in 42 Sea Zone
                Japanese win, taking Celebes from Japanese with 2 carriers, 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -94
                Casualties for Americans: 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 98 Sea Zone
                Americans attack with 3 bombers and 1 fighter
                Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Italians Submerged
                    Americans roll dice for 3 bombers and 1 fighter in 98 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 98 Sea Zone
                    Americans roll dice for 2 bombers in 98 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Italians, 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 98 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 2 bombers and 1 fighter
                Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
            Moving scrambled unit from 42 Sea Zone back to originating territory: Java
            Moving scrambled unit from 42 Sea Zone back to originating territory: Java
            Moving scrambled unit from 42 Sea Zone back to originating territory: Java
                4 fighters owned by the Japanese forced to land in Java
    
        Non Combat Move - Americans
            3 mech_infantrys moved from Central United States to 101 Sea Zone
            3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from French Guiana to 88 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            2 bombers moved from Eastern United States to Gibraltar
            1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 armour moved from Algeria to Morocco
            1 bomber moved from 98 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            2 fighters placed in Western United States
            1 destroyer placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 13 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Combat Move - British
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            2 fighters moved from Belgian Congo to Trans-Jordan
            2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
            1 armour moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Trans-Jordan
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 cruiser moved from 72 Sea Zone to 81 Sea Zone
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 destroyer moved from 91 Sea Zone to 118 Sea Zone
    
        Purchase Units - British
            British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 armour, 1 artillery, 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 artillery and 6 infantry
                    British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 1 artillery, 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/12 hits, 4,50 expected hits
                    Italians roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/10 hits, 4,17 expected hits
                    6 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 6/10 hits, 4,17 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 3 : 3/4 hits, 2,17 expected hits
                    1 mech_infantry owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
                Casualties for British: 4 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery and 6 infantry
                Casualties for Germans: 2 fighters and 1 tactical_bomber
    
        Non Combat Move - British
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
            2 fighters moved from Trans-Jordan to Iraq
            3 aaGuns, 3 artilleries, 12 infantry and 4 mech_infantrys moved from India to West India
            2 fighters moved from Gibraltar to United Kingdom
            4 mech_infantrys moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
    
        Place Units - British
            3 mech_infantrys placed in Persia
            3 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
            British collect 31 PUs (2 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Italians : -0,50
    British : 2,83
    Americans : -2,00
    Japanese : -1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    Actually, when you get to the planes, lose 2 fighters before the tacs.

    you can edit that

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            1 artillery, 1 fighter and 1 infantry moved from Egypt to Trans-Jordan
            1 bomber and 1 fighter moved from Southern Italy to Trans-Jordan
    
        Purchase Units - Italians
            Italians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 armour and 1 artillery
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/5 hits, 2.33 expected hits
                    British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits
                    1 artillery owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 armour and 1 artillery
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Trans-Jordan to Egypt
            1 fighter moved from Western Germany to Southern Italy
            1 armour moved from Western Ukraine to Bessarabia
    
        Place Units - Italians
            3 infantry placed in Egypt
            2 infantry placed in Northern Italy
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : 1.17
    

    Savegame

  • '19 '17 '16

    Must have been a miscue there, more than one I think.

  • '19 '17 '16

    Scramble 3 fighters SZ42 on ANZAC.

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