@FlyingBadger said in L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1:
Scotland to 114? No
UK to 113? NO
France to Normandy? YES
Full scramble.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Americans
1 fighter moved from Gibraltar to 98 Sea Zone
2 bombers moved from Gibraltar to 98 Sea Zone
1 bomber moved from Iraq to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Japanese scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine
Japanese defend with 2 carriers, 1 destroyer, 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Combat Hit Differential Summary :
Americans : 0,67
sub hits ool please
You can dent the CV.
Then just go with Max D.
Actually, when you get to the planes, lose 2 fighters before the tacs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Americans
1 fighter moved from Gibraltar to 98 Sea Zone
2 bombers moved from Gibraltar to 98 Sea Zone
1 bomber moved from Iraq to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Japanese scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine
Japanese defend with 2 carriers, 1 destroyer, 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 carriers, 2 cruisers, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 1/7 hits, 3,17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 carriers, 1 destroyer, 5 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/10 hits, 5,33 expected hits
1 submarine owned by the Americans and 2 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 cruisers, 2 destroyers and 3 fighters in 42 Sea Zone, round 3 : 2/7 hits, 3,17 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 5 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 6/10 hits, 5,33 expected hits
1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 3 fighters owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 cruiser in 42 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 2 carriers, 5 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 4/9 hits, 5,00 expected hits
1 cruiser owned by the Americans lost in 42 Sea Zone
Japanese win, taking Celebes from Japanese with 2 carriers, 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -94
Casualties for Americans: 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 98 Sea Zone
Americans attack with 3 bombers and 1 fighter
Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans roll dice for 3 bombers and 1 fighter in 98 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 98 Sea Zone
Americans roll dice for 2 bombers in 98 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 transport owned by the Italians, 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 13
Casualties for Americans: 2 bombers and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Moving scrambled unit from 42 Sea Zone back to originating territory: Java
Moving scrambled unit from 42 Sea Zone back to originating territory: Java
Moving scrambled unit from 42 Sea Zone back to originating territory: Java
4 fighters owned by the Japanese forced to land in Java
Non Combat Move - Americans
3 mech_infantrys moved from Central United States to 101 Sea Zone
3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
2 bombers moved from Eastern United States to Gibraltar
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 armour moved from Algeria to Morocco
1 bomber moved from 98 Sea Zone to Gibraltar
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 13 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 fighters moved from Belgian Congo to Trans-Jordan
2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 cruiser moved from 72 Sea Zone to 81 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 91 Sea Zone to 118 Sea Zone
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat - British
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 artillery and 6 infantry
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 armour, 1 artillery, 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/12 hits, 4,50 expected hits
Italians roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/10 hits, 4,17 expected hits
6 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 6/10 hits, 4,17 expected hits
Italians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 3 : 3/4 hits, 2,17 expected hits
1 mech_infantry owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for British: 4 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 6 infantry
Casualties for Germans: 2 fighters and 1 tactical_bomber
Non Combat Move - British
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
2 fighters moved from Trans-Jordan to Iraq
3 aaGuns, 3 artilleries, 12 infantry and 4 mech_infantrys moved from India to West India
2 fighters moved from Gibraltar to United Kingdom
4 mech_infantrys moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
Place Units - British
3 mech_infantrys placed in Persia
3 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
British collect 31 PUs (2 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Italians : -0,50
British : 2,83
Americans : -2,00
Japanese : -1,00
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Actually, when you get to the planes, lose 2 fighters before the tacs.
you can edit that
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Italians
1 artillery, 1 fighter and 1 infantry moved from Egypt to Trans-Jordan
1 bomber and 1 fighter moved from Southern Italy to Trans-Jordan
Purchase Units - Italians
Italians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 armour and 1 artillery
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/5 hits, 2.33 expected hits
British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 armour and 1 artillery
Non Combat Move - Italians
1 bomber and 2 fighters moved from Trans-Jordan to Egypt
1 fighter moved from Western Germany to Southern Italy
1 armour moved from Western Ukraine to Bessarabia
Place Units - Italians
3 infantry placed in Egypt
2 infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 1.17
Must have been a miscue there, more than one I think.
Scramble 3 fighters SZ42 on ANZAC.
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Scramble 3 fighters SZ42 on ANZAC.
I see the remaining us fleet is in 54 but I rather have them in 63 can i edit that
Yeah ok.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Adding units owned by Americans to New Zealand: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport
EDIT: Turning off Edit Mode
1 cruiser and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat - ANZAC
Japanese scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters
Japanese defend with 2 carriers, 3 fighters and 1 transport
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 4/6 hits, 2,67 expected hits
Japanese roll dice for 2 carriers, 3 fighters and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
2 fighters owned by the Japanese, 2 destroyers owned by the ANZAC and 2 carriers owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 53
Casualties for ANZAC: 2 destroyers
Casualties for Japanese: 2 carriers, 3 fighters and 1 transport
Non Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Western Australia
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,33
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 bomber and 1 infantry moved from Western Ukraine to Bryansk
2 bombers moved from Novgorod to Bryansk
6 armour, 5 artilleries and 24 infantry moved from Western Ukraine to Ukraine
6 mech_infantrys moved from Western Ukraine to Ukraine
Purchase Units - Germans
Germans buy 3 artilleries and 12 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Battle in Bryansk
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 3 bombers and 1 infantry in Bryansk, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 3 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Germans attack with 6 armour, 5 artilleries, 24 infantry and 6 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 6 armour, 5 artilleries, 24 infantry and 6 mech_infantrys in Ukraine, round 2 : 15/41 hits, 10.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 6 armour, 5 artilleries, 24 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Eastern Poland to Bessarabia
1 aaGun moved from Western Ukraine to Ukraine
3 bombers moved from Bryansk to Bessarabia
1 armour moved from Poland to Bessarabia
4 mech_infantrys moved from Western Ukraine to Bessarabia
1 fighter moved from Novgorod to Western Germany
2 mech_infantrys moved from Western Germany to Southern Italy
7 mech_infantrys moved from Western Germany to Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from Novgorod to Poland
5 artilleries and 8 infantry moved from Novgorod to Vyborg
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
1 infantry moved from Western Germany to Germany
1 submarine moved from 123 Sea Zone to 121 Sea Zone
Place Units - Germans
3 artilleries placed in France
10 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 4.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Eastern Poland
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
2 aaGuns, 2 armour, 4 artilleries, 33 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Bryansk to Rostov
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 infantry moved from Russia to Bryansk
12 artilleries moved from Russia to Bryansk
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Russia to Bryansk
Place Units - Russians
6 armour placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Japanese
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 39 Sea Zone
2 bombers moved from French Indo China to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 armour, 5 artilleries and 11 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 3 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Ceylon
Battle in India
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Ceylon from UK_Pacific, taking 42 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 fighter moved from 42 Sea Zone to Java
2 tactical_bombers moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from French Indo China to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Yunnan to Hopei
1 infantry and 1 mech_infantry moved from Burma to India
2 bombers moved from 39 Sea Zone to Burma
Place Units - Japanese
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour and 1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : 0.33
ANZAC : 0.50
Japanese : 0.50
Scramble Java if you attack.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 marine moved from Morocco to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 carrier and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;
Combat - Americans
Battle in Norway
Battle in Denmark
Non Combat Move - Americans
2 fighters moved from Gibraltar to Eastern United States
1 destroyer and 1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
3 bombers moved from Gibraltar to Western United States
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 transport moved from 63 Sea Zone to 26 Sea Zone
1 carrier moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Place Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
15 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Move - British
3 armour moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 118 Sea Zone to 106 Sea Zone
1 battleship moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to Norway
Purchase Units - British
British buy 2 artilleries, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
3 aaGuns, 3 artilleries and 12 infantry moved from West India to Eastern Persia
4 mech_infantrys moved from Eastern Persia to Iraq
2 fighters moved from Iraq to Persia
1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from Persia to Iraq
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Persia to 80 Sea Zone
Place Units - British
1 carrier placed in 80 Sea Zone
2 artilleries placed in Persia
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese : -1,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
1 armour moved from Bessarabia to Rostov
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
2 fighters and 4 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Rostov
1 armour moved from Egypt to Anglo Egyptian Sudan
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 2 fighters and 4 infantry
British defend with 4 mech_infantrys; Americans defend with 1 infantry
Italians roll dice for 1 armour, 2 fighters and 4 infantry in Anglo Egyptian Sudan, round 2 : 3/7 hits, 2.17 expected hits
British roll dice for 1 infantry and 4 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.67 expected hits
2 mech_infantrys owned by the British, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 3 : 2/5 hits, 1.83 expected hits
British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry
Casualties for British: 4 mech_infantrys
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Bessarabia
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Egypt to Tobruk
2 fighters moved from Southern Italy to Egypt
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
4 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Egypt
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : 0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
1 artillery and 4 infantry moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
3 fighters moved from Western Australia to New South Wales
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs;
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Combat - French
Battle in 125 Sea Zone
French attack with 1 destroyer
Germans defend with 1 submarine
French roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
French win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Germans : -0,17
French : 0,67